Sample paper · GCSE Foundation · grades 1–5
GCSE Foundation sample Paper 2 (calculator)
The real Paper 2 is 1.5 hour 30 minutes and 80 marks, calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Foundation qualification — number 25%, algebra 20%, ratio, proportion and rates of change 25%, geometry and measures 15%, probability 7.5%, statistics 7.5% — with a calculator allowed. AO1 / AO2 / AO3 at this tier: 50% / 25% / 25%.
CalculatorGCSE Foundation
GCSE Foundation sample Paper 2 (calculator)
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- 1.A student always writes the digits after the decimal point over a denominator of 100, whatever the number of decimal places. Using this wrong rule, they convert 0.9 to a fraction. Work out the correct fraction that 0.9 is equal to, giving your answer in its simplest form.
- 2.Solve the inequality 5 − x ≤ 2.
- 3.A jug of squash is made by mixing water and syrup in the ratio 6:1. Nia wants to make 8.4 litres of squash. Work out how much syrup she needs, in litres.
- 4.Three of these are rational numbers and one is irrational. Write down the one that is irrational.
- 5.At a youth club, 65 members are asked which sports they play. 27 play football, 21 play basketball, and 9 play both. Work out the number of members who play neither sport.
- 6.In a vertical line chart of test results, the tallest line stands for 40 pupils. The same results are to be shown in a pie chart of all 100 pupils. Work out the angle at the centre of the sector that will stand for those 40 pupils.
- 7.A cinema has 250 seats. 12% of the seats are reserved. Work out how many of the seats are reserved.
- 8.The formula for the circumference of a circle is C = 2πr, where r is the radius. Make r the subject of the formula.
- 9.The ratio of the number of red beads to blue beads in a bracelet is 3 : 7. There are 21 blue beads. Work out the number of red beads.
- 10.How many edges does a cube have?
- 11.A biased six-sided dice is rolled once. The probability that it lands on 6 is 0.25. The other five scores are all equally likely. Work out the probability that it lands on 3.
- 12.A speed camera measures a car's speed as 34 mph, correct to the nearest mph. Work out the smallest possible actual speed of the car, in mph.
- 13.Solve x² + 3x − 10 = 0.
- 14.A laptop is bought for £600. Its value decreases by 20% after 1 year. Work out the value of the laptop after 1 year.
- 15.A model of a bridge is built to a scale where every length on the model is 1/240 of the matching length on the real bridge. A support beam on the model measures 3.6 cm. Work out the length of the real support beam, giving your answer in metres.
- 16.Write down the symbol that makes this statement true: −9 ___ −4
- 17.The first five cube numbers are 1, 8, 27, 64, 125. Write down the next cube number in the sequence.
- 18.Paint costs £14.40 for every 20 m² of wall it covers. Assuming the same rate, work out the cost of the paint needed to cover 56 m² of wall.
- 19.Two-digit numbers are made using the digits 1, 2, 3 and 4, and no digit may be used twice in the same number. Work out how many different two-digit numbers can be made.
- 20.Write the ratio 3/4 : 1/2 as a ratio of whole numbers in its simplest form.
Answer key
- (c) 9/10 — Method: write the decimal over 10 using its one decimal place. Working: 0.9 = 9/10, which is already in its simplest form since 9 and 10 share no common factor. Answer: 9/10. The student's fraction, 9/100, comes from always writing the denominator as 100, regardless of how many decimal places the number actually has. 9 comes from dropping the decimal point altogether and treating 0.9 as the whole number 9. 1/9 comes from flipping the correct fraction upside down.
- (c) x ≥ 3 — Method: collect the number terms first; the x term is negative, so the final step multiplies both sides by −1, and that is the one step that turns the inequality sign round. Working: subtracting 5 from both sides of 5 − x ≤ 2 gives −x ≤ −3; multiplying both sides by −1 turns −x into x and −3 into 3, and because the multiplier is negative the ≤ becomes ≥, so x ≥ 3. Answer: x ≥ 3. The distractors: x ≤ 3 comes from multiplying by −1 without turning the sign round, the commonest slip on this type; x ≤ −3 comes from reading −x ≤ −3 as though the minus sign could simply be rubbed off the left-hand side; x ≥ −3 comes from turning the sign round correctly but leaving the right-hand side at −3 instead of multiplying it by −1 as well.
- (c) 1.2 — Add the parts of the ratio: 6 + 1 = 7. Divide the total amount by the number of parts: 8.4 ÷ 7 = 1.2 litres, which is the value of one part and also the amount of syrup, since syrup is 1 part. (7.2 litres is the amount of water, using 6 parts instead of 1. 1.4 comes from dividing 8.4 by 6 — the water's part of the ratio — instead of dividing by the total number of parts, 7. 0.84 comes from dividing 8.4 by 10 instead of by 7.)
- (c) cos 45° — cos 45° = √2/2, and √2 cannot be written as an exact fraction, so this value is irrational. tan 0° = 0, sin 90° = 1 and sin 30° = 1/2 are all rational, since each can be written as an exact whole number or fraction.
- (c) 26 — The number who play football or basketball is 27 + 21 − 9 = 39, subtracting the 9 who play both so they are not counted twice. The number who play neither is then 65 − 39 = 26. Giving 39 stops after finding the number who play football or basketball, without taking the complement within the 65 members. Subtracting all three given numbers from 65, 65 − 27 − 21 − 9 = 8, treats the 9 who play both as a separate group rather than a correction for double-counting. Adding 27 and 21 without removing the double-counted 9, then subtracting that total from 65, gives 65 − (27 + 21) = 17.
- (a) 144° — Method: a pie chart shares the 360° at its centre between the categories in proportion to their frequencies, so the angle of a sector is that category's fraction of the total multiplied by 360°. Working: the sector stands for 40 pupils out of 100, which is the fraction 40/100; one pupil is worth 360 ÷ 100 = 3.6°, so 40 pupils are worth 40 × 3.6° = 144°. Answer: 144°, and the answer is an angle in degrees, not a number of pupils. The distractors: 40° comes from sharing out 100 instead of 360, so the percentage is written straight down as a number of degrees; 216° comes from working out the angle for the other 60 pupils, 60 × 3.6°, which is the rest of the pie chart; 180° comes from assuming that the tallest line must stand for half of the pupils and so take half of the chart.
- (b) 30 — Method: 12% of an amount is 12/100 of it, so find 1% by dividing by 100 and then multiply by 12. Working: 1% of 250 is 250 ÷ 100 = 2.5, and 12% is 2.5 × 12 = 30. Answer: 30 seats. The distractors: 3 comes from writing 12% as 0.012 instead of 0.12, giving 0.012 × 250 = 3; 25 comes from finding 10% of the seats and stopping there; 24 comes from counting 12 seats for each whole hundred, 12 + 12 = 24, and ignoring the remaining 50 seats.
- (a) r = C / (2π) — Method: undo the multiplication by 2π by dividing both sides by 2π. Working: C = 2πr, so dividing both sides by 2π gives r = C / (2π). The value r = C / π comes from dividing by π only and forgetting the factor of 2 in 2π. The value r = 2πC comes from multiplying by 2π instead of dividing. The value r = C − 2π comes from subtracting 2π instead of dividing by it.
- (b) 9 — Method: divide the known quantity by its ratio number to find the value of one part, then multiply by the other ratio number. Working: 21 ÷ 7 = 3 (value of one part). Red beads = 3 × 3 = 9. Wrong options: 49 comes from dividing by the wrong ratio number (21 ÷ 3 × 7); 24 comes from adding the ratio number for red (3) to 21 instead of scaling; 14 comes from subtracting the ratio number for blue (7) from 21 instead of scaling.
- (a) 12 — A cube has 6 square faces, 12 edges and 8 vertices. The edges are the straight lines where two faces meet: 4 edges around the top face, 4 edges around the bottom face, and 4 vertical edges joining them, giving 4 + 4 + 4 = 12. A candidate who counts the vertices instead of the edges answers 8. A candidate who counts the faces instead answers 6. A candidate who counts only the edges around the top face, forgetting the bottom face and the vertical edges, answers 4. The correct number of edges is 12.
- (b) 0.150 — The six scores are exhaustive, so their probabilities sum to 1. The probability of not landing on 6 is 1 − 0.25 = 0.75, and this is shared equally between the other five scores, so each has probability 0.75 ÷ 5 = 0.150. Giving 0.750 as the answer stops after finding the probability of not landing on 6, without sharing it out between the five remaining scores. Dividing 0.75 by 6 instead of by 5 gives 0.125, wrongly including the score of 6 among the equally likely scores. Ignoring the bias completely and dividing 1 by all six scores gives 1 ÷ 6 = 0.167.
- (a) 33.5 mph — Method: the smallest possible actual value is half the rounding unit below the given value. Working: half of 1 mph is 0.5 mph, so the smallest possible speed is 34 − 0.5 = 33.5 mph. Answer: 33.5 mph. (33 mph comes from subtracting the whole rounding unit, 1, instead of half of it. 34 mph comes from giving the rounded value itself rather than the lower bound. 34.5 mph comes from adding the half unit instead of subtracting it, giving the upper bound.)
- (d) x = 2 or x = −5 — Method: find two numbers that multiply to give −10 and add to give 3 — these are 5 and −2. So x² + 3x − 10 = (x + 5)(x − 2) = 0, giving x = −5 or x = 2. Distractor origins: x = −2 or x = 5 swaps the signs of the two roots; x = 2 or x = 5 makes both roots positive, ignoring the sign of −10; x = −5 or x = −2 makes both roots negative.
- (c) £480.00 — To decrease by 20%, multiply by 0.80 (100% − 20%). £600 × 0.80 = £480.00. £120.00 comes from working out only the decrease (£600 × 0.20) and forgetting to subtract it from the original value. £580.00 comes from subtracting 20 directly instead of 20% of £600. £720.00 comes from multiplying by 1.20, adding the percentage instead of subtracting it.
- (b) 8.64 m — The real length is 240 times the model length: 3.6 × 240 = 864 cm. Converting to metres, 864 cm ÷ 100 = 8.64 m. The distractor 864 m comes from finding the length correctly in centimetres but forgetting to convert to metres. The distractor 0.0864 m comes from dividing by 100 a second time, converting 864 cm to metres twice over (864 ÷ 10 000) instead of once. The distractor 86.4 m comes from converting centimetres to metres by dividing by 10 instead of 100.
- (c) < — Method: compare the two negative numbers by their position on a number line, not by the size of the digit. Working: −9 is nine places to the left of zero and −4 is four places to the left of zero, so −9 is further from zero in the negative direction, which makes it the smaller number. Answer: −9 < −4, so the symbol is <. > comes from comparing 9 and 4 as if both numbers were positive, ignoring the negative signs. = comes from treating both numbers as equal simply because they are both negative. ≥ combines > (false) with = (also false).
- (a) 216 — The cube numbers are formed by cubing 1, 2, 3, 4, 5, ..., so the next one is 6³ = 216. A candidate who squares 6 instead of cubing it gets 6² = 36. A candidate who assumes the sequence doubles each time gets 125 × 2 = 250. A candidate who uses 5 × 6² instead of 6 × 6 × 6 gets 180.
- (a) £40.32 — Find the cost per square metre from the rate given: £14.40 ÷ 20 = £0.72 per m². Then multiply by the area to be covered: £0.72 × 56 = £40.32. Working out 14.40 × 20 ÷ 56 ≈ £5.14 uses the ratio the wrong way round, scaling down as if 56 m² needed less paint than 20 m². Stopping at £0.72 only gives the cost per square metre, not the cost for the whole wall. Working out 14.40 + (56 − 20) = £50.40 adds the extra square metres straight onto the cost in pounds, treating square metres and pounds as the same kind of quantity. Covering 56 m² costs £40.32.
- (a) 12 — Method: build the number one place at a time, listing systematically: fix the tens digit, then run through every units digit that is still available. Working: any of the 4 digits can go in the tens place, and once it has been used only 3 digits are left for the units place, so there are 4 × 3 = 12 numbers; listing the numbers that begin with 1 gives 12, 13 and 14, and each of the other three starting digits gives 3 numbers in the same way. Answer: 12. The distractors: 16 comes from working out 4 × 4, which allows a digit to be used twice; 8 comes from multiplying the 4 digits by the 2 places in the number instead of multiplying the choices available at each place; 6 comes from treating a number and its reverse as the same, counting only the unordered pairs of digits.
- (b) 3:2 — Write both fractions over a common denominator of 4: 3/4 stays as 3/4, and 1/2 = 2/4. Comparing the numerators gives the ratio 3 : 2. Getting 2 : 3 swaps the two parts round. Getting 3 : 1 comes from using the numerator of the first fraction and the original numerator of the second fraction (1) without converting to a common denominator. Getting 2 : 1 comes from using only the denominators, 4 and 2, and simplifying those instead of the numerators.
How the 20 questions are shared out
- Number — 5 questions (25% of the qualification)
- Algebra — 4 questions (20% of the qualification)
- Ratio, proportion and rates of change — 5 questions (25% of the qualification)
- Geometry and measures — 3 questions (15% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.