Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Higher
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- (a) The tape can only give the length to the nearest centimetre — Method: a measurement should never be written to a finer degree of accuracy than the instrument used can read. Working: the tape is marked in centimetres, so the smallest division Leah can read is 1 cm, which is 0.01 m and two decimal places in metres; writing 7.3157 m claims the length to the nearest tenth of a millimetre, four decimal places, which the markings cannot support. A record of 7.32 m, to the nearest centimetre, is what this tape justifies. Answer: The tape can only give the length to the nearest centimetre. The distractors: the nearest millimetre contradicts the markings described in the question, which are centimetres, and would still claim more accuracy than the tape offers; the rule that a length in metres must be written to 2 decimal places borrows the habit of writing money to the penny, when the accuracy of a length depends on the instrument; rounding to the nearest metre would throw away accuracy the tape genuinely provides.
- (a) 18 minutes — Method: the buses leave together again after a number of minutes that is a multiple of both intervals, and the first such time is the lowest common multiple. Working: the multiples of 6 are 6, 12, 18, 24 … and the multiples of 9 are 9, 18, 27 … The first value in both lists is 18, which is 6 × 3 and 9 × 2. Answer: 18 minutes. The distractors: 54 minutes comes from multiplying 6 by 9, which does give a common multiple but not the lowest one; 3 minutes is the highest common factor of 6 and 9 rather than their lowest common multiple; 15 minutes comes from adding the two intervals together.
- (c) 20 — Method: work out each power separately before subtracting. Working: 6² = 36 and 4² = 16, so 6² − 4² = 36 − 16 = 20. Answer: 20. (4 comes from subtracting first, 6 − 4 = 2, and then squaring that result, instead of squaring each number first. 52 comes from adding the two squares, 36 + 16, instead of subtracting them. 2 comes from subtracting the two numbers, 6 − 4, and forgetting to square at all.)
- (d) 2 — Method: a fourth root undoes raising to the power 4, so look for the number that gives 16 when it is multiplied by itself four times. Working: 2 × 2 = 4, 4 × 2 = 8 and 8 × 2 = 16, which uses four factors of 2. Answer: 2. The distractors: 4 comes from taking the square root of 16 instead of its fourth root; 8 comes from halving 16, treating any root as a halving; 64 comes from multiplying 16 by 4 instead of taking a fourth root.
- (a) 8 × 10³ — Method: divide the capacity of the card by the size of one photograph, dividing the coefficients and subtracting the indices, then bring the coefficient back into the range 1 to 10. Working: 3.2 ÷ 4 = 0.8 and 10 − 6 = 4, which gives 0.8 × 10⁴; a coefficient of 0.8 is smaller than 1, so the decimal point moves one place to the right and the index falls by 1. Answer: 8 × 10³. The distractors: 8 × 10⁴ comes from correcting 0.8 to 8 without reducing the index, which makes the answer ten times too large; 1.28 × 10¹⁷ comes from multiplying the two numbers instead of dividing them, since 3.2 × 4 = 12.8 and 10 + 6 = 16; 8 × 10¹⁵ comes from dividing the coefficients but adding the indices instead of subtracting them.
- (c) 150 m — Method: a fraction acts as an operator, so finding 3/7 of a length means dividing by the denominator and multiplying by the numerator. Working: 350 ÷ 7 = 50, so one seventh of the route is 50 m, and three sevenths is 50 × 3 = 150 m. Answer: 150 m. The distractors: 50 m comes from finding one seventh and stopping there instead of multiplying by 3; 1050 m comes from multiplying by the numerator without dividing by the denominator, giving 350 × 3 = 1050; 200 m comes from working out the stretch of the route the footpath does not run alongside, which is 4/7 of 350 m, instead of the stretch it does.
- (b) 400 — Method: round each number to the nearest 100, then subtract the rounded values. Working: 812 rounds to 800 (nearest 100) and 397 rounds to 400 (nearest 100). 800 − 400 = 400. Answer: 400. 500 comes from rounding 397 down to 300 instead of up to the nearest 100, 400. 300 comes from rounding 812 down to 700 instead of up to the nearest 100, 800. 415 is the exact value of 812 − 397, found without rounding first, so it is not an estimate — the spreadsheet's answer of 315 is too far from the estimate of 400 to be correct.
- (b) 750,000,000 — Method: multiplying by 10⁸ moves the decimal point eight places to the right, and every empty place is filled with a zero. Working: 10⁸ = 100,000,000, and moving the decimal point in 7.5 eight places to the right gives 7.5 × 100,000,000. Answer: 750,000,000. The distractors: 7,500,000,000 comes from removing the decimal point first to make 75 and then writing eight zeros after it, which carries the digits one place too far; 600 comes from reading 10⁸ as 10 × 8 = 80 and working out 7.5 × 80; 0.000000075 comes from moving the decimal point eight places to the left, as though the index were negative.
- (a) 3.84 × 10⁵ — 384,000 = 3.84 × 100,000 = 3.84 × 10⁵, with the decimal point moved five places and the coefficient kept between 1 and 10. Moving the point six places instead of five gives 3.84 × 10⁶, ten times too large. Leaving the coefficient as 38.4 gives 38.4 × 10⁴, which is not between 1 and 10. Using a negative exponent instead of a positive one gives 3.84 × 10⁻⁵, a number far smaller than 1.
- (b) 2.1 m — The three pieces use 3 × 0.9 = 2.7 m of wood. Remaining wood = 4.8 − 2.7 = 2.1 m. A candidate who miscounts and only subtracts 2 pieces instead of 3 gets 4.8 − 1.8 = 3.0 m. A candidate who adds instead of subtracting gets 4.8 + 2.7 = 7.5 m. A candidate who gives the length used instead of the length remaining gets 2.7 m.
- (c) 45 — Method: count the ordered pairings with the product rule and then correct for the fact that a game between two players is the same game whichever player it is counted from. Working: each of the 10 players meets 9 opponents, so 10 × 9 = 90 pairings are counted; every game has been counted twice, once from each player's side, so the number of games is 90 ÷ 2 = 45. Answer: 45. The distractors: 90 comes from stopping at 10 × 9 and never halving, so that each game is counted once for each of its two players; 55 comes from adding 10 + 9 + 8 + ... + 1 instead of 9 + 8 + ... + 1, which counts one extra round of games; 20 comes from multiplying the 10 players by the 2 players in each game rather than pairing the players with one another.
- (a) 25 — Method: squaring a square root removes the root, so a square root raised to the power 4 can be squared in two stages. Working: (√5)⁴ = ((√5)²)² = 5² = 5 × 5 = 25. Answer: 25. The distractors: 5 comes from squaring once and stopping, treating the fourth power as a square; 625 comes from raising 5 to the power 4 and ignoring the root sign altogether; 20 comes from multiplying 5 by the index 4 instead of raising 5 to that power.
- (b) 20 — Each length has its own error interval: 11.5 ≤ a < 12.5 and 6.5 ≤ b < 7.5. The upper bound of a sum is found by adding the upper bounds of both quantities: 12.5 + 7.5 = 20. Bounding only one of the two lengths and adding the other quantity's given value unbounded, 12.5 + 7 = 19.5, misses that both measurements carry their own uncertainty. Adding the lower bounds instead of the upper bounds, 11.5 + 6.5 = 18, gives the lower bound of the sum, not the upper one. Using a whole centimetre of error either side instead of half a centimetre, (12 + 1) + (7 + 1) = 21, comes from forgetting the error is half the rounding unit.
- (a) 300 — Method: round each number to 1 significant figure, then divide the rounded values. Working: 8,900 rounds to 9,000 and 29 rounds to 30; cancelling a zero from each gives 900 ÷ 3. Answer: 300. The distractors: 450 comes from rounding 29 down to 20 instead of to the nearest ten, giving 9,000 ÷ 20; 3,000 comes from rounding 29 to 3 rather than to 30, a place-value slip that divides by a number ten times too small; 307 is the exact quotient rounded to the nearest whole number, worked out in full when the question asks for an estimate.
- (c) 12 — Method: division and multiplication have equal priority, so they are carried out in the order they are written, from left to right; a negative divided by a negative is positive. Working: (−36) ÷ (−6) = 6, and then 6 × 2 = 12. Answer: 12. The distractors: 3 comes from carrying out the multiplication first, (−6) × 2 = −12 followed by (−36) ÷ (−12) = 3; −12 comes from treating a negative divided by a negative as negative, giving −6 and then −6 × 2 = −12; 6 comes from stopping at the division and never carrying out the multiplication by 2.
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