Sample paper · GCSE Foundation · grades 1–5
GCSE Foundation sample Paper 2 (calculator)
The real Paper 2 is 1.5 hour 30 minutes and 80 marks, calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Foundation qualification — number 25%, algebra 20%, ratio, proportion and rates of change 25%, geometry and measures 15%, probability 7.5%, statistics 7.5% — with a calculator allowed. AO1 / AO2 / AO3 at this tier: 50% / 25% / 25%.
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Answer key: GCSE Foundation sample Paper 2 (calculator)
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- (b) 2/7 — The comparison asked for is part with part, not part with whole, so the number of cars goes on the bottom. The ratio gives 2 shares of vans for every 7 shares of cars, so the vans are 2/7 of the cars. 2/9 uses the 9 shares in the whole car park as the denominator, 7/2 compares the cars with the vans, and 7/9 is the fraction of the vehicles that are cars.
- (a) Tuesday, by 2 km/h — Monday's speed is 15 ÷ 2.5 = 6 km/h and Tuesday's speed is 12 ÷ 1.5 = 8 km/h, so Tuesday was faster, by 8 − 6 = 2 km/h. A candidate who works out the correct speeds but mislabels which day is faster gets Monday, by 2 km/h. A candidate who divides 15 ÷ 2.5 incorrectly as 5 instead of 6 gets a difference of 8 − 5 = 3 km/h, still crediting Tuesday. A candidate who forgets to find Monday's speed and gives Tuesday's speed itself as the difference states Tuesday, by 8 km/h.
- (c) Map A, where the distance is 40 cm — 10 km = 1,000,000 cm. On Map A: 1000000 ÷ 25000 = 40 cm. On Map B: 1000000 ÷ 50000 = 20 cm. Since 40 cm is longer than 20 cm, the same real distance appears longer on Map A, the map with the smaller scale number. 'Map B, where the distance is 20 cm' has the correct working for Map B but names the wrong map as the one with the longer length. 'Map A, where the distance is 20 cm' correctly identifies Map A but pairs it with Map B's length. 'Map B, where the distance is 40 cm' correctly identifies Map A's length but attaches it to the wrong map.
- (c) (2, 4) and (6, 4) — Method: two points lie on the same horizontal line when they stand at the same height above the x-axis, and a point's height is given by its y-coordinate, the second number in the bracket. Working: compare the second numbers in each pair. For (3, 5) and (3, 8) they are 5 and 8, which differ. For (1, 2) and (2, 1) they are 2 and 1, which differ. For (0, 0) and (1, 1) they are 0 and 1, which differ. For (2, 4) and (6, 4) they are 4 and 4, which agree, so only that pair lies on a horizontal line. Answer: (2, 4) and (6, 4). The distractors: (3, 5) and (3, 8) comes from swapping horizontal for vertical, since equal x-coordinates place two points one above the other; (1, 2) and (2, 1) comes from looking for the same pair of numbers rather than for the same y-coordinate; (0, 0) and (1, 1) comes from reading 'horizontal' as simply 'in a straight line', which any two points are.
- (a) 20 — Dice A is fair, so its expected number of sixes is 150 × 1/6 = 25. Dice B has P(6) = 0.3, so its expected number of sixes is 150 × 0.3 = 45. The difference is 45 − 25 = 20. Adding the two expected values instead of subtracting them gives 25 + 45 = 70. Reporting Dice B's expected sixes on their own, without comparing to Dice A, gives 45. Using the fair probability 1/6 for Dice B as well as Dice A ignores the bias altogether, giving 150 × 1/6 = 25 for both dice and a difference of 0.
- (a) 62.5 — Method: a mean cannot be averaged with a new value — rebuild the total, add the new value to it, then divide by the new count. Working: three numbers with a mean of 50 have a total of 50 × 3 = 150; adding 100 makes the total 150 + 100 = 250; there are now 4 numbers, so the new mean is 250 ÷ 4 = 62.5. Answer: 62.5. The distractors: 75 comes from averaging the old mean with the new value, (50 + 100) ÷ 2, which ignores that three numbers pull against one; 50 comes from assuming an extra value leaves the mean unchanged; 37.5 comes from dividing the old total of 150 by the new count of 4, adding the new value to the count but not to the total.
- (c) 693 — Method: multiplying a bracket by a number multiplies every term inside it, so 7 × (100 − 1) = 7 × 100 − 7 × 1. Working: 7 × 100 = 700 and 7 × 1 = 7, so the calculation becomes 700 − 7 = 693. Answer: 693. The distractors: 699 comes from subtracting the 1 itself rather than 7 lots of it, giving 700 − 1 = 699; 707 comes from adding the second product instead of subtracting it, giving 700 + 7 = 707; 700 comes from rounding 99 up to 100 and then offering the estimate 7 × 100 as an exact value.
- (a) y = x² + 2 — A quadratic equation, with x², gives a graph shaped like a symmetrical U (or an upside-down U). Of the four equations, y = x² + 2 is quadratic, so it gives this U-shape. y = x³ + 2 is cubic, giving an S-shaped curve rather than a symmetrical U. y = 2x + 2 is linear, giving a straight line. y = 2/x is reciprocal, giving two separate curved branches rather than a single U-shape.
- (b) £52 — Method: the difference between the two ratio numbers tells you how many parts the £39 difference represents. Working: the difference in parts is 7 − 4 = 3, and this represents £39, so one part is £39 ÷ 3 = £13. Josh's savings are 4 × £13 = £52. So Josh has £52. Distractor £91 is Mia's savings, not Josh's. Distractor £39 comes from using the given £39 difference as the final answer, without scaling it to Josh's number of parts. Distractor £13 is the value of one part, found correctly but never multiplied by 4.
- (c) 17.71 m — The perimeter is the two long sides (5 m + 5 m = 10 m) plus the one remaining short side (3 m) plus the curved semicircular edge. The 3 m side is the diameter of the semicircle, so its radius is 3 ÷ 2 = 1.5 m and the curved length is half the circumference: (1/2) × 2 × 3.14 × 1.5 = 4.71 m. Total: 10 + 3 + 4.71 = 17.71 m.
- (c) 24 — Silver, bronze and copper cover every counter, so their probabilities sum to 1: P(copper) = 1 − 1/2 − 1/8 = 3/8. Number of copper counters = 3/8 × 64 = 24. Multiplying the silver probability by 64 gives 32, the number of silver counters, not copper. Multiplying the bronze probability by 64 gives 8, the number of bronze counters. Adding the silver and bronze probabilities (1/2 + 1/8 = 5/8) and multiplying by 64 gives 40, the combined number of silver and bronze counters, not the copper count.
- (b) 3/50 — Method: write the decimal over the power of ten that matches the number of digits after the point, counting every digit including a zero, then divide the numerator and the denominator by their highest common factor. Working: 0.06 has two digits after the point, so it is 6 hundredths and can be written as 6/100; the highest common factor of 6 and 100 is 2, and 6 ÷ 2 = 3 with 100 ÷ 2 = 50. Answer: 3/50. The distractors: 3/5 comes from ignoring the zero straight after the point and converting 0.6 instead, giving 6/10, which cancels to 3/5; 3/500 comes from counting three decimal places instead of two and writing 6/1000, which cancels to 3/500; 1/6 comes from putting 1 over the digits after the point, as though 0.06 meant one sixth.
- (d) an equation — Method: recall what each piece of algebraic vocabulary means and match it to the description given. Working: a statement with an equals sign, one unknown letter, and only particular value(s) making it true is, by definition, an equation. Answer: an equation. A formula also has an equals sign, but it links two or more different letters so that one quantity can be calculated from the others — here there is only one letter. An identity is a statement with an equals sign that is true for every value of the letter, not just particular ones. An expression has no equals sign at all, so it cannot be 'true' or 'false'.
- (d) d ÷ t — Average speed = distance ÷ time, so the expression is d ÷ t. Writing t ÷ d inverts the formula, giving the time per kilometre instead of the speed. Writing d × t confuses speed with the formula for distance travelled (distance = speed × time) used the wrong way round. Writing d + t treats the relationship as additive instead of using division.
- (a) 225 — Method: find the interior angle of the regular octagon, then subtract it from 360° to find the reflex angle at the same vertex, since the interior angle and the reflex angle together make a full turn. Working: there are 8 − 2 = 6 triangles' worth of angle in the octagon, so the interior angle = 6 × 180 ÷ 8 = 135; reflex angle = 360 − 135 = 225. Answer: 225°. A candidate who stops after finding the interior angle gives 135. A candidate who works out the exterior angle instead, 360 ÷ 8 = 45, gives 45. A candidate who subtracts the exterior angle from 360° instead of the interior angle, working out 360 − 45, gets 315.
- (d) 3/8 — Method: making half the recipe means dividing the quantity of sugar by 2. Working: 3/4 ÷ 2 = 3/8. Answer: 3/8. 3/2 comes from multiplying by 2 instead of dividing, as if doubling the recipe. 5/4 comes from adding 1/2 to 3/4 instead of halving it, confusing "half of" with "plus a half". 3/4 comes from leaving the amount unchanged, forgetting to halve it for the smaller recipe.
- (d) 5x ≤ 30 — Method: write the total cost as the cost of one book times the number of books, then turn the limit into an inequality sign; 'at most' allows the limit to be reached but not passed. Working: x books at £5 each cost 5x pounds; that total must not go above £30, and spending exactly £30 is allowed, so the two sides are joined by ≤ and the inequality is 5x ≤ 30. Answer: 5x ≤ 30. The distractors: 5x ≥ 30 comes from reading 'at most' as 'at least', which reverses the condition; x + 5 ≤ 30 comes from adding the price of a book to the number of books instead of multiplying; 5x < 30 comes from reading 'at most £30' as 'less than £30', which wrongly rules out spending the whole £30.
- (a) 6 — Method: for inverse proportion the product xy is the same for every pair, so find that product and use it to work back to the missing value. Working: xy = 2 × 15 = 30, so when x = 5 the equation 5y = 30 gives y = 30 ÷ 5 = 6. Answer: 6. The distractors: 37.5 comes from treating the pair as direct proportion and scaling y up with x, 15 × 5 ÷ 2, although in inverse proportion y falls as x rises; 30 is the constant product itself, given as a value of y rather than used to find one; 12 comes from additive thinking — x rises by 3, so 3 is taken off y — which would make the two quantities differ by a constant instead of multiplying to one.
- (a) 11:20 — Method: find the flight time using time = distance ÷ speed, then add this to the departure time. Working: 2340 ÷ 780 = 3 hours; 08:20 + 3 hours = 11:20. Answer: 11:20. 08:40 comes from dividing speed by distance instead of distance by speed, giving a flight time of 1/3 hour (20 minutes) rather than 3 hours. 11:00 comes from adding the 3-hour flight time to the hour of the departure time only, 8 + 3 = 11, and losing the 20 minutes. 03:00 comes from finding the flight time correctly but giving it as a clock time on its own, forgetting to add it to the departure time.
- (b) 13/2 — Put the number of pages in the novel over the number of pages in the comic: 312/48. Divide both numbers by their highest common factor, 24: 312÷24 = 13, 48÷24 = 2, giving 13/2. (2/13 comes from writing the page counts the wrong way round. 11/2 comes from finding the difference in the page counts, 312 − 48 = 264, and writing it as a fraction of the comic's page count, 264/48. 13/15 comes from comparing the novel's page count to the total number of pages in both books, 312/360.)
How the 20 questions are shared out
- Number — 5 questions (25% of the qualification)
- Algebra — 4 questions (20% of the qualification)
- Ratio, proportion and rates of change — 5 questions (25% of the qualification)
- Geometry and measures — 3 questions (15% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.