Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Higher
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- (d) 28 — Method: round each number to the nearest whole number, then multiply the rounded numbers to get an estimate that can be compared with the assistant's answer. Working: 7.2 rounds to 7, and 3.9 rounds to 4, so the estimate is 7 × 4 = 28. Since 28 is much smaller than 56.16, the assistant's answer cannot be correct. 56 comes from rounding the assistant's answer to the nearest whole number, instead of rounding the two numbers being multiplied and then multiplying them. 35 comes from rounding both numbers correctly but then slipping in the seven times table, writing 7 × 5 = 35 in place of 7 × 4 = 28. 21 comes from rounding 3.9 down to 3 instead of 4, giving 7 × 3 = 21. Answer: 28.
- (a) 2√3 — Multiply the top and bottom of the fraction by √3, since √3 × √3 = 3: 6/√3 = (6 × √3)/(√3 × √3) = 6√3/3. Dividing 6 by 3 gives 2, so the fraction simplifies to 2√3. Multiplying only the numerator by √3 and then cancelling the surd in the denominator against it as if they were the same term, without properly squaring the denominator, leads to 6. Dividing 6 by 3 as 3 instead of 2 gives 3√3 — a slip in the final division. Simplifying 6√3/3 by cancelling the whole numerator's 3 with the denominator's 3, including the surd, gives 2, which loses the surd altogether.
- (d) 15 — Use √a × √b = √(ab): √20 × √12 = √(20 × 12) = √240. Since 15² = 225 and 16² = 256, and 240 is a little closer to 225 than to 256, √240 is a little under 15.5 — in fact √240 ≈ 15.49, which rounds to 15. Adding the two roots instead of multiplying them, √20 + √12 ≈ 4.47 + 3.46 ≈ 7.94, rounds to 8, but the question asks for the product, not the sum. Multiplying 20 by 12 and stopping there, without ever taking a square root, leaves 240, which is the number under the root, not its value. Rounding each root to the nearest whole number BEFORE multiplying — √20 ≈ 4 and √12 ≈ 3 — gives 4 × 3 = 12, a cruder estimate that loses accuracy by rounding twice instead of once.
- (d) 72a⁷ — Method: a power outside brackets applies to every factor inside them, and multiplying two powers of the same letter adds their indices. Working: (3a²)² = 3² × a⁴ = 9a⁴, and (2a)³ = 2³ × a³ = 8a³. Multiplying the two results gives 9 × 8 = 72 for the number and 4 + 3 = 7 for the index of a. Answer: 72a⁷. The distractors: 36a⁷ comes from squaring the 2 in (2a)³ instead of cubing it, giving 4a³ and then 9 × 4; 72a¹² comes from multiplying the indices 4 and 3 when the two terms are multiplied, instead of adding them; 17a⁷ comes from adding the coefficients 9 and 8 rather than multiplying them.
- (b) 63 — 10% of 180 = 18, so 5% = 9. 35% = (3 × 18) + 9 = 54 + 9 = 63. A candidate who uses 25% instead of 35% gets 45. A candidate who doubles 35% to get 70% by mistake gets 126. A candidate who subtracts 35 from 180 instead of finding a percentage gets 145.
- (a) 12 — Method: for any two numbers, their highest common factor multiplied by their lowest common multiple equals the product of the two numbers. This holds because the HCF collects every prime factor the two numbers share, and the LCM collects every prime factor that appears in either number, so between them they use each prime factor of the two numbers exactly once — the same primes as the product. Working: 4 × 60 = 240, and 240 ÷ 20 = 12. 15 comes from working out 60 ÷ 4 = 15, dividing the wrong pair of numbers. 16 comes from working out 20 − 4 = 16, subtracting the highest common factor instead of using the product rule. 240 is 4 × 60, the product of the highest common factor and the lowest common multiple, left un-divided by 20. Answer: 12.
- (d) 5 — Method: the greatest number of identical bunches is the highest common factor of the two flower totals; then divide the red roses by that number of bunches. Working: 60 = 2² × 3 × 5 and 84 = 2² × 3 × 7, so their highest common factor is 2² × 3 = 12. That means 12 bunches, and 60 ÷ 12 = 5 red roses in each. 7 is the number of white roses in each bunch, since 84 ÷ 12 = 7, not red roses. 12 is the number of bunches itself, not the number of red roses in one bunch. 20 comes from working out 60 ÷ 3 = 20, dividing by only part of the highest common factor. Answer: 5.
- (a) 200 g — One quarter of 160 g is 40 g. Increasing the amount means adding this on: 160 + 40 = 200 g. Finding the increase, 1/4 of 160 = 40 g, but stopping there without adding it to the original amount leaves just 40 g. Using 4/5 instead of 5/4 as the scaling fraction, 160 × 4/5 = 128 g, actually decreases the amount rather than increasing it. Increasing by a half instead of a quarter, 160 + 80 = 240 g, uses the wrong fraction of 160.
- (d) 1 × 10⁻³ — Method: for a number smaller than 1 the index is negative, and it counts the places the decimal point moves to the right to leave a coefficient between 1 and 10. Working: the only significant digit is 1, so the coefficient is 1; the decimal point in 0.001 moves three places to the right to reach that 1, so the index is −3. Answer: 1 × 10⁻³. The distractors: 1 × 10³ comes from taking the index as positive, which describes one thousand grams rather than one thousandth of a gram; 0.1 × 10⁻² is the same mass written with a coefficient of 0.1, which is smaller than 1 and so is not standard form; 1 × 10⁻⁴ comes from counting the zero in front of the decimal point as well as the places after it.
- (b) 14.5 ≤ l < 15.5 — A measurement given to the nearest metre could have been rounded from anywhere up to half a metre below or above it: 15 − 0.5 = 14.5 and 15 + 0.5 = 15.5. Every value from 14.5 up to (but not reaching) 15.5 rounds to 15, so the error interval is 14.5 ≤ l < 15.5, with the lower bound included and the upper bound excluded. Making both ends strict, 14.5 < l < 15.5, wrongly excludes 14.5 itself, even though 14.5 does round to 15. Making both ends inclusive, 14.5 ≤ l ≤ 15.5, wrongly includes 15.5, which actually rounds up to 16, not 15. Using a whole metre either side instead of half a metre, giving 14 ≤ l < 16, comes from forgetting that the error is only half the rounding unit.
- (a) 3/5 — The question compares the rock albums directly with the pop albums, so write the rock part over the pop part: 3/5. 5/3 comes from writing the ratio the wrong way round, comparing pop with rock instead of rock with pop. 3/8 comes from comparing the rock albums with the total number of albums, 3 + 5 = 8, instead of with the pop albums. 5/8 comes from comparing the pop albums with the total number of albums instead of the rock albums with the pop albums.
- (a) 13/40 — Method: write the decimal over 1000 using its three decimal places, then simplify. Working: 0.325 = 325/1000 = 13/40 (dividing both numerator and denominator by 25). Answer: 13/40. 13/4 comes from writing the decimal over 100 instead of 1000, as if there were only two decimal places. 8/25 comes from rounding 0.325 down to 0.32 before converting. 3/8 comes from recalling the learned conversion 3/8 = 0.375 and matching it to 0.325 because both are three-place decimals beginning with 3, instead of converting the decimal given.
- (c) 18 — The error intervals are 35 ≤ distance < 45 and 2.5 ≤ time < 3.5. Average speed is distance ÷ time, and to make a quotient as large as possible you divide the largest possible numerator by the SMALLEST possible denominator: 45 ÷ 2.5 = 18 km/h. Using the upper bound of time as well as the upper bound of distance, 45 ÷ 3.5, gives roughly 12.9 km/h — dividing by a bigger number produces a smaller result, so this actually finds a value smaller than the true maximum. Using the lower bound of distance with the lower bound of time, 35 ÷ 2.5 = 14, mixes up which bound belongs to a maximum calculation. Using the lower bound of distance with the upper bound of time, 35 ÷ 3.5 = 10, is in fact the correct method for the MINIMUM speed, not the maximum.
- (c) 45 — Method: count the ordered pairings with the product rule and then correct for the fact that a game between two players is the same game whichever player it is counted from. Working: each of the 10 players meets 9 opponents, so 10 × 9 = 90 pairings are counted; every game has been counted twice, once from each player's side, so the number of games is 90 ÷ 2 = 45. Answer: 45. The distractors: 90 comes from stopping at 10 × 9 and never halving, so that each game is counted once for each of its two players; 55 comes from adding 10 + 9 + 8 + ... + 1 instead of 9 + 8 + ... + 1, which counts one extra round of games; 20 comes from multiplying the 10 players by the 2 players in each game rather than pairing the players with one another.
- (a) 36 — Method: for the highest common factor, take the LOWER power of each prime that appears in both numbers. Working: for 2, the lower power is 2² (from 108); for 3, the lower power is 3² (from 72), so the highest common factor is 2² × 3² = 4 × 9 = 36. 216 comes from taking the higher power of each prime instead, 2³ × 3³ = 8 × 27 = 216, which gives the lowest common multiple, not the highest common factor. 108 is simply one of the two numbers, not their highest common factor. 6 comes from multiplying the primes without any powers at all, 2 × 3 = 6. Answer: 36.
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