Sample paper · GCSE Foundation · grades 1–5
GCSE Foundation sample Paper 1 (non-calculator)
The real Paper 1 is 1.5 hour 30 minutes and 80 marks, non-calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Foundation qualification — number 25%, algebra 20%, ratio, proportion and rates of change 25%, geometry and measures 15%, probability 7.5%, statistics 7.5% — with no calculator-only items. AO1 / AO2 / AO3 at this tier: 50% / 25% / 25%.
Non-calculatorGCSE Foundation
Answer key: GCSE Foundation sample Paper 1 (non-calculator)
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- (b) 4 m — Blue fabric is 3 parts and this equals 1.5 m, so one part is 1.5 ÷ 3 = 0.5 m. Yellow fabric is 5 parts, so it is 5 × 0.5 = 2.5 m. The total length is 1.5 + 2.5 = 4 m. 2.5 m is the length of yellow fabric only, without adding the blue fabric back in. 1.5 m is just the given length of blue fabric, with the yellow fabric never worked out. 2.4 m comes from swapping the ratio, treating blue as 5 parts and yellow as 3 parts, giving one part as 1.5 ÷ 5 = 0.3 m and yellow as 3 × 0.3 = 0.9 m, then adding 1.5 + 0.9 = 2.4.
- (b) 20 — F = 4s, so when s = 5, F = 4 × 5 = 20. 9 comes from adding 4 and 5 instead of multiplying, the mistake described in the question. 25 comes from squaring s (5²) instead of multiplying by 4. 45 comes from writing the digits 4 and 5 next to each other instead of carrying out the multiplication.
- (b) 4 : 25 — For similar shapes, the ratio of areas is the ratio of lengths squared: 2² : 5² = 4 : 25. 2 : 5 comes from using the perimeter ratio itself as the area ratio, without squaring it at all. 8 : 125 comes from cubing each part instead of squaring (2³ : 5³) — cubing is the rule for volume, not area. 4 : 5 comes from squaring only the first part of the ratio (2² = 4), and leaving the second part unsquared.
- (c) 38° — The interior angles of a hexagon sum to (6 − 2) × 180° = 720°. 130° + 142° + 125° + 150° + 135° = 682°. x = 720° − 682° = 38°. A student who uses 6 × 180° instead of (6 − 2) × 180°, forgetting to subtract the 2, gets 1080° − 682° = 398°. A student who mis-adds the five given angles as 680° instead of 682° gets x = 720° − 680° = 40°. A student who answers with one of the given angles instead of solving for x might write 142°.
- (d) 1/8 — Method: a run of flips of a fair coin gives equally likely sequences of heads and tails, so count the sequences that match and divide by how many sequences there are. Working: each flip lands two ways and no flip affects another, so three flips give 2 × 2 × 2 = 8 equally likely sequences: HHH, HHT, HTH, HTT, THH, THT, TTH and TTT. Only HHH has a head at every flip, so 1 sequence of the 8 matches. Answer: the probability is 1/8. The distractors: 1/4 comes from treating 'three heads', 'two heads', 'one head' and 'no heads' as four equally likely results, which they are not, since one sequence gives three heads and three sequences give two; 1/6 comes from taking the number of sequences to be 2 + 2 + 2 = 6, adding the two ways each flip can land instead of multiplying them; 1/2 comes from reading the first flip only and giving the probability of a head on one flip, without combining it with the other two.
- (c) 28 — Method: multiply the number of whole symbols by the value of one symbol, then add the value of any half symbol shown. Working: 3 whole symbols represent 3 × 8 = 24 cars. The half symbol represents 4 cars. Total cars sold in March = 24 + 4 = 28. Leaving out the half symbol, 3 × 8 = 24, undercounts by exactly the value of that half symbol. Treating the half symbol as if it were a full symbol, 4 × 8 = 32, overcounts because it doubles the value the half symbol is worth. Giving 3.5 reports the number of symbols shown, not the number of cars they represent — the key still needs to be applied. Always apply the key to every symbol shown, including a half symbol, rather than reading off the symbol count itself.
- (d) 1/16 — Method: a negative index means the reciprocal of the power, so 2⁻⁴ is 1 divided by 2⁴. Working: 2⁴ = 2 × 2 × 2 × 2 = 16, so the value is 1/16. Answer: 1/16. The distractors: −16 comes from reading the negative index as a minus sign on the result; 16 comes from ignoring the minus sign and working out 2⁴; 1/8 comes from multiplying the base by the index, 2 × 4, and writing 1 over that product.
- (a) x + 3 — Method: "years older" is an addition, and the number of years is added to the age that is known in terms of the letter. Working: Jack's age is x, and Kwame is 3 years older, so Kwame's age is x + 3. Answer: x + 3. The distractors: x − 3 comes from reading "older" as "younger" and subtracting instead of adding; 3x comes from reading "3 years older" as "3 times as old" and multiplying; 3 − x comes from writing the calculation the wrong way round, taking Jack's age from the 3 rather than adding.
- (a) f = 4s — Method: in the ratio 4 : 1 the sugar is 1 part, so one part weighs s grams, and the flour is 4 of those same parts. Working: one part is s, so four parts are 4 × s, giving f = 4s; as a check, if s = 3 then the flour is 4 × 3 = 12 g, and 12 : 3 does simplify to 4 : 1. Answer: f = 4s. The distractors: f = s/4 uses the ratio the wrong way round, as though the flour were 1 part and the sugar 4; f = s + 3 comes from reading the ratio as a difference, 4 − 1 = 3, and adding that difference instead of multiplying; f = 5s uses 4 + 1 = 5, the total number of parts, as the multiplier, but 5 parts is the whole mixture and not the flour on its own.
- (c) 6 cm — For a parallelogram, area = base × height, so height = area ÷ base = 54 ÷ 9 = 6 cm. 12 cm comes from using the triangle's reverse formula, height = 2 × area ÷ base, which does not apply to a parallelogram. 45 cm comes from subtracting the base from the area, 54 − 9, instead of dividing. 486 cm comes from multiplying the area by the base, 54 × 9, instead of dividing.
- (b) 40% — Method: a fraction becomes a percentage by scaling it so that its denominator is 100, or equivalently by dividing the numerator by the denominator and multiplying the decimal by 100. Working: 5 × 20 = 100, so the numerator is scaled by 20 as well, 2 × 20 = 40, giving 40/100; the same figure comes from 2 ÷ 5 = 0.4 and 0.4 × 100 = 40. Answer: 40%. The distractors: 20% comes from dividing 100 by the denominator alone, 100 ÷ 5 = 20, which is the percentage for 1/5 and never uses the numerator 2; 4% comes from finding the decimal 0.4 correctly and then writing the 4 down as the percentage instead of multiplying by 100; 2% comes from scaling only the denominator up to 100 and leaving the numerator as it was, giving 2/100.
- (a) 12 — Method: build the number one place at a time, listing systematically: fix the tens digit, then run through every units digit that is still available. Working: any of the 4 digits can go in the tens place, and once it has been used only 3 digits are left for the units place, so there are 4 × 3 = 12 numbers; listing the numbers that begin with 1 gives 12, 13 and 14, and each of the other three starting digits gives 3 numbers in the same way. Answer: 12. The distractors: 16 comes from working out 4 × 4, which allows a digit to be used twice; 8 comes from multiplying the 4 digits by the 2 places in the number instead of multiplying the choices available at each place; 6 comes from treating a number and its reverse as the same, counting only the unordered pairs of digits.
- (a) −5 — Method: apply the machine's operation to the input, and carry the sign of the input through the multiplication. Working: the machine gives 5 × (−1); a positive number multiplied by a negative number gives a negative result, and 5 × 1 = 5, so the output is 5 below zero. Answer: −5, which is one lot of −1 taken five times. The distractors: 5 comes from working out 5 × 1 and losing the minus sign of the input; 4 comes from adding 5 to −1 instead of multiplying; −6 comes from subtracting 5 from −1 instead of multiplying.
- (d) 3 : 7 — There are 9 apples and 21 oranges, giving the ratio 9 : 21. The highest common factor of 9 and 21 is 3: 9 ÷ 3 = 3 and 21 ÷ 3 = 7, so the simplest form is 3 : 7. Giving 9 : 21 has not been simplified. Giving 7 : 3 swaps the order, comparing oranges to apples instead of apples to oranges. Giving 9 : 12 compares the number of apples with the difference between the two amounts (21 − 9 = 12), not with the number of oranges.
- (b) 21 cm — By Pythagoras' theorem, the other side = √(29² − 20²) = √(841 − 400) = √441 = 21 cm. "9 cm" comes from subtracting the two given lengths directly, 29 − 20 = 9, instead of subtracting their squares. "441 cm" is the value under the square root sign, correct as far as it goes but with the final square root step left out. "35 cm" comes from adding the squares of the two given lengths instead of subtracting them, √(29² + 20²) = √1241 ≈ 35, treating both given lengths as if they were the two shorter sides rather than a shorter side and the hypotenuse.
- (c) £70 — Method: 20% of an amount is 20/100 of it; a reliable route is to find 10% by dividing by 10 and then double it. Working: 10% of £350 is £350 ÷ 10 = £35, and 20% is twice as much, £35 × 2 = £70. Answer: £70. The distractors: £35 comes from finding 10% and stopping there; £17.50 comes from reading 20% as one twentieth and working out £350 ÷ 20 = £17.50; £280 comes from taking 20% off the money raised rather than finding 20% of it, giving £350 ÷ 5 = £70 and then £350 − £70 = £280.
- (c) y = 3x + 1 — Method: a line of known gradient m has equation y = mx + c, and c is found by substituting the coordinates of a point known to lie on it. Working: the gradient is 3, so the line is y = 3x + c; substituting x = 1 and y = 4 gives 4 = 3 × 1 + c, so c = 4 − 3 = 1. Answer: y = 3x + 1. The distractors: y = 3x − 1 comes from working out the constant as mx − y, 3 − 4 = −1, instead of y − mx; y = x + 3 comes from swapping the two numbers over, putting the gradient 3 in the constant position and the x-coordinate 1 in front of x; y = 3x + 4 comes from using the y-coordinate 4 as the constant without substituting.
- (a) £2.80 — Method: find the cost of one pencil first, then use it to find the cost of 7 pencils. Working: £1.20 ÷ 3 = £0.40 for one pencil, and £0.40 × 7 = £2.80. So 7 pencils cost £2.80. Distractor £8.40 comes from multiplying £1.20 by 7 without first dividing by 3 to find the cost of one pencil. Distractor £1.20 comes from assuming the price stays the same no matter how many pencils are bought. Distractor £0.40 is the cost of one pencil, found correctly but never multiplied by 7.
- (a) 2, 3, 4, 5 — Method: work out which whole numbers satisfy both parts of the inequality. Working: n ≥ 2 means n can be 2 or more; n < 6 means n must be less than 6, so 6 itself is not included. The whole numbers that fit both conditions are 2, 3, 4 and 5. Answer: 2, 3, 4, 5. 2, 3, 4, 5, 6 treats < 6 as ≤ 6 and wrongly includes 6. 3, 4, 5 treats ≥ 2 as > 2 and wrongly leaves out 2. 1, 2, 3, 4, 5 wrongly includes 1, which does not satisfy n ≥ 2.
- (c) 250 miles — Find the distance travelled in 1 hour: 150 ÷ 3 = 50 miles. Multiply by 5 hours: 50 × 5 = 250 miles. Giving 300 miles doubles the original distance (150 × 2 = 300) using a scale factor of 2 instead of the correct 5 ÷ 3. Giving 200 miles adds only one extra hour's distance, 50, instead of the two extra hours actually needed (150 + 50 = 200, rather than 150 + 100). Giving 90 miles divides by the scale factor instead of multiplying (150 × 3 ÷ 5 = 90).
How the 20 questions are shared out
- Number — 5 questions (25% of the qualification)
- Algebra — 4 questions (20% of the qualification)
- Ratio, proportion and rates of change — 5 questions (25% of the qualification)
- Geometry and measures — 3 questions (15% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.