Printable · GCSE Higher · ages 14-16
Geometry and measures worksheet — GCSE Higher
Fifteen questions across the geometry and measures statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Geometry and measures worksheet — GCSE Higher
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- (c) (1, 0) — To enlarge about a centre other than the origin, find the vector from the centre to the point, scale that vector, then add it back to the centre. The vector from (2, 2) to A(4, 6) is (2, 4). Scaling by −1/2 gives (−1, −2). Adding this to the centre (2, 2) gives the image point (1, 0). (3, 4) comes from using +1/2 instead of −1/2, so the image lands on the same side as A instead of the opposite side. (−2, −3) comes from scaling A's coordinates directly about the origin, ignoring that the centre is (2, 2). (−2, −6) comes from using a scale factor of −2 instead of −1/2.
- (a) (4, −4) — A point is invariant under a reflection only if it lies exactly on the mirror line. The line y = −x consists of every point where the y-coordinate is the negative of the x-coordinate: (4, −4) satisfies this, since −4 = −(4), so it is invariant. (5, 5) lies on the line y = x, a different line altogether, not y = −x. (4, 4) has equal coordinates, but that alone does not put it on y = −x; it would need y = −4, not 4. (−4, −4) also has equal coordinates and lies on y = x, not y = −x — its coordinates would need opposite signs to sit on the given mirror line. Only a point whose coordinates are negatives of each other stays fixed under this reflection.
- (d) No — angles must be equal too — A regular polygon must have both all sides equal and all angles equal. This tile has all six sides equal, but its interior angles are not all equal, so it fails the angle condition and is not regular — 'No — angles must be equal too' is correct. 'Yes — all sides are equal' is wrong because equal sides alone are not enough; a shape can have equal sides but unequal angles, as here. 'Yes — six equal sides means regular' is wrong for the same reason: equal sides do not automatically guarantee equal angles. 'No — hexagons can't be regular' is wrong because regular hexagons certainly exist (six equal sides and six equal 120° angles); it is this particular tile that fails to be regular, not hexagons in general.
- (c) exterior angle = sum of the two interior opposite angles — Angle ACD is the exterior angle at C, and the exterior angle of a triangle is always equal to the sum of the two interior angles at the other two vertices — here, angle BAC and angle ABC — so angle ACD = 48° + 67° = 115°. "angles in a triangle add up to 180°" is a true fact, but on its own it only gives the INTERIOR angle at C (180 − 48 − 67 = 65°), not the exterior angle 115° — reaching 115° that way still needs a further step. "angles on a straight line add up to 180°" is the fact that links the interior and exterior angles at C to each other, not the fact that gives 115° directly from the two OTHER angles. "exterior angle is always double the smallest angle" is not a genuine angle fact: double the smallest angle here is 48° × 2 = 96°, not 115°.
- (d) (−1, 3) — Method: two 90° rotations about the SAME centre, applied one after another, combine into a single 180° rotation about that same centre: use the shortcut (x, y) → (2a − x, 2b − y) for a half-turn about (a, b). Working: with centre (2, 3), doubling each coordinate gives 2 × 2 = 4 and 2 × 3 = 6, so the rule is (x, y) → (4 − x, 6 − y). Applying it to (5, 3) gives 4 − 5 = −1 and 6 − 3 = 3, so the coin ends at (−1, 3). Answer: (−1, 3). Rotate about the centre (2, 3) stated in the game, not about the origin, and remember the button is pressed TWICE: stopping after one press, or rotating about the wrong centre, both leave the coin somewhere else.
- (d) 4 — Method: a plane of symmetry must pass through the apex and cut the base along one of the base's own lines of symmetry. Working: a square has 4 lines of symmetry (2 through opposite edge midpoints, 2 through opposite corners), and each of these, combined with the apex, gives one plane of symmetry of the pyramid. A student who answers 2 has only found the planes through the edge midpoints, or only the ones through the corners, and missed the other pair. A student who answers 8 has doubled the correct count, perhaps confusing it with a different solid. A student who answers 1 has only spotted the one obvious front-to-back plane. Answer: 4.
- (d) 2/3 — Method: since A is the midpoint of OE, OE = 2a, so E = 2a. Since FB is twice AF, F is 1/3 of the way along AB from A, so F = a + 1/3(b − a) = (2/3)a + (1/3)b. G is the midpoint of OB, so G = (1/2)b. Working: EF = F − E = (2/3)a + (1/3)b − 2a = −(4/3)a + (1/3)b, and EG = G − E = −2a + (1/2)b. Comparing term by term, 2/3 × (−2a + (1/2)b) = −(4/3)a + (1/3)b, which matches EF exactly — the same scalar works on both the a-term and the b-term, so the two vectors are parallel, and since they share the point E the three points are collinear. Answer: k = 2/3, so E, F and G lie on a straight line. Giving 1/3 instead is the scalar linking F to G (FG = (1/3)EG), not E to F; giving 3/2 is the reciprocal — it is EG that equals 3/2 × EF, not the other way round, since EF = k × EG was what was asked for; and giving 4/3 is EF's a-coefficient read off raw, without ever dividing it by EG's a-coefficient to form the comparison. Always match the direction of the scalar to the vectors exactly as the question states them.
- (b) Kite — Method: name a quadrilateral by matching what is given — which sides are equal, whether those equal sides lie next to each other or opposite each other, and whether any sides are parallel — against the definitions of the special quadrilaterals. Working: the two 6 cm sides meet at B and the two 9 cm sides meet at D, so each pair of equal sides is a pair of neighbours rather than a pair of opposites, and the stem rules out any parallel sides. The quadrilateral with two pairs of equal adjacent sides and no parallel sides is a kite. Answer: kite. The distractors: a rhombus is chosen by candidates who see two pairs of equal sides and read that as all four sides being equal, which the two different lengths of 6 cm and 9 cm rule out; a parallelogram is chosen by candidates who remember that a parallelogram has two pairs of equal sides but not that in a parallelogram the equal sides are the opposite ones, and who pass over the statement that nothing is parallel; an isosceles trapezium is chosen by candidates who notice that the shape is symmetrical about the line BD and treat symmetry on its own as the mark of a trapezium, when a trapezium needs a pair of parallel sides.
- (c) 155° — Turning clockwise adds to the bearing. Starting on a bearing of 065° and turning clockwise through 90° gives 065° + 90° = 155°. A candidate who instead subtracts, working out 90° − 65° = 25°, has performed the wrong operation, giving 025°. A candidate who turns anticlockwise instead of clockwise works out 065° − 90°, which gives a negative number, and adding 360° to fix this gives 335° — the bearing for turning the other way. A candidate who thinks turning does not change the bearing at all keeps the answer as 065°. The new bearing, turning clockwise, is 155°.
- (d) 63.6 — Method: the three angles inside the triangle formed by the two ladders and the ground add up to 180°. Working: 180 − 58.2 − 58.2 = 63.6. Answer: 63.6°. A candidate who assumes the top angle equals the base angles gives 58.2. A candidate who subtracts only one base angle from 180°, working out 180 − 58.2, gets 121.8. A candidate who doubles the base angle instead of subtracting it twice from 180°, working out 2 × 58.2, gets 116.4.
- (c) A line has no endpoints; a segment has two — A line extends without end in both directions, whereas a line segment is the part of a line between two specific fixed endpoints, so 'a line has no endpoints; a segment has two' is correct. 'A line has two endpoints; a segment has none' reverses these two definitions, so it is wrong. 'A line segment is always curved' is wrong because a line segment is straight, not curved, and does not extend infinitely. 'A line segment is a closed shape' is wrong because a line segment is a straight length between two points, not a polygon.
- (a) 5√2 cm — Method: the angles of a triangle add to 180°, so the third angle is 45° as well and the two shorter sides are equal. Take one of them as the side opposite a 45° angle and use sin 45° = opposite ÷ hypotenuse. Working: the exact value of sin 45° is √2/2, so the shorter side = 10 × √2 ÷ 2, and half of 10 is 5. Answer: 5√2 cm, which is about 7.07 cm. Remembering sin 45° as √2 rather than as √2 halved gives 10√2 cm, which is longer than the hypotenuse. Halving the hypotenuse because 45° is half of 90° gives 5 cm. Taking the value from the other special triangle, sin 60° = √3/2, gives 5√3 cm.
- (a) 6 — A cuboid has six faces in total: a top, a bottom, a front, a back, and two ends — each one is a rectangle in the net, giving six rectangles altogether. Choosing 3 counts only the three PAIRS of congruent rectangles (top/bottom, front/back, two ends) rather than all six individual faces. Choosing 5 forgets one face, as if the net were missing its lid. Choosing 12 is the number of edges of a cuboid, not the number of rectangles in its net.
- (b) 96 cm³ — Method: the volume of a pyramid is one third of the base area multiplied by the vertical height. Work out the area of the square base, multiply by the height, then divide by 3. Working: the base area is 6 × 6 = 36 cm², then 36 × 8 = 288, and 288 ÷ 3 = 96. Answer: 96 cm³. The distractors: 288 cm³ comes from multiplying the base area by the height and forgetting the one third, which is the volume of a cuboid with the same base and height; 144 cm³ comes from halving that 288 instead of taking a third of it; 16 cm³ comes from using the base edge of 6 cm in place of the base area, (6 × 8) ÷ 3.
- (b) (3, −3) — Subtracting column vectors means subtracting the top numbers and subtracting the bottom numbers, in the order given: top = 5 − 2 = 3, bottom = 1 − 4 = −3, giving (3, −3). A candidate who works out v − u instead of u − v, reversing the order, gets (−3, 3). A candidate who makes a sign error on the bottom number, treating 1 − 4 as 3 instead of −3, gets (3, 3). A candidate who adds the vectors instead of subtracting gets (7, 5). Because the question asks for u − v, not v − u, the correct answer is (3, −3).
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