Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Number worksheet — GCSE Higher
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- 1.Work out √144 − 2 × 3 + √25
- 2.Work out √(4 × 9)
- 3.Work out (−36) ÷ (−6) × 2
- 4.A three-digit code is made using the digits 1, 2 and 3, and each digit may be used more than once. Work out how many different three-digit codes can be made.
- 5.Work out an estimate for 79.3 − 24.6, by rounding each number to the nearest whole number.
- 6.Two lighthouses flash at the start of the same minute. The first lighthouse flashes every 8 minutes and the second flashes every 12 minutes. Work out how many minutes it will be until they next flash together.
- 7.A rectangular patio measures 90 cm by 120 cm. Ben wants to cover it exactly with identical square tiles, as large as possible, with no tiles cut. Work out the side length of the largest square tile he can use.
- 8.A student writes 0.08 as the fraction 8/10, reading the 8 as if it stood in the tenths column and ignoring the zero. Work out the correct fraction that 0.08 is equal to, giving your answer in its simplest form.
- 9.A plank has length a = 12 cm and a second plank has length b = 7 cm, each correct to the nearest centimetre. Work out the upper bound of a + b.
- 10.During one night on a mountain, four hikers each recorded the temperature they felt: Ben −6 °C, Priya −2 °C, Sam −9 °C, Alex 1 °C. Work out the difference between the coldest and the warmest of these four temperatures.
- 11.The distance from the Earth to the Moon is 384,000 km. Write this distance in standard form, in kilometres.
- 12.The recurring decimal 0.454545... can be written as 0.45 recurring, where both digits repeat forever. Let x = 0.45 recurring. Work out x as a fraction in its simplest form.
- 13.√700 lies between which two consecutive integers?
- 14.Ten players enter a chess tournament. Every player plays every other player exactly once. Work out how many games are played in the tournament.
- 15.Work out the value of 6² − 4³.
Answer key
- (b) 11 — Method: roots and the multiplication are worked out before the addition and subtraction, and what is left is then worked through from left to right. Working: √144 = 12, √25 = 5 and 2 × 3 = 6, so the calculation becomes 12 − 6 + 5, which gives 6 + 5 = 11. Answer: 11. The distractors: 1 comes from carrying out the addition before the subtraction, giving 12 − (6 + 5) = 12 − 11 = 1; 35 comes from working from left to right with no priority, giving 12 − 2 = 10, then 10 × 3 = 30 and 30 + 5 = 35; 7 comes from combining the two roots as √(144 + 25) = √169 = 13 and then subtracting the product, giving 13 − 6 = 7.
- (d) 6 — Method: the square root of a product can be found either by multiplying first and then rooting, or by rooting each factor and multiplying the two roots together. Working: 4 × 9 = 36, and 6 × 6 = 36, so the root is 6; the same value comes from √4 × √9 = 2 × 3. Answer: 6. The distractors: 36 comes from multiplying inside the root and then leaving the root untaken; 5 comes from rooting each factor and adding the results, 2 + 3, instead of multiplying them; 18 comes from rooting the 4 only and leaving the 9 untouched, giving 2 × 9.
- (c) 12 — Method: division and multiplication have equal priority, so they are carried out in the order they are written, from left to right; a negative divided by a negative is positive. Working: (−36) ÷ (−6) = 6, and then 6 × 2 = 12. Answer: 12. The distractors: 3 comes from carrying out the multiplication first, (−6) × 2 = −12 followed by (−36) ÷ (−12) = 3; −12 comes from treating a negative divided by a negative as negative, giving −6 and then −6 × 2 = −12; 6 comes from stopping at the division and never carrying out the multiplication by 2.
- (c) 27 — Each of the 3 digits can be chosen independently for each of the 3 positions, so multiply: 3 × 3 × 3 = 27. 9 comes from multiplying only two of the three positions, 3 × 3, and forgetting the third. 6 comes from working out 3 × 2 × 1 = 6, which counts codes where digits do not repeat, but the question allows repeated digits. 3 comes from considering only one digit position.
- (b) 54 — Method: round each number to the nearest whole number, then subtract the rounded values. Working: 79.3 rounds to 79 (nearest whole number) and 24.6 rounds to 25 (nearest whole number). 79 − 25 = 54. Answer: 54. 54.7 is the exact value of 79.3 − 24.6, found without rounding first, so it is not an estimate. 55 comes from rounding 24.6 down to 24 instead of up to the nearest whole number, 25, giving 79 − 24. 59 comes from rounding 24.6 to the nearest 10, 20, instead of to the nearest whole number, 25, giving 79 − 20.
- (b) 24 — List multiples of 8 and of 12: multiples of 8 are 8, 16, 24, 32; multiples of 12 are 12, 24, 36. The lowest number in both lists is 24, so the lighthouses next flash together after 24 minutes. Multiplying the two numbers together, 8 × 12, gives 96, which double-counts the common factor of 4 shared by 8 and 12. Working out the highest common factor instead of the lowest common multiple gives 4, far too soon a time for both lighthouses to line up again. Adding the two numbers, 8 + 12, gives 20, which is not even a multiple of either 8 or 12. So the lighthouses next flash together after 24 minutes.
- (a) 30 cm — The tile's side length must be a common factor of 90 and 120. The factors of 90 include 1, 2, 3, 5, 6, 9, 10, 15, 18, 30, 45, 90; the factors of 120 include 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 20, 24, 30, 40, 60, 120. The highest number common to both lists is 30, so the largest square tile has a side length of 30 cm. Picking 15 cm, a common factor but not the largest, gives tiles that are smaller than necessary. Picking 10 cm, also a common factor but smaller still, wastes even more of the possible tile size. Working out the lowest common multiple instead of the highest common factor gives 360 cm, a length far bigger than either side of the patio. So the largest square tile Ben can use has a side length of 30 cm.
- (d) 2/25 — Method: write the decimal over 100 using its two decimal places, then simplify. Working: 0.08 = 8/100 = 2/25 (dividing both numerator and denominator by 4). Answer: 2/25. The student's fraction, 8/10, comes from ignoring the zero in the tenths column and reading 0.08 as though it were 0.8; it simplifies to 4/5. 1/125 comes from writing the decimal over 1000 instead of 100, as if there were three decimal places. 25/2 comes from flipping the correct fraction upside down.
- (b) 20 — Each length has its own error interval: 11.5 ≤ a < 12.5 and 6.5 ≤ b < 7.5. The upper bound of a sum is found by adding the upper bounds of both quantities: 12.5 + 7.5 = 20. Bounding only one of the two lengths and adding the other quantity's given value unbounded, 12.5 + 7 = 19.5, misses that both measurements carry their own uncertainty. Adding the lower bounds instead of the upper bounds, 11.5 + 6.5 = 18, gives the lower bound of the sum, not the upper one. Using a whole centimetre of error either side instead of half a centimetre, (12 + 1) + (7 + 1) = 21, comes from forgetting the error is half the rounding unit.
- (a) 10 °C — Method: work out the coldest and warmest of the four temperatures, then subtract to find the difference. Working: the coldest temperature is Sam's, −9 °C, and the warmest is Alex's, 1 °C. The difference is 1 − (−9) = 1 + 9 = 10. Answer: 10 °C. 8 °C comes from working out 1 − 9 = −8 and reporting 8, dropping the negative sign on −9 instead of turning the subtraction into an addition. 3 °C comes from comparing the wrong pair, Sam's −9 °C and Ben's −6 °C, instead of the coldest and the warmest: −6 − (−9) = 3. 7 °C comes from comparing Ben's −6 °C with Alex's 1 °C, mistakenly treating Ben's reading as the coldest instead of Sam's.
- (a) 3.84 × 10⁵ — 384,000 = 3.84 × 100,000 = 3.84 × 10⁵, with the decimal point moved five places and the coefficient kept between 1 and 10. Moving the point six places instead of five gives 3.84 × 10⁶, ten times too large. Leaving the coefficient as 38.4 gives 38.4 × 10⁴, which is not between 1 and 10. Using a negative exponent instead of a positive one gives 3.84 × 10⁻⁵, a number far smaller than 1.
- (c) 5/11 — Let x = 0.45 recurring, so x = 0.454545... . Since two digits repeat, multiply by 100: 100x = 45.454545... . Subtracting the original x removes the recurring part exactly, because it lines up digit for digit: 100x − x = 45.454545... − 0.454545... = 45, so 99x = 45, giving x = 45/99 = 5/11. Treating the decimal as if it terminated at two places gives 45/100 = 9/20, which is only 0.45 and drops the repeating part entirely. Subtracting 10x instead of x — using 100x − 10x = 90x = 45 — is the wrong power of ten for a two-digit repeating block, and gives x = 45/90 = 1/2. Making an arithmetic slip in the numerator, 45 − 1 = 44 instead of 45, gives 44/99 = 4/9.
- (d) 26 and 27 — Find the two consecutive perfect squares either side of 700: 26² = 676 and 27² = 729. Since 676 < 700 < 729, √700 lies between 26 and 27. Answering 7 and 8 comes from stripping the two zeros off 700 and using the 7 itself as the size of the root, instead of comparing 700 with the perfect squares around it — dividing the number under the root by 100 divides the root by 10, so the digits do not simply carry across. Answering 25 and 26 comes from checking 25² = 625, seeing that it is less than 700, and stopping there without also checking the square directly above it. Answering 35 and 36 comes from halving 700 to 350 and then treating that halved value as if it were ten times the true root, drifting into the thirties instead of the twenties.
- (c) 45 — Method: count the ordered pairings with the product rule and then correct for the fact that a game between two players is the same game whichever player it is counted from. Working: each of the 10 players meets 9 opponents, so 10 × 9 = 90 pairings are counted; every game has been counted twice, once from each player's side, so the number of games is 90 ÷ 2 = 45. Answer: 45. The distractors: 90 comes from stopping at 10 × 9 and never halving, so that each game is counted once for each of its two players; 55 comes from adding 10 + 9 + 8 + ... + 1 instead of 9 + 8 + ... + 1, which counts one extra round of games; 20 comes from multiplying the 10 players by the 2 players in each game rather than pairing the players with one another.
- (c) −28 — 6² = 36 and 4³ = 64. Work out 36 − 64 = −28. A candidate who subtracts in the wrong order gets 64 − 36 = 28. A candidate who adds instead of subtracting gets 36 + 64 = 100. A candidate who multiplies the base by the exponent instead of raising the power (6 × 2 − 4 × 3 = 12 − 12) gets 0.
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