Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Higher
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- (c) 5 × 10⁻³ — Method: in standard form the coefficient must be at least 1 and less than 10, and for a number smaller than 1 the index is negative and counts the places the decimal point moves to the right. Working: the only significant digit is 5, so the coefficient is 5; moving the decimal point in 0.005 three places to the right gives 5, so the index is −3. Answer: 5 × 10⁻³. The distractors: 0.5 × 10⁻² is the same value written the wrong way, because 0.5 is smaller than 1 and so is not an allowed coefficient; 5 × 10⁻² comes from counting the two zeros after the decimal point instead of the three places the point moves; 5 × 10³ comes from taking the index as positive, which describes a number in the thousands rather than one smaller than 1.
- (b) (60 + 4.5π) cm² — Method: find the area of the rectangle and the area of the semicircle separately, then add them. Working: the rectangle has area 10 × 6 = 60 cm². The semicircle has radius 3 cm, so its area is half of π × 3² = half of 9π = 4.5π cm². Total area = (60 + 4.5π) cm². Answer: (60 + 4.5π) cm². (60 + 18π) cm² comes from using the diameter (6 cm) as the radius in the semicircle area formula: half of π × 6² = 18π. (60 + 9π) cm² comes from forgetting to halve the full circle's area: π × 3² = 9π. (60 + 3π) cm² comes from finding the semicircle's arc length instead of its area: half of 2 × π × 3 = 3π.
- (b) 28 — Method: count the ordered choices with the product rule and then correct for the double counting, because the two captains have equal standing and so a pair is the same pair whichever captain is named first. Working: there are 8 players who could be named first and 7 who could be named second, giving 8 × 7 = 56 ordered choices; each pair has been counted twice, once in each order, so the number of pairs is 56 ÷ 2 = 28. Answer: 28. The distractors: 56 comes from stopping at 8 × 7 and never halving, which counts each pair of captains twice; 64 comes from working out 8 × 8, which allows the same player to be chosen as both captains; 16 comes from multiplying the 8 players by the 2 captaincies instead of pairing the players with one another.
- (a) 42.5 ≤ t < 47.5 — Rounding to the nearest 5 minutes means the actual time can be up to half of 5 minutes, 2.5 minutes, below or above 45 before it would round to a different multiple of 5. The lower bound is 45 − 2.5 = 42.5 and the upper bound is 45 + 2.5 = 47.5. A time of exactly 47.5 minutes would round up to 50, not 45, so 47.5 is excluded while 42.5 does still round to 45. Writing 42.5 ≤ t ≤ 47.5 wrongly includes 47.5. Writing 40 ≤ t < 50 uses a whole rounding unit, 5, either side instead of half of it. Writing 44.5 ≤ t < 45.5 treats the rounding unit as 1 minute instead of 5 minutes.
- (a) 8 × 10³ — Method: divide the capacity of the card by the size of one photograph, dividing the coefficients and subtracting the indices, then bring the coefficient back into the range 1 to 10. Working: 3.2 ÷ 4 = 0.8 and 10 − 6 = 4, which gives 0.8 × 10⁴; a coefficient of 0.8 is smaller than 1, so the decimal point moves one place to the right and the index falls by 1. Answer: 8 × 10³. The distractors: 8 × 10⁴ comes from correcting 0.8 to 8 without reducing the index, which makes the answer ten times too large; 1.28 × 10¹⁷ comes from multiplying the two numbers instead of dividing them, since 3.2 × 4 = 12.8 and 10 + 6 = 16; 8 × 10¹⁵ comes from dividing the coefficients but adding the indices instead of subtracting them.
- (d) 31, which is prime — Method: work out the value, remembering that multiplication comes before addition, then test it for primality by dividing by each prime up to its square root. Working: 2 × 3 × 5 = 30, so the value is 30 + 1 = 31. Since 6² = 36 is larger than 31, only 2, 3 and 5 need testing: 31 is odd, 31 ÷ 3 leaves a remainder of 1, and 31 does not end in 0 or 5. It therefore has exactly two factors, 1 and itself. Answer: 31, which is prime. The distractors: 30, which is not prime comes from working out 2 × 3 × 5 and forgetting to add the 1; the claim that 31 = 1 × 31 makes it non-prime comes from treating any factor pair as proof, forgetting that a prime is allowed the pair 1 and itself; the claim that 31 is a multiple of 3 comes from assuming that a number containing the digit 3 divides by 3, when in fact 31 ÷ 3 leaves a remainder.
- (d) 6 — Method: the square root of a product can be found either by multiplying first and then rooting, or by rooting each factor and multiplying the two roots together. Working: 4 × 9 = 36, and 6 × 6 = 36, so the root is 6; the same value comes from √4 × √9 = 2 × 3. Answer: 6. The distractors: 36 comes from multiplying inside the root and then leaving the root untaken; 5 comes from rooting each factor and adding the results, 2 + 3, instead of multiplying them; 18 comes from rooting the 4 only and leaving the 9 untouched, giving 2 × 9.
- (a) −4.5 °C — Order the temperatures by their actual value on a number line, remembering that a more negative number is further below zero and therefore colder: −4.5 °C is the coldest, since it is further below zero than −4.05 °C, −3.8 °C or 2 °C. Comparing the digits 405 and 45 as though the decimal points lined up, without padding −4.5 to match the number of decimal places in −4.05 first, makes −4.05 °C look like it has the bigger size, so it gets picked as the coldest by mistake — in fact −4.05 °C is closer to zero than −4.5 °C, not further from it. Picking −3.8 °C comes from choosing the negative reading with the smallest absolute value, forgetting that for negative numbers, a smaller absolute value means a warmer, less negative temperature, not a colder one. Picking 2 °C comes from ignoring the negative signs on the other three readings altogether and comparing raw digit sizes, when in fact any negative temperature is colder than any positive temperature. So the coldest temperature is −4.5 °C.
- (a) 10 — √49 = 7 and ∛27 = 3, so √49 + ∛27 = 7 + 3 = 10. Treating the cube root as dividing by 3 instead of finding the cube root gives 27 ÷ 3 = 9, then 7 + 9 = 16. Multiplying the two roots instead of adding them gives 7 × 3 = 21. Ignoring the cube root symbol and using 27 as it stands gives 7 + 27 = 34.
- (b) 4 — Method: the cube root of a number is the value that multiplies by itself three times to give that number. Working: 4 × 4 × 4 = 64, so ∛64 = 4. Answer: 4. (8 comes from finding the square root of 64 instead of the cube root. 192 comes from multiplying 64 by 3 instead of finding the number that cubes to 64. 21.3 comes from dividing 64 by 3 instead of finding its cube root.)
- (c) > — Method: write both fractions with a common denominator so they can be compared directly. Working: −2/3 = −4/6. Comparing −4/6 and −5/6, −4 is greater than −5, so −4/6 is greater than −5/6. Answer: −2/3 > −5/6, so the symbol is >. < comes from treating the fraction with the larger numerator and denominator, 5/6, as the greater number, ignoring that both fractions are negative. = comes from assuming the fractions must be equal because they look similar in size. ≤ combines < (false) with = (false).
- (c) 18 — The error intervals are 35 ≤ distance < 45 and 2.5 ≤ time < 3.5. Average speed is distance ÷ time, and to make a quotient as large as possible you divide the largest possible numerator by the SMALLEST possible denominator: 45 ÷ 2.5 = 18 km/h. Using the upper bound of time as well as the upper bound of distance, 45 ÷ 3.5, gives roughly 12.9 km/h — dividing by a bigger number produces a smaller result, so this actually finds a value smaller than the true maximum. Using the lower bound of distance with the lower bound of time, 35 ÷ 2.5 = 14, mixes up which bound belongs to a maximum calculation. Using the lower bound of distance with the upper bound of time, 35 ÷ 3.5 = 10, is in fact the correct method for the MINIMUM speed, not the maximum.
- (a) 11:20 — Method: find the flight time using time = distance ÷ speed, then add this to the departure time. Working: 2340 ÷ 780 = 3 hours; 08:20 + 3 hours = 11:20. Answer: 11:20. 08:40 comes from dividing speed by distance instead of distance by speed, giving a flight time of 1/3 hour (20 minutes) rather than 3 hours. 11:00 comes from adding the 3-hour flight time to the hour of the departure time only, 8 + 3 = 11, and losing the 20 minutes. 03:00 comes from finding the flight time correctly but giving it as a clock time on its own, forgetting to add it to the departure time.
- (d) 636 g — Let x = 0.636363... . Since two digits repeat, multiply by 100: 100x = 63.636363... . Subtracting removes the recurring part exactly: 100x − x = 63.636363... − 0.636363... = 63, so 99x = 63, giving x = 63/99 = 7/11 kg. Converting to grams: 7/11 × 1000 = 7000/11 = 636.3636... g, which rounds to 636 g. Treating the decimal as if it terminated, writing 0.63 as 63/100 kg, gives 630 g when multiplied by 1000 — this drops the recurring part entirely. Subtracting 10x instead of x, using 100x − 10x = 90x = 63, is the wrong power of ten for a two-digit block, giving x = 63/90 = 7/10 kg, which is 700 g. A numerator slip in the subtraction, 63 − 1 = 62 instead of 63, gives x = 62/99 kg, which is 62000/99 = 626.26... g, rounding to 626 g.
- (d) x⁽¹⁄²⁾ — Method: dividing two powers of the same letter subtracts the index of the divisor from the index of the term being divided, and fractional indices are subtracted like any other fractions. Working: 3/4 − 1/4 = 2/4, which simplifies to 1/2, so the result is x⁽¹⁄²⁾. Answer: x⁽¹⁄²⁾. The distractors: x comes from adding the indices, 3/4 + 1/4 = 1, as though the powers were being multiplied; x³ comes from dividing the indices, so that 3/4 divided by 1/4 gives 3; x⁽³⁄¹⁶⁾ comes from multiplying the indices, 3/4 × 1/4.
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