Sample paper · GCSE Foundation · grades 1–5
GCSE Foundation sample Paper 1 (non-calculator)
The real Paper 1 is 1.5 hour 30 minutes and 80 marks, non-calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Foundation qualification — number 25%, algebra 20%, ratio, proportion and rates of change 25%, geometry and measures 15%, probability 7.5%, statistics 7.5% — with no calculator-only items. AO1 / AO2 / AO3 at this tier: 50% / 25% / 25%.
Answer key: GCSE Foundation sample Paper 1 (non-calculator)
- (a) 25 — Reverse the operations in reverse order: undo the subtraction by adding 6, then undo the division by multiplying by 5. −1 + 6 = 5, so the number divided by 5 equals 5, and 5 × 5 = 25 — checking, 25 ÷ 5 − 6 = 5 − 6 = −1. A candidate who subtracted 6 again instead of adding worked out −1 − 6 = −7, then −7 × 5 = −35. A candidate who multiplied by 5 before undoing the subtraction, doing the inverse operations in the wrong order, worked out −1 × 5 = −5, then −5 + 6 = 1. A candidate who multiplied by 5 but forgot to undo the subtraction at all worked out −1 × 5 = −5 and stopped there.
- (a) x + 3 — Method: "years older" is an addition, and the number of years is added to the age that is known in terms of the letter. Working: Jack's age is x, and Kwame is 3 years older, so Kwame's age is x + 3. Answer: x + 3. The distractors: x − 3 comes from reading "older" as "younger" and subtracting instead of adding; 3x comes from reading "3 years older" as "3 times as old" and multiplying; 3 − x comes from writing the calculation the wrong way round, taking Jack's age from the 3 rather than adding.
- (a) 15 km/h — Speed = distance ÷ time, so 45 ÷ 3 = 15 km/h. Working out 45 × 3 = 135 multiplies distance and time together instead of dividing. Working out 45 + 3 = 48 and 45 − 3 = 42 both combine the two values by addition or subtraction, which does not give a speed at all. The cyclist's average speed is 15 km/h.
- (c) Trapezium — A trapezium is defined as a quadrilateral with exactly one pair of parallel sides.
- (c) 100 — There are 3 even numbers on a fair dice (2, 4 and 6), so the probability of landing on an even number is 3/6 = 1/2, and 300 × 1/2 = 150. The probability of landing on a six is 1/6, so 300 × 1/6 = 50. The dice is expected to land on an even number 150 − 50 = 100 more times than on a six. Writing 50 is wrong because that is just the expected number of sixes on its own, without comparing it to the expected number of evens. Writing 150 is wrong because that is just the expected number of evens on its own, without subtracting the sixes. Writing 200 is wrong because it adds the two expected frequencies together (150 + 50 = 200) instead of finding the difference between them. The dice is expected to land on an even number 100 more times than on a six.
- (d) 44 — Method: the frequency of a category in a frequency table is the number of times that category was counted, and it is read from the row for that category. Working: the rows of the table pair each colour with its count, and the row for black is paired with the count 44, so the frequency of black cars is 44. Answer: 44 cars — a frequency is a count of cars, not a colour and not a percentage. The distractors: 37 comes from reading the count paired with silver, that is from reading the wrong row of the table; 137 comes from adding every count in the table, 44 + 37 + 26 + 18 + 12, which gives the total number of cars rather than the frequency of one colour; 5 comes from counting how many different colours the table lists instead of how many cars were black.
- (a) 8 × 10³ — Method: divide the capacity of the card by the size of one photograph, dividing the coefficients and subtracting the indices, then bring the coefficient back into the range 1 to 10. Working: 3.2 ÷ 4 = 0.8 and 10 − 6 = 4, which gives 0.8 × 10⁴; a coefficient of 0.8 is smaller than 1, so the decimal point moves one place to the right and the index falls by 1. Answer: 8 × 10³. The distractors: 8 × 10⁴ comes from correcting 0.8 to 8 without reducing the index, which makes the answer ten times too large; 1.28 × 10¹⁷ comes from multiplying the two numbers instead of dividing them, since 3.2 × 4 = 12.8 and 10 + 6 = 16; 8 × 10¹⁵ comes from dividing the coefficients but adding the indices instead of subtracting them.
- (c) 6 km/h — Total distance = 8 + 4 = 12 km. Total time = 1 hour + 0.5 hours resting + 0.5 hours = 2 hours. Average speed = total distance ÷ total time = 12 ÷ 2 = 6 km/h. A speed of 8 km/h comes from leaving the resting time out of the total time: 12 ÷ 1.5 = 8. A speed of 4 km/h comes from dividing by too much time, such as double-counting the rest period: 12 ÷ 3 = 4. A speed of 12 km/h simply gives the total distance and forgets to divide by the total time at all.
- (d) 7/3 — Put the kettle's energy over the toaster's energy: 2.1/0.9. Multiply both numbers by 10 to clear the decimals: 21/9. Divide both by their highest common factor, 3: 21÷3 = 7, 9÷3 = 3, giving 7/3. (3/7 comes from writing the energy values the wrong way round. 4/3 comes from finding the difference, 2.1 − 0.9 = 1.2 kWh, and writing it as a fraction of the toaster's energy, 1.2/0.9. 7/10 comes from comparing the kettle's energy to the total energy used by both appliances, 2.1/3.0.)
- (d) $\binom{−5}{−3}$ — Left is a negative horizontal move and down is a negative vertical move, so the vector is $\binom{−5}{−3}$. $\binom{5}{−3}$ comes from treating 'left' as a positive move. $\binom{−5}{3}$ comes from treating 'down' as a positive move. $\binom{−3}{−5}$ comes from swapping the horizontal and vertical components.
- (d) 1/5 — Method: list the pairs systematically, work out each total, then count the pairs that meet the condition and compare that count with the length of the list. Working: the pairs and their totals are 1 and 2 giving 3, 1 and 3 giving 4, 1 and 4 giving 5, 1 and 5 giving 6, 2 and 3 giving 5, 2 and 4 giving 6, 2 and 5 giving 7, 3 and 4 giving 7, 3 and 5 giving 8, and 4 and 5 giving 9. That is 10 pairs, of which 2 have a total of more than 7. Answer: the probability is 1/5. The distractors: 2/5 comes from counting the totals of exactly 7 as well, reading 'more than 7' as '7 or more'; 1/10 comes from finding only the pair 4 and 5 and missing that 3 and 5 also beat 7; 4/5 comes from counting the pairs on the wrong side of the condition, the 8 pairs whose total is 7 or less.
- (b) 8π cm² — A diameter of 8 cm gives a radius of 4 cm. The area of a full circle would be π × r² = π × 4² = 16π cm², and a semicircle is exactly half of this, giving 16π ÷ 2 = 8π cm². Forgetting to halve the area for the semicircle gives 16π cm², the area of the whole circle. Halving the diameter twice, using a radius of 2 instead of 4, gives π × 2² = 4π cm². Using the diameter itself as the radius, so π × 8² = 64π, and then halving that for the semicircle gives 32π cm².
- (d) 5 — Each term is found by multiplying the previous term by the common ratio, 0.5: 80, 40, 20, 10, and the next term is 10 × 0.5 = 5. A candidate who instead subtracts the same amount each time (repeating the last difference of 10) would reach 10 − 10 = 0. A candidate who divides by 4 instead of by 2 would reach 10 ÷ 4 = 2.5. A candidate who multiplies by 2 instead of dividing (reversing the direction of the sequence) would reach 10 × 2 = 20.
- (d) 3 : 8 — Multiply both parts by 4 to clear the decimal: 0.75 × 4 = 3 and 2 × 4 = 8, giving 3 : 8, which has no common factor other than 1. Giving 75 : 200 multiplies by 100 instead of 4, and has not then been simplified down to 3 : 8. Giving 0.75 : 2 has not been converted into whole numbers at all. Giving 3 : 2 converts the first part correctly but leaves the second part unscaled.
- (d) 5 — A square-based pyramid has four vertices at the corners of the square base, plus one more vertex at the apex where the four triangular faces meet: 4 + 1 = 5 vertices. Choosing 8 counts the edges instead of the vertices. Choosing 4 counts only the base corners and forgets the apex at the top. Choosing 6 is the vertex count of a triangular prism, not a square-based pyramid.
- (d) 17 — Without the restriction there would be 5 × 4 = 20 combinations. The dragon piece can only be paired with the gold token, so of the 4 tokens, 3 are not allowed with the dragon piece, giving 20 − 3 = 17 valid combinations. 20 comes from ignoring the restriction completely. 19 comes from subtracting only 1 of the 3 invalid dragon combinations instead of all 3, 20 − 1 = 19. 16 comes from multiplying only the 4 non-dragon pieces by the 4 tokens, 4 × 4 = 16, and forgetting to add back the one valid combination of the dragon piece with the gold token.
- (d) 26 — Method: expand both brackets, treating the second as multiplication by −2 so that both of its terms change sign, then collect like terms. Working: 2(a + 6) = 2a + 12 and −2(a − 7) = −2a + 14, so the expression becomes 2a + 12 − 2a + 14; the a terms give 2a − 2a = 0, so no term in a survives, and the numbers give 12 + 14 = 26. Answer: 26. The distractors: −2 comes from expanding the second bracket as −2a − 14, so that the numbers give 12 − 14; 4a − 2 comes from adding 2(a − 7) instead of subtracting it, giving 2a + 12 + 2a − 14; 13 comes from multiplying the 2 over only the first term of each bracket, giving 2a + 6 − 2a + 7.
- (d) 5 — The gradient equals the amount gained divided by the time taken: 15 ÷ 3 = 5 litres per minute.
- (c) 1/3 — Method: find non-fiction's fraction of the whole, then multiply by the fraction of non-fiction that is history. Working: total parts = 4 + 5 = 9, so non-fiction is 5/9 of all books. History books are 3/5 of the non-fiction books: 3/5 × 5/9 = 15/45 = 1/3. Answer: 1/3. 3/5 comes from giving the fraction of non-fiction books that are history, without relating it to all the books at the fair. 5/9 comes from stopping after finding the fraction of all books that are non-fiction, without finding the history books within that. 4/15 comes from multiplying 3/5 by the fraction that is fiction (4/9) instead of the fraction that is non-fiction (5/9).
- (d) 24 — Method: split 60 into 3 + 7 = 10 equal parts, find the value of one part, then use the difference in ratio parts. Working: 60 ÷ 10 = 6, so the numbers are 3 × 6 = 18 and 7 × 6 = 42, and their difference is 42 − 18 = 24. Answer: 24. 4 comes from finding the difference between the ratio numbers, 7 − 3, but forgetting to multiply by the value of one part. 60 comes from adding the two numbers back together instead of subtracting, which just repeats the given sum. 80 comes from dividing 60 by the first ratio number, 3, instead of by the total number of parts, 10, giving a part value of 20 and a difference of 7 × 20 − 3 × 20 = 80.
How the 20 questions are shared out
- Number — 5 questions (25% of the qualification)
- Algebra — 4 questions (20% of the qualification)
- Ratio, proportion and rates of change — 5 questions (25% of the qualification)
- Geometry and measures — 3 questions (15% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.