Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Higher
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- (a) 91 is not prime, because 91 = 7 × 13. — Check 91 for prime factors up to its square root, which is just under 10: 91 ÷ 7 = 13, and both 7 and 13 are prime, so 91 = 7 × 13 and 91 is not a prime number. Checking only 2, 3 and 5 misses that 7 also needs to be tried — 91 is odd, its digits do not sum to a multiple of 3 (9 + 1 = 10), and it does not end in 0 or 5, so those three checks alone wrongly suggest it is prime. Assuming any odd number ending in 1 must be prime ignores that 91 = 7 × 13 is a counterexample. Misapplying the digit-sum test for 3 by miscounting 9 + 1 as a multiple of 3 wrongly concludes 91 is divisible by 3, when the correct digit sum, 10, is not a multiple of 3. So 91 is not prime, because 91 = 7 × 13.
- (c) 22 — Without restriction there are 6 × 4 = 24 combinations. Two specific combinations are not available, so subtract 2: 24 − 2 = 22. 24 comes from ignoring the restriction completely. 23 comes from subtracting only 1 of the 2 excluded combinations. 18 comes from removing the whole sport trim level, 6 × 3 = 18, instead of removing just the two excluded combinations.
- (d) 26 and 27 — Find the two consecutive perfect squares either side of 700: 26² = 676 and 27² = 729. Since 676 < 700 < 729, √700 lies between 26 and 27. Answering 7 and 8 comes from stripping the two zeros off 700 and using the 7 itself as the size of the root, instead of comparing 700 with the perfect squares around it — dividing the number under the root by 100 divides the root by 10, so the digits do not simply carry across. Answering 25 and 26 comes from checking 25² = 625, seeing that it is less than 700, and stopping there without also checking the square directly above it. Answering 35 and 36 comes from halving 700 to 350 and then treating that halved value as if it were ten times the true root, drifting into the thirties instead of the twenties.
- (c) 45 — Method: count the ordered pairings with the product rule and then correct for the fact that a game between two players is the same game whichever player it is counted from. Working: each of the 10 players meets 9 opponents, so 10 × 9 = 90 pairings are counted; every game has been counted twice, once from each player's side, so the number of games is 90 ÷ 2 = 45. Answer: 45. The distractors: 90 comes from stopping at 10 × 9 and never halving, so that each game is counted once for each of its two players; 55 comes from adding 10 + 9 + 8 + ... + 1 instead of 9 + 8 + ... + 1, which counts one extra round of games; 20 comes from multiplying the 10 players by the 2 players in each game rather than pairing the players with one another.
- (b) 5 — Method: find the square root first, then divide. Working: √225 = 15, and 15 ÷ 3 = 5. Answer: 5. (75 comes from dividing 225 by 3 first and forgetting to take the square root at all. 8.7 comes from dividing 225 by 3 inside the root, √(225 ÷ 3) ≈ 8.7, instead of taking the root first. 45 comes from misreading the divisor as 5 instead of 3, working out 225 ÷ 5 = 45.)
- (c) 31 — Method: work out each power separately, remembering that any non-zero base raised to the power 0 is 1 and a base raised to the power 1 is itself, then add the three values. Working: 5⁰ = 1, 5¹ = 5 and 5² = 25, so the total is 1 + 5 + 25 = 31. Answer: 31. The distractors: 30 comes from taking 5⁰ as 0 instead of 1; 35 comes from taking 5⁰ as 5, treating a zero index as leaving the base unchanged; 125 comes from adding the indices first, as though the three terms were being multiplied, and working out 5³.
- (c) 20 — Method: work out each power separately before subtracting. Working: 6² = 36 and 4² = 16, so 6² − 4² = 36 − 16 = 20. Answer: 20. (4 comes from subtracting first, 6 − 4 = 2, and then squaring that result, instead of squaring each number first. 52 comes from adding the two squares, 36 + 16, instead of subtracting them. 2 comes from subtracting the two numbers, 6 − 4, and forgetting to square at all.)
- (d) £70 — Method: the discount is a percentage of the original price only, so work it out, subtract it, and add the fixed delivery charge afterwards. Working: 25% of £80 is £80 ÷ 4 = £20, so the discounted price is £80 − £20 = £60, and the total is £60 + £10 = £70. Answer: £70. The distractors: £60 comes from working out the discounted price and stopping there, leaving the delivery charge out of the total; £65 comes from taking £25 off the price instead of 25% of it, giving £80 − £25 = £55 and then £55 + £10 = £65; £67.50 comes from adding the delivery charge before the discount and reducing the whole amount, giving 75% of £90 = £67.50.
- (c) 12.3 ≤ t < 12.4 — Method: truncating cuts the later digits off instead of rounding them, so nothing is ever pushed upwards. The displayed value is therefore the smallest the time can be, and the time can run up to, but not reach, the next value the display can show. Working: the display reads 12.3, so the actual time is at least 12.3 seconds; as soon as the time reaches 12.3 + 0.1 = 12.4 seconds the display would read 12.4, so 12.4 is not included. Answer: 12.3 ≤ t < 12.4. The distractors: 12.25 ≤ t < 12.35 is the interval for a time rounded to 1 decimal place, and this display does not round; 12.3 < t ≤ 12.4 excludes the one value the display certainly allows and includes the one it rules out; 12.3 ≤ t ≤ 12.4 treats 12.4 seconds as possible, but at 12.4 seconds the display would no longer read 12.3.
- (a) 20 — Method: round each number to 1 significant figure, then divide the rounded values. Working: 588 rounds to 600 (1 s.f.) and 31 rounds to 30 (1 s.f.). 600 ÷ 30 = 20. Answer: 20. 17 comes from cutting 588 down to 500, keeping the leading digit as it stands instead of rounding it up to 1 significant figure, 600, then dividing by the correctly rounded 30. 200 comes from misreading the rounded divisor 30 as 3, giving 600 ÷ 3 instead of 600 ÷ 30. 19 is the exact value of 588 ÷ 31 rounded to the nearest whole number, found without rounding the numbers first.
- (a) 5 — 16 + 9 = 25, then √25 = 5. Splitting the root over the addition instead gives √16 = 4 and √9 = 3, then 4 + 3 = 7 — but a root does not split over a sum like this. Multiplying those two roots instead of adding them gives 4 × 3 = 12. Taking the negative square root instead of the positive one gives −5.
- (a) 7/8 — Method: write the decimal over the power of ten that matches the number of digits after the point, then divide the numerator and the denominator by their highest common factor. Working: 0.875 has three digits after the point, so it is 875 thousandths and can be written as 875/1000; the highest common factor of 875 and 1000 is 125, and 875 ÷ 125 = 7 with 1000 ÷ 125 = 8. Answer: 7/8. The distractors: 8/7 comes from cancelling correctly but writing the two parts the wrong way round; 9/10 comes from rounding 0.875 to one decimal place as 0.9 before converting; 7/80 comes from counting four decimal places instead of three and using a denominator of 10000, giving 875/10000.
- (b) 0.58333... — Divide 7 by 12 using long division. 70 ÷ 12 = 5 remainder 10, so the first decimal digit is 5. Bring down a 0 to make 100: 100 ÷ 12 = 8 remainder 4, so the second digit is 8. Bring down a 0 to make 40: 40 ÷ 12 = 3 remainder 4, so the third digit is 3. Bring down a 0 to make 40 again — the remainder 4 has reappeared, so the digit 3 repeats forever from here. This gives 7/12 = 0.58333... . Stopping the division after two digits and writing 0.58 treats it as if it terminated, when the remainder is not yet zero. Misreading the pattern as a two-digit repeating block, '58', gives 0.585858..., which wrongly makes the 5 recur as well as the 3. A slip in the long division that carries the wrong remainder forward can make the second digit itself appear to repeat instead of the third, giving 0.588888... .
- (a) 24 — Method: rearrange the relationship so that the lowest common multiple stands alone; it is the product of the two numbers divided by their highest common factor. Working: 48 = 2 × the lowest common multiple, so the lowest common multiple is 48 ÷ 2 = 24. Checking, 24 is in the 6 times table and in the 8 times table. Answer: 24. The distractors: 48 comes from giving the product of the two numbers and never dividing by the highest common factor; 96 comes from multiplying by the highest common factor instead of dividing by it; 12 comes from dividing by the highest common factor twice, once for each of the two numbers.
- (c) 12 — Method: division and multiplication have equal priority, so they are carried out in the order they are written, from left to right; a negative divided by a negative is positive. Working: (−36) ÷ (−6) = 6, and then 6 × 2 = 12. Answer: 12. The distractors: 3 comes from carrying out the multiplication first, (−6) × 2 = −12 followed by (−36) ÷ (−12) = 3; −12 comes from treating a negative divided by a negative as negative, giving −6 and then −6 × 2 = −12; 6 comes from stopping at the division and never carrying out the multiplication by 2.
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