Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Number worksheet — GCSE Higher
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- (a) 7/8 — Method: write the decimal over the power of ten that matches the number of digits after the point, then divide the numerator and the denominator by their highest common factor. Working: 0.875 has three digits after the point, so it is 875 thousandths and can be written as 875/1000; the highest common factor of 875 and 1000 is 125, and 875 ÷ 125 = 7 with 1000 ÷ 125 = 8. Answer: 7/8. The distractors: 8/7 comes from cancelling correctly but writing the two parts the wrong way round; 9/10 comes from rounding 0.875 to one decimal place as 0.9 before converting; 7/80 comes from counting four decimal places instead of three and using a denominator of 10000, giving 875/10000.
- (b) £300 — The increased price is 110% of the original, so the original price = £330 ÷ 1.1 = £300. A candidate who finds 10% of £330 and subtracts it, wrongly treating £330 as the original, gets £330 − £33 = £297. A candidate who adds 10% of £330 again instead of reversing the increase gets £330 + £33 = £363. A candidate who divides by 0.1 instead of 1.1 gets £3,300.
- (d) 3/5 — The box is 8 equal shares, of which 5 are milk, so the dark chocolates take 8 − 5 = 3 shares and dark : milk = 3 : 5. The comparison asked for is dark with milk, so the milk share count is the denominator and the fraction is 3/5. 5/3 compares milk with dark, 3/8 compares the dark chocolates with the whole box rather than with the milk ones, and 8/5 comes from reading 5/8 as the ratio milk : dark.
- (d) 24.69 — To round to 2 decimal places, look only at the third decimal digit to decide whether the second decimal digit rounds up. In 24.6851 the third decimal digit is 5, and since 5 is 5 or more, the second decimal digit rounds up from 8 to 9, giving 24.69. Rounding to 1 decimal place instead of 2 gives 24.7, one place value too coarse. Keeping the third decimal digit rather than dropping it gives 24.685, which is 3 decimal places. Looking at the fourth decimal digit, 1, instead of the third one, and wrongly deciding that no rounding is needed, leaves the length unrounded at 24.68.
- (c) 19 — Without any restriction there would be 5 × 4 = 20 different sandwiches. The restriction removes exactly one combination, cheese and mustard on gluten-free bread, so subtract 1: 20 − 1 = 19. 20 comes from ignoring the restriction completely. 15 comes from removing the gluten-free bread altogether, as if none of the fillings were available on it, 5 × 3 = 15. 16 comes from removing the cheese and mustard filling completely, as if it were not available on any bread, 4 × 4 = 16.
- (a) 36 — Method: find the lowest common multiple of 6 and 9, then move up the list of common multiples until one is greater than 20. Working: the common multiples of 6 and 9 are 18, 36, 54 …. 18 is not greater than 20, so the next one, 36, is the smallest value of n that is greater than 20. 18 is the lowest common multiple itself, but it fails the 'greater than 20' condition. 54 is the common multiple after 36, one step too far. 27 is a multiple of 9 but not of 6, since 27 ÷ 6 is not a whole number. Answer: 36.
- (a) 200 g — One quarter of 160 g is 40 g. Increasing the amount means adding this on: 160 + 40 = 200 g. Finding the increase, 1/4 of 160 = 40 g, but stopping there without adding it to the original amount leaves just 40 g. Using 4/5 instead of 5/4 as the scaling fraction, 160 × 4/5 = 128 g, actually decreases the amount rather than increasing it. Increasing by a half instead of a quarter, 160 + 80 = 240 g, uses the wrong fraction of 160.
- (c) 5 × 10⁻³ — Method: in standard form the coefficient must be at least 1 and less than 10, and for a number smaller than 1 the index is negative and counts the places the decimal point moves to the right. Working: the only significant digit is 5, so the coefficient is 5; moving the decimal point in 0.005 three places to the right gives 5, so the index is −3. Answer: 5 × 10⁻³. The distractors: 0.5 × 10⁻² is the same value written the wrong way, because 0.5 is smaller than 1 and so is not an allowed coefficient; 5 × 10⁻² comes from counting the two zeros after the decimal point instead of the three places the point moves; 5 × 10³ comes from taking the index as positive, which describes a number in the thousands rather than one smaller than 1.
- (d) 1 × 10⁷ seconds — Method: the time for a journey is the distance divided by the speed, so round each number to 1 significant figure and then divide; dividing numbers in standard form means dividing the coefficients and subtracting the indices. Working: 3.1 × 10¹⁵ rounds to 3 × 10¹⁵ and 2.998 × 10⁸ rounds to 3 × 10⁸; 3 ÷ 3 = 1 for the coefficients, and 15 − 8 = 7 for the indices. Answer: about 1 × 10⁷ seconds. The distractors: 3 × 10⁷ seconds comes from subtracting the indices correctly but leaving the coefficient as 3 instead of dividing 3 by 3; 1 × 10⁻⁷ seconds comes from dividing the speed by the distance instead of the distance by the speed; 9 × 10²³ seconds comes from multiplying the two quantities instead of dividing them, since 3 × 3 = 9 and 15 + 8 = 23.
- (c) 31 — Method: work out each power separately, remembering that any non-zero base raised to the power 0 is 1 and a base raised to the power 1 is itself, then add the three values. Working: 5⁰ = 1, 5¹ = 5 and 5² = 25, so the total is 1 + 5 + 25 = 31. Answer: 31. The distractors: 30 comes from taking 5⁰ as 0 instead of 1; 35 comes from taking 5⁰ as 5, treating a zero index as leaving the base unchanged; 125 comes from adding the indices first, as though the three terms were being multiplied, and working out 5³.
- (c) −1 — Method: find each cube root separately, keeping its sign, and then add the two results. Working: (−3) × (−3) × (−3) = −27, so ∛(−27) = −3, and 2 × 2 × 2 = 8, so ∛8 = 2. Adding gives −3 + 2 = −1. Answer: −1. The distractors: 5 comes from taking the cube root of a negative number as positive, giving 3 + 2; −5 comes from reading the minus sign as applying to the whole sum and working out −(3 + 2); −6 comes from multiplying the two roots, −3 × 2, instead of adding them.
- (a) 8.35 ≤ L < 8.45 — Method: a length rounded to 1 decimal place lies within half of 0.1 cm, that is 0.05 cm, of the value written down. The lower limit is included because it rounds up to that value, and the upper limit is excluded because it rounds up to the next value instead. Working: 8.4 − 0.05 = 8.35 and 8.4 + 0.05 = 8.45, so a length of 8.35 cm still rounds to 8.4 cm while a length of 8.45 cm rounds to 8.5 cm. Answer: 8.35 ≤ L < 8.45. The distractors: 8.3 ≤ L < 8.5 goes a whole 0.1 cm either side instead of half of it; 8.35 < L ≤ 8.45 has the two limits the wrong way round, excluding the length that does round to 8.4 cm and including the one that does not; 8.4 ≤ L < 8.5 is the interval for a length truncated to 1 decimal place, not one rounded to it.
- (c) 12 — Method: division and multiplication have equal priority, so they are carried out in the order they are written, from left to right; a negative divided by a negative is positive. Working: (−36) ÷ (−6) = 6, and then 6 × 2 = 12. Answer: 12. The distractors: 3 comes from carrying out the multiplication first, (−6) × 2 = −12 followed by (−36) ÷ (−12) = 3; −12 comes from treating a negative divided by a negative as negative, giving −6 and then −6 × 2 = −12; 6 comes from stopping at the division and never carrying out the multiplication by 2.
- (a) 5 — Method: each index is worked out first, and subtracting a negative number is the same as adding the positive. Working: (−2)³ = (−2) × (−2) × (−2) = −8 and (−3)² = (−3) × (−3) = 9, while − (−4) becomes + 4, so the calculation becomes −8 + 9 + 4 = 5. Answer: 5. The distractors: −13 comes from taking (−3)² as −9, giving −8 − 9 + 4 = −13; −3 comes from reading − (−4) as − 4, giving −8 + 9 − 4 = −3; 21 comes from treating every power of a negative number as positive, so that (−2)³ is taken as 8 and the calculation becomes 8 + 9 + 4 = 21.
- (a) 120 — There are 6 choices for the first digit. The second digit must be different from the first, leaving 5 choices, and the third digit must differ from both of the first two, leaving 4 choices. By the product rule, the number of codes is 6 × 5 × 4 = 120. Allowing every digit to repeat, ignoring the 'no digit twice' rule entirely, gives 6 × 6 × 6 = 216. Adding the number of choices at each position instead of multiplying them, 6 + 5 + 4, gives 15. Treating the three chosen digits as one unordered set, rather than as digits in a fixed order on the padlock, divides by the 3! = 6 ways of arranging them: 120 ÷ 6 = 20.
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