Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Higher
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- (a) 0.1666... — Method: a fraction bar means divide, so the decimal is found by dividing the numerator by the denominator; when a remainder comes back unchanged the division never ends, the digit it produces repeats for ever, and the exact value has to be written with that recurring digit rather than a rounded one. Working: 1 ÷ 6 is set out as 1.000 ÷ 6; six does not go into 1, and six goes into 10 tenths once with 4 left over, so the first decimal digit is 1; the 4 left over makes 40 hundredths, and six goes into 40 six times with 4 left over again; that same remainder of 4 returns at every step, so the digit 6 repeats without end. Answer: 0.1666... The distractors: 0.16 comes from carrying the division out to two decimal places and stopping there, as though the decimal terminated; 0.17 comes from rounding the division to two decimal places, which gives a value close to one sixth but not equal to it; 0.6 comes from writing the digit of the denominator straight after the decimal point, as though 1/6 meant six tenths.
- (a) 36 kg — The mix is 3 + 5 = 8 equal shares, so the cement is 3/8 of the mass. One share is 96 ÷ 8 = 12 kg, and the cement is 3 shares: 3 × 12 = 36 kg. Working out 3/5 of 96 gives 57.6 kg, which uses the sand as the denominator instead of the whole mix; 60 kg is the mass of the sand; 12 kg is one share only.
- (c) −28 — 6² = 36 and 4³ = 64. Work out 36 − 64 = −28. A candidate who subtracts in the wrong order gets 64 − 36 = 28. A candidate who adds instead of subtracting gets 36 + 64 = 100. A candidate who multiplies the base by the exponent instead of raising the power (6 × 2 − 4 × 3 = 12 − 12) gets 0.
- (c) 2 — First write 1 1/2 as an improper fraction, 3/2. To divide by 3/4, multiply by its reciprocal, 4/3: 3/2 × 4/3 = 12/6 = 2. Dropping the whole number and dividing only the fractional part, 1/2 ÷ 3/4 = 1/2 × 4/3, gives 2/3. Multiplying by 3/4 directly instead of using its reciprocal, 3/2 × 3/4, gives 9/8. Using the reciprocal of the first fraction instead of the second, 2/3 × 3/4, gives 1/2.
- (c) 6 — The units digit must be even, so it can be 2 or 8, giving 2 choices. The tens digit can then be any of the remaining 3 digits, since one digit has been used for the units. Multiply: 2 × 3 = 6. 12 comes from working out how many two-digit numbers can be made in total, 4 × 3 = 12, ignoring the requirement that the number is even. 8 comes from choosing the units digit from 2 options and then wrongly allowing any of the 4 digits again for the tens digit, 2 × 4 = 8, which lets a digit repeat. 2 comes from counting only the choices for the units digit and forgetting the tens digit.
- (b) −5 — Using the order of operations, work out the multiplication first: 4 × (−2) = −8. Then 3 + (−8) = −5. A candidate who adds before multiplying gets (3 + 4) × (−2) = −14. A candidate who drops the negative sign on the multiplication gets 3 + 4 × 2 = 11. A candidate who works out the multiplication correctly but gives that as the final answer, forgetting to combine it with the 3, gets −8.
- (d) 26 and 27 — Find the two consecutive perfect squares either side of 700: 26² = 676 and 27² = 729. Since 676 < 700 < 729, √700 lies between 26 and 27. Answering 7 and 8 comes from stripping the two zeros off 700 and using the 7 itself as the size of the root, instead of comparing 700 with the perfect squares around it — dividing the number under the root by 100 divides the root by 10, so the digits do not simply carry across. Answering 25 and 26 comes from checking 25² = 625, seeing that it is less than 700, and stopping there without also checking the square directly above it. Answering 35 and 36 comes from halving 700 to 350 and then treating that halved value as if it were ten times the true root, drifting into the thirties instead of the twenties.
- (c) 3:4 — The jacket costs 3/7 of £84, which is 3 × (84 ÷ 7) = 3 × 12 = £36. The bag then costs the rest of the money, £84 − £36 = £48. The ratio of the jacket to the bag is 36:48, which simplifies to 3:4. Writing the fraction spent on the jacket, 3/7, directly as the ratio, without working out that the bag's share is the remaining 4/7, gives 3:7. Giving the ratio the wrong way round, bag to jacket instead of jacket to bag, gives 4:3. Assuming the jacket and bag cost the same, ignoring the fraction given, gives 1:1.
- (c) 7/30 — Let x = 0.2333... . Because only the 3 recurs, use two multiples of x that line up the recurring part exactly: 10x = 2.333... and 100x = 23.333... . Subtracting removes the recurring tail completely: 100x − 10x = 23.333... − 2.333... = 21, so 90x = 21, giving x = 21/90 = 7/30. Treating the decimal as if it terminated after two places, writing 0.23 as 23/100, ignores that the 3 carries on forever. Misreading which digits recur — treating 0.2333... as if the block '23' repeated, giving 0.232323... — leads to x = 23/99, which is a different, larger recurring decimal from the one given. A numerator slip in the subtraction, computing 22 instead of 21, gives x = 22/90 = 11/45.
- (c) 0.001 — Method: a negative index means 'one over' the positive power, so $10^{-3}$ means one over $10^{3}$. Working: ten cubed is 1000, and one over 1000 is 0.001. 1000 comes from ignoring the negative sign and working out ten cubed instead of its reciprocal. −1000 comes from ignoring what the negative index does to the size, while still writing a negative sign on the large value. −0.001 comes from correctly finding the size, 0.001, but wrongly keeping a negative sign because the index was negative. Answer: 0.001.
- (d) 2³ × 5² — Method: divide repeatedly by the smallest prime number, then write any repeated prime using a power. Working: 200 ÷ 2 = 100, 100 ÷ 2 = 50, 50 ÷ 2 = 25, 25 ÷ 5 = 5, and 5 is prime, so 200 = 2 × 2 × 2 × 5 × 5, written as 2³ × 5². 2² × 5³ swaps the two powers, giving 4 × 125 = 500, not 200. 2³ × 5 leaves out one of the two 5s, giving 8 × 5 = 40, not 200. 2 × 5³ leaves out two of the three 2s, giving 2 × 125 = 250, not 200. Answer: 2³ × 5².
- (c) An under-estimate, by 8 — Method: work out the exact product, then compare it with the estimate; an estimate that is smaller than the exact value is an under-estimate, and the difference between them is the size of the error. Working: 48 × 21 = 48 × 20 + 48 = 960 + 48 = 1,008, and 1,008 − 1,000 = 8, so the estimate falls short. Answer: an under-estimate, by 8. The distractors: an over-estimate by 8 has the size of the error right but the direction wrong, and comes from assuming that rounding 48 up to 50 must push the estimate above the exact value, without allowing for 21 being rounded down; an over-estimate by 19 comes from working out 48 × 21 as 48 × 20 + 21 = 981, adding a 21 where another 48 belongs; the claim that the estimate is exactly right comes from arguing that one number was rounded up and the other down, so the two changes must cancel.
- (a) 1/2, 3/5, 2/3, 5/6 — Convert all four fractions to a common denominator of 30: 2/3 is 20/30, 3/5 is 18/30, 5/6 is 25/30, and 1/2 is 15/30. Ordering by these numerators, smallest to largest, gives 15/30, 18/30, 20/30, 25/30, which is 1/2, 3/5, 2/3, 5/6. Ordering by the size of the numerator in the original fractions, 1, 2, 3, 5, rather than converting to a common denominator, gives the wrong order 1/2, 2/3, 3/5, 5/6, because it ignores that the denominators are different. Ordering largest to smallest instead of smallest to largest, as the question asks, gives 5/6, 2/3, 3/5, 1/2. Using the rule "the bigger the denominator, the smaller the fraction" to place the last two, so that 5/6 is put below 2/3 because 6 is bigger than 3, gives 1/2, 3/5, 5/6, 2/3 — that rule only holds when the numerators are the same, and here 20/30 really is smaller than 25/30. So the correct order, smallest to largest, is 1/2, 3/5, 2/3, 5/6.
- (c) 45 — Method: count the ordered pairings with the product rule and then correct for the fact that a game between two players is the same game whichever player it is counted from. Working: each of the 10 players meets 9 opponents, so 10 × 9 = 90 pairings are counted; every game has been counted twice, once from each player's side, so the number of games is 90 ÷ 2 = 45. Answer: 45. The distractors: 90 comes from stopping at 10 × 9 and never halving, so that each game is counted once for each of its two players; 55 comes from adding 10 + 9 + 8 + ... + 1 instead of 9 + 8 + ... + 1, which counts one extra round of games; 20 comes from multiplying the 10 players by the 2 players in each game rather than pairing the players with one another.
- (d) 10 — Method: picking 3 flowers from 5 leaves 2 flowers behind, so counting the different pairs that could be left out counts the bunches, and those pairs can be listed systematically. Working: number the flowers 1 to 5; the first flower can be left out alongside any of the 4 flowers after it, the second alongside any of the 3 after it, the third alongside any of the 2 after it and the fourth alongside the last one, so the number of pairs left out is 4 + 3 + 2 + 1 = 10. Answer: 10. The distractors: 60 comes from working out 5 × 4 × 3 and treating the three picks as an ordered selection when the order does not matter; 30 comes from dividing that product by 2 instead of by the 6 orders in which three chosen flowers could have been picked; 15 comes from multiplying the 5 flowers by the 3 flowers picked instead of counting the selections.
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