Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Higher
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- (d) 60 mph — Average speed = distance ÷ time, with the time measured in hours. 45 minutes is 45/60 of an hour, which is 0.75 of an hour, so the journey takes 1.75 hours. Speed = 105 ÷ 1.75 = 60 mph. 52.5 mph rounds the time up to 2 hours, 72.4 mph writes 1 hour 45 minutes as 1.45 hours, and 183.75 mph multiplies the distance by the time instead of dividing.
- (a) 8 litres per minute — Method: write the time as a decimal number of minutes, then divide the volume by the time. Working: 30 seconds = 30/60 minute = 0.5 minute, so 2 minutes 30 seconds = 2.5 minutes. Rate = 20 ÷ 2.5 = 8 litres per minute. Answer: 8 litres per minute. (10 litres per minute comes from ignoring the extra 30 seconds and dividing by 2 minutes only. 8.7 litres per minute comes from misreading 2 minutes 30 seconds as 2.3 minutes instead of 2.5 minutes. 0.125 litres per minute comes from dividing the time by the volume instead of the volume by the time.)
- (a) 33.2 — The radius was rounded to 1 decimal place, so its error interval is 3.15 ≤ r < 3.25. The upper bound for the area uses the upper bound of the radius, squared: area = π × 3.25² ≈ 33.183, which rounds to 33.2 m² (3 s.f.). Using the given value of the radius directly instead of its upper bound, π × 3.2² ≈ 32.2, ignores that the radius itself has a range of possible values. Bounding the radius correctly but forgetting to square it, using area = π × 3.25 ≈ 10.2 instead of π × 3.25², drops the whole squaring step from the area formula. Using the LOWER bound of the radius instead of the upper one, π × 3.15² ≈ 31.2, finds the lower bound of the area, not the upper one.
- (d) £800 — Rounding 38.7 to 1 significant figure gives 40, and rounding 21.40 to 1 significant figure gives 20. Multiplying the rounded values gives an estimate of 40 × 20 = £800. Rounding 21.40 to the nearest whole number instead of to 1 significant figure gives 21, and 40 × 21 = £840, one place value too fine for the price. Adding the rounded values instead of multiplying them gives 40 + 20 = £60. Rounding both numbers to 2 significant figures instead of 1, giving 39 and 21, produces 39 × 21 = £819.
- (a) 6 × 10² metres — Method: distance = speed × time, so multiply the coefficients and add the indices. Working: 3 × 2 = 6 for the coefficients, and 8 + (−6) = 2 for the indices; 6 lies between 1 and 10, so the coefficient needs no adjustment. Answer: 6 × 10² metres, which is 600 metres. The distractors: 5 × 10² metres comes from adding the coefficients, 3 + 2, instead of multiplying them; 6 × 10¹⁴ metres comes from subtracting the indices, 8 − (−6), which is the rule for dividing rather than for multiplying; 6 × 10⁻⁴⁸ metres comes from multiplying the indices, 8 × (−6), instead of adding them.
- (d) 50 km/h — The error intervals are 99.5 ≤ distance < 100.5 and 1.95 ≤ time < 2.05. The minimum speed is 99.5 ÷ 2.05 ≈ 48.54 km/h, and the maximum speed is 100.5 ÷ 1.95 ≈ 51.54 km/h. These two bounds round to different whole numbers, 49 and 52, so the speed cannot be guaranteed to the nearest whole number — but every value between them rounds to 50 at the nearest 10, so 50 km/h is the value that can safely be guaranteed. Quoting 49 km/h uses only the minimum bound's rounding, without checking that the maximum bound rounds to something different. Quoting 52 km/h makes the same mistake using only the maximum bound instead. Quoting 48.54 km/h states one bound to the full accuracy a calculator shows, as if the smallest possible speed were the answer, when the true speed could be anything up to 51.54 km/h.
- (d) 1.2 × 10⁵ — 4 × 3 = 12, and 3 + 1 = 4, giving 12 × 10⁴ — but 12 is not between 1 and 10, so this must be rewritten as 1.2 × 10⁵. Stopping at 12 × 10⁴ without rewriting it leaves the coefficient out of range. Rewriting 12 as 1.2 but leaving the exponent at 4 instead of increasing it to 5 gives 1.2 × 10⁴, which is ten times too small. Adding the coefficients instead of multiplying them gives 4 + 3 = 7, so 7 × 10⁴.
- (c) 5/8 — Method: write the decimal over 1000 using its three decimal places, then simplify. Working: 0.625 = 625/1000 = 5/8 (dividing both numerator and denominator by 125). Answer: 5/8. 25/4 comes from writing the decimal over 100 instead of 1000, as if there were only two decimal places. 31/50 comes from rounding 0.625 to 0.62 before converting. 8/5 comes from simplifying correctly to 5/8 and then writing the fraction upside down.
- (c) 3 × 10⁶ — Daily revenue = (4 × 10³) × 2.5 = 1 × 10⁴ (£10,000). Multiplying by the number of days, (3 × 10²), gives annual revenue = (1 × 10⁴) × (3 × 10²) = 3 × 10⁶ (£3,000,000). A candidate who forgot to multiply by the price and just multiplied the number of items by the number of days worked out (4 × 10³) × (3 × 10²) = 1.2 × 10⁶. A candidate who added the number of days to the daily revenue instead of multiplying worked out 1 × 10⁴ + 3 × 10² = 1.03 × 10⁴. A candidate who misread £2.50 as £25 worked out a daily revenue of (4 × 10³) × 25 = 1 × 10⁵, giving an annual total of (1 × 10⁵) × (3 × 10²) = 3 × 10⁷.
- (b) 120 — Method: fill the positions on the shelf one at a time; each book placed leaves one fewer book available for the next position, and the product rule multiplies the choices. Working: there are 5 books for the first position, 4 for the second, 3 for the third, 2 for the fourth and 1 for the last, so the number of orders is 5 × 4 × 3 × 2 × 1 = 120. Answer: 120. The distractors: 25 comes from multiplying the 5 books by the 5 positions rather than multiplying the shrinking number of choices at each position; 60 comes from halving the correct product, as though each order had been counted twice in the way that pairs are; 720 comes from carrying the product one factor too far and working out 6 × 5 × 4 × 3 × 2 × 1, as though there were six books.
- (d) 720 — Method: the three medals are awarded one after the other, and each award removes one athlete from the pool available for the next, so the product rule multiplies the number of choices at each stage. Working: 10 athletes could take gold; once gold is settled 9 could take silver; once silver is settled 8 could take bronze; so the number of ways is 10 × 9 × 8 = 720. Answer: 720. The distractors: 1000 comes from working out 10 × 10 × 10, which allows the same athlete to take more than one medal; 120 comes from dividing the product by 6, which would be right only if the three medals were identical, whereas gold, silver and bronze are different; 30 comes from multiplying the 10 athletes by the 3 medals instead of multiplying the choices at each stage.
- (c) 360 — There are 5 choices for the letter. The first digit can be any of the 9 digits from 1 to 9, giving 9 choices, and the second digit must differ from the first, leaving 8 choices. By the product rule, the number of PINs is 5 × 9 × 8 = 360. Allowing the second digit to repeat the first, ignoring the 'no digit twice' rule, gives 5 × 9 × 9 = 405. Adding the numbers of choices instead of multiplying them, 5 + 9 + 8, gives 22. Treating the pair of digits as an unordered choice, rather than as a first digit followed by a second digit in a fixed order, halves the digit count: 5 × (9 × 8 ÷ 2) = 180.
- (b) £45.90 — The cost is 18 × £3.45 = £62.10. Profit = £108 − £62.10 = £45.90. A candidate who does not borrow in the tenths column, doing 1 − 0 = 1 instead of borrowing to make 10 − 1 = 9 and so leaving the units as 8 − 2 = 6, gets £46.10. A candidate who adds the cost to the selling price instead of subtracting gets £108 + £62.10 = £170.10. A candidate who gives the cost instead of the profit gets £62.10.
- (a) 120 — There are 6 choices for the first digit. The second digit must be different from the first, leaving 5 choices, and the third digit must differ from both of the first two, leaving 4 choices. By the product rule, the number of codes is 6 × 5 × 4 = 120. Allowing every digit to repeat, ignoring the 'no digit twice' rule entirely, gives 6 × 6 × 6 = 216. Adding the number of choices at each position instead of multiplying them, 6 + 5 + 4, gives 15. Treating the three chosen digits as one unordered set, rather than as digits in a fixed order on the padlock, divides by the 3! = 6 ways of arranging them: 120 ÷ 6 = 20.
- (b) £96.90 — Method: multiply the number of units by the cost per unit, then convert the result from pence to pounds. Working: 340 × 28.5p = 9690p; converting to pounds, 9690p ÷ 100 = £96.90. Answer: £96.90. £969.00 comes from misplacing the decimal point when converting pence to pounds, dividing by 10 instead of 100. £9.69 comes from misplacing the decimal point the other way, dividing by 1000 instead of 100. £102.00 comes from rounding the rate to 30p per unit before multiplying.
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