Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Number worksheet — GCSE Higher
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- 1.Ten players enter a chess tournament. Every player plays every other player exactly once. Work out how many games are played in the tournament.
- 2.Write these three numbers in order, starting with the smallest: 7/20, 0.3, 32%
- 3.Postage on a parcel is calculated as £4.60, correct to the nearest 20p. Which of these could not be the actual cost of the postage?
- 4.A company's turnover is 5.6 × 10⁷ pounds, spread evenly across 3.5 × 10² shops. Work out the average turnover per shop, in standard form.
- 5.Work out (5 × 10⁴) ÷ (2 × 10⁻²). Give your answer in standard form.
- 6.Work out the value of 2⁻²
- 7.Expand and simplify (2 + √3)², giving your answer in the form a + b√3.
- 8.Write these three numbers in order, starting with the smallest: 3/5, 0.55, 58%
- 9.A sponsored walk is 36 km long. Aisha has completed 8/12 of the walk. Work out how far she has walked.
- 10.Work out the value of (1/3)⁻²
- 11.A plank has length a = 12 cm and a second plank has length b = 7 cm, each correct to the nearest centimetre. Work out the upper bound of a + b.
- 12.A pair of trainers is priced at £80 online. The shop takes 25% off the price and then adds £10 for next-day delivery. Work out the total cost.
- 13.A jacket normally costs £65. In a sale it is reduced by 20%, and the shop then takes a further £5 off at the till. Work out the final price.
- 14.Write down the exact decimal value of the fraction 1/6.
- 15.A rectangular plywood panel measures 2.4 m by 0.75 m. Work out the area of the panel in square metres, giving your answer as a fraction in its simplest form.
Answer key
- (c) 45 — Method: count the ordered pairings with the product rule and then correct for the fact that a game between two players is the same game whichever player it is counted from. Working: each of the 10 players meets 9 opponents, so 10 × 9 = 90 pairings are counted; every game has been counted twice, once from each player's side, so the number of games is 90 ÷ 2 = 45. Answer: 45. The distractors: 90 comes from stopping at 10 × 9 and never halving, so that each game is counted once for each of its two players; 55 comes from adding 10 + 9 + 8 + ... + 1 instead of 9 + 8 + ... + 1, which counts one extra round of games; 20 comes from multiplying the 10 players by the 2 players in each game rather than pairing the players with one another.
- (b) 0.3, 32%, 7/20 — Method: convert every number to a decimal so they can be compared on the same scale. Working: 7/20 = 0.35, 0.3 stays as 0.3, and 32% = 0.32. Comparing 0.3, 0.32 and 0.35 in size gives the order 0.3, then 0.32, then 0.35. Answer: 0.3, 32%, 7/20. 7/20, 32%, 0.3 lists the numbers from largest to smallest instead of smallest to largest. 0.3, 7/20, 32% swaps 32% and 7/20, treating the fraction 7/20 as smaller even though 7/20 = 0.35 is bigger than 32% = 0.32. 32%, 0.3, 7/20 comes from moving the digits one place too far when converting the percentage, giving 0.032 instead of 0.32, which makes 32% look far smaller than it really is.
- (d) £4.80 — Method: find the error interval, then check which value falls outside it. Working: half of 20p is 10p, so the actual cost, c, satisfies £4.50 ≤ c < £4.70. £4.80 is above £4.70, so it could not be the actual cost. Answer: £4.80. (£4.50 is a genuine possible cost — it sits at the included lower boundary. £4.65 is a genuine possible cost, below the £4.70 upper boundary. £4.55 is a genuine possible cost, well inside the interval.)
- (d) 1.6 × 10⁵ — 5.6 ÷ 3.5 = 1.6, and 7 − 2 = 5, so the average turnover per shop is 1.6 × 10⁵ pounds. Multiplying the exponents instead of subtracting them gives 7 × 2 = 14, so 1.6 × 10¹⁴. Adding the exponents instead of subtracting them gives 7 + 2 = 9, so 1.6 × 10⁹. Subtracting the coefficients instead of dividing them gives 5.6 − 3.5 = 2.1, so 2.1 × 10⁵.
- (c) 2.5 × 10⁶ — Divide the A values: 5 ÷ 2 = 2.5. Subtract the powers of 10: 4 − (−2) = 4 + 2 = 6. So the answer is 2.5 × 10⁶. A candidate who worked out 4 − 2 = 2, treating the subtraction of a negative as an ordinary subtraction, wrote 2.5 × 10². A candidate who subtracted in the wrong order, −2 − 4 = −6, wrote 2.5 × 10⁻⁶. A candidate who multiplied the A values instead of dividing, 5 × 2 = 10, and added the powers, 4 + (−2) = 2, then rewrote 10 × 10² in standard form as 1 × 10³.
- (c) 1/4 — A negative index means the reciprocal of the positive power, so 2⁻² = 1 ÷ 2² = 1/4. Treating the negative sign as making the answer negative instead gives −(2²) = −4. Ignoring the negative sign altogether gives just 2² = 4. Finding the reciprocal correctly but then also applying a negative sign gives −1/4.
- (c) 7 + 4√3 — Expand the brackets fully: (2 + √3)² = 2² + 2 × 2 × √3 + (√3)² = 4 + 4√3 + 3. Adding the two whole-number terms, 4 + 3 = 7, gives 7 + 4√3. Using (a + b)² = a² + b² and skipping the middle cross term entirely gives just 4 + 3 = 7, with no surd term at all. Treating (√3)² as if it stayed √3 rather than becoming 3, then merging it with the existing surd term, gives 4 + 5√3. Squaring only the surd term correctly but carrying the whole-number term as 2 instead of squaring it to 4 gives 2 + 3 + 4√3 = 5 + 4√3.
- (a) 0.55, 58%, 3/5 — Converting all three to decimals: 3/5 = 0.6, 0.55 stays as 0.55, and 58% = 0.58. In order from smallest to largest, this is 0.55, then 58%, then 3/5. Writing the numbers in the reverse order, largest to smallest, gives 3/5, 58%, 0.55. Misconverting 3/5 as 0.5 instead of 0.6 makes it appear smaller than both other values, giving the order 3/5, 0.55, 58%. Misconverting 58% as 0.058 instead of 0.58, by moving the decimal point two extra places, makes it appear smallest of the three, giving the order 58%, 0.55, 3/5.
- (d) 24 km — Method: a fraction acts as an operator, so finding 8/12 of a distance means dividing by the denominator and multiplying by the numerator. Working: 36 ÷ 12 = 3, so one twelfth of the walk is 3 km, and eight twelfths is 3 × 8 = 24 km. Answer: 24 km. The distractors: 12 km comes from working out the part of the walk still left, the other four twelfths, instead of the part already completed; 288 km comes from multiplying by the numerator without dividing by the denominator, giving 36 × 8 = 288; 4.5 km comes from dividing by the numerator instead of multiplying by it, giving 36 ÷ 8 = 4.5.
- (b) 9 — Method: a negative index means take the reciprocal of the base first and then apply the positive power. Working: the reciprocal of 1/3 is 3, so (1/3)⁻² = 3² = 3 × 3 = 9. Answer: 9. The distractors: 1/9 comes from ignoring the minus sign and squaring 1/3 as it stands; −9 comes from reading the negative index as a minus sign on the result; 6 comes from multiplying the denominator by the index, 3 × 2, instead of squaring the reciprocal.
- (b) 20 — Each length has its own error interval: 11.5 ≤ a < 12.5 and 6.5 ≤ b < 7.5. The upper bound of a sum is found by adding the upper bounds of both quantities: 12.5 + 7.5 = 20. Bounding only one of the two lengths and adding the other quantity's given value unbounded, 12.5 + 7 = 19.5, misses that both measurements carry their own uncertainty. Adding the lower bounds instead of the upper bounds, 11.5 + 6.5 = 18, gives the lower bound of the sum, not the upper one. Using a whole centimetre of error either side instead of half a centimetre, (12 + 1) + (7 + 1) = 21, comes from forgetting the error is half the rounding unit.
- (d) £70 — Method: the discount is a percentage of the original price only, so work it out, subtract it, and add the fixed delivery charge afterwards. Working: 25% of £80 is £80 ÷ 4 = £20, so the discounted price is £80 − £20 = £60, and the total is £60 + £10 = £70. Answer: £70. The distractors: £60 comes from working out the discounted price and stopping there, leaving the delivery charge out of the total; £65 comes from taking £25 off the price instead of 25% of it, giving £80 − £25 = £55 and then £55 + £10 = £65; £67.50 comes from adding the delivery charge before the discount and reducing the whole amount, giving 75% of £90 = £67.50.
- (c) £47.00 — First apply the 20% reduction: £65 × 0.8 = £52.00. Then take off the further £5: £52.00 − £5 = £47.00. Treating the 20% as a flat £20 rather than a percentage of the price, £65 − £20 − £5, gives £40.00. Applying the 20% reduction correctly but forgetting to take off the extra £5 leaves £52.00. Taking off the £5 first and then applying the 20% reduction to the smaller amount, (£65 − £5) × 0.8, gives £48.00.
- (a) 0.1666... — Method: a fraction bar means divide, so the decimal is found by dividing the numerator by the denominator; when a remainder comes back unchanged the division never ends, the digit it produces repeats for ever, and the exact value has to be written with that recurring digit rather than a rounded one. Working: 1 ÷ 6 is set out as 1.000 ÷ 6; six does not go into 1, and six goes into 10 tenths once with 4 left over, so the first decimal digit is 1; the 4 left over makes 40 hundredths, and six goes into 40 six times with 4 left over again; that same remainder of 4 returns at every step, so the digit 6 repeats without end. Answer: 0.1666... The distractors: 0.16 comes from carrying the division out to two decimal places and stopping there, as though the decimal terminated; 0.17 comes from rounding the division to two decimal places, which gives a value close to one sixth but not equal to it; 0.6 comes from writing the digit of the denominator straight after the decimal point, as though 1/6 meant six tenths.
- (c) 9/5 — Method: the area of a rectangle is its length multiplied by its width; the decimal product is then written over a power of ten and cancelled. Working: 24 × 75 = 1800, and 2.4 and 0.75 have three decimal places between them, so 2.4 × 0.75 = 1.8; the area of the panel is 1.8 square metres, which is eighteen tenths, so it can be written as 18/10, and dividing the numerator and the denominator by 2 gives 9 over 5. Answer: 9/5. The distractors: 4/5 comes from converting only the digits after the decimal point and losing the whole one, turning 1.8 into eight tenths; 63/20 comes from adding the two sides instead of multiplying them, giving 3.15; 9/50 comes from misplacing the decimal point in the product and writing 0.18, which cancels to 9 over 50.
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