Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Higher
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- (d) 3/8 — Method: making half the recipe means dividing the quantity of sugar by 2. Working: 3/4 ÷ 2 = 3/8. Answer: 3/8. 3/2 comes from multiplying by 2 instead of dividing, as if doubling the recipe. 5/4 comes from adding 1/2 to 3/4 instead of halving it, confusing "half of" with "plus a half". 3/4 comes from leaving the amount unchanged, forgetting to halve it for the smaller recipe.
- (b) 24 — List multiples of 8 and of 12: multiples of 8 are 8, 16, 24, 32; multiples of 12 are 12, 24, 36. The lowest number in both lists is 24, so the lighthouses next flash together after 24 minutes. Multiplying the two numbers together, 8 × 12, gives 96, which double-counts the common factor of 4 shared by 8 and 12. Working out the highest common factor instead of the lowest common multiple gives 4, far too soon a time for both lighthouses to line up again. Adding the two numbers, 8 + 12, gives 20, which is not even a multiple of either 8 or 12. So the lighthouses next flash together after 24 minutes.
- (d) 24 — Method: the three parts of the deal are chosen independently, so every sandwich can be taken with every snack and every one of those pairs with every drink; the product rule multiplies the number of choices in each part. Working: there are 4 choices of sandwich and each can be taken with any of the 3 snacks, giving 4 × 3 = 12 sandwich-and-snack pairs; each of those pairs can be completed with either of the 2 drinks, so the number of meal deals is 12 × 2 = 24. Answer: 24. The distractors: 9 comes from adding the choices, 4 + 3 + 2, instead of multiplying them, and a candidate who adds writes that total down as the count; 12 comes from multiplying the sandwiches by the snacks and never bringing the drink into the count at all; 27 comes from adding the items on the menu to get 9 and then multiplying that by the 3 parts of the deal, which counts the menu rather than the combinations.
- (a) 0.5, 0.55, 0.56, 0.6, 0.601 — Compare the decimals by giving them all the same number of decimal places first: 0.600, 0.550, 0.601, 0.500, 0.560. Ordering these from smallest to largest gives 0.500, 0.550, 0.560, 0.600, 0.601, which is 0.5, 0.55, 0.56, 0.6, 0.601. Comparing the digits as though they were whole numbers, reading 0.601 as "601" and 0.5 as "5", without padding to the same number of decimal places, gives the wrong order 0.5, 0.6, 0.55, 0.56, 0.601, because it ignores the place value of each digit. Ordering largest to smallest instead of smallest to largest, as the question asks, gives 0.601, 0.6, 0.56, 0.55, 0.5. Misreading the close values 0.55 and 0.56 and swapping them gives 0.5, 0.56, 0.55, 0.6, 0.601. So the correct order, smallest to largest, is 0.5, 0.55, 0.56, 0.6, 0.601.
- (c) −28 — 6² = 36 and 4³ = 64. Work out 36 − 64 = −28. A candidate who subtracts in the wrong order gets 64 − 36 = 28. A candidate who adds instead of subtracting gets 36 + 64 = 100. A candidate who multiplies the base by the exponent instead of raising the power (6 × 2 − 4 × 3 = 12 − 12) gets 0.
- (b) £13.48 — Method: an amount of money is written to the nearest penny, which is 2 decimal places, so the calculator display has to be rounded to 2 decimal places. Working: 53.90 ÷ 4 = 13.475, and the digit in the third decimal place is 5, so the penny digit goes up from 7 to 8. Answer: £13.48. The distractors: £13.47 comes from chopping the third decimal place off instead of rounding with it; £13.50 comes from rounding to the nearest 10p rather than to the nearest penny; £13.40 comes from cutting the display short at 1 decimal place, which is both the wrong degree of accuracy and a truncation rather than a rounding.
- (c) 4.6 — Since 100 lies between 64 and 125, ∛100 lies between 4 and 5. Narrow it down: 4.6³ = 97.336, which is less than 100, so ∛100 is greater than 4.6. To decide how it rounds to 1 decimal place, test the midpoint: 4.65³ = 100.544, which is more than 100, so ∛100 is less than 4.65 and therefore rounds down to 4.6. Simply taking the midpoint of 4 and 5 without testing any cube gives 4.5. Going up to the next tenth because 4.6³ fell short of 100, without checking that 4.65³ already overshoots, gives 4.7. Comparing 100 with the two given cubes, 64 and 125, noticing that 100 is nearer to 125, and rounding straight to the nearest whole number gives 5.0 — but that comparison is between the cubes, not between the cube roots, and cubing stretches the gaps unevenly, so it says nothing about which value the cube root rounds to.
- (c) 5 — 0.2 = 1/5, and turning the fraction upside down gives the reciprocal 5/1 = 5. Writing −0.2 mistakes the reciprocal for the negative of the number. Working out 1 − 0.2 = 0.8 mistakes the reciprocal for subtracting the number from 1. Writing 0.5 is the reciprocal of 2, not of 0.2 — a place-value slip that drops the decimal, since 1 ÷ 0.2 = 5 while 1 ÷ 2 = 0.5.
- (a) 120 — For the lowest common multiple, take each prime that appears in either factorisation, raised to the higher power. In 2³ × 3 and 2² × 3 × 5, the prime 2 appears with power 3 in one and power 2 in the other — take the higher, 2³; the prime 3 appears with the same power in both, 3¹; and the prime 5 appears only in the second factorisation, so use 5¹. Multiplying these, 2³ × 3 × 5, gives 120. Taking the lower power of 2 instead of the higher, and leaving out 5 altogether, gives the highest common factor, 12, instead. Multiplying the two original numbers together, 24 × 60, gives 1440, which double-counts every shared prime factor. Assuming the lowest common multiple is simply the larger of the two numbers gives 60, but 60 is not a multiple of 24 — 60 ÷ 24 does not divide exactly. So the lowest common multiple of 24 and 60 is 120.
- (d) 31, which is prime — Method: work out the value, remembering that multiplication comes before addition, then test it for primality by dividing by each prime up to its square root. Working: 2 × 3 × 5 = 30, so the value is 30 + 1 = 31. Since 6² = 36 is larger than 31, only 2, 3 and 5 need testing: 31 is odd, 31 ÷ 3 leaves a remainder of 1, and 31 does not end in 0 or 5. It therefore has exactly two factors, 1 and itself. Answer: 31, which is prime. The distractors: 30, which is not prime comes from working out 2 × 3 × 5 and forgetting to add the 1; the claim that 31 = 1 × 31 makes it non-prime comes from treating any factor pair as proof, forgetting that a prime is allowed the pair 1 and itself; the claim that 31 is a multiple of 3 comes from assuming that a number containing the digit 3 divides by 3, when in fact 31 ÷ 3 leaves a remainder.
- (c) 36 — Method: set the outcomes out in a grid with one die along the top and the other down the side, so that every cell of the grid is one outcome, and count the cells. Working: the red die can land in 6 ways, so the grid has 6 columns, and the blue die can also land in 6 ways, so the grid has 6 rows; the number of cells is 6 × 6 = 36. Answer: 36. The distractors: 12 comes from adding 6 and 6 instead of multiplying them; 6 comes from counting the outcomes of a single die and forgetting that the second die also has to land; 21 comes from treating the two dice as indistinguishable, so that a red 2 with a blue 3 and a red 3 with a blue 2 are counted as one outcome.
- (b) 4/9 — Method: double the butter part of the ratio, keeping flour the same, find the new total, then write butter's part over the new total. Working: the new ratio is flour : butter = 5 : 4, since butter doubles from 2 to 4. New total = 5 + 4 = 9. Fraction of butter = 4/9. Answer: 4/9. 2/9 comes from forgetting to double the butter part and using the original value 2 over the new total of 9. 4/7 comes from doubling the butter part correctly to 4 but keeping the old total of 7 instead of working out the new total. 2/5 comes from using the original ratio 5:2 directly as butter over flour without doubling anything.
- (c) 27 — Each of the 3 digits can be chosen independently for each of the 3 positions, so multiply: 3 × 3 × 3 = 27. 9 comes from multiplying only two of the three positions, 3 × 3, and forgetting the third. 6 comes from working out 3 × 2 × 1 = 6, which counts codes where digits do not repeat, but the question allows repeated digits. 3 comes from considering only one digit position.
- (a) 0.0069 — Leading zeros are not significant, so the significant figures in 0.006852 start at 6: 6, 8, 5, 2. Rounding to 2 significant figures means keeping 6 and 8, and looking at the next digit, 5, to decide whether to round up. Since 5 rounds up, the second significant figure increases from 8 to 9: 0.006852 rounds to 0.0069. A candidate who rounded to 1 significant figure instead of 2 wrote 0.007. A candidate who rounded to 3 significant figures instead of 2 wrote 0.00685. A candidate who did not round up despite the next digit being 5 wrote 0.0068.
- (b) 2⁵ — Method: a power outside brackets multiplies the index of every factor inside them, and dividing powers of the same base subtracts their indices. Working: (5² × 2³)³ = 5⁶ × 2⁹ and (5³ × 2²)² = 5⁶ × 2⁴. Dividing gives 5⁶⁻⁶ × 2⁹⁻⁴, and since 5⁰ = 1 the whole expression reduces to 2⁵. Answer: 2⁵. The distractors: 2² comes from adding the outside index to each inside index instead of multiplying, which gives 5⁵ × 2⁶ over 5⁵ × 2⁴; 2¹³ comes from adding the indices of 2 when dividing, 9 + 4, instead of subtracting them; 2 comes from applying the outside power to the first factor inside each bracket only, leaving 5⁶ × 2³ over 5⁶ × 2².
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