Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Number worksheet — GCSE Higher
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- 1.A netball team has 8 players. Two of them are chosen to be captains, and the two captains have equal standing. Work out how many different pairs of captains could be chosen.
- 2.The mass of a radioactive sample, in grams, n years after it was first weighed is modelled by M = 200 × (1/2)ⁿ. Work out the mass the model gives after 3 years.
- 3.Work out the value of .
- 4.Write down the exact decimal value of the fraction 1/6.
- 5.Which of these numbers rounds to 0.048 when rounded to 2 significant figures?
- 6.Write 0.005 in standard form.
- 7.Simplify x⁶ ÷ x²
- 8.Work out (2/3)² + (1/2)². Give your answer as a fraction.
- 9.Write 12 as a product of its prime factors.
- 10.A semicircle has a diameter of 8 cm. Work out the exact area of the semicircle, in terms of π.
- 11.Work out the value of 2⁻⁴
- 12.Three-digit numbers are made using the digits 2, 3, 4, 6, 8 and 9. No digit may be used twice in the same number. Work out how many of these three-digit numbers are odd.
- 13.Work out √225 ÷ 3.
- 14.Five different books are placed in a row on a shelf. Work out how many different orders the five books can be placed in.
- 15.Oliver drives 95 km at an average speed of 50 km/h. Work out an estimate for the time the journey takes, by rounding the distance to the nearest 100 km.
Answer key
- (b) 28 — Method: count the ordered choices with the product rule and then correct for the double counting, because the two captains have equal standing and so a pair is the same pair whichever captain is named first. Working: there are 8 players who could be named first and 7 who could be named second, giving 8 × 7 = 56 ordered choices; each pair has been counted twice, once in each order, so the number of pairs is 56 ÷ 2 = 28. Answer: 28. The distractors: 56 comes from stopping at 8 × 7 and never halving, which counts each pair of captains twice; 64 comes from working out 8 × 8, which allows the same player to be chosen as both captains; 16 comes from multiplying the 8 players by the 2 captaincies instead of pairing the players with one another.
- (b) 25 g — Method: substitute the number of years into the model, raise the fraction to that power first, then multiply by the starting mass. Working: with n = 3 the model gives M = 200 × (1/2)³. Since (1/2)³ = 1/8, the mass is 200 ÷ 8 = 25. Answer: 25 g. The distractors: 12.5 g comes from halving four times instead of three, counting the first weighing as a year; 300 g comes from multiplying by 1/2 × 3 = 1.5 instead of raising 1/2 to the power 3; 0.125 g comes from working out (1/2)³ = 0.125 and stopping there, without multiplying by the starting mass.
- (d) 8 — Method: write $16^{3/4}$ as $(\sqrt[4]{16})^3$ — the denominator of the index gives the root, the numerator gives the power. Working: $\sqrt[4]{16} = 2$, so $16^{3/4} = 2^3 = 8$. Answer: 8. A candidate who multiplies 16 by 3/4 is treating the index as an ordinary factor and gets 12 — a fractional index is not a multiplier. A candidate who takes the square root instead of the fourth root and then cubes it works out $(\sqrt{16})^3 = 4^3$ and gets 64; the denominator 4 names a fourth root, not a square root. A candidate who takes the fourth root of 16 correctly but stops there, without cubing it, gets 2.
- (a) 0.1666... — Method: a fraction bar means divide, so the decimal is found by dividing the numerator by the denominator; when a remainder comes back unchanged the division never ends, the digit it produces repeats for ever, and the exact value has to be written with that recurring digit rather than a rounded one. Working: 1 ÷ 6 is set out as 1.000 ÷ 6; six does not go into 1, and six goes into 10 tenths once with 4 left over, so the first decimal digit is 1; the 4 left over makes 40 hundredths, and six goes into 40 six times with 4 left over again; that same remainder of 4 returns at every step, so the digit 6 repeats without end. Answer: 0.1666... The distractors: 0.16 comes from carrying the division out to two decimal places and stopping there, as though the decimal terminated; 0.17 comes from rounding the division to two decimal places, which gives a value close to one sixth but not equal to it; 0.6 comes from writing the digit of the denominator straight after the decimal point, as though 1/6 meant six tenths.
- (c) 0.0479 — Method: round each option to 2 significant figures and check which one gives 0.048. Working: for 0.0479, the first two significant figures are 4 and 7; the next digit is 9, so 7 rounds up to 8, giving 0.048. For 0.0485, the first two significant figures are 4 and 8; the next digit is 5, so 8 rounds up to 9, giving 0.049, not 0.048. 0.052 already has exactly 2 significant figures, 5 and 2, so it stays as 0.052 and does not round to 0.048 at all. 0.04 has only 1 significant figure, so it is already less precise than the 2 significant figures asked for. Answer: 0.0479.
- (c) 5 × 10⁻³ — Method: in standard form the coefficient must be at least 1 and less than 10, and for a number smaller than 1 the index is negative and counts the places the decimal point moves to the right. Working: the only significant digit is 5, so the coefficient is 5; moving the decimal point in 0.005 three places to the right gives 5, so the index is −3. Answer: 5 × 10⁻³. The distractors: 0.5 × 10⁻² is the same value written the wrong way, because 0.5 is smaller than 1 and so is not an allowed coefficient; 5 × 10⁻² comes from counting the two zeros after the decimal point instead of the three places the point moves; 5 × 10³ comes from taking the index as positive, which describes a number in the thousands rather than one smaller than 1.
- (d) x⁴ — Method: dividing two powers of the same letter subtracts the index of the divisor from the index of the term being divided. Working: six factors of x on the top and two on the bottom cancel in pairs, leaving 6 − 2 = 4 factors of x. Answer: x⁴. The distractors: x³ comes from dividing the indices, 6 ÷ 2, instead of subtracting them; x⁸ comes from adding the indices, 6 + 2, as though the powers were being multiplied; x¹² comes from multiplying the indices, 6 × 2, as though a power were being raised to a power.
- (c) 25/36 — Method: square a fraction by squaring its numerator and its denominator separately, then add the two results over a common denominator. Working: (2/3)² = 4/9 and (1/2)² = 1/4; the lowest common denominator of 9 and 4 is 36, so 4/9 = 16/36 and 1/4 = 9/36, and 16 + 9 = 25. Answer: 25/36. The distractors: 49/36 comes from adding the two fractions first and squaring the total, giving (7/6)²; 5/13 comes from squaring correctly but then adding the numerators and the denominators, as (4 + 1)/(9 + 4); 7/3 comes from doubling each fraction instead of squaring it, giving 4/3 + 1.
- (a) 2² × 3 — Method: divide repeatedly by the smallest prime that goes in, until 1 is reached, then write the primes used as a product with indices. Working: 12 ÷ 2 = 6, 6 ÷ 2 = 3 and 3 ÷ 3 = 1, so the primes used are 2, 2 and 3, which is written as 2² × 3. Answer: 2² × 3. The distractors: 2 × 6 comes from stopping at the first factor pair without splitting the 6, which is not prime; 2 × 3 comes from listing each prime once and losing the repeat, and it multiplies to 6 rather than 12; 2 × 3² puts the index on the wrong prime and multiplies to 18.
- (b) 8π cm² — A diameter of 8 cm gives a radius of 4 cm. The area of a full circle would be π × r² = π × 4² = 16π cm², and a semicircle is exactly half of this, giving 16π ÷ 2 = 8π cm². Forgetting to halve the area for the semicircle gives 16π cm², the area of the whole circle. Halving the diameter twice, using a radius of 2 instead of 4, gives π × 2² = 4π cm². Using the diameter itself as the radius, so π × 8² = 64π, and then halving that for the semicircle gives 32π cm².
- (d) 1/16 — Method: a negative index means the reciprocal of the power, so 2⁻⁴ is 1 divided by 2⁴. Working: 2⁴ = 2 × 2 × 2 × 2 = 16, so the value is 1/16. Answer: 1/16. The distractors: −16 comes from reading the negative index as a minus sign on the result; 16 comes from ignoring the minus sign and working out 2⁴; 1/8 comes from multiplying the base by the index, 2 × 4, and writing 1 over that product.
- (a) 40 — Method: a number is odd exactly when its units digit is odd, so the restricted position is filled first and the two free positions are then filled from the digits that are left, multiplying the number of choices at each stage. Working: of the six digits only 3 and 9 are odd, so there are 2 choices for the units digit; once that digit has been used, 5 digits remain for the hundreds position and then 4 remain for the tens position, so the count is 2 × 5 × 4 = 40. Answer: 40. The distractors: 120 comes from ignoring the word odd altogether and counting every three-digit number that can be made from the six digits, 6 × 5 × 4; 60 comes from filling the hundreds and tens positions first, 6 then 5, and only then allowing 2 odd digits for the units position, which overcounts because one of 3 and 9 may already have been used, giving 6 × 5 × 2; 72 comes from restricting the units digit to 3 or 9 correctly but overlooking the condition that no digit may be used twice, so all six digits are still counted as available for each of the other two positions, giving 2 × 6 × 6.
- (b) 5 — Method: find the square root first, then divide. Working: √225 = 15, and 15 ÷ 3 = 5. Answer: 5. (75 comes from dividing 225 by 3 first and forgetting to take the square root at all. 8.7 comes from dividing 225 by 3 inside the root, √(225 ÷ 3) ≈ 8.7, instead of taking the root first. 45 comes from misreading the divisor as 5 instead of 3, working out 225 ÷ 5 = 45.)
- (b) 120 — Method: fill the positions on the shelf one at a time; each book placed leaves one fewer book available for the next position, and the product rule multiplies the choices. Working: there are 5 books for the first position, 4 for the second, 3 for the third, 2 for the fourth and 1 for the last, so the number of orders is 5 × 4 × 3 × 2 × 1 = 120. Answer: 120. The distractors: 25 comes from multiplying the 5 books by the 5 positions rather than multiplying the shrinking number of choices at each position; 60 comes from halving the correct product, as though each order had been counted twice in the way that pairs are; 720 comes from carrying the product one factor too far and working out 6 × 5 × 4 × 3 × 2 × 1, as though there were six books.
- (d) 2 hours — Method: the time for a journey is the distance divided by the speed, so round the distance first and then divide by the speed. Working: 95 km rounds to 100 km, and 100 ÷ 50 = 2; the speed is in kilometres per hour, so the answer is a number of hours. Answer: 2 hours. The distractors: 1 hour comes from rounding the distance down to 50 km to match the speed, so that the journey looks like a single hour of driving; 30 minutes comes from dividing the speed by the distance, 50 ÷ 100, instead of the distance by the speed; 1 hour 54 minutes is the exact time, 95 ÷ 50 = 1.9 hours, worked out in full when the question asks for an estimate.
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