Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Number worksheet — GCSE Higher
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- 1.Amelia estimates 48 × 21 by working out 50 × 20 = 1,000. Work out whether her estimate is an under-estimate or an over-estimate, and by how much.
- 2.In a music collection, the ratio of pop albums to rock albums is 5 : 3. Work out the number of rock albums as a fraction of the number of pop albums.
- 3.Work out ⁴√16
- 4.Ten players enter a chess tournament. Every player plays every other player exactly once. Work out how many games are played in the tournament.
- 5.Work out an estimate for 8,900 ÷ 29, by rounding each number to 1 significant figure.
- 6.Simplify x⁽³⁄⁴⁾ ÷ x⁽¹⁄⁴⁾
- 7.Work out (−36) ÷ (−6) × 2
- 8.Expand and simplify √3(2 + √12).
- 9.Tickets to a theme park cost £38.50 for an adult and £19.75 for a child. A family estimates the total cost for 4 adults and 3 children, by rounding each ticket price to the nearest £5. Work out their estimate for the total cost.
- 10.A charity raises money from a raffle and a cake sale in the ratio 5 : 3. Altogether the charity raises £320. Work out how much money the cake sale raised.
- 11.Work out the value of √(16 + 9)
- 12.The recurring decimal 0.454545... can be written as 0.45 recurring, where both digits repeat forever. Let x = 0.45 recurring. Work out x as a fraction in its simplest form.
- 13.A lorry travels 105 miles in 1 hour 45 minutes. Work out its average speed in miles per hour.
- 14.Round 0.006852 to 2 significant figures.
- 15.A carpenter has a plank of wood 4.8 m long. She cuts off 3 pieces, each 0.9 m long, to make shelves. Work out the length of wood remaining.
Answer key
- (c) An under-estimate, by 8 — Method: work out the exact product, then compare it with the estimate; an estimate that is smaller than the exact value is an under-estimate, and the difference between them is the size of the error. Working: 48 × 21 = 48 × 20 + 48 = 960 + 48 = 1,008, and 1,008 − 1,000 = 8, so the estimate falls short. Answer: an under-estimate, by 8. The distractors: an over-estimate by 8 has the size of the error right but the direction wrong, and comes from assuming that rounding 48 up to 50 must push the estimate above the exact value, without allowing for 21 being rounded down; an over-estimate by 19 comes from working out 48 × 21 as 48 × 20 + 21 = 981, adding a 21 where another 48 belongs; the claim that the estimate is exactly right comes from arguing that one number was rounded up and the other down, so the two changes must cancel.
- (a) 3/5 — The question compares the rock albums directly with the pop albums, so write the rock part over the pop part: 3/5. 5/3 comes from writing the ratio the wrong way round, comparing pop with rock instead of rock with pop. 3/8 comes from comparing the rock albums with the total number of albums, 3 + 5 = 8, instead of with the pop albums. 5/8 comes from comparing the pop albums with the total number of albums instead of the rock albums with the pop albums.
- (d) 2 — Method: a fourth root undoes raising to the power 4, so look for the number that gives 16 when it is multiplied by itself four times. Working: 2 × 2 = 4, 4 × 2 = 8 and 8 × 2 = 16, which uses four factors of 2. Answer: 2. The distractors: 4 comes from taking the square root of 16 instead of its fourth root; 8 comes from halving 16, treating any root as a halving; 64 comes from multiplying 16 by 4 instead of taking a fourth root.
- (c) 45 — Method: count the ordered pairings with the product rule and then correct for the fact that a game between two players is the same game whichever player it is counted from. Working: each of the 10 players meets 9 opponents, so 10 × 9 = 90 pairings are counted; every game has been counted twice, once from each player's side, so the number of games is 90 ÷ 2 = 45. Answer: 45. The distractors: 90 comes from stopping at 10 × 9 and never halving, so that each game is counted once for each of its two players; 55 comes from adding 10 + 9 + 8 + ... + 1 instead of 9 + 8 + ... + 1, which counts one extra round of games; 20 comes from multiplying the 10 players by the 2 players in each game rather than pairing the players with one another.
- (a) 300 — Method: round each number to 1 significant figure, then divide the rounded values. Working: 8,900 rounds to 9,000 and 29 rounds to 30; cancelling a zero from each gives 900 ÷ 3. Answer: 300. The distractors: 450 comes from rounding 29 down to 20 instead of to the nearest ten, giving 9,000 ÷ 20; 3,000 comes from rounding 29 to 3 rather than to 30, a place-value slip that divides by a number ten times too small; 307 is the exact quotient rounded to the nearest whole number, worked out in full when the question asks for an estimate.
- (d) x⁽¹⁄²⁾ — Method: dividing two powers of the same letter subtracts the index of the divisor from the index of the term being divided, and fractional indices are subtracted like any other fractions. Working: 3/4 − 1/4 = 2/4, which simplifies to 1/2, so the result is x⁽¹⁄²⁾. Answer: x⁽¹⁄²⁾. The distractors: x comes from adding the indices, 3/4 + 1/4 = 1, as though the powers were being multiplied; x³ comes from dividing the indices, so that 3/4 divided by 1/4 gives 3; x⁽³⁄¹⁶⁾ comes from multiplying the indices, 3/4 × 1/4.
- (c) 12 — Method: division and multiplication have equal priority, so they are carried out in the order they are written, from left to right; a negative divided by a negative is positive. Working: (−36) ÷ (−6) = 6, and then 6 × 2 = 12. Answer: 12. The distractors: 3 comes from carrying out the multiplication first, (−6) × 2 = −12 followed by (−36) ÷ (−12) = 3; −12 comes from treating a negative divided by a negative as negative, giving −6 and then −6 × 2 = −12; 6 comes from stopping at the division and never carrying out the multiplication by 2.
- (d) 6 + 2√3 — Multiply √3 by each term in the bracket separately. First term: √3 × 2 = 2√3. Second term: √3 × √12 = √(3 × 12) = √36 = 6. Adding the two results in the order they were found, and writing the whole-number term first, gives 6 + 2√3. Adding the numbers under the root for the second term instead of multiplying them (3 + 12 = 15) gives √15 in place of 6, leading to √15 + 2√3. Multiplying √3 by the 2 but never distributing to the √12 term at all leaves just 2√3. Treating √3 × 2 as if the 3 were multiplied by the 2 inside the root, √3 × 2 → √6, while still getting the second term correct, gives 6 + √6.
- (b) £220 — Method: round each ticket price to the nearest £5, multiply each rounded price by the number of tickets, then add the two totals. Working: the adult price £38.50 rounds to £40, and 4 × £40 = £160; the child price £19.75 rounds to £20, and 3 × £20 = £60; £160 + £60 = £220. Answer: £220. £213.25 is the exact total cost, found without rounding the prices first, so it is not an estimate. £160 comes from including the cost of the adult tickets only and forgetting the three children's tickets. £200 comes from swapping the two ticket quantities, using 3 adults and 4 children instead of 4 adults and 3 children.
- (d) £120 — Total parts = 5 + 3 = 8, so one part is worth 320 ÷ 8 = 40 pounds. The cake sale is 3 parts, so it raised 3 × 40 = 120 pounds. £200 comes from working out the raffle's share, 5 × 40, instead of the cake sale's share. £40 comes from finding the value of one part but forgetting to multiply by 3. £192 comes from dividing the total by 5 instead of 8 to find the value of one part, 320 ÷ 5 = 64, then multiplying by 3, 3 × 64 = 192.
- (a) 5 — 16 + 9 = 25, then √25 = 5. Splitting the root over the addition instead gives √16 = 4 and √9 = 3, then 4 + 3 = 7 — but a root does not split over a sum like this. Multiplying those two roots instead of adding them gives 4 × 3 = 12. Taking the negative square root instead of the positive one gives −5.
- (c) 5/11 — Let x = 0.45 recurring, so x = 0.454545... . Since two digits repeat, multiply by 100: 100x = 45.454545... . Subtracting the original x removes the recurring part exactly, because it lines up digit for digit: 100x − x = 45.454545... − 0.454545... = 45, so 99x = 45, giving x = 45/99 = 5/11. Treating the decimal as if it terminated at two places gives 45/100 = 9/20, which is only 0.45 and drops the repeating part entirely. Subtracting 10x instead of x — using 100x − 10x = 90x = 45 — is the wrong power of ten for a two-digit repeating block, and gives x = 45/90 = 1/2. Making an arithmetic slip in the numerator, 45 − 1 = 44 instead of 45, gives 44/99 = 4/9.
- (d) 60 mph — Average speed = distance ÷ time, with the time measured in hours. 45 minutes is 45/60 of an hour, which is 0.75 of an hour, so the journey takes 1.75 hours. Speed = 105 ÷ 1.75 = 60 mph. 52.5 mph rounds the time up to 2 hours, 72.4 mph writes 1 hour 45 minutes as 1.45 hours, and 183.75 mph multiplies the distance by the time instead of dividing.
- (a) 0.0069 — Leading zeros are not significant, so the significant figures in 0.006852 start at 6: 6, 8, 5, 2. Rounding to 2 significant figures means keeping 6 and 8, and looking at the next digit, 5, to decide whether to round up. Since 5 rounds up, the second significant figure increases from 8 to 9: 0.006852 rounds to 0.0069. A candidate who rounded to 1 significant figure instead of 2 wrote 0.007. A candidate who rounded to 3 significant figures instead of 2 wrote 0.00685. A candidate who did not round up despite the next digit being 5 wrote 0.0068.
- (b) 2.1 m — The three pieces use 3 × 0.9 = 2.7 m of wood. Remaining wood = 4.8 − 2.7 = 2.1 m. A candidate who miscounts and only subtracts 2 pieces instead of 3 gets 4.8 − 1.8 = 3.0 m. A candidate who adds instead of subtracting gets 4.8 + 2.7 = 7.5 m. A candidate who gives the length used instead of the length remaining gets 2.7 m.
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