Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Higher
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- (a) 2 × 3² × 5 — Method: divide repeatedly by the smallest prime number until only prime factors remain. Working: 90 ÷ 2 = 45, 45 ÷ 3 = 15, 15 ÷ 3 = 5, and 5 is prime, so 90 = 2 × 3 × 3 × 5, written as 2 × 3² × 5. 2 × 3 × 15 stops before the 15 is broken down into 3 × 5, so it is not fully factorised. 3 × 3 × 10 stops before the 10 is broken down into 2 × 5. 2 × 45 stops after only one division. Answer: 2 × 3² × 5.
- (a) 2/3 — Total parts = 6 + 4 + 5 = 15. Sopranos and altos together are not tenors: 6 + 4 = 10 parts, so the fraction is 10/15, which simplifies to 2/3. 1/3 comes from finding the fraction of tenors instead of the fraction that is not tenors. 2/5 comes from counting only the sopranos as not tenors and leaving the altos out. 4/9 comes from leaving sopranos out of the total, 4 + 5 = 9, and then using only the altos as the fraction that is not tenors.
- (c) 1/4 — A negative index means the reciprocal of the positive power, so 2⁻² = 1 ÷ 2² = 1/4. Treating the negative sign as making the answer negative instead gives −(2²) = −4. Ignoring the negative sign altogether gives just 2² = 4. Finding the reciprocal correctly but then also applying a negative sign gives −1/4.
- (a) 2.5 × 10⁷ — Method: place the decimal point so that the coefficient is at least 1 and less than 10, then count the places it has moved. Working: the digits give a coefficient of 2.5, and the decimal point travels from the end of 25,000,000 until it sits between the 2 and the 5, a move of 7 places. Answer: 2.5 × 10⁷. The distractors: 25 × 10⁶ is the same area but not in standard form, because the coefficient must be less than 10; 2.5 × 10⁸ comes from counting the eight digits of 25,000,000 instead of the seven places the decimal point moves; 2.5 × 10⁻⁷ comes from making the index negative because the decimal point was carried to the left.
- (c) 22 — Without restriction there are 6 × 4 = 24 combinations. Two specific combinations are not available, so subtract 2: 24 − 2 = 22. 24 comes from ignoring the restriction completely. 23 comes from subtracting only 1 of the 2 excluded combinations. 18 comes from removing the whole sport trim level, 6 × 3 = 18, instead of removing just the two excluded combinations.
- (b) 5² — Method: multiplying two powers of the same base adds their indices, and a negative index is added as a negative number. Working: −2 + 4 = 2, so 5⁻² × 5⁴ = 5². Answer: 5². The distractors: 5⁶ comes from adding the sizes of the indices, 2 + 4, and ignoring the minus sign; 5⁻⁸ comes from multiplying the indices, −2 × 4, instead of adding them; 5⁻⁶ comes from subtracting the indices, −2 − 4, as though the powers were being divided.
- (c) 5 × 10⁻³ — Method: in standard form the coefficient must be at least 1 and less than 10, and for a number smaller than 1 the index is negative and counts the places the decimal point moves to the right. Working: the only significant digit is 5, so the coefficient is 5; moving the decimal point in 0.005 three places to the right gives 5, so the index is −3. Answer: 5 × 10⁻³. The distractors: 0.5 × 10⁻² is the same value written the wrong way, because 0.5 is smaller than 1 and so is not an allowed coefficient; 5 × 10⁻² comes from counting the two zeros after the decimal point instead of the three places the point moves; 5 × 10³ comes from taking the index as positive, which describes a number in the thousands rather than one smaller than 1.
- (d) 2 hours — Method: the time for a journey is the distance divided by the speed, so round the distance first and then divide by the speed. Working: 95 km rounds to 100 km, and 100 ÷ 50 = 2; the speed is in kilometres per hour, so the answer is a number of hours. Answer: 2 hours. The distractors: 1 hour comes from rounding the distance down to 50 km to match the speed, so that the journey looks like a single hour of driving; 30 minutes comes from dividing the speed by the distance, 50 ÷ 100, instead of the distance by the speed; 1 hour 54 minutes is the exact time, 95 ÷ 50 = 1.9 hours, worked out in full when the question asks for an estimate.
- (b) (60 + 4.5π) cm² — Method: find the area of the rectangle and the area of the semicircle separately, then add them. Working: the rectangle has area 10 × 6 = 60 cm². The semicircle has radius 3 cm, so its area is half of π × 3² = half of 9π = 4.5π cm². Total area = (60 + 4.5π) cm². Answer: (60 + 4.5π) cm². (60 + 18π) cm² comes from using the diameter (6 cm) as the radius in the semicircle area formula: half of π × 6² = 18π. (60 + 9π) cm² comes from forgetting to halve the full circle's area: π × 3² = 9π. (60 + 3π) cm² comes from finding the semicircle's arc length instead of its area: half of 2 × π × 3 = 3π.
- (c) 3:4 — The jacket costs 3/7 of £84, which is 3 × (84 ÷ 7) = 3 × 12 = £36. The bag then costs the rest of the money, £84 − £36 = £48. The ratio of the jacket to the bag is 36:48, which simplifies to 3:4. Writing the fraction spent on the jacket, 3/7, directly as the ratio, without working out that the bag's share is the remaining 4/7, gives 3:7. Giving the ratio the wrong way round, bag to jacket instead of jacket to bag, gives 4:3. Assuming the jacket and bag cost the same, ignoring the fraction given, gives 1:1.
- (b) 4.05 — Method: line up the decimal points (or place value columns) before adding. Working: 3.60 + 0.45 = 4.05. Answer: 4.05. 3.65 is Priya's answer, from adding the digits without lining up the place value columns, which effectively treats 0.45 as 0.05. 4.5 comes from rounding both numbers up first, 3.6 to 4 and 0.45 to 0.5, and adding those instead of adding the exact values. 0.81 comes from adding the digits 36 and 45 together to get 81, then placing the decimal point in the wrong position.
- (a) 200 g — One quarter of 160 g is 40 g. Increasing the amount means adding this on: 160 + 40 = 200 g. Finding the increase, 1/4 of 160 = 40 g, but stopping there without adding it to the original amount leaves just 40 g. Using 4/5 instead of 5/4 as the scaling fraction, 160 × 4/5 = 128 g, actually decreases the amount rather than increasing it. Increasing by a half instead of a quarter, 160 + 80 = 240 g, uses the wrong fraction of 160.
- (a) 4 + √6 — Multiply top and bottom by the conjugate, 4 + √6. The denominator becomes (4 − √6)(4 + √6) = 4² − (√6)² = 16 − 6 = 10. The numerator becomes 10 × (4 + √6) = 40 + 10√6. So the fraction is (40 + 10√6)/10 = 4 + √6, since both terms in the numerator divide by 10. Distributing the conjugate to only the whole-number term of the numerator, and forgetting the surd term entirely, leaves just 4. Rationalising by multiplying the numerator by the conjugate but leaving the ORIGINAL denominator's sign unchanged instead of squaring it lands on 4 − √6, with the surd's sign never actually flipping to positive. Dividing only the whole-number part of the numerator by 10 and forgetting to divide the surd term too leaves 4 + 10√6.
- (c) > — Method: write both fractions with a common denominator so they can be compared directly. Working: −2/3 = −4/6. Comparing −4/6 and −5/6, −4 is greater than −5, so −4/6 is greater than −5/6. Answer: −2/3 > −5/6, so the symbol is >. < comes from treating the fraction with the larger numerator and denominator, 5/6, as the greater number, ignoring that both fractions are negative. = comes from assuming the fractions must be equal because they look similar in size. ≤ combines < (false) with = (false).
- (c) 27 — Each of the 3 digits can be chosen independently for each of the 3 positions, so multiply: 3 × 3 × 3 = 27. 9 comes from multiplying only two of the three positions, 3 × 3, and forgetting the third. 6 comes from working out 3 × 2 × 1 = 6, which counts codes where digits do not repeat, but the question allows repeated digits. 3 comes from considering only one digit position.
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