Printable · GCSE Higher · ages 14-16
Independent and dependent combined events worksheet — GCSE Higher
Fifteen questions on "independent and dependent combined events" — DfE statement P8. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
Independent and dependent combined events worksheet — GCSE Higher
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- 1.A fair coin is flipped three times. Work out the probability of getting at least one head.
- 2.The probability that it rains on a given morning is 0.3. If it rains, the probability that Priya's bus is late is 0.8. If it does not rain, the probability that her bus is late is 0.1. Work out the probability that her bus is late.
- 3.The probability that a component is faulty is 1/10. Two components are tested independently. Work out the probability that at least one of the two components is faulty.
- 4.The probability that Isla answers a quiz question correctly is 0.8. She answers three questions, and her answers are independent of each other. Work out the probability that she answers all three correctly.
- 5.On Amelia's walk to school there are two sets of traffic lights. The probability that the first set is green when she reaches it is 0.4. The probability that the second set is green when she reaches it is 0.5. The two sets work independently of each other. Work out the probability that both sets are green.
- 6.A charity tombola has 30 tickets, 6 of which win a prize. Priya buys a ticket at random and does not return it. Her friend Tom then buys a second ticket at random from the remaining tickets. Work out the probability that both Priya and Tom win a prize.
- 7.The probability that Priya scores with a netball shot is 3/4. She takes two shots, and the shots are independent. Work out the probability that she scores with her first shot but misses her second shot.
- 8.Five raffle tickets numbered 1 to 5 are in a bag. Two tickets are drawn one after the other and the first is not put back. Work out the probability that ticket 1 is drawn first and ticket 2 is drawn second.
- 9.A bag contains 5 letter tiles spelling the word MATHS, with one letter on each tile. Two tiles are drawn at random, one after the other, without the first tile being put back. Work out the probability that both tiles drawn are consonants.
- 10.A fair spinner is divided into 5 equal sections, 2 labelled win and 3 labelled lose. Zara spins it twice, and the two spins are independent. Work out the probability that she wins on the first spin and loses on the second spin.
- 11.Harry plays a game in which he flips a fair coin and rolls an ordinary fair dice. He wins a prize only if the coin shows heads and the dice shows a 6. Work out the probability that Harry wins a prize.
- 12.A fair spinner has 8 equal sections: 5 are red and 3 are blue. Freya spins it twice, and each spin is independent of the other. Work out the probability that she gets one red and one blue in the two spins, in either order.
- 13.Two events are independent. The first has probability 2/5 and the second has probability 1/3. Work out the probability that both events happen.
- 14.A bag contains 5 yellow marbles and 3 blue marbles. Noah takes a marble at random, notes its colour and puts it back in the bag. He then takes a second marble at random. Work out the probability that the first marble is yellow and the second marble is blue.
- 15.The probability that a seed fails to germinate is 1/5. Three seeds are planted independently. Work out the probability that at least one of the three seeds germinates.
Answer key
- (c) 7/8 — Method: 'at least one head' is the opposite of 'no heads at all', so work out the probability of three tails and take it away from 1. Working: a flip that is not a head has probability 1/2, and the flips are independent, so three tails in a row has probability 1/2 × 1/2 × 1/2 = 1/8. Taking this from 8/8 leaves 7/8. Answer: the probability is 7/8. The distractors: 1/8 is the probability of three tails, written down without the final subtraction; 3/8 is the probability of exactly one head, which comes from reading 'at least one' as 'exactly one'; 1/2 comes from giving the probability of a head on a single flip and ignoring that three flips are made.
- (c) 0.31 — Method: a late bus can be reached along two paths of the tree. Multiply along each path, then add the paths that end in a late bus. Working: the rain path gives 0.3 × 0.8 = 0.24. No rain has probability 1 − 0.3 = 0.7, so the second path gives 0.7 × 0.1 = 0.07. Adding the two paths gives 0.24 + 0.07. Answer: the probability is 0.31. The distractors: 0.9 comes from adding the two branch probabilities 0.8 and 0.1 without first weighting them by how often it rains; 0.24 comes from following the rain path only and ignoring that the bus can also be late when it is dry; 0.27 comes from using 0.3 at the start of both paths, so that the no-rain path is given 0.3 × 0.1 instead of 0.7 × 0.1.
- (d) 19/100 — It is easier to first find the probability that NEITHER component is faulty, then subtract from 1. The probability a component is not faulty is 9/10, so the probability neither is faulty is 9/10 × 9/10 = 81/100. So the probability at least one is faulty is 1 − 81/100 = 19/100. Choosing 1/5 comes from adding the two probabilities of a fault instead, 1/10 + 1/10 = 1/5, which double-counts the case where both are faulty. Choosing 1/10 comes from giving the probability for just one component being faulty. Choosing 1/100 comes from squaring the probability of a fault directly, 1/10 × 1/10 = 1/100, which is actually the probability that BOTH are faulty, not at least one.
- (c) 0.512 — Method: independent events that must all happen are combined by multiplying their probabilities. Working: the first two questions give 0.8 × 0.8 = 0.64. Bringing in the third gives 0.64 × 0.8, and since 64 × 8 = 512 with three decimal places in the product, this is 0.512. Answer: the probability is 0.512. The distractors: 0.64 comes from multiplying only two of the three probabilities and stopping; 0.8 comes from reading 'independent' as meaning the probability never changes and writing down the single-question figure; 0.0512 comes from a place-value slip in the last multiplication, counting four decimal places instead of three.
- (a) 0.2 — Method: for independent events, the probability that both happen is the product of the two probabilities. Working: the first set is green with probability 0.4 and the second with probability 0.5, so the calculation is 0.4 × 0.5. Since 4 × 5 = 20 and the two factors carry one decimal place each, the product carries two. Answer: the probability is 0.2. The distractors: 0.9 comes from adding 0.4 and 0.5 instead of multiplying them; 0.45 comes from averaging the two probabilities; 0.1 comes from subtracting 0.4 from 0.5, treating the question as a difference.
- (a) 1/29 — The probability that Priya's ticket wins is 6/30. Since her ticket is not returned, there are now only 5 winning tickets left out of 29 tickets in total, so the probability that Tom's ticket also wins is 5/29. Multiplying these, 6/30 × 5/29 = 30/870 = 1/29. A candidate who answers 1/25 has treated Priya's ticket as returned, using 6/30 twice. A candidate who answers 1/30 has correctly reduced the winning tickets to 5 for Tom but forgotten to reduce the total number of tickets, using 5/30 instead of 5/29. A candidate who answers 11/59 has added the numerators and added the denominators, (6+5)/(30+29), instead of multiplying.
- (c) 3/16 — The probability that Priya misses a shot is 1 − 3/4 = 1/4. The two shots are independent, so multiply the probability of scoring the first shot by the probability of missing the second shot: 3/4 × 1/4 = 3/16. Choosing 9/16 comes from using the probability of scoring, 3/4, for both shots instead of switching to the miss probability for the second shot, 3/4 × 3/4 = 9/16, which is the probability that she scores with both shots. Choosing 1/2 comes from subtracting the two probabilities instead of multiplying them, 3/4 − 1/4 = 1/2. Choosing 3/4 comes from giving only the probability that she scores with the first shot, forgetting to combine it with what happens on the second shot.
- (b) 1/20 — Method: two draws with nothing put back are combined by multiplying, with the second probability worked out from the tickets still in the bag. Working: the first draw takes the wanted ticket with probability 1/5. That ticket is kept out, so 4 tickets remain and only one of them is the ticket wanted second, giving 1/4. Multiplying gives 1/20. Answer: the probability is 1/20. The distractors: 1/10 comes from ignoring the order and treating the draw as a choice of two tickets from five, of which there are ten; 1/25 comes from keeping the total at 5 for the second draw, which is what happens only if the first ticket is put back; 2/5 comes from counting the two wanted tickets over the five in the bag, as though one draw decided the whole question.
- (d) 3/5 — The first tile drawn is a consonant with probability 4/5, since 4 of the 5 letters in MATHS are consonants. Since it is not replaced, 3 consonants remain out of the 4 tiles left, so the second tile is a consonant with probability 3/4. Multiplying gives 4/5 × 3/4 = 3/5. Choosing 4/5 comes from only using the probability for the first draw and forgetting the second draw changes once a tile is removed. Choosing 3/4 comes from only using the probability for the second draw on its own. Choosing 16/25 comes from treating the two draws as independent, using 4/5 × 4/5 = 16/25, which would only be correct if the first tile were replaced before the second draw.
- (b) 6/25 — The probability of winning on any one spin is 2/5, and the probability of losing on any one spin is 3/5. Since the spins are independent, multiply the probability of winning on the first spin by the probability of losing on the second spin: 2/5 × 3/5 = 6/25. A candidate who answers 4/25 has used the winning probability for both spins, 2/5 × 2/5. A candidate who answers 9/25 has used the losing probability for both spins, 3/5 × 3/5. A candidate who answers 3/10 has treated the spins as if they were dependent, reducing the second spin's denominator to 4.
- (b) 1/12 — Method: the coin does not affect the dice, so the two events are independent and the probability that both happen is the product of their probabilities. Working: heads has probability 1/2 and a 6 on an ordinary dice has probability 1/6. Multiplying gives 1 on the top and 2 × 6 = 12 on the bottom. Answer: the probability is 1/12. The distractors: 2/3 comes from adding 1/2 and 1/6 instead of multiplying them; 1/6 comes from using the dice alone and ignoring the condition on the coin; 1/8 comes from counting the possible results as 6 + 2 = 8 and treating the winning result as one of those eight.
- (b) 15/32 — Method: there are two ways to get one of each colour, red then blue and blue then red. Work out the probability of each path by multiplying, then add the two paths. Working: red then blue is 5/8 × 3/8 = 15/64, and blue then red is 3/8 × 5/8 = 15/64. Adding the two paths gives 30/64. Answer: the probability is 15/32. The distractors: 15/64 comes from working out red then blue only and forgetting that blue then red also gives one of each; 15/28 comes from doubling correctly but reducing the total to 7 for the second spin, which is what happens to a bag when an item is kept out, not to a spinner; 39/64 comes from working from the opposite event and subtracting only the two-red case, 1 − 25/64, leaving the two-blue case inside the answer.
- (c) 2/15 — Method: for independent events, the probability that both happen is the product of the two probabilities. Working: the calculation is 2/5 × 1/3. Multiplying fractions gives 2 × 1 = 2 on the top and 5 × 3 = 15 on the bottom. Answer: the probability is 2/15. The distractors: 11/15 comes from adding the two probabilities, 6/15 + 5/15, instead of multiplying them; 3/8 comes from adding the numerators and the denominators separately; 1/15 comes from subtracting one probability from the other, 6/15 − 5/15.
- (d) 15/64 — Method: because the first marble is put back, the second draw is made from the same 8 marbles, so the two draws are independent and their probabilities are multiplied. Working: the bag holds 8 marbles both times, so yellow first has probability 5/8 and blue second has probability 3/8. Multiplying fractions gives 5 × 3 = 15 on the top and 8 × 8 = 64 on the bottom. Answer: the probability is 15/64. The distractors: 9/64 comes from working out the probability that BOTH marbles are blue, 3/8 × 3/8, instead of one of each colour in the stated order; 15/16 comes from multiplying the numerators but adding the denominators; 5/8 comes from writing down the first draw only and never combining it with the second.
- (d) 124/125 — The probability that a seed germinates is 1 − 1/5 = 4/5, so the probability that all three seeds fail to germinate is 1/5 × 1/5 × 1/5 = 1/125. The probability that at least one germinates is 1 − 1/125 = 124/125. Choosing 4/5 comes from giving the probability that a single seed germinates, forgetting to combine all three seeds. Choosing 64/125 comes from working out the probability that ALL three seeds germinate, 4/5 × 4/5 × 4/5 = 64/125, instead of at least one. Choosing 12/125 comes from working out the probability that EXACTLY one seed germinates, 3 × 4/5 × 1/5 × 1/5 = 12/125, instead of at least one.
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