Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Higher
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- (b) 78 hours — From 10:00 on Monday to 10:00 on Thursday is exactly 3 complete days, which is 3 × 24 = 72 hours. From 10:00 to 16:00 on the Thursday is a further 6 hours, giving a total of 72 + 6 = 78 hours. Counting Monday to Thursday as 4 full calendar days instead of 3 complete 24-hour periods gives 4 × 24 = 96 hours. Undercounting the number of complete days as 2 instead of 3 gives 2 × 24 + 6 = 54 hours. Subtracting the extra 6 hours instead of adding them to the 3 complete days gives 72 − 6 = 66 hours.
- (a) 1,850 — Method: find the error interval, then check which value falls outside it. Working: half of 100 is 50, so the actual number of visitors, v, satisfies 1,750 ≤ v < 1,850. 1,850 sits exactly on the excluded upper boundary, since a value of 1,850 would round to 1,900, not 1,800. Answer: 1,850. (1,750 is a genuine possible value — it sits at the included lower boundary. 1,799 is a genuine possible value, just below the upper boundary. 1,760 is a genuine possible value, well inside the interval.)
- (c) 4 × 10⁻¹ — Multiply the A values: 8 × 5 = 40. Add the powers of 10: −5 + 3 = −2, giving 40 × 10⁻². Since A must satisfy 1 ≤ A < 10, rewrite 40 as 4 × 10¹, so 40 × 10⁻² = 4 × 10¹ × 10⁻² = 4 × 10⁻¹. A candidate who stopped at 40 × 10⁻² did the index arithmetic correctly but left the answer outside standard form, since 40 is not between 1 and 10. A candidate who adjusted the A value to 4 correctly but then took the power of 10 by subtracting the two given powers, −5 − 3 = −8, wrote 4 × 10⁻⁸. A candidate who adjusted the A value to 4 but multiplied the two given powers, −5 × 3 = −15, wrote 4 × 10⁻¹⁵. Both of these forgot that multiplying in standard form means adding the powers.
- (a) 3.84 × 10⁵ — 384,000 = 3.84 × 100,000 = 3.84 × 10⁵, with the decimal point moved five places and the coefficient kept between 1 and 10. Moving the point six places instead of five gives 3.84 × 10⁶, ten times too large. Leaving the coefficient as 38.4 gives 38.4 × 10⁴, which is not between 1 and 10. Using a negative exponent instead of a positive one gives 3.84 × 10⁻⁵, a number far smaller than 1.
- (b) 63 — 10% of 180 = 18, so 5% = 9. 35% = (3 × 18) + 9 = 54 + 9 = 63. A candidate who uses 25% instead of 35% gets 45. A candidate who doubles 35% to get 70% by mistake gets 126. A candidate who subtracts 35 from 180 instead of finding a percentage gets 145.
- (a) 33.5 mph — Method: the smallest possible actual value is half the rounding unit below the given value. Working: half of 1 mph is 0.5 mph, so the smallest possible speed is 34 − 0.5 = 33.5 mph. Answer: 33.5 mph. (33 mph comes from subtracting the whole rounding unit, 1, instead of half of it. 34 mph comes from giving the rounded value itself rather than the lower bound. 34.5 mph comes from adding the half unit instead of subtracting it, giving the upper bound.)
- (b) £300 — The increased price is 110% of the original, so the original price = £330 ÷ 1.1 = £300. A candidate who finds 10% of £330 and subtracts it, wrongly treating £330 as the original, gets £330 − £33 = £297. A candidate who adds 10% of £330 again instead of reversing the increase gets £330 + £33 = £363. A candidate who divides by 0.1 instead of 1.1 gets £3,300.
- (c) 5 — Method: work out the volume of one box, divide the total volume by it, then round down since a partial box cannot fit. Working: volume of one box = 7³ = 343 cm³. 2000 ÷ 343 = 5.83 (2 d.p.). Since only whole boxes fit, the greatest number is 5. Answer: 5. (6 comes from rounding 5.83 up to the nearest whole number instead of rounding down to the number of boxes that actually fit. 343 comes from giving the volume of one box instead of the number of boxes. 5.8 comes from leaving the division as a decimal instead of rounding down to a whole number of boxes.)
- (b) £13.48 — Method: an amount of money is written to the nearest penny, which is 2 decimal places, so the calculator display has to be rounded to 2 decimal places. Working: 53.90 ÷ 4 = 13.475, and the digit in the third decimal place is 5, so the penny digit goes up from 7 to 8. Answer: £13.48. The distractors: £13.47 comes from chopping the third decimal place off instead of rounding with it; £13.50 comes from rounding to the nearest 10p rather than to the nearest penny; £13.40 comes from cutting the display short at 1 decimal place, which is both the wrong degree of accuracy and a truncation rather than a rounding.
- (c) 36 — Method: set the outcomes out in a grid with one die along the top and the other down the side, so that every cell of the grid is one outcome, and count the cells. Working: the red die can land in 6 ways, so the grid has 6 columns, and the blue die can also land in 6 ways, so the grid has 6 rows; the number of cells is 6 × 6 = 36. Answer: 36. The distractors: 12 comes from adding 6 and 6 instead of multiplying them; 6 comes from counting the outcomes of a single die and forgetting that the second die also has to land; 21 comes from treating the two dice as indistinguishable, so that a red 2 with a blue 3 and a red 3 with a blue 2 are counted as one outcome.
- (d) 24 — Method: the three parts of the deal are chosen independently, so every sandwich can be taken with every snack and every one of those pairs with every drink; the product rule multiplies the number of choices in each part. Working: there are 4 choices of sandwich and each can be taken with any of the 3 snacks, giving 4 × 3 = 12 sandwich-and-snack pairs; each of those pairs can be completed with either of the 2 drinks, so the number of meal deals is 12 × 2 = 24. Answer: 24. The distractors: 9 comes from adding the choices, 4 + 3 + 2, instead of multiplying them, and a candidate who adds writes that total down as the count; 12 comes from multiplying the sandwiches by the snacks and never bringing the drink into the count at all; 27 comes from adding the items on the menu to get 9 and then multiplying that by the 3 parts of the deal, which counts the menu rather than the combinations.
- (d) 40 miles — Method: round each number to 1 significant figure first, then divide to estimate the daily distance. Working: 830 rounds to 800, and 19 rounds to 20, and 800 ÷ 20 = 40, so the estimate is 40 miles per day. 41.5 miles comes from rounding only the number of days and working out 830 ÷ 20 = 41.5, without rounding the distance too. 830 miles is the total distance for the whole trek, given as the answer without dividing by the number of days at all. 4 miles comes from working out 80 ÷ 20 = 4, misplacing a digit in the rounded distance. Answer: 40 miles.
- (d) 60 mph — Average speed = distance ÷ time, with the time measured in hours. 45 minutes is 45/60 of an hour, which is 0.75 of an hour, so the journey takes 1.75 hours. Speed = 105 ÷ 1.75 = 60 mph. 52.5 mph rounds the time up to 2 hours, 72.4 mph writes 1 hour 45 minutes as 1.45 hours, and 183.75 mph multiplies the distance by the time instead of dividing.
- (d) 360 km — Method: first find the kilometres per litre by dividing distance by fuel used, then multiply this rate by the new tank size. Working: 180 ÷ 6 = 30 km per litre; 30 × 12 = 360 km. Answer: 360 km. 30 km comes from finding the correct fuel consumption but stopping there, without scaling it up to the full tank. 2160 km comes from multiplying the original distance (180) by the tank size (12) directly, skipping the unit rate. 90 km comes from pairing the numbers the wrong way round: dividing the distance by the new tank size, 180 ÷ 12 = 15, and then multiplying by the original 6 litres, 15 × 6 = 90.
- (a) 40 — Method: a number is odd exactly when its units digit is odd, so the restricted position is filled first and the two free positions are then filled from the digits that are left, multiplying the number of choices at each stage. Working: of the six digits only 3 and 9 are odd, so there are 2 choices for the units digit; once that digit has been used, 5 digits remain for the hundreds position and then 4 remain for the tens position, so the count is 2 × 5 × 4 = 40. Answer: 40. The distractors: 120 comes from ignoring the word odd altogether and counting every three-digit number that can be made from the six digits, 6 × 5 × 4; 60 comes from filling the hundreds and tens positions first, 6 then 5, and only then allowing 2 odd digits for the units position, which overcounts because one of 3 and 9 may already have been used, giving 6 × 5 × 2; 72 comes from restricting the units digit to 3 or 9 correctly but overlooking the condition that no digit may be used twice, so all six digits are still counted as available for each of the other two positions, giving 2 × 6 × 6.
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