Sample paper · GCSE Foundation · grades 1–5
GCSE Foundation sample Paper 1 (non-calculator)
The real Paper 1 is 1.5 hour 30 minutes and 80 marks, non-calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Foundation qualification — number 25%, algebra 20%, ratio, proportion and rates of change 25%, geometry and measures 15%, probability 7.5%, statistics 7.5% — with no calculator-only items. AO1 / AO2 / AO3 at this tier: 50% / 25% / 25%.
Non-calculatorGCSE Foundation
Answer key: GCSE Foundation sample Paper 1 (non-calculator)
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- (c) 1/3 — Method: find non-fiction's fraction of the whole, then multiply by the fraction of non-fiction that is history. Working: total parts = 4 + 5 = 9, so non-fiction is 5/9 of all books. History books are 3/5 of the non-fiction books: 3/5 × 5/9 = 15/45 = 1/3. Answer: 1/3. 3/5 comes from giving the fraction of non-fiction books that are history, without relating it to all the books at the fair. 5/9 comes from stopping after finding the fraction of all books that are non-fiction, without finding the history books within that. 4/15 comes from multiplying 3/5 by the fraction that is fiction (4/9) instead of the fraction that is non-fiction (5/9).
- (c) Second and fourth — If x + y = 0 then y = −x, so x and y always have opposite signs, one positive and one negative. A point with a negative x and a positive y lies in the second quadrant, and a point with a positive x and a negative y lies in the fourth quadrant, so the point lies in the second or the fourth. A candidate who reads x + y = 0 as meaning x and y have the same sign picks First and third, which is where x × y is positive, not where x + y = 0. A candidate who decides that y must be the positive coordinate picks the two quadrants above the x-axis, First and second. A candidate who decides that y must be the negative coordinate picks the two quadrants below the x-axis, Third and fourth.
- (c) 5 hours — Method: measure the job in decorator-hours, which is in the same ratio as the number of rooms, then share the decorator-hours between the decorators available. Working: 5 decorators × 6 hours = 30 decorator-hours for 3 rooms, so one room takes 30 ÷ 3 = 10 decorator-hours; 5 rooms take 5 × 10 = 50 decorator-hours; shared between 10 decorators that is 50 ÷ 10 = 5 hours. Answer: 5 hours. The distractors: 3 hours comes from halving the 6 hours because the number of decorators doubles, while forgetting that there are also more rooms to paint; 10 hours comes from scaling the 6 hours up for the rooms only, 6 × 5 ÷ 3, and leaving the workforce at 5 decorators; 6 hours comes from assuming that doubling the decorators and increasing the rooms cancel each other out, which they do not, because the rooms rise by a factor of 5/3 and the workforce by a factor of 2.
- (b) bisect the angle between the two lines — The points equidistant from two straight lines that meet lie on the angle bisector of the angle between them — every point on a bisector is the same perpendicular distance from each line, which is exactly what the angle bisector construction produces. "construct the perpendicular bisector of the two lines" confuses the bisector of a line SEGMENT between two points with the bisector of an ANGLE between two lines — a different construction for a different kind of equidistance. "construct a perpendicular from the crossing point" only gives one new line at 90° to one of the originals, not the points equidistant from both. "draw a circle centred at the crossing point" gives points a fixed distance from the crossing point, not points equidistant from the two lines.
- (b) 10 — The number who use the pool or the sauna (or both) is the total minus those who use neither: 70 − 12 = 58. Since pool + sauna double-counts the overlap, n(P ∩ S) = 38 + 30 − 58 = 10. Adding the pool and sauna counts without subtracting the overlap at all gives 38 + 30 = 68, more members than are in the whole gym. Subtracting the sauna count from the union, 58 − 30 = 28, actually finds the number who use ONLY the pool, not both. Reporting the 'neither' count, 12, confuses it with the 'both' region — they describe opposite corners of the diagram.
- (b) A person's shoe size and their favourite colour — A person's shoe size is not linked to which colour they prefer, so these two show no correlation. The other three pairs are all genuinely correlated: distance travelled and fuel used rise together, which is positive correlation; hours of revision and test score generally rise together, which is also positive correlation; and as outdoor temperature rises, fewer woolly hats are sold, which is negative correlation. Negative correlation is still a real relationship between two variables — it is not the same thing as no relationship at all, so the temperature and hats pair is not the answer to this question.
- (b) 30 — Method: 12% of an amount is 12/100 of it, so find 1% by dividing by 100 and then multiply by 12. Working: 1% of 250 is 250 ÷ 100 = 2.5, and 12% is 2.5 × 12 = 30. Answer: 30 seats. The distractors: 3 comes from writing 12% as 0.012 instead of 0.12, giving 0.012 × 250 = 3; 25 comes from finding 10% of the seats and stopping there; 24 comes from counting 12 seats for each whole hundred, 12 + 12 = 24, and ignoring the remaining 50 seats.
- (b) (−1, 6) — '6 units above the x-axis' gives a y-coordinate of 6, and the x-coordinate is given as −1, so F = (−1, 6). (6, −1) comes from swapping the x- and y-coordinates. (−1, −6) comes from treating 'above' as a negative direction instead of positive. (1, 6) comes from dropping the negative sign on the given x-coordinate.
- (d) 2:5 — Multiply both parts by 10 to clear the decimals: 6 : 15. Divide both parts by their common factor 3: 2 : 5.
- (d) 5 — A square-based pyramid has four vertices at the corners of the square base, plus one more vertex at the apex where the four triangular faces meet: 4 + 1 = 5 vertices. Choosing 8 counts the edges instead of the vertices. Choosing 4 counts only the base corners and forgets the apex at the top. Choosing 6 is the vertex count of a triangular prism, not a square-based pyramid.
- (c) 0.6 — Method: no two of these ways of travelling can happen on the same day, so they are mutually exclusive and the probability that one of them happens is the sum of their probabilities; they need not add to 1, because travelling by car is a fourth way. Working: 0.2 + 0.3 = 0.5, and 0.5 + 0.1 = 0.6, the decimal points lined up at each step. Answer: 0.6, which also shows that the probability of being taken by car is 0.4, since all four ways together must make 1. The distractors: 0.4 comes from carrying on past the question and giving the probability of the remaining way, by car; 0.5 comes from adding only the bus and the bike and leaving the smallest of the three probabilities out of the total; 0.006 comes from multiplying the three probabilities together instead of adding them.
- (d) £800 — Rounding 38.7 to 1 significant figure gives 40, and rounding 21.40 to 1 significant figure gives 20. Multiplying the rounded values gives an estimate of 40 × 20 = £800. Rounding 21.40 to the nearest whole number instead of to 1 significant figure gives 21, and 40 × 21 = £840, one place value too fine for the price. Adding the rounded values instead of multiplying them gives 40 + 20 = £60. Rounding both numbers to 2 significant figures instead of 1, giving 39 and 21, produces 39 × 21 = £819.
- (c) 3x + 4y — Collect the x terms: 5x − 2x = 3x. Collect the y terms: 3y + y = 4y. So 5x + 3y − 2x + y = 3x + 4y. A candidate who subtracts the y terms instead of adding them (3y − y) gets 3x + 2y. A candidate who adds 2x instead of subtracting it (5x + 2x) gets 7x + 4y. A candidate who wrongly combines the x and y terms into a single term gets 6xy.
- (a) £7.80 — Rate of pay = total pay ÷ number of hours. £58.50 ÷ 7.5 = £7.80 per hour. £438.75 comes from multiplying the pay by the hours instead of dividing (£58.50 × 7.5). £0.13 comes from dividing the hours by the pay instead of the pay by the hours (7.5 ÷ 58.50). £51.00 comes from subtracting the hours from the pay (£58.50 − 7.5) instead of dividing.
- (c) 21 cm — Method: the perimeter is the distance all the way round the edge, so every side is counted once and the three side lengths are added. Working: the two equal sides give 8 + 8 = 16 cm, and the third side adds 5 cm to that. Answer: the perimeter is 21 cm. The distractors: 16 cm comes from adding the two 8 cm sides and handing that total in before the third side has been included; 13 cm comes from adding one 8 cm side to the 5 cm side, as though the badge carried only the two different lengths printed on it rather than three sides; 24 cm comes from taking all three sides to be 8 cm and working out 3 × 8, which would be the perimeter only if the badge were equilateral.
- (d) 36 — Method: the fraction is acting as an operator on the whole class, so one third of the class equals 12; the operation has to be reversed, and the inverse of dividing by 3 is multiplying by 3. Working: 1/3 × (number of pupils) = 12, so the number of pupils = 12 × 3 = 36. Answer: 36 pupils. The distractors: 4 comes from applying the operator instead of reversing it, working out 12 ÷ 3 = 4; 18 comes from reading the 12 girls as two thirds of the class, giving 12 ÷ 2 × 3 = 18; 24 comes from working out the number of boys, the other two thirds, as 2 × 12 = 24 and giving that instead of the size of the class.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (d) £8262 — A fall of 15% is a multiplier of 0.85 and a fall of 10% is a multiplier of 0.9, and each multiplier acts on the value at the start of its own year. After year 1: 12000 × 0.85 = 10200. After year 2: 10200 × 0.9 = 9180. After year 3: 9180 × 0.9 = 8262. The value 3 years after the car was bought is £8262. Adding the percentages to make a single fall of 35% would be wrong, because the later falls are taken from smaller values.
- (b) 5/27 — Method: multiply the numerators together and the denominators together, then simplify. Working: (5 × 2)/(6 × 9) = 10/54 = 5/27. Answer: 5/27. 7/15 comes from adding the fractions instead of multiplying: (5+2)/(6+9) = 7/15. 15/4 comes from flipping the second fraction, as if dividing: (5 × 9)/(6 × 2) = 45/12 = 15/4. 5/3 comes from cancelling the two denominators against each other, dividing both 6 and 9 by 3 to leave 5/2 × 2/3 = 10/6 = 5/3; cancelling is only valid between a numerator and a denominator, never between two denominators.
- (b) −1% — Method: write each change as a multiplier and multiply them. A 10% fall is × 0.9 and a 10% rise is × 1.1. Working: 0.9 × 1.1 = 0.99, so the final price is 99% of the original, which is 1% less. Answer: an overall change of −1%. The distractors: 0% comes from assuming a 10% fall and a 10% rise cancel — they do not, because the rise is 10% of a smaller amount; +1% has the size right but the sign wrong, from reading the multiplier 0.99 as 1% above 1 instead of 1% below it; −2% comes from finding the 1% fall and then counting it once for each of the two changes.
How the 20 questions are shared out
- Number — 5 questions (25% of the qualification)
- Algebra — 4 questions (20% of the qualification)
- Ratio, proportion and rates of change — 5 questions (25% of the qualification)
- Geometry and measures — 3 questions (15% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.