Sample paper · GCSE Foundation · grades 1–5
GCSE Foundation sample Paper 2 (calculator)
The real Paper 2 is 1.5 hour 30 minutes and 80 marks, calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Foundation qualification — number 25%, algebra 20%, ratio, proportion and rates of change 25%, geometry and measures 15%, probability 7.5%, statistics 7.5% — with a calculator allowed. AO1 / AO2 / AO3 at this tier: 50% / 25% / 25%.
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Answer key: GCSE Foundation sample Paper 2 (calculator)
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- (a) 11 — Method: list every possible total from the smallest to the largest, and count how many different values there are. Working: the smallest total is 1+1=2 and the largest is 6+6=12, and every whole number total from 2 to 12 is possible: 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 — that is 11 different totals. Answer: 11. 36 comes from counting the number of possible dice outcomes (6×6) instead of the number of different totals. 10 comes from listing the totals but missing one from the ends of the list, for example starting at 3 instead of 2. 6 comes from counting only the number of different scores on one die, not the totals of both dice together.
- (b) 192 — This is a geometric sequence with first term 3 and common ratio 4: round 2 has 3 × 4 = 12, round 3 has 12 × 4 = 48, round 4 has 48 × 4 = 192. A candidate who applies the ×4 multiplier four times instead of three gets 3 × 4⁴ = 768. A candidate who wrongly treats the growth as arithmetic, taking the round 2 figure of 12 as a fixed amount added each round, gets 3, 15, 27, 39. A candidate who forgets the starting 3 people and just works out 4⁴ gets 256.
- (a) £14224 — Value after 2 years: £15000 × 1.04 × 1.04 = £16224. Money left after buying the trailer: £16224 − £2000 = £14224. £14200 comes from treating the two 4% increases as a single flat 8% increase applied once instead of compounding: £15000 × 1.08 = £16200, and £16200 − £2000 = £14200. £13600 comes from applying the 4% increase only once, for 1 year instead of 2: £15000 × 1.04 = £15600, and £15600 − £2000 = £13600. £18224 comes from adding the £2000 instead of subtracting it: £16224 + £2000 = £18224.
- (b) $\binom{-6}{10}$ — Translating twice by the same vector doubles both components: 2 × $\binom{-3}{5}$ = $\binom{-6}{10}$. $\binom{-3}{5}$ forgets to double the vector at all, giving only one translation's worth. $\binom{-9}{15}$ trebles the vector instead of doubling it. $\binom{-6}{5}$ doubles only the top number and forgets to double the bottom number.
- (d) 0.420 — Method: use the relative frequency worked out from the larger number of trials as the best estimate of the probability, since a bigger sample tends to sit closer to the true probability. Working: 84 out of 200 drops land open end up, so the relative frequency from the total is 84 ÷ 200 = 0.420. Answer: 0.420. Watch out: writing down 0.650 comes from 13 ÷ 20, using only the first, much smaller sample instead of the total. Writing down 0.535 comes from averaging 0.650 and 0.420, treating the 20-drop run and the 200-drop run as equally reliable instead of using the larger sample on its own. And writing down 0.580 comes from 1 − 0.420, working out the probability that the bottle top lands the other way up instead of open end up.
- (d) 210 — 350 − 150 = 200. 200 ÷ 10 = 20, so the gradient is 20. Using the point (5, 150): 20 × 5 = 100, so 150 − 100 = 50 is the intercept, giving the line y = 20x + 50. At x = 8: 20 × 8 = 160, and 160 + 50 = 210, so the estimated number of visitors is 210. Choosing 160 stops after 20 × 8 = 160 and forgets to add the intercept of 50. Choosing 250 comes from averaging the two given y-values: 150 + 350 = 500, and 500 ÷ 2 = 250, instead of using the line's equation. Choosing 240 assumes the visitors are directly proportional to the hours of sunshine using the first point, 150 × 8 ÷ 5 = 240, which ignores that the line does not pass through the origin.
- (c) 25 cm — Method: for a cube, the edge length is the cube root of the volume. Working: 25 × 25 × 25 = 15,625, so the edge length is 25 cm. 5 cm comes from cube-rooting 125 instead of 15,625, misreading the number of digits. 50 cm comes from working out 25 × 2 = 50, doubling the correct edge length. 125 cm comes from taking the square root of the volume instead of the cube root, since 125 × 125 = 15,625 — that would be the side of a SQUARE of area 15,625, not the edge of a cube of that volume. Answer: 25 cm.
- (d) £195 — Substituting x = 3 into y = 45x + 60 gives y = 45 × 3 + 60 = 135 + 60 = 195. A candidate who forgets to add the call-out fee would get only 45 × 3 = £135. A candidate who adds the hours to the fee and the rate instead of multiplying would get 45 + 60 + 3 = £108. A candidate who multiplies both the hourly rate and the call-out fee by the number of hours would get 45 × 3 + 60 × 3 = £315.
- (c) £2743.60 — Each year the balance is multiplied by 1.03. After the first year: 4000 × 1.03 = 4120. After the second year: 4120 × 1.03 = 4243.60, so that is what Leah takes out. She then spends £1500 of it, which leaves 4243.60 − 1500 = 2743.60. She has £2743.60 left.
- (d) 4.44 m — The real van's length is 18.5 × 24 = 444 cm, which converts to 4.44 m. '0.77 m' comes from dividing by 24 instead of multiplying, using the ratio the wrong way round (18.5 ÷ 24 = 0.77 cm), and then writing that figure down as metres. '44.4 m' comes from converting 444 cm to metres with the decimal point in the wrong place. '444 m' comes from working out 444 cm correctly but forgetting to convert it into metres at all.
- (b) £100 — Over 250 games, the expected total winnings are 250 × (1/5) × £12 = £600, since a player wins on 1 of the 5 equally likely sections. The total cost of playing is 250 × £2 = £500. The players' expected profit is the winnings minus the cost: £600 − £500 = £100. Writing £500 is wrong because that is only the total cost of playing, without any winnings included. Writing £600 is wrong because that is only the total expected winnings, without subtracting what was paid to play. Writing £2,500 is wrong because it assumes a win on every single game (250 × £12 = £3,000) instead of using the 1-in-5 probability, then subtracts the cost: £3,000 − £500 = £2,500. The players' expected profit over the 250 games is £100.
- (b) 63 — 10% of 180 = 18, so 5% = 9. 35% = (3 × 18) + 9 = 54 + 9 = 63. A candidate who uses 25% instead of 35% gets 45. A candidate who doubles 35% to get 70% by mistake gets 126. A candidate who subtracts 35 from 180 instead of finding a percentage gets 145.
- (a) a = 20 − b — Method: get a on its own by adding a to both sides, then subtracting b from both sides. Working: b = 20 − a, so b + a = 20, so a = 20 − b. Answer: a = 20 − b. a = b − 20 comes from treating the formula as if it read b = 20 + a and then subtracting 20 from both sides. a = 20 + b comes from moving b across from b + a = 20 without changing its sign. a = −20 − b comes from a double sign error, changing the sign of the 20 as well as of b when rearranging.
- (b) 1 : 2.25 — Method: to write a ratio in the form 1 : n, divide both parts by the first part. Working: 4 ÷ 4 = 1 and 9 ÷ 4 = 2.25, so 4 : 9 = 1 : 2.25. Working out 9 ÷ 4 = 2.25 correctly but then writing it as the first part gives 2.25 : 1, the two parts the wrong way round. Subtracting 9 − 4 = 5 gives 1 : 5, confusing the difference between the parts with the ratio. Multiplying 4 × 9 = 36 gives 1 : 36, confusing the product of the parts with the ratio.
- (c) 18 cm — Method: a square has four equal sides, so the perimeter is 4 × the side length. Working: 4 × 4.5 = 4 × 4 + 4 × 0.5 = 16 + 2 = 18. Answer: 18 cm. The distractors: 9 cm comes from 2 × 4.5, adding only one pair of sides; 16 cm comes from rounding the side length down to 4 cm before multiplying, so the 0.5 cm on each side is lost; 20.25 cm² comes from working out 4.5 × 4.5, which is the area of the tile and carries a squared unit.
- (d) 1050 ml — Convert both amounts to millilitres: 1.8 litres = 1800 ml and 3/4 litre = 750 ml. Subtracting gives 1800 − 750 = 1050 ml. Confusing 3/4 with 75% and converting it as 75 ml instead of 750 ml gives 1800 − 75 = 1725 ml. Adding the amount poured out instead of subtracting it gives 1800 + 750 = 2550 ml. Misreading 1.8 litres as 0.8 litres, losing the whole litre, gives 800 − 750 = 50 ml.
- (d) −2 — Method: substitute the value into both terms, working out the index and the multiplication before the addition. Working: m² = (−2) × (−2) = 4 and 3m = 3 × (−2) = −6, so the expression becomes 4 + (−6), which is −2. Answer: −2. The distractors: −10 comes from squaring −2 as −4, giving −4 + (−6); 10 comes from working out 3m as +6 and losing the minus sign, giving 4 + 6; −14 comes from working from left to right instead of multiplying first, giving (4 + 3) × (−2).
- (b) 120 minutes — Method: find the rate in bottles per minute, then divide the order size by the rate. Working: rate = 810 ÷ 45 = 18 bottles per minute. Time = 2,160 ÷ 18 = 120 minutes. Wrong options: 1,350 minutes comes from subtracting 810 from 2,160 instead of using the rate; 48 minutes comes from dividing the order size by the original time (2,160 ÷ 45) instead of the rate; 108 minutes comes from rounding the rate to 20 bottles per minute before dividing.
- (a) 7/8, 17/20, 0.8, 78% — Method: convert every value to a decimal, then order the decimals from largest to smallest. Working: 7/8 = 0.875, 17/20 = 0.85, 0.8 = 0.8, 78% = 0.78. Ordering from largest to smallest gives 7/8, 17/20, 0.8, 78%. Answer: 7/8, 17/20, 0.8, 78%. '78%, 0.8, 17/20, 7/8' comes from ordering the converted decimals from smallest to largest instead of largest to smallest. '17/20, 7/8, 0.8, 78%' comes from converting 17/20 incorrectly as larger than 7/8, for example treating 17/20 as 0.87 instead of 0.85, swapping the top two. '7/8, 0.8, 17/20, 78%' comes from converting 17/20 incorrectly as equal to 0.8, swapping the middle two.
- (c) 9:15:21 — 6 : 10 : 14 simplifies to 3 : 5 : 7 (divide every part by 2). Multiplying every part of 3 : 5 : 7 by 3 gives 9 : 15 : 21, so 9 : 15 : 21 is equivalent to 6 : 10 : 14. Adding 2 to every part of 6 : 10 : 14 gives 8 : 12 : 16, which is not equivalent — ratios are equivalent when every part is multiplied by the same number, not when the same number is added to every part. Doubling only the first two parts, 6 × 2 = 12 and 10 × 2 = 20, but leaving the third part unchanged at 14, gives 12 : 20 : 14 — a scaling applied to two parts and not the third. Cancelling the first two parts correctly, 6 ÷ 2 = 3 and 10 ÷ 2 = 5, then treating the three numbers as a sequence and making the third part the sum of the first two, 3 + 5 = 8, gives 3 : 5 : 8 — the third part was never divided by 2 at all.
How the 20 questions are shared out
- Number — 5 questions (25% of the qualification)
- Algebra — 4 questions (20% of the qualification)
- Ratio, proportion and rates of change — 5 questions (25% of the qualification)
- Geometry and measures — 3 questions (15% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.