Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Higher
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- (a) £177.60 — Total raised = 240 × £1.85 = £444.00. The hospital receives 40% of this: £444.00 × 0.4 = £177.60. A candidate who works out the remaining 60% instead of the 40% given away gets £266.40. A candidate who forgets to find the percentage and gives the full total gets £444.00. A candidate who halves 40% by mistake and uses 20% gets £88.80.
- (d) 64 — Method: each time the power increases by 1, the value doubles, since one more 2 is multiplied in. Working: 2⁶ = 2⁵ × 2 = 32 × 2 = 64. Answer: 64. (37 comes from adding the power to the value, 32 + 5, instead of multiplying by the base. 192 comes from multiplying 32 by the new power, 6, instead of by the base, 2. 34 comes from adding the base to the value, 32 + 2, instead of multiplying.)
- (d) 24.69 — To round to 2 decimal places, look only at the third decimal digit to decide whether the second decimal digit rounds up. In 24.6851 the third decimal digit is 5, and since 5 is 5 or more, the second decimal digit rounds up from 8 to 9, giving 24.69. Rounding to 1 decimal place instead of 2 gives 24.7, one place value too coarse. Keeping the third decimal digit rather than dropping it gives 24.685, which is 3 decimal places. Looking at the fourth decimal digit, 1, instead of the third one, and wrongly deciding that no rounding is needed, leaves the length unrounded at 24.68.
- (b) 30 — Method: 12% of an amount is 12/100 of it, so find 1% by dividing by 100 and then multiply by 12. Working: 1% of 250 is 250 ÷ 100 = 2.5, and 12% is 2.5 × 12 = 30. Answer: 30 seats. The distractors: 3 comes from writing 12% as 0.012 instead of 0.12, giving 0.012 × 250 = 3; 25 comes from finding 10% of the seats and stopping there; 24 comes from counting 12 seats for each whole hundred, 12 + 12 = 24, and ignoring the remaining 50 seats.
- (b) £96.90 — Method: multiply the number of units by the cost per unit, then convert the result from pence to pounds. Working: 340 × 28.5p = 9690p; converting to pounds, 9690p ÷ 100 = £96.90. Answer: £96.90. £969.00 comes from misplacing the decimal point when converting pence to pounds, dividing by 10 instead of 100. £9.69 comes from misplacing the decimal point the other way, dividing by 1000 instead of 100. £102.00 comes from rounding the rate to 30p per unit before multiplying.
- (c) 0.0479 — Method: round each option to 2 significant figures and check which one gives 0.048. Working: for 0.0479, the first two significant figures are 4 and 7; the next digit is 9, so 7 rounds up to 8, giving 0.048. For 0.0485, the first two significant figures are 4 and 8; the next digit is 5, so 8 rounds up to 9, giving 0.049, not 0.048. 0.052 already has exactly 2 significant figures, 5 and 2, so it stays as 0.052 and does not round to 0.048 at all. 0.04 has only 1 significant figure, so it is already less precise than the 2 significant figures asked for. Answer: 0.0479.
- (c) 45 — Method: count the ordered pairings with the product rule and then correct for the fact that a game between two players is the same game whichever player it is counted from. Working: each of the 10 players meets 9 opponents, so 10 × 9 = 90 pairings are counted; every game has been counted twice, once from each player's side, so the number of games is 90 ÷ 2 = 45. Answer: 45. The distractors: 90 comes from stopping at 10 × 9 and never halving, so that each game is counted once for each of its two players; 55 comes from adding 10 + 9 + 8 + ... + 1 instead of 9 + 8 + ... + 1, which counts one extra round of games; 20 comes from multiplying the 10 players by the 2 players in each game rather than pairing the players with one another.
- (c) 4 × 10⁴ — 8 ÷ 2 = 4, and 6 − 2 = 4, so each project receives 4 × 10⁴ pounds. Multiplying the exponents instead of subtracting them gives 6 × 2 = 12, so 4 × 10¹². Adding the exponents instead of subtracting them gives 6 + 2 = 8, so 4 × 10⁸. Subtracting the coefficients instead of dividing them gives 8 − 2 = 6, so 6 × 10⁴.
- (d) 1.6 × 10⁵ — 5.6 ÷ 3.5 = 1.6, and 7 − 2 = 5, so the average turnover per shop is 1.6 × 10⁵ pounds. Multiplying the exponents instead of subtracting them gives 7 × 2 = 14, so 1.6 × 10¹⁴. Adding the exponents instead of subtracting them gives 7 + 2 = 9, so 1.6 × 10⁹. Subtracting the coefficients instead of dividing them gives 5.6 − 3.5 = 2.1, so 2.1 × 10⁵.
- (b) 0.3, 32%, 7/20 — Method: convert every number to a decimal so they can be compared on the same scale. Working: 7/20 = 0.35, 0.3 stays as 0.3, and 32% = 0.32. Comparing 0.3, 0.32 and 0.35 in size gives the order 0.3, then 0.32, then 0.35. Answer: 0.3, 32%, 7/20. 7/20, 32%, 0.3 lists the numbers from largest to smallest instead of smallest to largest. 0.3, 7/20, 32% swaps 32% and 7/20, treating the fraction 7/20 as smaller even though 7/20 = 0.35 is bigger than 32% = 0.32. 32%, 0.3, 7/20 comes from moving the digits one place too far when converting the percentage, giving 0.032 instead of 0.32, which makes 32% look far smaller than it really is.
- (a) 6 × 10² metres — Method: distance = speed × time, so multiply the coefficients and add the indices. Working: 3 × 2 = 6 for the coefficients, and 8 + (−6) = 2 for the indices; 6 lies between 1 and 10, so the coefficient needs no adjustment. Answer: 6 × 10² metres, which is 600 metres. The distractors: 5 × 10² metres comes from adding the coefficients, 3 + 2, instead of multiplying them; 6 × 10¹⁴ metres comes from subtracting the indices, 8 − (−6), which is the rule for dividing rather than for multiplying; 6 × 10⁻⁴⁸ metres comes from multiplying the indices, 8 × (−6), instead of adding them.
- (a) 33.5 mph — Method: the smallest possible actual value is half the rounding unit below the given value. Working: half of 1 mph is 0.5 mph, so the smallest possible speed is 34 − 0.5 = 33.5 mph. Answer: 33.5 mph. (33 mph comes from subtracting the whole rounding unit, 1, instead of half of it. 34 mph comes from giving the rounded value itself rather than the lower bound. 34.5 mph comes from adding the half unit instead of subtracting it, giving the upper bound.)
- (b) 23 kg — Method: the rounded value sits exactly in the middle of the error interval. Working: the interval 22.5 ≤ m < 23.5 stretches 0.5 either side of the rounded value, so the rounded value is 23. Answer: 23 kg. (22 kg comes from rounding the lower bound down instead of finding the middle of the interval. 22.5 kg comes from giving the lower bound itself rather than the rounded value. 23.5 kg comes from giving the upper bound itself rather than the rounded value.)
- (d) 0.024 cm — Method: significant figures are counted from the first non-zero digit; the zeros in front of it only fix the place value and are not significant. Working: in 0.02384 the first significant figure is 2 and the second is 3, so the rounding is decided by the next digit, 8. As 8 is 5 or more, the second significant figure goes up from 3 to 4, in the same place value. Answer: 0.024 cm. The distractors: 0.023 cm comes from chopping the 84 off instead of rounding it; 0.02 cm comes from counting the leading zeros as significant figures, so the 2 is taken as the second figure and the rounding stops there; 0.0238 cm is 0.02384 correct to 3 significant figures, one figure too many.
- (c) £47.00 — First apply the 20% reduction: £65 × 0.8 = £52.00. Then take off the further £5: £52.00 − £5 = £47.00. Treating the 20% as a flat £20 rather than a percentage of the price, £65 − £20 − £5, gives £40.00. Applying the 20% reduction correctly but forgetting to take off the extra £5 leaves £52.00. Taking off the £5 first and then applying the 20% reduction to the smaller amount, (£65 − £5) × 0.8, gives £48.00.
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