Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Higher
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- (a) 11:20 — Method: find the flight time using time = distance ÷ speed, then add this to the departure time. Working: 2340 ÷ 780 = 3 hours; 08:20 + 3 hours = 11:20. Answer: 11:20. 08:40 comes from dividing speed by distance instead of distance by speed, giving a flight time of 1/3 hour (20 minutes) rather than 3 hours. 11:00 comes from adding the 3-hour flight time to the hour of the departure time only, 8 + 3 = 11, and losing the 20 minutes. 03:00 comes from finding the flight time correctly but giving it as a clock time on its own, forgetting to add it to the departure time.
- (c) 3:4 — The jacket costs 3/7 of £84, which is 3 × (84 ÷ 7) = 3 × 12 = £36. The bag then costs the rest of the money, £84 − £36 = £48. The ratio of the jacket to the bag is 36:48, which simplifies to 3:4. Writing the fraction spent on the jacket, 3/7, directly as the ratio, without working out that the bag's share is the remaining 4/7, gives 3:7. Giving the ratio the wrong way round, bag to jacket instead of jacket to bag, gives 4:3. Assuming the jacket and bag cost the same, ignoring the fraction given, gives 1:1.
- (d) 0.024 cm — Method: significant figures are counted from the first non-zero digit; the zeros in front of it only fix the place value and are not significant. Working: in 0.02384 the first significant figure is 2 and the second is 3, so the rounding is decided by the next digit, 8. As 8 is 5 or more, the second significant figure goes up from 3 to 4, in the same place value. Answer: 0.024 cm. The distractors: 0.023 cm comes from chopping the 84 off instead of rounding it; 0.02 cm comes from counting the leading zeros as significant figures, so the 2 is taken as the second figure and the rounding stops there; 0.0238 cm is 0.02384 correct to 3 significant figures, one figure too many.
- (b) 3 — Method: list all valid two-digit numbers that can be made without starting with 0, then keep only the ones that are multiples of 5. Working: the two-digit numbers possible are 30, 35, 50 and 53. A number is a multiple of 5 only if it ends in 0 or 5: 30 ends in 0, 35 ends in 5, 50 ends in 0, but 53 ends in 3. So there are 3 multiples of 5. Answer: 3. 4 comes from including 53 as a multiple of 5 without checking that its last digit is not 0 or 5. 2 comes from leaving out 50, wrongly assuming 0 cannot be used as the second digit either. 6 comes from listing every two-digit arrangement of the three digits, including ones that start with 0, without applying either restriction.
- (a) 6 × 10² metres — Method: distance = speed × time, so multiply the coefficients and add the indices. Working: 3 × 2 = 6 for the coefficients, and 8 + (−6) = 2 for the indices; 6 lies between 1 and 10, so the coefficient needs no adjustment. Answer: 6 × 10² metres, which is 600 metres. The distractors: 5 × 10² metres comes from adding the coefficients, 3 + 2, instead of multiplying them; 6 × 10¹⁴ metres comes from subtracting the indices, 8 − (−6), which is the rule for dividing rather than for multiplying; 6 × 10⁻⁴⁸ metres comes from multiplying the indices, 8 × (−6), instead of adding them.
- (c) 9 — Method: factors come in pairs that multiply to give the number, so work through the pairs in order; a factor paired with itself is counted only once. Working: the pairs are 1 × 100, 2 × 50, 4 × 25, 5 × 20 and 10 × 10. The first four pairs give eight different factors, and the last pair adds only one more, so the factors are 1, 2, 4, 5, 10, 20, 25, 50 and 100. Answer: 9. The distractors: 10 comes from counting the pair 10 × 10 as two separate factors; 8 comes from leaving 1 out of the list, on the view that 1 is not a proper factor; 4 comes from writing 100 = 2² × 5² and multiplying the two indices together instead of adding 1 to each index first.
- (a) 2√3 — Multiply the top and bottom of the fraction by √3, since √3 × √3 = 3: 6/√3 = (6 × √3)/(√3 × √3) = 6√3/3. Dividing 6 by 3 gives 2, so the fraction simplifies to 2√3. Multiplying only the numerator by √3 and then cancelling the surd in the denominator against it as if they were the same term, without properly squaring the denominator, leads to 6. Dividing 6 by 3 as 3 instead of 2 gives 3√3 — a slip in the final division. Simplifying 6√3/3 by cancelling the whole numerator's 3 with the denominator's 3, including the surd, gives 2, which loses the surd altogether.
- (d) 3/8 — Method: making half the recipe means dividing the quantity of sugar by 2. Working: 3/4 ÷ 2 = 3/8. Answer: 3/8. 3/2 comes from multiplying by 2 instead of dividing, as if doubling the recipe. 5/4 comes from adding 1/2 to 3/4 instead of halving it, confusing "half of" with "plus a half". 3/4 comes from leaving the amount unchanged, forgetting to halve it for the smaller recipe.
- (b) 18.5 ≤ T < 18.7 — Method: the error interval reaches half the rounding unit either side of the recorded value. Working: half of 0.2 is 0.1, so the interval runs from 18.6 − 0.1 to 18.6 + 0.1. Answer: 18.5 ≤ T < 18.7. (18.4 ≤ T < 18.8 comes from using the full rounding unit, 0.2, either side instead of half of it. 18.5 ≤ T ≤ 18.7 comes from including the upper bound with ≤ instead of excluding it with <. 18.6 ≤ T < 18.8 comes from treating the recorded value as the start of the interval and adding the whole rounding unit, 0.2, above it.)
- (a) 13/40 — Method: write the decimal over 1000 using its three decimal places, then simplify. Working: 0.325 = 325/1000 = 13/40 (dividing both numerator and denominator by 25). Answer: 13/40. 13/4 comes from writing the decimal over 100 instead of 1000, as if there were only two decimal places. 8/25 comes from rounding 0.325 down to 0.32 before converting. 3/8 comes from recalling the learned conversion 3/8 = 0.375 and matching it to 0.325 because both are three-place decimals beginning with 3, instead of converting the decimal given.
- (c) 5 × 10⁶ — Method: standard form is written as A × 10ⁿ, where A is at least 1 and less than 10 and n counts the places the decimal point moves. Working: the digits of 5,000,000 give a coefficient of A = 5, and the decimal point travels from the end of 5,000,000 until it sits just after the 5, a move of 6 places, so n = 6. Answer: 5 × 10⁶. The distractors: 50 × 10⁵ comes from stopping before the coefficient has been brought into range, and 50 is not less than 10, so it is not standard form; 5 × 10⁷ comes from counting the seven digits of 5,000,000 instead of the six places the decimal point moves; 5 × 10⁻⁶ comes from making the index negative because the decimal point was carried to the left, when a negative index belongs to a number smaller than 1.
- (a) 56 — Method: count the ordered selections with the product rule first, then divide by the number of different orders in which any one committee could have been picked. Working: there are 8 choices for a first pupil, 7 for a second and 6 for a third, giving 8 × 7 × 6 = 336 ordered selections; any particular three pupils could have been picked in 3 × 2 × 1 = 6 orders, so the number of different committees is 336 ÷ 6 = 56. Answer: 56. The distractors: 336 comes from stopping at 8 × 7 × 6 and treating the three places as distinct posts when they are identical; 168 comes from dividing that product by 2 rather than by the 6 orders in which three chosen pupils can be listed; 24 comes from multiplying the 8 volunteers by the 3 places instead of multiplying the choices at each stage.
- (b) £13.48 — Method: an amount of money is written to the nearest penny, which is 2 decimal places, so the calculator display has to be rounded to 2 decimal places. Working: 53.90 ÷ 4 = 13.475, and the digit in the third decimal place is 5, so the penny digit goes up from 7 to 8. Answer: £13.48. The distractors: £13.47 comes from chopping the third decimal place off instead of rounding with it; £13.50 comes from rounding to the nearest 10p rather than to the nearest penny; £13.40 comes from cutting the display short at 1 decimal place, which is both the wrong degree of accuracy and a truncation rather than a rounding.
- (a) 20 — Method: round each number to 1 significant figure, then divide the rounded values. Working: 588 rounds to 600 (1 s.f.) and 31 rounds to 30 (1 s.f.). 600 ÷ 30 = 20. Answer: 20. 17 comes from cutting 588 down to 500, keeping the leading digit as it stands instead of rounding it up to 1 significant figure, 600, then dividing by the correctly rounded 30. 200 comes from misreading the rounded divisor 30 as 3, giving 600 ÷ 3 instead of 600 ÷ 30. 19 is the exact value of 588 ÷ 31 rounded to the nearest whole number, found without rounding the numbers first.
- (d) 17 — Without the restriction there would be 5 × 4 = 20 combinations. The dragon piece can only be paired with the gold token, so of the 4 tokens, 3 are not allowed with the dragon piece, giving 20 − 3 = 17 valid combinations. 20 comes from ignoring the restriction completely. 19 comes from subtracting only 1 of the 3 invalid dragon combinations instead of all 3, 20 − 1 = 19. 16 comes from multiplying only the 4 non-dragon pieces by the 4 tokens, 4 × 4 = 16, and forgetting to add back the one valid combination of the dragon piece with the gold token.
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