Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Number worksheet — GCSE Higher
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- (a) 2/11 — Let x = 0.18 recurring, so x = 0.181818... . Since two digits repeat, multiply by 100: 100x = 18.181818... . Subtracting the original x removes the recurring part, because the digits line up exactly: 100x − x = 18.181818... − 0.181818... = 18, so 99x = 18, giving x = 18/99 = 2/11. Treating the decimal as if it terminated at two places gives 18/100 = 9/50, which is only 0.18 and drops the repeating part entirely. Subtracting 10x instead of x — using 100x − 10x = 90x = 18 — is the wrong power of ten for a two-digit repeating block, and gives x = 18/90 = 1/5. Making an arithmetic slip in the numerator, 18 − 1 = 17 instead of 18, gives 17/99.
- (b) 4.05 — Method: line up the decimal points (or place value columns) before adding. Working: 3.60 + 0.45 = 4.05. Answer: 4.05. 3.65 is Priya's answer, from adding the digits without lining up the place value columns, which effectively treats 0.45 as 0.05. 4.5 comes from rounding both numbers up first, 3.6 to 4 and 0.45 to 0.5, and adding those instead of adding the exact values. 0.81 comes from adding the digits 36 and 45 together to get 81, then placing the decimal point in the wrong position.
- (c) Sam is correct — The leading zeros in 0.070268 are not significant, so the first three significant figures are 7, 0 and 2. The next digit along is 6, and since 6 is 5 or more, the third significant figure rounds up from 2 to 3, giving 0.0703. This means Sam's answer is correct. Writing 0.070 keeps only 2 significant figures, one short of what was asked. Writing 0.0702 ignores the digit 6 that follows and leaves the third figure unrounded. Writing 0.0704 rounds the third figure up twice, as if a later digit had also pushed it up.
- (b) −5 — Using the order of operations, work out the multiplication first: 4 × (−2) = −8. Then 3 + (−8) = −5. A candidate who adds before multiplying gets (3 + 4) × (−2) = −14. A candidate who drops the negative sign on the multiplication gets 3 + 4 × 2 = 11. A candidate who works out the multiplication correctly but gives that as the final answer, forgetting to combine it with the 3, gets −8.
- (a) 7 — Convert the mixed number to an improper fraction: 5 1/4 = 21/4. Dividing by 3/4 means multiplying by its reciprocal, 4/3: 21/4 × 4/3 gives 84/12, which simplifies to 7. So exactly 7 complete pieces of 3/4 m can be cut. Ignoring the 1/4 m and dividing only the whole number, 5 ÷ 3/4, gives 20/3, which is 6 complete pieces with some wood left over. Multiplying by 3/4 instead of its reciprocal, 21/4 × 3/4, gives 63/16, which is 3 complete pieces. Misreading 5 1/4 as the fraction 5/4, then dividing by 3/4, gives 5/3, which is only 1 complete piece. So 7 complete pieces can be cut from the plank.
- (b) 9 — Method: a negative index means take the reciprocal of the base first and then apply the positive power. Working: the reciprocal of 1/3 is 3, so (1/3)⁻² = 3² = 3 × 3 = 9. Answer: 9. The distractors: 1/9 comes from ignoring the minus sign and squaring 1/3 as it stands; −9 comes from reading the negative index as a minus sign on the result; 6 comes from multiplying the denominator by the index, 3 × 2, instead of squaring the reciprocal.
- (b) 5 — Method: find the square root first, then divide. Working: √225 = 15, and 15 ÷ 3 = 5. Answer: 5. (75 comes from dividing 225 by 3 first and forgetting to take the square root at all. 8.7 comes from dividing 225 by 3 inside the root, √(225 ÷ 3) ≈ 8.7, instead of taking the root first. 45 comes from misreading the divisor as 5 instead of 3, working out 225 ÷ 5 = 45.)
- (d) 3√5 — Split 45 into a perfect square times a factor: 45 = 9 × 5. Take the square root of each part separately: √45 = √9 × √5 = 3√5, since √9 = 3. Writing the perfect-square factor itself (9) as the coefficient instead of its root would give 9√5 — that trap comes from forgetting the last step, rooting 9. Multiplying 3 and 5 together instead of keeping them as coefficient and radicand gives 15, which throws away the surd entirely. Doubling the correct coefficient by mistake gives 6√5.
- (b) 11 — Method: roots and the multiplication are worked out before the addition and subtraction, and what is left is then worked through from left to right. Working: √144 = 12, √25 = 5 and 2 × 3 = 6, so the calculation becomes 12 − 6 + 5, which gives 6 + 5 = 11. Answer: 11. The distractors: 1 comes from carrying out the addition before the subtraction, giving 12 − (6 + 5) = 12 − 11 = 1; 35 comes from working from left to right with no priority, giving 12 − 2 = 10, then 10 × 3 = 30 and 30 + 5 = 35; 7 comes from combining the two roots as √(144 + 25) = √169 = 13 and then subtracting the product, giving 13 − 6 = 7.
- (c) 7/30 — Let x = 0.2333... . Because only the 3 recurs, use two multiples of x that line up the recurring part exactly: 10x = 2.333... and 100x = 23.333... . Subtracting removes the recurring tail completely: 100x − 10x = 23.333... − 2.333... = 21, so 90x = 21, giving x = 21/90 = 7/30. Treating the decimal as if it terminated after two places, writing 0.23 as 23/100, ignores that the 3 carries on forever. Misreading which digits recur — treating 0.2333... as if the block '23' repeated, giving 0.232323... — leads to x = 23/99, which is a different, larger recurring decimal from the one given. A numerator slip in the subtraction, computing 22 instead of 21, gives x = 22/90 = 11/45.
- (c) 36 — Method: set the outcomes out in a grid with one die along the top and the other down the side, so that every cell of the grid is one outcome, and count the cells. Working: the red die can land in 6 ways, so the grid has 6 columns, and the blue die can also land in 6 ways, so the grid has 6 rows; the number of cells is 6 × 6 = 36. Answer: 36. The distractors: 12 comes from adding 6 and 6 instead of multiplying them; 6 comes from counting the outcomes of a single die and forgetting that the second die also has to land; 21 comes from treating the two dice as indistinguishable, so that a red 2 with a blue 3 and a red 3 with a blue 2 are counted as one outcome.
- (d) 1 × 10⁻³ — Method: for a number smaller than 1 the index is negative, and it counts the places the decimal point moves to the right to leave a coefficient between 1 and 10. Working: the only significant digit is 1, so the coefficient is 1; the decimal point in 0.001 moves three places to the right to reach that 1, so the index is −3. Answer: 1 × 10⁻³. The distractors: 1 × 10³ comes from taking the index as positive, which describes one thousand grams rather than one thousandth of a gram; 0.1 × 10⁻² is the same mass written with a coefficient of 0.1, which is smaller than 1 and so is not standard form; 1 × 10⁻⁴ comes from counting the zero in front of the decimal point as well as the places after it.
- (a) 1/4 — First find the fraction of the people who are children: the pool is 3 + 5 = 8 equal shares and the children take 5, so the children are 5/8 of the people. The boys are 2/5 of that, and 'of' means multiply: 2/5 × 5/8 = 10/40 = 1/4. Answering 2/5 gives the boys as a fraction of the children only, 3/20 multiplies by the adults' fraction 3/8 instead of the children's, and 3/5 is the fraction of the children who are girls.
- (a) −4.5 °C — Order the temperatures by their actual value on a number line, remembering that a more negative number is further below zero and therefore colder: −4.5 °C is the coldest, since it is further below zero than −4.05 °C, −3.8 °C or 2 °C. Comparing the digits 405 and 45 as though the decimal points lined up, without padding −4.5 to match the number of decimal places in −4.05 first, makes −4.05 °C look like it has the bigger size, so it gets picked as the coldest by mistake — in fact −4.05 °C is closer to zero than −4.5 °C, not further from it. Picking −3.8 °C comes from choosing the negative reading with the smallest absolute value, forgetting that for negative numbers, a smaller absolute value means a warmer, less negative temperature, not a colder one. Picking 2 °C comes from ignoring the negative signs on the other three readings altogether and comparing raw digit sizes, when in fact any negative temperature is colder than any positive temperature. So the coldest temperature is −4.5 °C.
- (c) 1,000 m² — Method: round each length to 1 significant figure, then use area of a rectangle = length × width on the rounded lengths. Working: 19.6 m rounds to 20 m and 48.3 m rounds to 50 m, so the estimate is 20 × 50 = 1,000 and the area is about 1,000 m². Answer: 1,000 m². The distractors: 800 m² comes from rounding 48.3 down to 40 when the digit after its first significant figure is 8 and sends it up to 50, giving 20 × 40 = 800; 140 m² is the perimeter of the rounded rectangle, 2 × 20 + 2 × 50 = 140, not its area; 70 m² comes from adding the rounded lengths, 20 + 50 = 70, instead of multiplying them.
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