Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Number worksheet — GCSE Higher
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- 1.By listing systematically, work out how many two-digit multiples of 5 can be made using the digits 0, 3 and 5, if each digit can be used at most once and the number cannot start with 0.
- 2.A circle has a radius of 3 cm. Which of these is the exact area of the circle?
- 3.Five different books are placed in a row on a shelf. Work out how many different orders the five books can be placed in.
- 4.A number, y, is equal to 8.2 when rounded to 1 decimal place. Write down the error interval for y.
- 5.A recipe uses 0.625 kg of flour. Write this mass as a fraction of a kilogram, in its simplest form.
- 6.Work out the value of .
- 7.A van has a mass of 2,000 kg, correct to 1 significant figure. Using m for the mass of the van in kilograms, write down the error interval for m.
- 8.Maya buys 4 plants at £3.20 each and a bag of compost for £6.75. She pays with a £20 note. Work out her change.
- 9.A charity raffle sells 240 tickets at £1.85 each. 40% of the money raised is given to a local hospital. Work out how much money the hospital receives.
- 10.A rectangular garden has a length of 12.4 m and a width of 7.5 m, each measured correct to 1 decimal place. Calculate the upper bound for the area of the garden.
- 11.Ten players enter a chess tournament. Every player plays every other player exactly once. Work out how many games are played in the tournament.
- 12.After a price increase of 10%, a laptop costs £330. Work out the original price.
- 13.The thickness of a sheet of card is 0.02384 cm. Write this thickness correct to 2 significant figures.
- 14.Round 0.006482 to 2 significant figures.
- 15.Two fair six-sided dice are rolled together. One die is red and the other is blue. Work out how many different outcomes are possible.
Answer key
- (b) 3 — Method: list all valid two-digit numbers that can be made without starting with 0, then keep only the ones that are multiples of 5. Working: the two-digit numbers possible are 30, 35, 50 and 53. A number is a multiple of 5 only if it ends in 0 or 5: 30 ends in 0, 35 ends in 5, 50 ends in 0, but 53 ends in 3. So there are 3 multiples of 5. Answer: 3. 4 comes from including 53 as a multiple of 5 without checking that its last digit is not 0 or 5. 2 comes from leaving out 50, wrongly assuming 0 cannot be used as the second digit either. 6 comes from listing every two-digit arrangement of the three digits, including ones that start with 0, without applying either restriction.
- (c) 9π cm² — The area of a circle is π × r². With a radius of 3 cm this is π × 3² = 9π cm², and this is exact because π has not been replaced by any approximation. Writing 28.3 cm² replaces π with a rounded decimal value, 3.14, and then rounds the result again, so it is only an approximation. Writing 28.26 cm² uses π ≈ 3.14 without a final rounding step, but this is still only an approximation of 9π, not the exact value. Writing 27 cm² comes from replacing π with the rough approximation 3, which is even further from the true value.
- (b) 120 — Method: fill the positions on the shelf one at a time; each book placed leaves one fewer book available for the next position, and the product rule multiplies the choices. Working: there are 5 books for the first position, 4 for the second, 3 for the third, 2 for the fourth and 1 for the last, so the number of orders is 5 × 4 × 3 × 2 × 1 = 120. Answer: 120. The distractors: 25 comes from multiplying the 5 books by the 5 positions rather than multiplying the shrinking number of choices at each position; 60 comes from halving the correct product, as though each order had been counted twice in the way that pairs are; 720 comes from carrying the product one factor too far and working out 6 × 5 × 4 × 3 × 2 × 1, as though there were six books.
- (a) 8.15 ≤ y < 8.25 — Rounding to 1 decimal place means the error interval spans half of 0.1, so 0.05, either side of 8.2: 8.2 − 0.05 = 8.15 and 8.2 + 0.05 = 8.25. The lower bound uses ≤ because 8.15 itself rounds to 8.2, but the upper bound uses < because 8.25 would round up to 8.3. So the error interval is 8.15 ≤ y < 8.25. A candidate who used the wrong rounding band gave 8.1 ≤ y < 8.2. A candidate who used a strict inequality at both ends wrote 8.15 < y < 8.25, wrongly excluding 8.15 itself. A candidate who added the full 0.1 instead of half of it wrote 8.2 ≤ y < 8.3.
- (c) 5/8 — Method: write the decimal over 1000 using its three decimal places, then simplify. Working: 0.625 = 625/1000 = 5/8 (dividing both numerator and denominator by 125). Answer: 5/8. 25/4 comes from writing the decimal over 100 instead of 1000, as if there were only two decimal places. 31/50 comes from rounding 0.625 to 0.62 before converting. 8/5 comes from simplifying correctly to 5/8 and then writing the fraction upside down.
- (a) 17 — Method: work out each power separately, then combine them as the question asks. Working: $2^3 = 8$ and $3^2 = 9$, and 8 + 9 = 17. 72 comes from working out 8 × 9 = 72, multiplying the two powers instead of adding them. 12 comes from misreading the powers as repeated multiplication of the base by the index, 2 × 3 + 3 × 2 = 6 + 6 = 12. −1 comes from working out 8 − 9 = −1, subtracting the powers instead of adding them. Answer: 17.
- (a) 1,500 ≤ m < 2,500 — Method: a four-digit figure written to 1 significant figure has been rounded to the nearest 1,000, so the mass lies within half of 1,000, that is 500, of the figure given. Working: 2,000 − 500 = 1,500 and 2,000 + 500 = 2,500. The lower limit is included, because 1,500 kg rounds up to 2,000 kg to 1 significant figure, while 2,500 kg rounds up to 3,000 kg, so the upper limit is not. Answer: 1,500 ≤ m < 2,500. The distractors: 1,950 ≤ m < 2,050 comes from rounding to the nearest 100 instead of to 1 significant figure; 1,000 ≤ m < 3,000 goes a whole 1,000 either side instead of half of it; 1,500 < m ≤ 2,500 has the two limits the wrong way round.
- (c) £0.45 — Method: find the total cost, then subtract from £20. Working: 4 × £3.20 = £12.80. £12.80 + £6.75 = £19.55. Change = £20.00 − £19.55 = £0.45. Answer: £0.45. (£7.20 comes from forgetting to include the compost and subtracting only the plants' cost from £20. £1.45 comes from dropping the carry when adding the pence: 80p + 75p = £1.55, but only the 55p is written down, giving £18.55 instead of £19.55. £10.05 comes from buying only one plant instead of four, using £3.20 + £6.75.)
- (a) £177.60 — Total raised = 240 × £1.85 = £444.00. The hospital receives 40% of this: £444.00 × 0.4 = £177.60. A candidate who works out the remaining 60% instead of the 40% given away gets £266.40. A candidate who forgets to find the percentage and gives the full total gets £444.00. A candidate who halves 40% by mistake and uses 20% gets £88.80.
- (b) 93.9975 — Each measurement was rounded to 1 decimal place, so the error is half of 0.1: length is 12.35 ≤ L < 12.45, and width is 7.45 ≤ W < 7.55. The upper bound for the area comes from multiplying the upper bounds of both dimensions: 12.45 × 7.55 = 93.9975 m². Using the lower bound of both dimensions instead, 12.35 × 7.45 = 92.0075 m², gives the lower bound of the area rather than the upper one. Multiplying the two given rounded values directly, 12.4 × 7.5 = 93, forgets that a rounded measurement is not exact and needs its own error interval. Bounding only the length and leaving the width at its given value, 12.45 × 7.5 = 93.375, misses that the width also has an upper bound of its own.
- (c) 45 — Method: count the ordered pairings with the product rule and then correct for the fact that a game between two players is the same game whichever player it is counted from. Working: each of the 10 players meets 9 opponents, so 10 × 9 = 90 pairings are counted; every game has been counted twice, once from each player's side, so the number of games is 90 ÷ 2 = 45. Answer: 45. The distractors: 90 comes from stopping at 10 × 9 and never halving, so that each game is counted once for each of its two players; 55 comes from adding 10 + 9 + 8 + ... + 1 instead of 9 + 8 + ... + 1, which counts one extra round of games; 20 comes from multiplying the 10 players by the 2 players in each game rather than pairing the players with one another.
- (b) £300 — The increased price is 110% of the original, so the original price = £330 ÷ 1.1 = £300. A candidate who finds 10% of £330 and subtracts it, wrongly treating £330 as the original, gets £330 − £33 = £297. A candidate who adds 10% of £330 again instead of reversing the increase gets £330 + £33 = £363. A candidate who divides by 0.1 instead of 1.1 gets £3,300.
- (d) 0.024 cm — Method: significant figures are counted from the first non-zero digit; the zeros in front of it only fix the place value and are not significant. Working: in 0.02384 the first significant figure is 2 and the second is 3, so the rounding is decided by the next digit, 8. As 8 is 5 or more, the second significant figure goes up from 3 to 4, in the same place value. Answer: 0.024 cm. The distractors: 0.023 cm comes from chopping the 84 off instead of rounding it; 0.02 cm comes from counting the leading zeros as significant figures, so the 2 is taken as the second figure and the rounding stops there; 0.0238 cm is 0.02384 correct to 3 significant figures, one figure too many.
- (c) 0.0065 — Leading zeros are never significant, so counting from the first non-zero digit, the first two significant figures of 0.006482 are 6 and 4. Look at the next digit along, 8, to decide whether the second figure rounds up: since 8 is 5 or more, the 4 rounds up to 5, giving 0.0065. Rounding to 2 decimal places instead of 2 significant figures gives 0.01, which answers a different question. Wrongly counting one of the leading zeros as a significant figure and stopping one figure short gives 0.006. Keeping an extra digit, as in 0.00648, gives 3 significant figures rather than 2.
- (c) 36 — Method: set the outcomes out in a grid with one die along the top and the other down the side, so that every cell of the grid is one outcome, and count the cells. Working: the red die can land in 6 ways, so the grid has 6 columns, and the blue die can also land in 6 ways, so the grid has 6 rows; the number of cells is 6 × 6 = 36. Answer: 36. The distractors: 12 comes from adding 6 and 6 instead of multiplying them; 6 comes from counting the outcomes of a single die and forgetting that the second die also has to land; 21 comes from treating the two dice as indistinguishable, so that a red 2 with a blue 3 and a red 3 with a blue 2 are counted as one outcome.
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