Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Number worksheet — GCSE Higher
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- 1.Write 0.36 as a fraction in its simplest form.
- 2.Postage on a parcel is calculated as £4.60, correct to the nearest 20p. Which of these could not be the actual cost of the postage?
- 3.A recipe uses 0.625 kg of flour. Write this mass as a fraction of a kilogram, in its simplest form.
- 4.Two fair six-sided dice are rolled together. One die is red and the other is blue. Work out how many different outcomes are possible.
- 5.Find the missing number: 17 × ▢ = 391
- 6.Work out (5 + 2) × 3²
- 7.Work out ∛64.
- 8.Work out (−2)³ + (−3)² − (−4)
- 9.A padlock code is formed from 3 different digits chosen from 1, 2, 3, 4, 5 and 6 (no digit may be used twice in the same code). Work out how many different codes can be made.
- 10.Estimate the value of √45, giving your answer to the nearest whole number.
- 11.A café meal deal is one sandwich, one snack and one drink. There are 4 different sandwiches, 3 different snacks and 2 different drinks to choose from. Work out how many different meal deals are possible.
- 12.Work out the value of (√5)⁴
- 13.Simplify x⁵ × x³ ÷ x², giving your answer as a single power of x.
- 14.A rectangular field measures 19.6 m by 48.3 m. Work out an estimate for the area of the field, by rounding each length to 1 significant figure.
- 15.Work out √225 ÷ 3.
Answer key
- (b) 9/25 — Method: write the decimal over the matching power of ten, then divide the numerator and the denominator by their highest common factor. Working: 0.36 has two digits after the point, so 0.36 = 36/100; the highest common factor of 36 and 100 is 4, and 36 ÷ 4 = 9 with 100 ÷ 4 = 25; since 9 and 25 share no factor greater than 1, the fraction is fully cancelled. Answer: 9/25. The distractors: 3/10 comes from reading only the first digit after the point and converting 0.3; 9/50 comes from dividing the numerator by 4 but the denominator by only 2; 36/10 comes from counting one decimal place instead of two and writing the digits over 10.
- (d) £4.80 — Method: find the error interval, then check which value falls outside it. Working: half of 20p is 10p, so the actual cost, c, satisfies £4.50 ≤ c < £4.70. £4.80 is above £4.70, so it could not be the actual cost. Answer: £4.80. (£4.50 is a genuine possible cost — it sits at the included lower boundary. £4.65 is a genuine possible cost, below the £4.70 upper boundary. £4.55 is a genuine possible cost, well inside the interval.)
- (c) 5/8 — Method: write the decimal over 1000 using its three decimal places, then simplify. Working: 0.625 = 625/1000 = 5/8 (dividing both numerator and denominator by 125). Answer: 5/8. 25/4 comes from writing the decimal over 100 instead of 1000, as if there were only two decimal places. 31/50 comes from rounding 0.625 to 0.62 before converting. 8/5 comes from simplifying correctly to 5/8 and then writing the fraction upside down.
- (c) 36 — Method: set the outcomes out in a grid with one die along the top and the other down the side, so that every cell of the grid is one outcome, and count the cells. Working: the red die can land in 6 ways, so the grid has 6 columns, and the blue die can also land in 6 ways, so the grid has 6 rows; the number of cells is 6 × 6 = 36. Answer: 36. The distractors: 12 comes from adding 6 and 6 instead of multiplying them; 6 comes from counting the outcomes of a single die and forgetting that the second die also has to land; 21 comes from treating the two dice as indistinguishable, so that a red 2 with a blue 3 and a red 3 with a blue 2 are counted as one outcome.
- (a) 23 — Division undoes multiplication, so the missing number is 391 ÷ 17 = 23. Writing down 17 repeats the number already given instead of solving for the missing one. Subtracting instead of dividing gives 391 − 17 = 374. Multiplying instead of dividing gives 391 × 17 = 6647.
- (b) 63 — 5 + 2 = 7, then 3² = 9, then 7 × 9 = 63. Ignoring the brackets and applying BIDMAS as if the expression were unbracketed gives 3² = 9, then 2 × 9 = 18, then 5 + 18 = 23. Squaring the bracket instead of the 3 gives 7² = 49, then 49 × 3 = 147 — the power belongs to the 3 alone. Multiplying by 3 before squaring the whole product gives 7 × 3 = 21, then 21² = 441.
- (b) 4 — Method: the cube root of a number is the value that multiplies by itself three times to give that number. Working: 4 × 4 × 4 = 64, so ∛64 = 4. Answer: 4. (8 comes from finding the square root of 64 instead of the cube root. 192 comes from multiplying 64 by 3 instead of finding the number that cubes to 64. 21.3 comes from dividing 64 by 3 instead of finding its cube root.)
- (a) 5 — Method: each index is worked out first, and subtracting a negative number is the same as adding the positive. Working: (−2)³ = (−2) × (−2) × (−2) = −8 and (−3)² = (−3) × (−3) = 9, while − (−4) becomes + 4, so the calculation becomes −8 + 9 + 4 = 5. Answer: 5. The distractors: −13 comes from taking (−3)² as −9, giving −8 − 9 + 4 = −13; −3 comes from reading − (−4) as − 4, giving −8 + 9 − 4 = −3; 21 comes from treating every power of a negative number as positive, so that (−2)³ is taken as 8 and the calculation becomes 8 + 9 + 4 = 21.
- (a) 120 — There are 6 choices for the first digit. The second digit must be different from the first, leaving 5 choices, and the third digit must differ from both of the first two, leaving 4 choices. By the product rule, the number of codes is 6 × 5 × 4 = 120. Allowing every digit to repeat, ignoring the 'no digit twice' rule entirely, gives 6 × 6 × 6 = 216. Adding the number of choices at each position instead of multiplying them, 6 + 5 + 4, gives 15. Treating the three chosen digits as one unordered set, rather than as digits in a fixed order on the padlock, divides by the 3! = 6 ways of arranging them: 120 ÷ 6 = 20.
- (b) 7 — Method: trap the number between the two square numbers on either side of it, then decide which of them it is nearer to. Working: 6² = 36 and 7² = 49, so √45 lies between 6 and 7; 49 − 45 = 4 while 45 − 36 = 9, so 45 is nearer to 49. Answer: 7. The distractors: 6 comes from taking the square number below 45 and stopping there, without checking which of 36 and 49 is nearer; 22.5 comes from halving 45 instead of looking for the number that multiplies by itself to give 45; 2,025 comes from squaring 45 instead of taking its square root.
- (d) 24 — Method: the three parts of the deal are chosen independently, so every sandwich can be taken with every snack and every one of those pairs with every drink; the product rule multiplies the number of choices in each part. Working: there are 4 choices of sandwich and each can be taken with any of the 3 snacks, giving 4 × 3 = 12 sandwich-and-snack pairs; each of those pairs can be completed with either of the 2 drinks, so the number of meal deals is 12 × 2 = 24. Answer: 24. The distractors: 9 comes from adding the choices, 4 + 3 + 2, instead of multiplying them, and a candidate who adds writes that total down as the count; 12 comes from multiplying the sandwiches by the snacks and never bringing the drink into the count at all; 27 comes from adding the items on the menu to get 9 and then multiplying that by the 3 parts of the deal, which counts the menu rather than the combinations.
- (a) 25 — Method: squaring a square root removes the root, so a square root raised to the power 4 can be squared in two stages. Working: (√5)⁴ = ((√5)²)² = 5² = 5 × 5 = 25. Answer: 25. The distractors: 5 comes from squaring once and stopping, treating the fourth power as a square; 625 comes from raising 5 to the power 4 and ignoring the root sign altogether; 20 comes from multiplying 5 by the index 4 instead of raising 5 to that power.
- (a) x⁶ — Method: work through the powers in order — multiplying powers of the same base means adding indices, and dividing powers of the same base means subtracting indices. Working: first, x⁵ × x³ = x⁸ (adding 5 and 3); then x⁸ ÷ x² = x⁶ (subtracting 2 from 8). x⁴ comes from swapping the two rules — subtracting for the multiplication, 5 − 3 = 2, and then adding for the division, 2 + 2 = 4. x¹⁰ comes from adding all three indices, 5 + 3 + 2 = 10, treating the division the same as a multiplication. 6x comes from correctly reaching a total index of 6 but then writing it as a coefficient of x instead of as its power. Answer: x⁶.
- (c) 1,000 m² — Method: round each length to 1 significant figure, then use area of a rectangle = length × width on the rounded lengths. Working: 19.6 m rounds to 20 m and 48.3 m rounds to 50 m, so the estimate is 20 × 50 = 1,000 and the area is about 1,000 m². Answer: 1,000 m². The distractors: 800 m² comes from rounding 48.3 down to 40 when the digit after its first significant figure is 8 and sends it up to 50, giving 20 × 40 = 800; 140 m² is the perimeter of the rounded rectangle, 2 × 20 + 2 × 50 = 140, not its area; 70 m² comes from adding the rounded lengths, 20 + 50 = 70, instead of multiplying them.
- (b) 5 — Method: find the square root first, then divide. Working: √225 = 15, and 15 ÷ 3 = 5. Answer: 5. (75 comes from dividing 225 by 3 first and forgetting to take the square root at all. 8.7 comes from dividing 225 by 3 inside the root, √(225 ÷ 3) ≈ 8.7, instead of taking the root first. 45 comes from misreading the divisor as 5 instead of 3, working out 225 ÷ 5 = 45.)
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