Printable · GCSE Higher · ages 14-16
Number worksheet — GCSE Higher
Fifteen questions across the number statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Number worksheet — GCSE Higher
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- (c) £8.20 — Method: find the total cost, then subtract from the amount paid. Working: 35 × £1.48 = £51.80. Amount paid = 3 × £20 = £60.00. Change = £60.00 − £51.80 = £8.20. Answer: £8.20. (£58.52 comes from forgetting to multiply the price by the 35 litres and subtracting only £1.48 from £60. £7.50 comes from rounding £1.48 up to £1.50 before multiplying, giving a total of £52.50 instead of £51.80. £9.20 comes from miscarrying in the pence column when subtracting £51.80 from £60.00.)
- (d) £50.00 — The sale price is 85% of the original, so the original price = £42.50 ÷ 0.85 = £50.00. 15% of £42.50 is £6.375. A candidate who finds 15% of £42.50 and subtracts it from the sale price gets £42.50 − £6.375 = £36.125, which is £36.13 to the nearest penny. A candidate who adds 15% of £42.50 instead of reversing the decrease gets £42.50 + £6.375 = £48.875, which is £48.88 to the nearest penny. A candidate who divides by 0.15 instead of 0.85 gets £283.33.
- (a) 18 — Method: round each number to the nearest whole number, then square each rounded number and add the results. Working: 2.9 rounds to 3 and 3.1 rounds to 3, so the estimate is 3² + 3² = 9 + 9. Answer: 18. The distractors: 36 comes from adding before squaring, working out (3 + 3)² instead of 3² + 3²; 12 comes from doubling each rounded number instead of squaring it, adding 6 and 6; 6 comes from adding the two rounded numbers and forgetting to square them at all.
- (a) 11:20 — Method: find the flight time using time = distance ÷ speed, then add this to the departure time. Working: 2340 ÷ 780 = 3 hours; 08:20 + 3 hours = 11:20. Answer: 11:20. 08:40 comes from dividing speed by distance instead of distance by speed, giving a flight time of 1/3 hour (20 minutes) rather than 3 hours. 11:00 comes from adding the 3-hour flight time to the hour of the departure time only, 8 + 3 = 11, and losing the 20 minutes. 03:00 comes from finding the flight time correctly but giving it as a clock time on its own, forgetting to add it to the departure time.
- (b) 3 — Method: solving an index equation like this means finding how many factors of the base multiply together to give the number on the right. Working: 4¹ = 4, 4² = 16 and 4³ = 64, so three factors of 4 are needed. Answer: 3. The distractors: 4 comes from listing 4, 16 and 64 and counting the base itself as a step, which gives one more than the index; 6 comes from solving the equation with 2 as the base instead of 4, since 2⁶ = 64; 16 comes from dividing 64 by 4, treating the index as an instruction to divide.
- (b) 2/5 — The statement compares girls with boys, so girls : boys = 2 : 3. The club is therefore 2 + 3 = 5 equal shares and the girls take 2 of them, so 2/5 of the members are girls. 2/3 repeats the part-to-part fraction the question gives, 3/5 is the fraction that are boys, and 1/3 comes from treating 2/3 as a fraction of the whole club and taking what is left.
- (b) £220 — Method: round each ticket price to the nearest £5, multiply each rounded price by the number of tickets, then add the two totals. Working: the adult price £38.50 rounds to £40, and 4 × £40 = £160; the child price £19.75 rounds to £20, and 3 × £20 = £60; £160 + £60 = £220. Answer: £220. £213.25 is the exact total cost, found without rounding the prices first, so it is not an estimate. £160 comes from including the cost of the adult tickets only and forgetting the three children's tickets. £200 comes from swapping the two ticket quantities, using 3 adults and 4 children instead of 4 adults and 3 children.
- (b) £96.90 — Method: multiply the number of units by the cost per unit, then convert the result from pence to pounds. Working: 340 × 28.5p = 9690p; converting to pounds, 9690p ÷ 100 = £96.90. Answer: £96.90. £969.00 comes from misplacing the decimal point when converting pence to pounds, dividing by 10 instead of 100. £9.69 comes from misplacing the decimal point the other way, dividing by 1000 instead of 100. £102.00 comes from rounding the rate to 30p per unit before multiplying.
- (a) 33.2 — The radius was rounded to 1 decimal place, so its error interval is 3.15 ≤ r < 3.25. The upper bound for the area uses the upper bound of the radius, squared: area = π × 3.25² ≈ 33.183, which rounds to 33.2 m² (3 s.f.). Using the given value of the radius directly instead of its upper bound, π × 3.2² ≈ 32.2, ignores that the radius itself has a range of possible values. Bounding the radius correctly but forgetting to square it, using area = π × 3.25 ≈ 10.2 instead of π × 3.25², drops the whole squaring step from the area formula. Using the LOWER bound of the radius instead of the upper one, π × 3.15² ≈ 31.2, finds the lower bound of the area, not the upper one.
- (c) 3/11 — Method: let a letter stand for the recurring decimal, multiply by the power of ten that shifts exactly one repeating block past the point, subtract the original equation so that the recurring tail cancels, then solve and cancel. Working: let x = 0.272727...; the repeating block is two digits long, so multiply by 100 to give 100x = 27.272727...; subtracting gives 99x = 27, so x = 27/99; the highest common factor of 27 and 99 is 9, and 27 ÷ 9 = 3 with 99 ÷ 9 = 11. Answer: 3/11. The distractors: 27/100 comes from writing the repeating block over 100 instead of over 99, forgetting that subtracting x leaves 99x rather than 100x; 3/10 comes from rounding the decimal to one place and converting 0.3; 2/9 comes from treating only the 2 as recurring and converting 0.222... instead.
- (c) 36 — Method: set the outcomes out in a grid with one die along the top and the other down the side, so that every cell of the grid is one outcome, and count the cells. Working: the red die can land in 6 ways, so the grid has 6 columns, and the blue die can also land in 6 ways, so the grid has 6 rows; the number of cells is 6 × 6 = 36. Answer: 36. The distractors: 12 comes from adding 6 and 6 instead of multiplying them; 6 comes from counting the outcomes of a single die and forgetting that the second die also has to land; 21 comes from treating the two dice as indistinguishable, so that a red 2 with a blue 3 and a red 3 with a blue 2 are counted as one outcome.
- (d) 36 — Method: the fraction is acting as an operator on the whole class, so one third of the class equals 12; the operation has to be reversed, and the inverse of dividing by 3 is multiplying by 3. Working: 1/3 × (number of pupils) = 12, so the number of pupils = 12 × 3 = 36. Answer: 36 pupils. The distractors: 4 comes from applying the operator instead of reversing it, working out 12 ÷ 3 = 4; 18 comes from reading the 12 girls as two thirds of the class, giving 12 ÷ 2 × 3 = 18; 24 comes from working out the number of boys, the other two thirds, as 2 × 12 = 24 and giving that instead of the size of the class.
- (b) 400 — Method: round each number to the nearest 100, then subtract the rounded values. Working: 812 rounds to 800 (nearest 100) and 397 rounds to 400 (nearest 100). 800 − 400 = 400. Answer: 400. 500 comes from rounding 397 down to 300 instead of up to the nearest 100, 400. 300 comes from rounding 812 down to 700 instead of up to the nearest 100, 800. 415 is the exact value of 812 − 397, found without rounding first, so it is not an estimate — the spreadsheet's answer of 315 is too far from the estimate of 400 to be correct.
- (d) 2 — Method: a fourth root undoes raising to the power 4, so look for the number that gives 16 when it is multiplied by itself four times. Working: 2 × 2 = 4, 4 × 2 = 8 and 8 × 2 = 16, which uses four factors of 2. Answer: 2. The distractors: 4 comes from taking the square root of 16 instead of its fourth root; 8 comes from halving 16, treating any root as a halving; 64 comes from multiplying 16 by 4 instead of taking a fourth root.
- (c) 6 — The units digit must be even, so it can be 2 or 8, giving 2 choices. The tens digit can then be any of the remaining 3 digits, since one digit has been used for the units. Multiply: 2 × 3 = 6. 12 comes from working out how many two-digit numbers can be made in total, 4 × 3 = 12, ignoring the requirement that the number is even. 8 comes from choosing the units digit from 2 options and then wrongly allowing any of the 4 digits again for the tens digit, 2 × 4 = 8, which lets a digit repeat. 2 comes from counting only the choices for the units digit and forgetting the tens digit.
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