Sample paper · GCSE Foundation · grades 1–5
GCSE Foundation sample Paper 1 (non-calculator)
The real Paper 1 is 1.5 hour 30 minutes and 80 marks, non-calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Foundation qualification — number 25%, algebra 20%, ratio, proportion and rates of change 25%, geometry and measures 15%, probability 7.5%, statistics 7.5% — with no calculator-only items. AO1 / AO2 / AO3 at this tier: 50% / 25% / 25%.
Non-calculatorGCSE Foundation
Answer key: GCSE Foundation sample Paper 1 (non-calculator)
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- (c) 8 — Each of the 4 spinner outcomes can be paired with each of the 2 coin outcomes, so multiply: 4 × 2 = 8. 6 comes from adding the two numbers instead of multiplying them. 4 comes from using only the spinner outcomes and ignoring the coin. 2 comes from using only the coin outcomes and ignoring the spinner.
- (c) 71 — Method: square x first, then multiply by 3, then subtract 4, following the order of operations. Working: x² = 5² = 25; 3 × 25 = 75; 75 − 4 = 71. Answer: 71. 221 comes from squaring (3x) as a whole first: (3 × 5)² = 225, then − 4 = 221, squaring the coefficient along with x. 75 comes from correctly working out 3x² but forgetting to subtract the 4. 3 comes from subtracting the 4 from x before squaring: (5 − 4)² × 3 = 3, doing the operations in the wrong order.
- (d) £117.60 — Add the hours worked over the two days: 6 + 4.5 = 10.5 hours. Multiply by the rate of pay: 10.5 × £11.20 = £117.60. (£67.20 is Monday's pay only. £50.40 is Tuesday's pay only. £106.40 comes from mistakenly adding the hours as 6 + 3.5 = 9.5 — misreading Tuesday's 4.5 hours as 3.5 — and then multiplying by £11.20.)
- (d) 9√3 cm — DE is opposite the 60° angle at F, and EF is adjacent to it, so DE = EF × tan 60° = 9 × √3 = 9√3 cm. 9√3/2 cm comes from using sin 60° = √3/2 instead of tan 60°. 3√3 cm comes from using tan 30° = 1/√3 instead of tan 60° (9 × 1/√3 = 9/√3 = 3√3). 18 cm is the hypotenuse DF, not DE: it comes from using cos 60° = 1/2 and working out 9 ÷ 1/2 = 18, which finds the wrong side of the triangle.
- (b) 8/52 — Method: a card cannot be an ace and a king at the same time, so the two events are mutually exclusive and their probabilities are added, keeping the denominator the same. Working: P(ace) = 4/52 and P(king) = 4/52, so P(ace or king) = 4/52 + 4/52, and 4 + 4 = 8 fifty-seconds. Answer: 8/52. The distractors: 4/52 comes from giving the probability of just one of the two events and forgetting to add the other; 16/52 comes from multiplying the two counts, 4 × 4, instead of adding them; 1/52 comes from giving the probability of one particular named card rather than any of the eight.
- (c) The median, £160,000, as one very high price lifts the mean — Method: find both averages, then choose the one that sits closer to the bulk of the data. Working: in order the prices are 140,000, 150,000, 160,000, 170,000 and 580,000, so the median is the third of the five, £160,000. For the mean, 140,000 + 150,000 + 160,000 + 170,000 + 580,000 = 1,200,000 and 1,200,000 ÷ 5 = 240,000, so the mean is £240,000. Four of the five houses sold for £170,000 or less, so a reader told that a typical price is £240,000 would expect to pay at least £70,000 more than any of those four cost. Answer: the median, £160,000, as one very high price lifts the mean. The distractors: £580,000 is the middle value of the list as it is printed, which is the median only when the values have first been put in order; £240,000 is the mean, chosen on the ground that a median ignores three of the five prices, but a median uses all five to find which one is central and is then untroubled by how extreme the outer values are; £155,000 comes from deleting the £580,000 house and taking the mean of what is left, since 140,000 + 150,000 + 160,000 + 170,000 = 620,000 and 620,000 ÷ 4 = 155,000, but a real sale may not be thrown away merely for being large.
- (d) 0.3 — Converting the fractions to decimals, 1/4 = 0.25 and 2/5 = 0.4, so any decimal between 0.25 and 0.4 is a valid answer, and 0.3 fits. Confusing 1/4 with 1/5 and converting it as 0.2 instead of 0.25 gives a value below the true lower bound. Confusing 2/5 with 1/2 and converting it as 0.5 instead of 0.4 gives a value above the true upper bound. Converting the fractions correctly but choosing a decimal above the true upper bound of 0.4 instead of between the two values gives 0.45.
- (d) 5x² — 5x² is a single term: a product of a number and a power of a letter, with no + or − sign attached to anything else. A candidate who picks 5x² + 3x is choosing the expression that contains that term, rather than the term on its own. A candidate who picks 5x² = 20 is drawn in by the equals sign and misses that this makes it an equation. A candidate who picks A = 5x² thinks any statement with a letter and a number combined must be a formula.
- (a) x = 6, y = 27 — Method: for direct proportion, y = kx, so k = y ÷ x. Working: k = 9 ÷ 2 = 4.5. At x = 6: y = 4.5 × 6 = 27. Wrong options: x = 6, y = 13 comes from adding the change in x (4) onto y instead of scaling by k; x = 6, y = 3 comes from treating the relationship as inverse proportion (k = 2 × 9 = 18, then y = 18 ÷ 6 = 3); x = 6, y = 24 comes from rounding the constant of proportionality down to 4 instead of using 4.5.
- (a) (8, 2) — Method: translating a point by a column vector means adding the vector's top number to the x-coordinate and its bottom number to the y-coordinate. Working: x-coordinate 2 + 6 = 8; y-coordinate 5 + (−3) = 2. Answer: B = (8, 2). A candidate who ignores the negative sign and adds 3 instead of −3 gets (8, 8). A candidate who translates in the reverse direction, subtracting the vector from A instead of adding it, gets (−4, 8). A candidate who swaps the vector's top and bottom numbers before adding gets (−1, 11).
- (d) 21 — Pink, gold and grey cover every counter, so their probabilities sum to 1: P(grey) = 1 − 0.2 − 0.45 = 0.35. Number of grey counters = 0.35 × 60 = 21. Multiplying the pink probability by 60 gives 12, the number of pink counters, not grey. Multiplying the gold probability by 60 gives 27, the number of gold counters. Adding 0.2 and 0.45 without subtracting from 1 gives 0.65, and 0.65 × 60 = 39 counts the pink and gold counters together, not the grey ones.
- (a) 7/8, 17/20, 0.8, 78% — Method: convert every value to a decimal, then order the decimals from largest to smallest. Working: 7/8 = 0.875, 17/20 = 0.85, 0.8 = 0.8, 78% = 0.78. Ordering from largest to smallest gives 7/8, 17/20, 0.8, 78%. Answer: 7/8, 17/20, 0.8, 78%. '78%, 0.8, 17/20, 7/8' comes from ordering the converted decimals from smallest to largest instead of largest to smallest. '17/20, 7/8, 0.8, 78%' comes from converting 17/20 incorrectly as larger than 7/8, for example treating 17/20 as 0.87 instead of 0.85, swapping the top two. '7/8, 0.8, 17/20, 78%' comes from converting 17/20 incorrectly as equal to 0.8, swapping the middle two.
- (d) −5 — In y = mx + c, the y-intercept is c, the constant term, not the coefficient of x. Here c = −5, so the y-intercept is −5. 4 is Beth's value, the coefficient of x (the gradient), not the intercept. 5 comes from taking the constant term but dropping its negative sign. −4 comes from taking the gradient but giving it the sign of the intercept.
- (a) 1500 ml — Method: to change litres into millilitres, multiply by 1000. Working: 1.5 × 1000 = 1500 ml. So the bottle holds 1500 ml. Distractor 150 ml comes from multiplying by 100 instead of 1000. Distractor 15000 ml comes from multiplying by 10000, an extra zero. Distractor 1.5 ml comes from not converting the units at all.
- (b) 23 — If every position were filled to the full height of 3, the total would be 2 × 4 × 3 = 24 crates. One corner position has only 2 crates instead of 3, one crate short of full height there, so the actual total is 24 − 1 = 23. "24" comes from using the full height everywhere and forgetting the one incomplete corner. "22" comes from removing 2 crates for the incomplete corner instead of the 1 that is actually missing (3 − 2 = 1, not 2). "21" comes from removing all 3 crates at that corner, as though the position were completely empty rather than 2 crates short.
- (c) 0.0479 — Method: round each option to 2 significant figures and check which one gives 0.048. Working: for 0.0479, the first two significant figures are 4 and 7; the next digit is 9, so 7 rounds up to 8, giving 0.048. For 0.0485, the first two significant figures are 4 and 8; the next digit is 5, so 8 rounds up to 9, giving 0.049, not 0.048. 0.052 already has exactly 2 significant figures, 5 and 2, so it stays as 0.052 and does not round to 0.048 at all. 0.04 has only 1 significant figure, so it is already less precise than the 2 significant figures asked for. Answer: 0.0479.
- (a) £14.50 — Method: the first 200 minutes are already covered by the £12, so only 250 − 200 = 50 minutes are charged extra. Extra charge = 50 × £0.05 = £2.50. Total cost = £12 + £2.50 = £14.50. Distractor origins: £24.50 charges 5p for all 250 minutes instead of only the 50 minutes over 200 (250 × £0.05 = £12.50, plus £12 = £24.50); £12.50 makes that same slip of charging all 250 minutes but then forgets to add the £12 monthly fee; £13.50 works out 250 − 200 wrongly as 30 extra minutes instead of 50 (30 × £0.05 = £1.50, plus £12 = £13.50).
- (c) 250 miles — Find the distance travelled in 1 hour: 150 ÷ 3 = 50 miles. Multiply by 5 hours: 50 × 5 = 250 miles. Giving 300 miles doubles the original distance (150 × 2 = 300) using a scale factor of 2 instead of the correct 5 ÷ 3. Giving 200 miles adds only one extra hour's distance, 50, instead of the two extra hours actually needed (150 + 50 = 200, rather than 150 + 100). Giving 90 miles divides by the scale factor instead of multiplying (150 × 3 ÷ 5 = 90).
- (c) 125 — Method: a number cubed means multiplying the number by itself three times. Working: 5 × 5 × 5 = 125. 15 comes from working out 5 × 3 = 15, multiplying by the index instead of cubing. 8 comes from working out 5 + 3 = 8 instead of cubing. 53 comes from writing the base and the index next to each other instead of carrying out the calculation. Answer: 125.
- (a) £3.00 per window — The gradient is the change in C divided by the change in w. Change in C = 26 − 14 = 12. Change in w = 6 − 2 = 4. Gradient = 12 ÷ 4 = £3.00 per window. Dividing the change in w by the change in C instead gives 4 ÷ 12 = £0.33 per window. Dividing 12 by the larger w-value only, 12 ÷ 6 = £2.00 per window, comes from not subtracting the smaller w-value first. Adding the w-values instead of subtracting, 12 ÷ (6 + 2) = £1.50 per window, comes from a sign error when finding the change in w.
How the 20 questions are shared out
- Number — 5 questions (25% of the qualification)
- Algebra — 4 questions (20% of the qualification)
- Ratio, proportion and rates of change — 5 questions (25% of the qualification)
- Geometry and measures — 3 questions (15% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.