Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Number worksheet — GCSE Higher
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- 1.Work out 3 + 4 × (−2).
- 2.Ava measures a metal rod and records its length as 15 cm, correct to the nearest centimetre. Ben measures the same rod and records its length as 14.8 cm, correct to the nearest 0.1 cm. Decide whether both records can be correct, and give a reason for your answer.
- 3.A school council must choose a committee of 3 pupils from 8 volunteers. The three places on the committee are all the same, so only which pupils are chosen matters. Work out how many different committees could be formed.
- 4.A grain of fine sand has a mass of 0.001 grams. Write this mass in standard form.
- 5.A rectangular plywood panel measures 2.4 m by 0.75 m. Work out the area of the panel in square metres, giving your answer as a fraction in its simplest form.
- 6.Simplify x⁷ × x⁴, giving your answer as a single power of x.
- 7.3/5 of a 5/6 litre bottle of juice is poured out. Work out the exact volume poured out, in litres.
- 8.Write 0.06 as a fraction in its simplest form.
- 9.A country's population is 8,340,000, and it is estimated that 1,950,000 of them live in the capital city. By rounding each number to 1 significant figure, work out an estimate for the number of people who do not live in the capital city.
- 10.Work out ∛64.
- 11.Work out ⁴√81
- 12.Work out the value of .
- 13.Work out 4368 ÷ 12.
- 14.A café buys 18 boxes of teabags at £3.45 each, and sells all the teabags for £108 in total. Work out the café's profit.
- 15.A board game has 5 different character pieces and 4 different colour tokens. The dragon piece can only be used with the gold token. Work out how many different combinations of one character piece and one colour token are possible.
Answer key
- (b) −5 — Using the order of operations, work out the multiplication first: 4 × (−2) = −8. Then 3 + (−8) = −5. A candidate who adds before multiplying gets (3 + 4) × (−2) = −14. A candidate who drops the negative sign on the multiplication gets 3 + 4 × 2 = 11. A candidate who works out the multiplication correctly but gives that as the final answer, forgetting to combine it with the 3, gets −8.
- (b) Yes, because 14.8 cm rounds to 15 cm to the nearest cm — Method: a recorded measurement is not an exact length; it stands for every length that rounds to it, so the two records agree if one rod can produce both. Working: Ben's record of 14.8 cm to the nearest 0.1 cm means the rod is between 14.75 cm and 14.85 cm, and 14.8 is nearer to 15 than to 14, so a rod of that length is recorded as 15 cm to the nearest centimetre. Both records can therefore come from the same rod. Answer: Yes, because 14.8 cm rounds to 15 cm to the nearest cm. The distractors: the claim that 14.8 cm rounds to 15.0 cm to 1 decimal place is false, since 14.8 cm is already written to 1 decimal place and stays 14.8 cm; the claim that it rounds to 14 cm is false, because 14.8 is 0.2 away from 15 and 0.8 away from 14; the claim that the two lengths are not the same treats each record as an exact length, when each is only a rounded record of one rod.
- (a) 56 — Method: count the ordered selections with the product rule first, then divide by the number of different orders in which any one committee could have been picked. Working: there are 8 choices for a first pupil, 7 for a second and 6 for a third, giving 8 × 7 × 6 = 336 ordered selections; any particular three pupils could have been picked in 3 × 2 × 1 = 6 orders, so the number of different committees is 336 ÷ 6 = 56. Answer: 56. The distractors: 336 comes from stopping at 8 × 7 × 6 and treating the three places as distinct posts when they are identical; 168 comes from dividing that product by 2 rather than by the 6 orders in which three chosen pupils can be listed; 24 comes from multiplying the 8 volunteers by the 3 places instead of multiplying the choices at each stage.
- (d) 1 × 10⁻³ — Method: for a number smaller than 1 the index is negative, and it counts the places the decimal point moves to the right to leave a coefficient between 1 and 10. Working: the only significant digit is 1, so the coefficient is 1; the decimal point in 0.001 moves three places to the right to reach that 1, so the index is −3. Answer: 1 × 10⁻³. The distractors: 1 × 10³ comes from taking the index as positive, which describes one thousand grams rather than one thousandth of a gram; 0.1 × 10⁻² is the same mass written with a coefficient of 0.1, which is smaller than 1 and so is not standard form; 1 × 10⁻⁴ comes from counting the zero in front of the decimal point as well as the places after it.
- (c) 9/5 — Method: the area of a rectangle is its length multiplied by its width; the decimal product is then written over a power of ten and cancelled. Working: 24 × 75 = 1800, and 2.4 and 0.75 have three decimal places between them, so 2.4 × 0.75 = 1.8; the area of the panel is 1.8 square metres, which is eighteen tenths, so it can be written as 18/10, and dividing the numerator and the denominator by 2 gives 9 over 5. Answer: 9/5. The distractors: 4/5 comes from converting only the digits after the decimal point and losing the whole one, turning 1.8 into eight tenths; 63/20 comes from adding the two sides instead of multiplying them, giving 3.15; 9/50 comes from misplacing the decimal point in the product and writing 0.18, which cancels to 9 over 50.
- (a) x¹¹ — Method: when multiplying powers of the same base, add the indices. Working: 7 + 4 = 11, so x⁷ × x⁴ = x¹¹. x²⁸ comes from multiplying the indices, 7 × 4 = 28, instead of adding them. x³ comes from working out 7 − 4 = 3, which is the rule for dividing powers, not multiplying them. 11x comes from adding the indices to make 11 but then treating x as a coefficient instead of a power. Answer: x¹¹.
- (a) 1/2 — To find a fraction of an amount, multiply the fractions together: 3/5 × 5/6 = 15/30, which simplifies to 1/2 litre. Adding the fractions instead of multiplying them, using a common denominator of 30, gives 18/30 + 25/30 = 43/30, a value greater than the whole bottle. Dividing by 5/6 instead of multiplying by it, using its reciprocal 6/5, gives 3/5 × 6/5 = 18/25. Multiplying 5/6 by itself instead of by 3/5 gives 25/36.
- (b) 3/50 — Method: write the decimal over the power of ten that matches the number of digits after the point, counting every digit including a zero, then divide the numerator and the denominator by their highest common factor. Working: 0.06 has two digits after the point, so it is 6 hundredths and can be written as 6/100; the highest common factor of 6 and 100 is 2, and 6 ÷ 2 = 3 with 100 ÷ 2 = 50. Answer: 3/50. The distractors: 3/5 comes from ignoring the zero straight after the point and converting 0.6 instead, giving 6/10, which cancels to 3/5; 3/500 comes from counting three decimal places instead of two and writing 6/1000, which cancels to 3/500; 1/6 comes from putting 1 over the digits after the point, as though 0.06 meant one sixth.
- (d) 6,000,000 — Method: round each number to 1 significant figure, then subtract. Working: 8,340,000 rounds to 8,000,000 (1 s.f.); 1,950,000 rounds to 2,000,000 (1 s.f.); 8,000,000 − 2,000,000 = 6,000,000. Answer: 6,000,000. 6,390,000 is the exact difference, found without rounding the numbers first. 8,000,000 comes from rounding the population correctly but forgetting to subtract the capital's population at all. 6,300,000 comes from rounding 8,340,000 to the nearest hundred thousand, 8,300,000, instead of to 1 significant figure, then subtracting the correctly rounded 2,000,000.
- (b) 4 — Method: the cube root of a number is the value that multiplies by itself three times to give that number. Working: 4 × 4 × 4 = 64, so ∛64 = 4. Answer: 4. (8 comes from finding the square root of 64 instead of the cube root. 192 comes from multiplying 64 by 3 instead of finding the number that cubes to 64. 21.3 comes from dividing 64 by 3 instead of finding its cube root.)
- (a) 3 — Method: the fourth root of a number is the positive value that gives that number when it is multiplied by itself four times. Working: 2 × 2 × 2 × 2 = 16, which is too small, and 3 × 3 × 3 × 3 = 9 × 9 = 81. Answer: 3. The distractors: 9 comes from taking the square root of 81 instead of its fourth root; 4.5 comes from taking the square root and then halving it, as though a fourth root were half a square root; 20.25 comes from dividing 81 by 4, treating the root's index as a divisor.
- (c) 0.001 — Method: a negative index means 'one over' the positive power, so $10^{-3}$ means one over $10^{3}$. Working: ten cubed is 1000, and one over 1000 is 0.001. 1000 comes from ignoring the negative sign and working out ten cubed instead of its reciprocal. −1000 comes from ignoring what the negative index does to the size, while still writing a negative sign on the large value. −0.001 comes from correctly finding the size, 0.001, but wrongly keeping a negative sign because the index was negative. Answer: 0.001.
- (b) 364 — Divide in stages using multiples of 12. 12 × 300 = 3600, leaving a remainder of 4368 − 3600 = 768. Then 12 × 64 = 768, so 4368 ÷ 12 = 300 + 64 = 364. Placing the decimal point as though dividing 436.8 by 12 gives 36.4. Transposing the last two digits of 364 gives 346. Working out 768 ÷ 12 as 4 instead of 64, losing the tens digit, and adding 300 + 4 gives 304. So 4368 ÷ 12 = 364.
- (b) £45.90 — The cost is 18 × £3.45 = £62.10. Profit = £108 − £62.10 = £45.90. A candidate who does not borrow in the tenths column, doing 1 − 0 = 1 instead of borrowing to make 10 − 1 = 9 and so leaving the units as 8 − 2 = 6, gets £46.10. A candidate who adds the cost to the selling price instead of subtracting gets £108 + £62.10 = £170.10. A candidate who gives the cost instead of the profit gets £62.10.
- (d) 17 — Without the restriction there would be 5 × 4 = 20 combinations. The dragon piece can only be paired with the gold token, so of the 4 tokens, 3 are not allowed with the dragon piece, giving 20 − 3 = 17 valid combinations. 20 comes from ignoring the restriction completely. 19 comes from subtracting only 1 of the 3 invalid dragon combinations instead of all 3, 20 − 1 = 19. 16 comes from multiplying only the 4 non-dragon pieces by the 4 tokens, 4 × 4 = 16, and forgetting to add back the one valid combination of the dragon piece with the gold token.
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