Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Number worksheet — GCSE Higher
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- 1.By listing systematically, work out how many two-digit multiples of 5 can be made using the digits 0, 3 and 5, if each digit can be used at most once and the number cannot start with 0.
- 2.In a music collection, the ratio of pop albums to rock albums is 5 : 3. Work out the number of rock albums as a fraction of the number of pop albums.
- 3.Work out the value of (1/3)⁻²
- 4.Expand and simplify √3(2 + √12).
- 5.Work out 5⁰ + 5¹ + 5²
- 6.A charity trek covers 830 miles over roughly 19 days. By rounding each number to 1 significant figure, work out an estimate for the number of miles walked per day.
- 7.Which statement about the number 91 is correct?
- 8.Work out (−6) + (−4) × 3
- 9.Two-digit numbers are formed using the digits 2, 5, 7 and 8, and each digit may be used only once in a number. Work out how many of these two-digit numbers are even.
- 10.Work out (−2)³ + (−3)² − (−4)
- 11.Write these numbers in order, starting with the largest: −0.6, 0.45, −0.15, 0.5, −0.09
- 12.By first working out 2.9², then squaring your result, estimate 2.9⁴ to 2 significant figures.
- 13.Work out (2 × 10³) × (3 × 10⁴). Give your answer in standard form.
- 14.A circle has a circumference of 8π cm. Work out the exact area of the circle in terms of π.
- 15.A netball team has 8 players. Two of them are chosen to be captains, and the two captains have equal standing. Work out how many different pairs of captains could be chosen.
Answer key
- (b) 3 — Method: list all valid two-digit numbers that can be made without starting with 0, then keep only the ones that are multiples of 5. Working: the two-digit numbers possible are 30, 35, 50 and 53. A number is a multiple of 5 only if it ends in 0 or 5: 30 ends in 0, 35 ends in 5, 50 ends in 0, but 53 ends in 3. So there are 3 multiples of 5. Answer: 3. 4 comes from including 53 as a multiple of 5 without checking that its last digit is not 0 or 5. 2 comes from leaving out 50, wrongly assuming 0 cannot be used as the second digit either. 6 comes from listing every two-digit arrangement of the three digits, including ones that start with 0, without applying either restriction.
- (a) 3/5 — The question compares the rock albums directly with the pop albums, so write the rock part over the pop part: 3/5. 5/3 comes from writing the ratio the wrong way round, comparing pop with rock instead of rock with pop. 3/8 comes from comparing the rock albums with the total number of albums, 3 + 5 = 8, instead of with the pop albums. 5/8 comes from comparing the pop albums with the total number of albums instead of the rock albums with the pop albums.
- (b) 9 — Method: a negative index means take the reciprocal of the base first and then apply the positive power. Working: the reciprocal of 1/3 is 3, so (1/3)⁻² = 3² = 3 × 3 = 9. Answer: 9. The distractors: 1/9 comes from ignoring the minus sign and squaring 1/3 as it stands; −9 comes from reading the negative index as a minus sign on the result; 6 comes from multiplying the denominator by the index, 3 × 2, instead of squaring the reciprocal.
- (d) 6 + 2√3 — Multiply √3 by each term in the bracket separately. First term: √3 × 2 = 2√3. Second term: √3 × √12 = √(3 × 12) = √36 = 6. Adding the two results in the order they were found, and writing the whole-number term first, gives 6 + 2√3. Adding the numbers under the root for the second term instead of multiplying them (3 + 12 = 15) gives √15 in place of 6, leading to √15 + 2√3. Multiplying √3 by the 2 but never distributing to the √12 term at all leaves just 2√3. Treating √3 × 2 as if the 3 were multiplied by the 2 inside the root, √3 × 2 → √6, while still getting the second term correct, gives 6 + √6.
- (c) 31 — Method: work out each power separately, remembering that any non-zero base raised to the power 0 is 1 and a base raised to the power 1 is itself, then add the three values. Working: 5⁰ = 1, 5¹ = 5 and 5² = 25, so the total is 1 + 5 + 25 = 31. Answer: 31. The distractors: 30 comes from taking 5⁰ as 0 instead of 1; 35 comes from taking 5⁰ as 5, treating a zero index as leaving the base unchanged; 125 comes from adding the indices first, as though the three terms were being multiplied, and working out 5³.
- (d) 40 miles — Method: round each number to 1 significant figure first, then divide to estimate the daily distance. Working: 830 rounds to 800, and 19 rounds to 20, and 800 ÷ 20 = 40, so the estimate is 40 miles per day. 41.5 miles comes from rounding only the number of days and working out 830 ÷ 20 = 41.5, without rounding the distance too. 830 miles is the total distance for the whole trek, given as the answer without dividing by the number of days at all. 4 miles comes from working out 80 ÷ 20 = 4, misplacing a digit in the rounded distance. Answer: 40 miles.
- (a) 91 is not prime, because 91 = 7 × 13. — Check 91 for prime factors up to its square root, which is just under 10: 91 ÷ 7 = 13, and both 7 and 13 are prime, so 91 = 7 × 13 and 91 is not a prime number. Checking only 2, 3 and 5 misses that 7 also needs to be tried — 91 is odd, its digits do not sum to a multiple of 3 (9 + 1 = 10), and it does not end in 0 or 5, so those three checks alone wrongly suggest it is prime. Assuming any odd number ending in 1 must be prime ignores that 91 = 7 × 13 is a counterexample. Misapplying the digit-sum test for 3 by miscounting 9 + 1 as a multiple of 3 wrongly concludes 91 is divisible by 3, when the correct digit sum, 10, is not a multiple of 3. So 91 is not prime, because 91 = 7 × 13.
- (b) −18 — Method: the multiplication is carried out before the addition, and a negative multiplied by a positive is negative. Working: (−4) × 3 = −12, so the calculation becomes (−6) + (−12) = −18. Answer: −18. The distractors: −30 comes from adding first and multiplying afterwards, giving (−6 + −4) × 3 = −10 × 3 = −30; 6 comes from treating (−4) × 3 as +12 on the grounds that a minus sign makes a product positive, giving −6 + 12 = 6; 18 comes from ignoring both minus signs and working out 6 + 4 × 3 = 18.
- (c) 6 — The units digit must be even, so it can be 2 or 8, giving 2 choices. The tens digit can then be any of the remaining 3 digits, since one digit has been used for the units. Multiply: 2 × 3 = 6. 12 comes from working out how many two-digit numbers can be made in total, 4 × 3 = 12, ignoring the requirement that the number is even. 8 comes from choosing the units digit from 2 options and then wrongly allowing any of the 4 digits again for the tens digit, 2 × 4 = 8, which lets a digit repeat. 2 comes from counting only the choices for the units digit and forgetting the tens digit.
- (a) 5 — Method: each index is worked out first, and subtracting a negative number is the same as adding the positive. Working: (−2)³ = (−2) × (−2) × (−2) = −8 and (−3)² = (−3) × (−3) = 9, while − (−4) becomes + 4, so the calculation becomes −8 + 9 + 4 = 5. Answer: 5. The distractors: −13 comes from taking (−3)² as −9, giving −8 − 9 + 4 = −13; −3 comes from reading − (−4) as − 4, giving −8 + 9 − 4 = −3; 21 comes from treating every power of a negative number as positive, so that (−2)³ is taken as 8 and the calculation becomes 8 + 9 + 4 = 21.
- (c) 0.5, 0.45, −0.09, −0.15, −0.6 — Method: compare the decimals by their position on a number line, remembering that with negative decimals the one closer to zero is larger. Working: 0.5 and 0.45 are positive, so they come first, with 0.5 the larger of the two. Among the negatives, −0.09 is closest to zero, then −0.15, then −0.6 is furthest from zero and so the smallest. Answer: 0.5, 0.45, −0.09, −0.15, −0.6. 0.5, 0.45, −0.15, −0.09, −0.6 swaps −0.09 and −0.15, treating the negative decimal with more digits after the point as closer to zero. −0.6, −0.15, −0.09, 0.45, 0.5 lists the numbers from smallest to largest instead of largest to smallest. 0.5, 0.45, −0.6, −0.15, −0.09 orders the negative decimals by the size of the digit (0.6 > 0.15 > 0.09) as if they were positive, instead of recognising that a bigger negative decimal is further from zero and so smaller.
- (a) 71 — 2.9⁴ = (2.9²)². First, 2.9² = 8.41. Then square that: 8.41² = 70.7281, since 841² = 707281 and the decimal point moves four places. To 2 significant figures this rounds to 71, because the figure after the first two significant figures (7 and 0) is a 7, which rounds the 0 up to 1. Rounding the working down instead of up — taking 70.7281 to 70 — ignores that the next figure is 5 or more. Rounding 2.9 up to 3 before doing any working at all, then computing 3⁴ = 81, uses a much cruder approximation and overshoots the true value. Rounding 8.41 all the way down to 8 before squaring, 8² = 64, rounds far too aggressively and loses the accuracy needed for 2 significant figures.
- (d) 6 × 10⁷ — Method: the coefficients and the powers of ten are handled separately — multiply the coefficients, and add the indices because the powers share the base 10. Working: 2 × 3 = 6 for the coefficients, and 10³ × 10⁴ = 10⁷ for the powers; 6 lies between 1 and 10, so the coefficient needs no adjustment. Answer: 6 × 10⁷. The distractors: 5 × 10⁷ comes from adding the coefficients, 2 + 3, instead of multiplying them; 6 × 10¹² comes from multiplying the indices, 3 × 4, instead of adding them; 6 × 10¹ comes from subtracting the indices, 4 − 3, which is the rule for dividing rather than for multiplying.
- (b) 16π — Use the circumference formula C = 2πr to find the radius: 8π = 2πr, so r = 8π ÷ 2π = 4 cm. Then use the area formula A = πr²: A = π × 4² = 16π cm². Using C = πr instead of C = 2πr gives r = 8, and squaring that gives 64π. Finding r = 4 correctly but then substituting it back into the circumference formula instead of the area formula gives 2π × 4 = 8π. Finding r = 4 correctly but forgetting to square it in the area formula, using A = πr instead of A = πr², gives 4π.
- (b) 28 — Method: count the ordered choices with the product rule and then correct for the double counting, because the two captains have equal standing and so a pair is the same pair whichever captain is named first. Working: there are 8 players who could be named first and 7 who could be named second, giving 8 × 7 = 56 ordered choices; each pair has been counted twice, once in each order, so the number of pairs is 56 ÷ 2 = 28. Answer: 28. The distractors: 56 comes from stopping at 8 × 7 and never halving, which counts each pair of captains twice; 64 comes from working out 8 × 8, which allows the same player to be chosen as both captains; 16 comes from multiplying the 8 players by the 2 captaincies instead of pairing the players with one another.
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