Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Higher
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- (c) −1 — Method: find each cube root separately, keeping its sign, and then add the two results. Working: (−3) × (−3) × (−3) = −27, so ∛(−27) = −3, and 2 × 2 × 2 = 8, so ∛8 = 2. Adding gives −3 + 2 = −1. Answer: −1. The distractors: 5 comes from taking the cube root of a negative number as positive, giving 3 + 2; −5 comes from reading the minus sign as applying to the whole sum and working out −(3 + 2); −6 comes from multiplying the two roots, −3 × 2, instead of adding them.
- (c) 150 — Since 90 students represent 3 of the 5 equal parts, one part is 90 ÷ 3 = 30, and the whole year group is five parts: 30 × 5 = 150. Applying the fraction forwards to 90 instead of reversing it, 90 × 3/5 = 54, treats the given number as the whole rather than as three fifths of it. Finding one part correctly as 30 but forgetting to scale up to the whole year group leaves 30 as the final answer. Treating 90 as the whole year group and adding on 2/5 of 90 for the students who do not walk, 90 + (90 × 2/5) = 126, applies the missing fraction to the wrong base amount.
- (c) 45 — Method: count the ordered pairings with the product rule and then correct for the fact that a game between two players is the same game whichever player it is counted from. Working: each of the 10 players meets 9 opponents, so 10 × 9 = 90 pairings are counted; every game has been counted twice, once from each player's side, so the number of games is 90 ÷ 2 = 45. Answer: 45. The distractors: 90 comes from stopping at 10 × 9 and never halving, so that each game is counted once for each of its two players; 55 comes from adding 10 + 9 + 8 + ... + 1 instead of 9 + 8 + ... + 1, which counts one extra round of games; 20 comes from multiplying the 10 players by the 2 players in each game rather than pairing the players with one another.
- (a) 0 — Method: BIDMAS works through the index first, then the multiplication, then the subtraction. Working: 5² = 25, then 4 × 25 = 100, and finally 100 − 100 = 0. Answer: 0. The distractors: 2400 comes from working from left to right and subtracting first, giving (100 − 4) × 25 = 96 × 25 = 2400; −300 comes from multiplying before applying the index, giving (4 × 5)² = 20² = 400 and then 100 − 400 = −300; 60 comes from reading 5² as 5 × 2 = 10, so that 4 × 10 = 40 and 100 − 40 = 60.
- (a) 30 cm — The tile's side length must be a common factor of 90 and 120. The factors of 90 include 1, 2, 3, 5, 6, 9, 10, 15, 18, 30, 45, 90; the factors of 120 include 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 20, 24, 30, 40, 60, 120. The highest number common to both lists is 30, so the largest square tile has a side length of 30 cm. Picking 15 cm, a common factor but not the largest, gives tiles that are smaller than necessary. Picking 10 cm, also a common factor but smaller still, wastes even more of the possible tile size. Working out the lowest common multiple instead of the highest common factor gives 360 cm, a length far bigger than either side of the patio. So the largest square tile Ben can use has a side length of 30 cm.
- (b) 14 — Method: the greatest number of identical rows is the highest common factor of the two bulb totals, found by taking every prime factor the two totals share. Working: 42 = 2 × 3 × 7 and 56 = 2 × 2 × 2 × 7, so the prime factors common to both are 2 and 7, giving a highest common factor of 2 × 7 = 14. 2 comes from taking only the common factor 2 and forgetting the common factor 7. 7 comes from taking only the common factor 7 and forgetting the common factor 2. 168 is the lowest common multiple of 42 and 56, not their highest common factor. Answer: 14.
- (a) 2/5 — The ratio 2:3 has 2 + 3 = 5 parts in total, and the larger plot is 3 of those parts. Since the larger plot is 18 m², each part is 18 ÷ 3 = 6 m², so the total area is 5 × 6 = 30 m² and the smaller plot is 2 × 6 = 12 m². The fraction of the total area taken up by the smaller plot is 12/30, which simplifies to 2/5. Giving the fraction for the larger plot instead of the smaller one gives 3/5. Comparing the smaller plot to the larger plot instead of to the total area gives 2/3. Assuming the two plots split the area evenly, ignoring the given ratio altogether, gives 1/2.
- (c) 5/8 — Method: write the decimal over 1000 using its three decimal places, then simplify. Working: 0.625 = 625/1000 = 5/8 (dividing both numerator and denominator by 125). Answer: 5/8. 25/4 comes from writing the decimal over 100 instead of 1000, as if there were only two decimal places. 31/50 comes from rounding 0.625 to 0.62 before converting. 8/5 comes from simplifying correctly to 5/8 and then writing the fraction upside down.
- (d) 6 — Method: the square root of a product can be found either by multiplying first and then rooting, or by rooting each factor and multiplying the two roots together. Working: 4 × 9 = 36, and 6 × 6 = 36, so the root is 6; the same value comes from √4 × √9 = 2 × 3. Answer: 6. The distractors: 36 comes from multiplying inside the root and then leaving the root untaken; 5 comes from rooting each factor and adding the results, 2 + 3, instead of multiplying them; 18 comes from rooting the 4 only and leaving the 9 untouched, giving 2 × 9.
- (b) 0.3, 32%, 7/20 — Method: convert every number to a decimal so they can be compared on the same scale. Working: 7/20 = 0.35, 0.3 stays as 0.3, and 32% = 0.32. Comparing 0.3, 0.32 and 0.35 in size gives the order 0.3, then 0.32, then 0.35. Answer: 0.3, 32%, 7/20. 7/20, 32%, 0.3 lists the numbers from largest to smallest instead of smallest to largest. 0.3, 7/20, 32% swaps 32% and 7/20, treating the fraction 7/20 as smaller even though 7/20 = 0.35 is bigger than 32% = 0.32. 32%, 0.3, 7/20 comes from moving the digits one place too far when converting the percentage, giving 0.032 instead of 0.32, which makes 32% look far smaller than it really is.
- (a) 36 kg — The mix is 3 + 5 = 8 equal shares, so the cement is 3/8 of the mass. One share is 96 ÷ 8 = 12 kg, and the cement is 3 shares: 3 × 12 = 36 kg. Working out 3/5 of 96 gives 57.6 kg, which uses the sand as the denominator instead of the whole mix; 60 kg is the mass of the sand; 12 kg is one share only.
- (b) Chloe's estimate — √70 = 8.3666... to 4 decimal places. Comparing each estimate against this: Ben's 8.3 is 0.0666 away; Chloe's 8.4 is only 0.0334 away; Dan's 8.9 is 0.5334 away; Ella's 8.5 is 0.1334 away. Chloe's estimate is closest, because her method tests an actual calculation, 8.5² = 72.25, sees that it overshoots 70, and corrects slightly downward from it, rather than only comparing which perfect square is nearer. Ben's sharing-out is not a bad idea in itself — 70 sits 6 of the way along the 17 from 64 to 81, so 'about a third of the way' from 8 to 9 points at roughly 8.35 — but he then rounds that position down to 8.3, and it is that rounding, not the sharing-out, that leaves him twice as far from √70 as Chloe. Dan's claim that 81 is closer to 70 than 64 is is backwards: 70 − 64 = 6, while 81 − 70 = 11, so 64 is in fact the nearer square, which makes his estimate of 8.9 the furthest from the truth of all four. Ella's plain midpoint of 8 and 9 tests nothing at all: √70 does not sit halfway between 8 and 9, and her 8.5 lands further from √70 than Chloe's checked estimate does.
- (c) 0.0065 — Leading zeros are never significant, so counting from the first non-zero digit, the first two significant figures of 0.006482 are 6 and 4. Look at the next digit along, 8, to decide whether the second figure rounds up: since 8 is 5 or more, the 4 rounds up to 5, giving 0.0065. Rounding to 2 decimal places instead of 2 significant figures gives 0.01, which answers a different question. Wrongly counting one of the leading zeros as a significant figure and stopping one figure short gives 0.006. Keeping an extra digit, as in 0.00648, gives 3 significant figures rather than 2.
- (a) x¹¹ — Method: when multiplying powers of the same base, add the indices. Working: 7 + 4 = 11, so x⁷ × x⁴ = x¹¹. x²⁸ comes from multiplying the indices, 7 × 4 = 28, instead of adding them. x³ comes from working out 7 − 4 = 3, which is the rule for dividing powers, not multiplying them. 11x comes from adding the indices to make 11 but then treating x as a coefficient instead of a power. Answer: x¹¹.
- (a) 17 — Method: work out each power separately, then combine them as the question asks. Working: $2^3 = 8$ and $3^2 = 9$, and 8 + 9 = 17. 72 comes from working out 8 × 9 = 72, multiplying the two powers instead of adding them. 12 comes from misreading the powers as repeated multiplication of the base by the index, 2 × 3 + 3 × 2 = 6 + 6 = 12. −1 comes from working out 8 − 9 = −1, subtracting the powers instead of adding them. Answer: 17.
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