Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Higher
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- (a) £177.60 — Total raised = 240 × £1.85 = £444.00. The hospital receives 40% of this: £444.00 × 0.4 = £177.60. A candidate who works out the remaining 60% instead of the 40% given away gets £266.40. A candidate who forgets to find the percentage and gives the full total gets £444.00. A candidate who halves 40% by mistake and uses 20% gets £88.80.
- (b) 120 — Method: fill the positions on the shelf one at a time; each book placed leaves one fewer book available for the next position, and the product rule multiplies the choices. Working: there are 5 books for the first position, 4 for the second, 3 for the third, 2 for the fourth and 1 for the last, so the number of orders is 5 × 4 × 3 × 2 × 1 = 120. Answer: 120. The distractors: 25 comes from multiplying the 5 books by the 5 positions rather than multiplying the shrinking number of choices at each position; 60 comes from halving the correct product, as though each order had been counted twice in the way that pairs are; 720 comes from carrying the product one factor too far and working out 6 × 5 × 4 × 3 × 2 × 1, as though there were six books.
- (c) 7 × 10⁻⁸ — '100 times smaller' means dividing by 100 = 10². Dividing 7 × 10⁻⁶ by 10² means subtracting 2 from the exponent: −6 − 2 = −8, giving 7 × 10⁻⁸. A candidate who multiplied by 100 instead of dividing added 2 to the exponent, getting 7 × 10⁻⁴. A candidate who divided by 10 instead of 100 subtracted only 1 from the exponent, getting 7 × 10⁻⁵. A candidate who did not apply the scale factor at all left the diameter as 7 × 10⁻⁶, the same as the red blood cell.
- (a) 12 — Method: build the number one place at a time, listing systematically: fix the tens digit, then run through every units digit that is still available. Working: any of the 4 digits can go in the tens place, and once it has been used only 3 digits are left for the units place, so there are 4 × 3 = 12 numbers; listing the numbers that begin with 1 gives 12, 13 and 14, and each of the other three starting digits gives 3 numbers in the same way. Answer: 12. The distractors: 16 comes from working out 4 × 4, which allows a digit to be used twice; 8 comes from multiplying the 4 digits by the 2 places in the number instead of multiplying the choices available at each place; 6 comes from treating a number and its reverse as the same, counting only the unordered pairs of digits.
- (a) 0.55, 58%, 3/5 — Converting all three to decimals: 3/5 = 0.6, 0.55 stays as 0.55, and 58% = 0.58. In order from smallest to largest, this is 0.55, then 58%, then 3/5. Writing the numbers in the reverse order, largest to smallest, gives 3/5, 58%, 0.55. Misconverting 3/5 as 0.5 instead of 0.6 makes it appear smaller than both other values, giving the order 3/5, 0.55, 58%. Misconverting 58% as 0.058 instead of 0.58, by moving the decimal point two extra places, makes it appear smallest of the three, giving the order 58%, 0.55, 3/5.
- (c) 11 — Method: work out the total number of combinations as if there were no restriction, then subtract the one combination that is not allowed. Working: without any restriction there are 4 backdrops × 3 outfits = 12 combinations. The grey backdrop with the formal suit is not allowed, removing 1 combination: 12 − 1 = 11. Answer: 11. 12 comes from forgetting to remove the combination that is not allowed. 8 comes from removing the entire formal suit outfit from the count instead of just the one combination with the grey backdrop. 10 comes from removing two combinations instead of just the one that is not allowed.
- (c) 0.0065 — Leading zeros are never significant, so counting from the first non-zero digit, the first two significant figures of 0.006482 are 6 and 4. Look at the next digit along, 8, to decide whether the second figure rounds up: since 8 is 5 or more, the 4 rounds up to 5, giving 0.0065. Rounding to 2 decimal places instead of 2 significant figures gives 0.01, which answers a different question. Wrongly counting one of the leading zeros as a significant figure and stopping one figure short gives 0.006. Keeping an extra digit, as in 0.00648, gives 3 significant figures rather than 2.
- (a) 42.5 ≤ t < 47.5 — Rounding to the nearest 5 minutes means the actual time can be up to half of 5 minutes, 2.5 minutes, below or above 45 before it would round to a different multiple of 5. The lower bound is 45 − 2.5 = 42.5 and the upper bound is 45 + 2.5 = 47.5. A time of exactly 47.5 minutes would round up to 50, not 45, so 47.5 is excluded while 42.5 does still round to 45. Writing 42.5 ≤ t ≤ 47.5 wrongly includes 47.5. Writing 40 ≤ t < 50 uses a whole rounding unit, 5, either side instead of half of it. Writing 44.5 ≤ t < 45.5 treats the rounding unit as 1 minute instead of 5 minutes.
- (d) 1050 ml — Convert both amounts to millilitres: 1.8 litres = 1800 ml and 3/4 litre = 750 ml. Subtracting gives 1800 − 750 = 1050 ml. Confusing 3/4 with 75% and converting it as 75 ml instead of 750 ml gives 1800 − 75 = 1725 ml. Adding the amount poured out instead of subtracting it gives 1800 + 750 = 2550 ml. Misreading 1.8 litres as 0.8 litres, losing the whole litre, gives 800 − 750 = 50 ml.
- (b) £13.48 — Method: an amount of money is written to the nearest penny, which is 2 decimal places, so the calculator display has to be rounded to 2 decimal places. Working: 53.90 ÷ 4 = 13.475, and the digit in the third decimal place is 5, so the penny digit goes up from 7 to 8. Answer: £13.48. The distractors: £13.47 comes from chopping the third decimal place off instead of rounding with it; £13.50 comes from rounding to the nearest 10p rather than to the nearest penny; £13.40 comes from cutting the display short at 1 decimal place, which is both the wrong degree of accuracy and a truncation rather than a rounding.
- (a) 1/2, 3/5, 2/3, 5/6 — Convert all four fractions to a common denominator of 30: 2/3 is 20/30, 3/5 is 18/30, 5/6 is 25/30, and 1/2 is 15/30. Ordering by these numerators, smallest to largest, gives 15/30, 18/30, 20/30, 25/30, which is 1/2, 3/5, 2/3, 5/6. Ordering by the size of the numerator in the original fractions, 1, 2, 3, 5, rather than converting to a common denominator, gives the wrong order 1/2, 2/3, 3/5, 5/6, because it ignores that the denominators are different. Ordering largest to smallest instead of smallest to largest, as the question asks, gives 5/6, 2/3, 3/5, 1/2. Using the rule "the bigger the denominator, the smaller the fraction" to place the last two, so that 5/6 is put below 2/3 because 6 is bigger than 3, gives 1/2, 3/5, 5/6, 2/3 — that rule only holds when the numerators are the same, and here 20/30 really is smaller than 25/30. So the correct order, smallest to largest, is 1/2, 3/5, 2/3, 5/6.
- (c) 12.44 — The error intervals are 155.5 ≤ mass < 156.5 and 11.5 ≤ volume < 12.5. To make a quotient as small as possible, use the SMALLEST possible numerator together with the LARGEST possible denominator: 155.5 ÷ 12.5 = 12.44 g/cm³. Using the lower bound for both mass and volume, 155.5 ÷ 11.5 ≈ 13.52, forgets that dividing by a smaller number makes the result bigger, not smaller — that pairing does not give a minimum at all. Dividing the two given rounded values directly, 156 ÷ 12 = 13, ignores that both measurements have their own error interval. Using the upper bound of mass with the upper bound of volume, 156.5 ÷ 12.5 = 12.52, takes both bounds the same way round; it is neither the minimum nor the maximum, since the maximum needs the largest mass with the smallest volume, 156.5 ÷ 11.5 ≈ 13.61.
- (c) 36 — Method: set the outcomes out in a grid with one die along the top and the other down the side, so that every cell of the grid is one outcome, and count the cells. Working: the red die can land in 6 ways, so the grid has 6 columns, and the blue die can also land in 6 ways, so the grid has 6 rows; the number of cells is 6 × 6 = 36. Answer: 36. The distractors: 12 comes from adding 6 and 6 instead of multiplying them; 6 comes from counting the outcomes of a single die and forgetting that the second die also has to land; 21 comes from treating the two dice as indistinguishable, so that a red 2 with a blue 3 and a red 3 with a blue 2 are counted as one outcome.
- (a) 40 — Method: a number is odd exactly when its units digit is odd, so the restricted position is filled first and the two free positions are then filled from the digits that are left, multiplying the number of choices at each stage. Working: of the six digits only 3 and 9 are odd, so there are 2 choices for the units digit; once that digit has been used, 5 digits remain for the hundreds position and then 4 remain for the tens position, so the count is 2 × 5 × 4 = 40. Answer: 40. The distractors: 120 comes from ignoring the word odd altogether and counting every three-digit number that can be made from the six digits, 6 × 5 × 4; 60 comes from filling the hundreds and tens positions first, 6 then 5, and only then allowing 2 odd digits for the units position, which overcounts because one of 3 and 9 may already have been used, giving 6 × 5 × 2; 72 comes from restricting the units digit to 3 or 9 correctly but overlooking the condition that no digit may be used twice, so all six digits are still counted as available for each of the other two positions, giving 2 × 6 × 6.
- (c) 0.0479 — Method: round each option to 2 significant figures and check which one gives 0.048. Working: for 0.0479, the first two significant figures are 4 and 7; the next digit is 9, so 7 rounds up to 8, giving 0.048. For 0.0485, the first two significant figures are 4 and 8; the next digit is 5, so 8 rounds up to 9, giving 0.049, not 0.048. 0.052 already has exactly 2 significant figures, 5 and 2, so it stays as 0.052 and does not round to 0.048 at all. 0.04 has only 1 significant figure, so it is already less precise than the 2 significant figures asked for. Answer: 0.0479.
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