Sample paper · GCSE Foundation · grades 1–5
GCSE Foundation sample Paper 2 (calculator)
The real Paper 2 is 1.5 hour 30 minutes and 80 marks, calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Foundation qualification — number 25%, algebra 20%, ratio, proportion and rates of change 25%, geometry and measures 15%, probability 7.5%, statistics 7.5% — with a calculator allowed. AO1 / AO2 / AO3 at this tier: 50% / 25% / 25%.
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Answer key: GCSE Foundation sample Paper 2 (calculator)
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- (a) 8 × 10³ — Method: divide the capacity of the card by the size of one photograph, dividing the coefficients and subtracting the indices, then bring the coefficient back into the range 1 to 10. Working: 3.2 ÷ 4 = 0.8 and 10 − 6 = 4, which gives 0.8 × 10⁴; a coefficient of 0.8 is smaller than 1, so the decimal point moves one place to the right and the index falls by 1. Answer: 8 × 10³. The distractors: 8 × 10⁴ comes from correcting 0.8 to 8 without reducing the index, which makes the answer ten times too large; 1.28 × 10¹⁷ comes from multiplying the two numbers instead of dividing them, since 3.2 × 4 = 12.8 and 10 + 6 = 16; 8 × 10¹⁵ comes from dividing the coefficients but adding the indices instead of subtracting them.
- (d) 36 — (2n)² means the whole of 2n is squared, so with n = 3: (2n)² = (2 × 3)² = 6² = 36. Answering 18 instead works out 2n² — squaring only the n and then multiplying by 2 — which is a different expression because the brackets around 2n are missing. Answering 12 squares only the coefficient, treating (2n)² as 2² × n = 4 × 3 = 12, and forgets to square the n as well. Answering 9 ignores the coefficient of 2 altogether and works out n² on its own. The value of (2n)² when n = 3 is 36.
- (a) 36 — Method: add the parts of the ratio, divide the total by the number of parts to find the value of one part, then multiply by the number of parts in the share asked for. Working: 1 + 2 + 3 = 6 parts, 72 ÷ 6 = 12 for one part, and the largest number is 3 parts, so 3 × 12 = 36. Answer: 36. The distractors: 12 is the value of one part, which is the smallest of the three numbers rather than the largest; 24 is 2 parts, the middle number; 216 comes from multiplying 72 by 3 instead of dividing 72 by the 6 parts first.
- (a) ∠QRS — Method: the middle letter in three-letter angle notation is always the vertex of the angle, and the outer two letters are the neighbouring vertices along the shape's sides. Working: at vertex R, the two adjacent vertices along the pentagon are Q and S, so the interior angle is written ∠QRS, with R in the middle. Options: ∠PQR names the angle at Q, not R, since Q is the middle letter there; ∠RST puts R first rather than in the middle, so it actually names the angle at S; ∠TRP does have R in the middle, but T and P are not the vertices adjacent to R along the pentagon's sides, so it does not describe R's interior angle. Answer: ∠QRS.
- (d) 1/4 — Method: a product is odd only when BOTH factors are odd, so list the ordered pairs where both scores are odd and divide by 36. Working: the odd scores on a dice are 1, 3 and 5, so there are 3 × 3 = 9 ordered pairs where both scores are odd, out of the 36 equally likely pairs, cancelling down to 1/4. Answer: 1/4. Watch out: writing down 3/4 finds the probability that AT LEAST ONE score is odd, 1 minus the probability both are even, which is a different, easier condition to meet than both being odd. Considering only the first dice's score and ignoring the second gives 1/2, since 3 of the first dice's 6 scores are odd — but the product also depends on what the second dice shows. And writing down 1/12 comes from counting only the pairs where the SAME odd number appears twice, (1, 1), (3, 3) and (5, 5), missing pairs like (1, 3) and (5, 1) where the two odd scores differ.
- (d) 0 — Method: the range is the largest value minus the smallest value, whatever those two values turn out to be. Working: every value is 10, so the largest value is 10 and the smallest value is 10 as well, and the range is 10 − 10 = 0. Answer: 0 — a range of nothing says the data do not vary at all. The distractors: 10 comes from writing down the repeated value itself instead of the difference between the extremes; 20 comes from adding the largest and the smallest, 10 + 10, instead of subtracting; 40 comes from adding all four values, which gives the total sold and not a measure of spread.
- (c) 0.0065 — Leading zeros are never significant, so counting from the first non-zero digit, the first two significant figures of 0.006482 are 6 and 4. Look at the next digit along, 8, to decide whether the second figure rounds up: since 8 is 5 or more, the 4 rounds up to 5, giving 0.0065. Rounding to 2 decimal places instead of 2 significant figures gives 0.01, which answers a different question. Wrongly counting one of the leading zeros as a significant figure and stopping one figure short gives 0.006. Keeping an extra digit, as in 0.00648, gives 3 significant figures rather than 2.
- (c) 22 m — Rearranging P = 2l + 2w for l gives l = (P − 2w)/2. Substituting P = 60 and w = 8: l = (60 − 16)/2 = 44/2 = 22 m. Answering 30 m comes from ignoring the width altogether and working out l = P/2, which only holds when w = 0. Answering 38 m comes from adding 2w instead of subtracting it: (60 + 16)/2 = 38. Answering 11 m comes from dividing by 4 instead of 2, as if the formula were P = 4l + 4w. The pen's length is 22 m.
- (a) 5/12 — Work out the distance still to travel: 372 − 217 = 155 miles. Form the fraction 155/372; both numbers share a factor of 31, so 155 ÷ 31 = 5 and 372 ÷ 31 = 12, giving 5/12. 7/12 comes from writing the distance already travelled as the fraction of the journey (217/372 = 7/12), instead of the distance still to travel. 145/372 comes from miscalculating 372 − 217 as 145 instead of 155. 5/7 comes from comparing the remaining distance with the distance already travelled (155/217 = 5/7), instead of with the total journey.
- (c) (3, 2) — For an enlargement centred on the origin, multiply every coordinate by the scale factor: (9 × 1/3, 6 × 1/3) = (3, 2). A pupil who multiplies by 3 instead of by 1/3 gets (27, 18). A pupil who subtracts a third of each coordinate instead of scaling by a third gets (9 − 3, 6 − 2) = (6, 4). A pupil who applies the scale factor to the x-coordinate only gets (3, 6). The correct image is (3, 2).
- (d) 3/5 — The first tile drawn is a consonant with probability 4/5, since 4 of the 5 letters in MATHS are consonants. Since it is not replaced, 3 consonants remain out of the 4 tiles left, so the second tile is a consonant with probability 3/4. Multiplying gives 4/5 × 3/4 = 3/5. Choosing 4/5 comes from only using the probability for the first draw and forgetting the second draw changes once a tile is removed. Choosing 3/4 comes from only using the probability for the second draw on its own. Choosing 16/25 comes from treating the two draws as independent, using 4/5 × 4/5 = 16/25, which would only be correct if the first tile were replaced before the second draw.
- (b) −0.7 < −0.25 — Method: compare the two negative decimals by their distance from zero on a number line. Working: −0.7 is 0.7 away from zero and −0.25 is 0.25 away from zero, so −0.7 is further from zero in the negative direction, making it the smaller number. Answer: −0.7 < −0.25 is true. "−0.7 > −0.25" comes from comparing 0.7 and 0.25 as if both numbers were positive, ignoring the negative signs. "−0.7 = −0.25" comes from assuming the two numbers are equal because they are both negative decimals. "−0.7 ≥ −0.25" combines the false statement "−0.7 > −0.25" with the false statement "−0.7 = −0.25".
- (b) 6 — Method: for any point that lies on y = k/x, the value of k is found by multiplying the x-coordinate and the y-coordinate together, since k = x × y. Working: k = 2 × 3 = 6. Answer: k = 6. Distractor refutation: 1.5 comes from dividing the y-coordinate by the x-coordinate instead of multiplying them. 5 comes from adding the two coordinates instead of multiplying them. 9 comes from misreading the point's x-coordinate as 3 instead of 2, then multiplying 3 × 3.
- (d) 1/4 — Method: work out both amounts first, then put the amount named before the word 'of' on top and the amount named after it on the bottom. Working: there are 4 × 5 = 20 apples, so the fraction is 5/20; dividing the numerator and the denominator by 5 gives 1/4. Answer: 1/4. The distractors: 4/1 comes from quoting the multiplier given in the question, which compares the apples with the pears rather than the pears with the apples; 4/5 comes from writing the 20 apples over the 25 fruits altogether, 20/25, a part-to-whole fraction; 5/9 comes from reading '4 times as many' as '4 more than', giving 5 + 4 = 9 apples and the fraction 5/9.
- (c) A↔N, B↔L, C↔M (ABC≅NLM) — Matching equal side lengths: AB (8 cm) equals NL (8 cm), BC (10 cm) equals LM (10 cm), and CA (6 cm) equals MN (6 cm). This gives the correspondence A with N, B with L, and C with M, so triangle ABC is congruent to triangle NLM, making 'A↔N, B↔L, C↔M (ABC≅NLM)' correct. 'A↔L, B↔M, C↔N (ABC≅LMN)' simply matches the vertices in the order they are written without checking the side lengths: AB (8 cm) would need to equal LM (10 cm), which is false. 'A↔M, B↔N, C↔L (ABC≅MNL)' also fails this check, since AB (8 cm) would need to equal MN (6 cm), which is false. 'A↔N, B↔M, C↔L (ABC≅NML)' gets A correct but swaps B and C, so AB (8 cm) would need to equal NM (6 cm), which is also false.
- (c) 12.3 ≤ t < 12.4 — Method: truncating cuts the later digits off instead of rounding them, so nothing is ever pushed upwards. The displayed value is therefore the smallest the time can be, and the time can run up to, but not reach, the next value the display can show. Working: the display reads 12.3, so the actual time is at least 12.3 seconds; as soon as the time reaches 12.3 + 0.1 = 12.4 seconds the display would read 12.4, so 12.4 is not included. Answer: 12.3 ≤ t < 12.4. The distractors: 12.25 ≤ t < 12.35 is the interval for a time rounded to 1 decimal place, and this display does not round; 12.3 < t ≤ 12.4 excludes the one value the display certainly allows and includes the one it rules out; 12.3 ≤ t ≤ 12.4 treats 12.4 seconds as possible, but at 12.4 seconds the display would no longer read 12.3.
- (b) x = 0 — Method: the first coordinate of a point measures how far to the left or right of the origin it is, so a point that is neither left nor right of the origin has a first coordinate of zero. Working: the y-axis is the vertical line through the origin; every point on it lies directly above or directly below the origin with no sideways movement at all, so its first coordinate is zero while its second coordinate may take any value. Answer: x = 0. The distractors: y = 0 is the condition for lying on the x-axis, the other axis; x = 1 comes from confusing the y-axis with the vertical line one unit to the right of it; x = y is the condition for the diagonal through the origin, which meets the y-axis at the origin only.
- (b) 9 — Method: divide the known quantity by its ratio number to find the value of one part, then multiply by the other ratio number. Working: 21 ÷ 7 = 3 (value of one part). Red beads = 3 × 3 = 9. Wrong options: 49 comes from dividing by the wrong ratio number (21 ÷ 3 × 7); 24 comes from adding the ratio number for red (3) to 21 instead of scaling; 14 comes from subtracting the ratio number for blue (7) from 21 instead of scaling.
- (b) £96.90 — Method: multiply the number of units by the cost per unit, then convert the result from pence to pounds. Working: 340 × 28.5p = 9690p; converting to pounds, 9690p ÷ 100 = £96.90. Answer: £96.90. £969.00 comes from misplacing the decimal point when converting pence to pounds, dividing by 10 instead of 100. £9.69 comes from misplacing the decimal point the other way, dividing by 1000 instead of 100. £102.00 comes from rounding the rate to 30p per unit before multiplying.
- (c) 24p — Method: change the price to pence, then find what one tenth of 1 kg costs, since 100 g is one tenth of 1 kg. Working: £2.40 = 240p per kg, and 240 ÷ 10 = 24p per 100 g. So the cost is 24p per 100 g. Distractor 2.4p comes from dividing by 100 instead of 10. Distractor 2400p comes from multiplying by 10 instead of dividing. Distractor 240p comes from using the price per kg without scaling it down to 100 g.
How the 20 questions are shared out
- Number — 5 questions (25% of the qualification)
- Algebra — 4 questions (20% of the qualification)
- Ratio, proportion and rates of change — 5 questions (25% of the qualification)
- Geometry and measures — 3 questions (15% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.