Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Number worksheet — GCSE Higher
MathsUKwww.geekhero.co.uk
- (b) 63 — 10% of 180 = 18, so 5% = 9. 35% = (3 × 18) + 9 = 54 + 9 = 63. A candidate who uses 25% instead of 35% gets 45. A candidate who doubles 35% to get 70% by mistake gets 126. A candidate who subtracts 35 from 180 instead of finding a percentage gets 145.
- (d) 6 + 2√3 — Multiply √3 by each term in the bracket separately. First term: √3 × 2 = 2√3. Second term: √3 × √12 = √(3 × 12) = √36 = 6. Adding the two results in the order they were found, and writing the whole-number term first, gives 6 + 2√3. Adding the numbers under the root for the second term instead of multiplying them (3 + 12 = 15) gives √15 in place of 6, leading to √15 + 2√3. Multiplying √3 by the 2 but never distributing to the √12 term at all leaves just 2√3. Treating √3 × 2 as if the 3 were multiplied by the 2 inside the root, √3 × 2 → √6, while still getting the second term correct, gives 6 + √6.
- (d) x⁽¹⁄²⁾ — Method: dividing two powers of the same letter subtracts the index of the divisor from the index of the term being divided, and fractional indices are subtracted like any other fractions. Working: 3/4 − 1/4 = 2/4, which simplifies to 1/2, so the result is x⁽¹⁄²⁾. Answer: x⁽¹⁄²⁾. The distractors: x comes from adding the indices, 3/4 + 1/4 = 1, as though the powers were being multiplied; x³ comes from dividing the indices, so that 3/4 divided by 1/4 gives 3; x⁽³⁄¹⁶⁾ comes from multiplying the indices, 3/4 × 1/4.
- (b) 28 — Method: count the ordered choices with the product rule and then correct for the double counting, because the two captains have equal standing and so a pair is the same pair whichever captain is named first. Working: there are 8 players who could be named first and 7 who could be named second, giving 8 × 7 = 56 ordered choices; each pair has been counted twice, once in each order, so the number of pairs is 56 ÷ 2 = 28. Answer: 28. The distractors: 56 comes from stopping at 8 × 7 and never halving, which counts each pair of captains twice; 64 comes from working out 8 × 8, which allows the same player to be chosen as both captains; 16 comes from multiplying the 8 players by the 2 captaincies instead of pairing the players with one another.
- (b) 3 — Method: solving an index equation like this means finding how many factors of the base multiply together to give the number on the right. Working: 4¹ = 4, 4² = 16 and 4³ = 64, so three factors of 4 are needed. Answer: 3. The distractors: 4 comes from listing 4, 16 and 64 and counting the base itself as a step, which gives one more than the index; 6 comes from solving the equation with 2 as the base instead of 4, since 2⁶ = 64; 16 comes from dividing 64 by 4, treating the index as an instruction to divide.
- (b) £8 — Rounding to 1 significant figure: £1.85 rounds to £2, and 3.6 kg rounds to 4 kg. The estimate is £2 × 4 = £8. A candidate who used the unrounded values instead of estimating worked out 1.85 × 3.6 = £6.66. A candidate who rounded only the mass and used the exact price worked out 1.85 × 4 = £7.40. A candidate who rounded the price to the nearest 10p instead of 1 significant figure worked out 1.9 × 4 = £7.60.
- (b) 9 g/cm³ — Method: density = mass ÷ volume. Working: 540 ÷ 60 = 9. Answer: 9 g/cm³. (0.11 g/cm³ comes from dividing the volume by the mass instead of the mass by the volume. 480 g/cm³ comes from subtracting the volume from the mass instead of dividing. 32400 g/cm³ comes from multiplying the mass by the volume instead of dividing.)
- (b) 0.58333... — Divide 7 by 12 using long division. 70 ÷ 12 = 5 remainder 10, so the first decimal digit is 5. Bring down a 0 to make 100: 100 ÷ 12 = 8 remainder 4, so the second digit is 8. Bring down a 0 to make 40: 40 ÷ 12 = 3 remainder 4, so the third digit is 3. Bring down a 0 to make 40 again — the remainder 4 has reappeared, so the digit 3 repeats forever from here. This gives 7/12 = 0.58333... . Stopping the division after two digits and writing 0.58 treats it as if it terminated, when the remainder is not yet zero. Misreading the pattern as a two-digit repeating block, '58', gives 0.585858..., which wrongly makes the 5 recur as well as the 3. A slip in the long division that carries the wrong remainder forward can make the second digit itself appear to repeat instead of the third, giving 0.588888... .
- (a) 71 — 2.9⁴ = (2.9²)². First, 2.9² = 8.41. Then square that: 8.41² = 70.7281, since 841² = 707281 and the decimal point moves four places. To 2 significant figures this rounds to 71, because the figure after the first two significant figures (7 and 0) is a 7, which rounds the 0 up to 1. Rounding the working down instead of up — taking 70.7281 to 70 — ignores that the next figure is 5 or more. Rounding 2.9 up to 3 before doing any working at all, then computing 3⁴ = 81, uses a much cruder approximation and overshoots the true value. Rounding 8.41 all the way down to 8 before squaring, 8² = 64, rounds far too aggressively and loses the accuracy needed for 2 significant figures.
- (c) 18 — The error intervals are 35 ≤ distance < 45 and 2.5 ≤ time < 3.5. Average speed is distance ÷ time, and to make a quotient as large as possible you divide the largest possible numerator by the SMALLEST possible denominator: 45 ÷ 2.5 = 18 km/h. Using the upper bound of time as well as the upper bound of distance, 45 ÷ 3.5, gives roughly 12.9 km/h — dividing by a bigger number produces a smaller result, so this actually finds a value smaller than the true maximum. Using the lower bound of distance with the lower bound of time, 35 ÷ 2.5 = 14, mixes up which bound belongs to a maximum calculation. Using the lower bound of distance with the upper bound of time, 35 ÷ 3.5 = 10, is in fact the correct method for the MINIMUM speed, not the maximum.
- (a) 5 — 16 + 9 = 25, then √25 = 5. Splitting the root over the addition instead gives √16 = 4 and √9 = 3, then 4 + 3 = 7 — but a root does not split over a sum like this. Multiplying those two roots instead of adding them gives 4 × 3 = 12. Taking the negative square root instead of the positive one gives −5.
- (c) 20 — Method: work out each power separately before subtracting. Working: 6² = 36 and 4² = 16, so 6² − 4² = 36 − 16 = 20. Answer: 20. (4 comes from subtracting first, 6 − 4 = 2, and then squaring that result, instead of squaring each number first. 52 comes from adding the two squares, 36 + 16, instead of subtracting them. 2 comes from subtracting the two numbers, 6 − 4, and forgetting to square at all.)
- (c) 7/30 — Let x = 0.2333... . Because only the 3 recurs, use two multiples of x that line up the recurring part exactly: 10x = 2.333... and 100x = 23.333... . Subtracting removes the recurring tail completely: 100x − 10x = 23.333... − 2.333... = 21, so 90x = 21, giving x = 21/90 = 7/30. Treating the decimal as if it terminated after two places, writing 0.23 as 23/100, ignores that the 3 carries on forever. Misreading which digits recur — treating 0.2333... as if the block '23' repeated, giving 0.232323... — leads to x = 23/99, which is a different, larger recurring decimal from the one given. A numerator slip in the subtraction, computing 22 instead of 21, gives x = 22/90 = 11/45.
- (c) 3/11 — Method: let a letter stand for the recurring decimal, multiply by the power of ten that shifts exactly one repeating block past the point, subtract the original equation so that the recurring tail cancels, then solve and cancel. Working: let x = 0.272727...; the repeating block is two digits long, so multiply by 100 to give 100x = 27.272727...; subtracting gives 99x = 27, so x = 27/99; the highest common factor of 27 and 99 is 9, and 27 ÷ 9 = 3 with 99 ÷ 9 = 11. Answer: 3/11. The distractors: 27/100 comes from writing the repeating block over 100 instead of over 99, forgetting that subtracting x leaves 99x rather than 100x; 3/10 comes from rounding the decimal to one place and converting 0.3; 2/9 comes from treating only the 2 as recurring and converting 0.222... instead.
- (b) 24 — List multiples of 8 and of 12: multiples of 8 are 8, 16, 24, 32; multiples of 12 are 12, 24, 36. The lowest number in both lists is 24, so the lighthouses next flash together after 24 minutes. Multiplying the two numbers together, 8 × 12, gives 96, which double-counts the common factor of 4 shared by 8 and 12. Working out the highest common factor instead of the lowest common multiple gives 4, far too soon a time for both lighthouses to line up again. Adding the two numbers, 8 + 12, gives 20, which is not even a multiple of either 8 or 12. So the lighthouses next flash together after 24 minutes.
Build your own mix at the worksheet builder.