Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Number worksheet — GCSE Higher
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- 1.Simplify x⁷ × x⁴, giving your answer as a single power of x.
- 2.Write ∛(x²) as a single power of x.
- 3.A plank has length a = 12 cm and a second plank has length b = 7 cm, each correct to the nearest centimetre. Work out the upper bound of a + b.
- 4.The highest common factor of two numbers is 4 and their lowest common multiple is 60. One of the numbers is 20. Work out the other number.
- 5.Work out the value of 2⁻⁴
- 6.Work out an estimate for 6.4 × 3.9, by rounding each number to the nearest whole number.
- 7.By listing systematically, work out how many two-digit multiples of 5 can be made using the digits 0, 3 and 5, if each digit can be used at most once and the number cannot start with 0.
- 8.Work out (−36) ÷ (−6) × 2
- 9.A shape is made by joining a rectangle measuring 10 cm by 6 cm to a semicircle of diameter 6 cm along one of the rectangle's shorter sides. Work out the exact area of the shape, in terms of π.
- 10.A triangle has a base of 8 cm and a perpendicular height of 5 cm, each correct to the nearest centimetre. Work out the upper bound of the area.
- 11.A minibus can carry 16 passengers. A school is taking 179 pupils on a trip. By rounding 179 to the nearest 10, work out an estimate for the number of minibuses needed, given that the school cannot hire part of a minibus.
- 12.A market trader buys 8 melons at £1.35 each. He sells all of them for a total of £15.60. Work out his profit.
- 13.A 3-character PIN starts with one letter chosen from A, B, C, D and E, followed by two different digits chosen from 1 to 9 (no digit may be used twice in the same PIN). Work out how many different PINs are possible.
- 14.Ten players enter a chess tournament. Every player plays every other player exactly once. Work out how many games are played in the tournament.
- 15.A florist has 60 red roses and 84 white roses. She wants to make identical bunches using all the flowers, with the greatest possible number of bunches. Work out how many red roses will be in each bunch.
Answer key
- (a) x¹¹ — Method: when multiplying powers of the same base, add the indices. Working: 7 + 4 = 11, so x⁷ × x⁴ = x¹¹. x²⁸ comes from multiplying the indices, 7 × 4 = 28, instead of adding them. x³ comes from working out 7 − 4 = 3, which is the rule for dividing powers, not multiplying them. 11x comes from adding the indices to make 11 but then treating x as a coefficient instead of a power. Answer: x¹¹.
- (c) x⁽²⁄³⁾ — Method: a root can be written as a fractional index, with the root's index as the denominator and the power inside the root as the numerator. Working: the cube root gives a denominator of 3 and the square inside gives a numerator of 2, so ∛(x²) = x⁽²⁄³⁾. Answer: x⁽²⁄³⁾. The distractors: x⁽³⁄²⁾ comes from writing the fraction upside down, with the root's index on top; x⁽¹⁄⁶⁾ comes from treating the square as a second root and multiplying 1/3 by 1/2; x⁶ comes from multiplying the root's index by the power, 3 × 2, and keeping the result as a whole-number index.
- (b) 20 — Each length has its own error interval: 11.5 ≤ a < 12.5 and 6.5 ≤ b < 7.5. The upper bound of a sum is found by adding the upper bounds of both quantities: 12.5 + 7.5 = 20. Bounding only one of the two lengths and adding the other quantity's given value unbounded, 12.5 + 7 = 19.5, misses that both measurements carry their own uncertainty. Adding the lower bounds instead of the upper bounds, 11.5 + 6.5 = 18, gives the lower bound of the sum, not the upper one. Using a whole centimetre of error either side instead of half a centimetre, (12 + 1) + (7 + 1) = 21, comes from forgetting the error is half the rounding unit.
- (a) 12 — Method: for any two numbers, their highest common factor multiplied by their lowest common multiple equals the product of the two numbers. This holds because the HCF collects every prime factor the two numbers share, and the LCM collects every prime factor that appears in either number, so between them they use each prime factor of the two numbers exactly once — the same primes as the product. Working: 4 × 60 = 240, and 240 ÷ 20 = 12. 15 comes from working out 60 ÷ 4 = 15, dividing the wrong pair of numbers. 16 comes from working out 20 − 4 = 16, subtracting the highest common factor instead of using the product rule. 240 is 4 × 60, the product of the highest common factor and the lowest common multiple, left un-divided by 20. Answer: 12.
- (d) 1/16 — Method: a negative index means the reciprocal of the power, so 2⁻⁴ is 1 divided by 2⁴. Working: 2⁴ = 2 × 2 × 2 × 2 = 16, so the value is 1/16. Answer: 1/16. The distractors: −16 comes from reading the negative index as a minus sign on the result; 16 comes from ignoring the minus sign and working out 2⁴; 1/8 comes from multiplying the base by the index, 2 × 4, and writing 1 over that product.
- (c) 24 — Method: round each number to the nearest whole number, then multiply the rounded values. Working: 6.4 rounds to 6 (nearest whole number) and 3.9 rounds to 4 (nearest whole number). 6 × 4 = 24. Answer: 24. 18 comes from rounding 3.9 down to 3 instead of up to the nearest whole number, 4, giving 6 × 3. 28 comes from rounding 6.4 up to 7 instead of down to the nearest whole number, 6, giving 7 × 4. 25 is the exact value of 6.4 × 3.9, which is 24.96, rounded to the nearest whole number after multiplying, rather than estimated by rounding first.
- (b) 3 — Method: list all valid two-digit numbers that can be made without starting with 0, then keep only the ones that are multiples of 5. Working: the two-digit numbers possible are 30, 35, 50 and 53. A number is a multiple of 5 only if it ends in 0 or 5: 30 ends in 0, 35 ends in 5, 50 ends in 0, but 53 ends in 3. So there are 3 multiples of 5. Answer: 3. 4 comes from including 53 as a multiple of 5 without checking that its last digit is not 0 or 5. 2 comes from leaving out 50, wrongly assuming 0 cannot be used as the second digit either. 6 comes from listing every two-digit arrangement of the three digits, including ones that start with 0, without applying either restriction.
- (c) 12 — Method: division and multiplication have equal priority, so they are carried out in the order they are written, from left to right; a negative divided by a negative is positive. Working: (−36) ÷ (−6) = 6, and then 6 × 2 = 12. Answer: 12. The distractors: 3 comes from carrying out the multiplication first, (−6) × 2 = −12 followed by (−36) ÷ (−12) = 3; −12 comes from treating a negative divided by a negative as negative, giving −6 and then −6 × 2 = −12; 6 comes from stopping at the division and never carrying out the multiplication by 2.
- (b) (60 + 4.5π) cm² — Method: find the area of the rectangle and the area of the semicircle separately, then add them. Working: the rectangle has area 10 × 6 = 60 cm². The semicircle has radius 3 cm, so its area is half of π × 3² = half of 9π = 4.5π cm². Total area = (60 + 4.5π) cm². Answer: (60 + 4.5π) cm². (60 + 18π) cm² comes from using the diameter (6 cm) as the radius in the semicircle area formula: half of π × 6² = 18π. (60 + 9π) cm² comes from forgetting to halve the full circle's area: π × 3² = 9π. (60 + 3π) cm² comes from finding the semicircle's arc length instead of its area: half of 2 × π × 3 = 3π.
- (c) 23.375 — The error intervals are 7.5 ≤ base < 8.5 and 4.5 ≤ height < 5.5. The upper bound of the area uses the upper bound of both the base and the height, then halves the product: 8.5 × 5.5 ÷ 2 = 23.375 cm². Using the lower bound of both dimensions instead, 7.5 × 4.5 ÷ 2 = 16.875, gives the lower bound of the area rather than the upper one. Multiplying the two upper bounds together but forgetting to halve for the triangle formula, 8.5 × 5.5 = 46.750, treats the triangle as if it were a rectangle. Using the given values directly without applying any bound at all, 8 × 5 ÷ 2 = 20.000, ignores that each rounded measurement has its own range of possible values.
- (b) 12 — Method: round the number of pupils to the nearest 10, divide by the number of passengers each minibus can carry, then round up because a part-full minibus still needs a whole vehicle. Working: 179 rounds to 180 (nearest 10); 180 ÷ 16 = 11.25; 11 minibuses only carry 176 passengers, so a 12th minibus is needed for the rest. Answer: 12. 11 comes from rounding 11.25 to the nearest whole number in the usual way, without checking that the leftover pupils still need transporting. 10 comes from rounding 179 down to 170 instead of to the nearest 10, 180. 180 comes from stopping after rounding the number of pupils, without dividing by the number of passengers each minibus carries at all.
- (a) £4.80 — The total cost of the melons is 8 × £1.35 = £10.80. Profit is the selling total minus the cost, so £15.60 − £10.80 = £4.80. Subtracting the price of just one melon from the selling total instead of the total cost of all eight, £15.60 − £1.35, gives £14.25. Miscalculating the cost of the melons as 8 × £1.30 = £10.40, dropping the 5p from each price, gives a profit of £15.60 − £10.40 = £5.20. Adding the selling total and the cost together instead of subtracting them, £15.60 + £10.80, gives £26.40.
- (c) 360 — There are 5 choices for the letter. The first digit can be any of the 9 digits from 1 to 9, giving 9 choices, and the second digit must differ from the first, leaving 8 choices. By the product rule, the number of PINs is 5 × 9 × 8 = 360. Allowing the second digit to repeat the first, ignoring the 'no digit twice' rule, gives 5 × 9 × 9 = 405. Adding the numbers of choices instead of multiplying them, 5 + 9 + 8, gives 22. Treating the pair of digits as an unordered choice, rather than as a first digit followed by a second digit in a fixed order, halves the digit count: 5 × (9 × 8 ÷ 2) = 180.
- (c) 45 — Method: count the ordered pairings with the product rule and then correct for the fact that a game between two players is the same game whichever player it is counted from. Working: each of the 10 players meets 9 opponents, so 10 × 9 = 90 pairings are counted; every game has been counted twice, once from each player's side, so the number of games is 90 ÷ 2 = 45. Answer: 45. The distractors: 90 comes from stopping at 10 × 9 and never halving, so that each game is counted once for each of its two players; 55 comes from adding 10 + 9 + 8 + ... + 1 instead of 9 + 8 + ... + 1, which counts one extra round of games; 20 comes from multiplying the 10 players by the 2 players in each game rather than pairing the players with one another.
- (d) 5 — Method: the greatest number of identical bunches is the highest common factor of the two flower totals; then divide the red roses by that number of bunches. Working: 60 = 2² × 3 × 5 and 84 = 2² × 3 × 7, so their highest common factor is 2² × 3 = 12. That means 12 bunches, and 60 ÷ 12 = 5 red roses in each. 7 is the number of white roses in each bunch, since 84 ÷ 12 = 7, not red roses. 12 is the number of bunches itself, not the number of red roses in one bunch. 20 comes from working out 60 ÷ 3 = 20, dividing by only part of the highest common factor. Answer: 5.
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