Sample paper · GCSE Foundation · grades 1–5
GCSE Foundation sample Paper 2 (calculator)
The real Paper 2 is 1.5 hour 30 minutes and 80 marks, calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Foundation qualification — number 25%, algebra 20%, ratio, proportion and rates of change 25%, geometry and measures 15%, probability 7.5%, statistics 7.5% — with a calculator allowed. AO1 / AO2 / AO3 at this tier: 50% / 25% / 25%.
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Answer key: GCSE Foundation sample Paper 2 (calculator)
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- (d) 7/20 — Method: write the decimal over the power of ten that matches the number of digits after the point, then divide the numerator and the denominator by their highest common factor. Working: 0.35 has two digits after the point, so it is 35 hundredths and can be written as 35/100; the highest common factor of 35 and 100 is 5, and 35 ÷ 5 = 7 with 100 ÷ 5 = 20. Answer: 7/20. The distractors: 3/10 comes from reading only the first digit after the point and converting 0.3; 7/25 comes from dividing the numerator by 5 but the denominator by 4, using a different factor on the top and on the bottom; 35/10 comes from counting one decimal place instead of two and writing the digits over 10.
- (a) x = 3 — Method: factorise x² + 2x − 15 as (x + 5)(x − 3), since 5 × (−3) = −15 and 5 + (−3) = 2. Setting each bracket equal to zero gives x + 5 = 0 or x − 3 = 0, so x = −5 or x = 3. Only x = 3 is offered here. Distractor origins: x = −3 reverses the sign of the factor pair, treating the bracket (x − 3) as giving x = −3 instead of x = 3; x = 5 takes the number from the other factor, (x + 5), but with the wrong sign, giving x = 5 instead of x = −5; x = 15 takes the constant term of the original expression as if it were a root, without factorising at all.
- (d) 35 — Method: in direct proportion the ratio y : x is the same for every pair, so find the constant and substitute the new value of x. Working: k = 20 ÷ 8 = 2.5, so y = 2.5x; when x = 14, y = 2.5 × 14 = 35. Answer: 35. The distractors: 26 comes from additive thinking — x rises by 6, so 6 is added to y — which would keep the difference constant rather than the ratio; 28 comes from rounding the constant 2.5 down to 2 and working out 2 × 14, which loses the half in the constant; 5.6 comes from using the constant upside down, 8 ÷ 20 = 0.4, and working out 0.4 × 14.
- (b) 113.04 cm² — Sector area is (angle ÷ 360) × π × radius², and radius means the RADIUS, not the diameter: here the diameter is 24 cm, so the radius is 12 cm. The fraction is 90 ÷ 360 = 1/4, and 12² = 144, so the area is 0.25 × 3.14 × 144 = 113.04 cm². Using the diameter itself as if it were the radius gives 0.25 × 3.14 × 576 = 452.16 cm². Using the arc-length formula, 2 × π × radius, instead of the area formula gives 0.25 × 2 × 3.14 × 12 = 18.84 cm². Using the radius instead of its square gives 0.25 × 3.14 × 12 = 9.42 cm².
- (b) £100 — Over 250 games, the expected total winnings are 250 × (1/5) × £12 = £600, since a player wins on 1 of the 5 equally likely sections. The total cost of playing is 250 × £2 = £500. The players' expected profit is the winnings minus the cost: £600 − £500 = £100. Writing £500 is wrong because that is only the total cost of playing, without any winnings included. Writing £600 is wrong because that is only the total expected winnings, without subtracting what was paid to play. Writing £2,500 is wrong because it assumes a win on every single game (250 × £12 = £3,000) instead of using the 1-in-5 probability, then subtracts the cost: £3,000 − £500 = £2,500. The players' expected profit over the 250 games is £100.
- (c) 10 — Method: work out the mean that can be found straight away, then use total = mean × number of values on the group of three to find the missing number. Working: the mean of 15 and 25 is (15 + 25) ÷ 2 = 40 ÷ 2 = 20, so the group of three must also have a mean of 20; three numbers with a mean of 20 have a total of 20 × 3 = 60, and 20 + 30 = 50 of that total is already accounted for, so x = 60 − 50 = 10. Answer: 10, and checking, (10 + 20 + 30) ÷ 3 = 20. The distractors: 20 comes from working out the mean the two groups share and writing that down as x; −10 comes from dividing the group of three by 2 instead of by 3, which gives x + 50 = 40; 70 comes from reading the total 15 + 25 = 40 as the mean of the pair, which sets the target total at 120 and leaves x = 70.
- (a) 187.5 g — Method: the smallest possible actual mass is half the rounding unit below the given value. Working: half of 25 g is 12.5 g, so the smallest possible mass is 200 − 12.5 = 187.5 g. Answer: 187.5 g. (175 g comes from subtracting the whole rounding unit, 25, instead of half of it. 200 g comes from giving the rounded value itself rather than the lower bound. 212.5 g comes from adding the half unit instead of subtracting it, giving the upper bound.)
- (d) −3 — Method: rewrite the equation in the form y = mx + c, then read off the gradient. Working: y = 4 − 3x can be written as y = −3x + 4, so comparing with y = mx + c gives m = −3. Answer: the gradient is −3. The value 3 comes from ignoring the negative sign on the x term. The value 4 comes from reading off the y-intercept instead of the gradient. The value −4 comes from a sign error, applying the negative sign to the intercept instead of the gradient.
- (c) 36 — Add the parts of the ratio: 3 + 4 = 7. Divide the total by the number of parts: 84 ÷ 7 = 12, so one part is worth 12. The smaller share has 3 parts: 3 × 12 = 36. (48 is the larger share, using 4 parts instead of 3. 42 comes from splitting 84 in half, treating the ratio as if it were 1:1. 28 comes from dividing 84 by 3 — one of the ratio numbers — instead of dividing by the total number of parts, 7.)
- (b) An angle between 90° and 180° — Method: angle names are fixed by two markers, a right angle at 90° and a straight line at 180°. An obtuse angle is one that has opened past the right angle but has not reached the straight line. Working: an obtuse angle is greater than 90° and smaller than 180°. Answer: an angle between 90° and 180°. The distractors: an angle between 0° and 90° is the definition of an acute angle, chosen by a candidate who remembers the wrong side of the right-angle marker; an angle between 180° and 360° is the definition of a reflex angle, chosen by a candidate who knows the angle is past 90° and then takes the largest category; an angle of exactly 90° is the right angle itself, which is the marker an obtuse angle has passed rather than the obtuse angle.
- (d) 1/20 — Method: add the counts on the faulty end branches, divide by the total number of items in the experiment, then cancel. Working: the faulty items number 15 + 5 = 20, and 400 items were checked, so the probability is 20/400. Dividing the top and the bottom by 20 gives 1/20. Answer: the probability is 1/20. The distractors: 3/50 is 15/250 and comes from dividing machine A's faults by machine A's output, which is that machine's own fault rate rather than the probability for the whole batch; 1/30 is 5/150 and does the same on machine B's branch; 19/20 is 380/400 and gives the probability that the item picked is not faulty.
- (a) 0.0069 — Leading zeros are not significant, so the significant figures in 0.006852 start at 6: 6, 8, 5, 2. Rounding to 2 significant figures means keeping 6 and 8, and looking at the next digit, 5, to decide whether to round up. Since 5 rounds up, the second significant figure increases from 8 to 9: 0.006852 rounds to 0.0069. A candidate who rounded to 1 significant figure instead of 2 wrote 0.007. A candidate who rounded to 3 significant figures instead of 2 wrote 0.00685. A candidate who did not round up despite the next digit being 5 wrote 0.0068.
- (d) 6 — Method: write an expression for each person's savings after w weeks, and set them equal. Working: 40 + 6w = 10 + 11w. Subtract 6w from both sides: 40 = 10 + 5w. Subtract 10: 30 = 5w, so w = 6. Answer: 6 weeks. 0 comes from setting only the weekly amounts equal, 6w = 11w, and ignoring the different starting amounts entirely. 10 comes from adding the two starting amounts and dividing by the difference in weekly amounts, (40 + 10) ÷ (11 − 6), instead of forming and solving the correct equation. 1.76 comes from adding the two weekly amounts instead of subtracting them when rearranging, (40 − 10) ÷ (11 + 6).
- (a) 20% — Method: a percentage is a number of parts per hundred, so divide the numerator by the denominator and multiply by 100. Working: 1 ÷ 5 = 0.2, and 0.2 × 100 = 20; the same result comes from scaling 1/5 to 20/100. Answer: 20%. The distractors: 5% comes from reading the denominator 5 straight off as the percentage; 25% comes from confusing 1/5 with 1/4, the fraction met most often in percentage work; 50% comes from a place value slip in the division, writing 1 ÷ 5 as 0.5 instead of 0.2.
- (c) 2 — A point 4 cm from A lies on a circle of radius 4 cm centred at A; a point 3 cm from B lies on a circle of radius 3 cm centred at B. Since AB = 5 cm, and 4 + 3 = 7 is greater than 5 while 4 − 3 = 1 is less than 5, the two circles genuinely cross each other, at two separate points, one on each side of line AB. "1" comes from wrongly assuming the circles only touch rather than cross, which would need 4 + 3 to equal exactly 5. "0" comes from wrongly assuming the circles miss each other completely. "4" comes from counting where each circle crosses the line AB itself (two points each) instead of counting where the two circles cross each other.
- (b) 17 — Roots and powers are worked out first: √25 = 5 and 4² = 16. Division comes next: 12 ÷ 3 = 4. Then addition and subtraction, left to right: 5 + 16 − 4 = 17. A candidate who treated 4² as 4 × 2 = 8, multiplying the base by the exponent instead of squaring it, worked out 5 + 8 − 4 = 9. A candidate who did not evaluate the root and used 25 itself worked out 25 + 16 − 4 = 37. A candidate who ignored the priority of division and worked through 5 + 16 − 12 ÷ 3 strictly left to right got 5 + 16 = 21, then 21 − 12 = 9, then 9 ÷ 3 = 3.
- (d) y = 4 — Method: substitute x = 6 into y = 24/x: y = 24 ÷ 6 = 4. Distractor origins: y = 18 subtracts instead of dividing (24 − 6 = 18); y = 144 multiplies instead of dividing (24 × 6 = 144); y = 30 adds instead of dividing (24 + 6 = 30).
- (b) 6 litres — Method: find the volume of the cuboid in cm³, then change cm³ into litres using 1 litre = 1000 cm³. Working: 30 × 20 × 10 = 6000 cm³, and 6000 ÷ 1000 = 6. Answer: 6 litres. The distractors: 60 litres comes from using 1 litre = 100 cm³; 600 litres comes from using 1 litre = 10 cm³; 0.6 litres comes from using 1 litre = 10 000 cm³.
- (d) 3,200,000 — 1 million = 1,000,000, so 3.2 million = 3.2 × 1,000,000 = 3,200,000. A candidate who moves the decimal point one place too many gets 32,000,000. A candidate who moves it one place too few gets 320,000. A candidate who writes the .2 as extra thousands instead of hundred-thousands gets 3,002,000.
- (a) 3/4 — Write January's total over February's total: 360/480. Both numbers share a factor of 120, so dividing top and bottom by 120 gives 3/4. Choosing 4/3 comes from writing February's amount over January's amount, the wrong way round. Choosing 1/4 comes from finding the difference between the two months (480 − 360 = 120) and writing it over February's amount, instead of using January's amount. Choosing 3/7 comes from writing January's amount over the total received across both months (360 out of 840), instead of over February's amount alone.
How the 20 questions are shared out
- Number — 5 questions (25% of the qualification)
- Algebra — 4 questions (20% of the qualification)
- Ratio, proportion and rates of change — 5 questions (25% of the qualification)
- Geometry and measures — 3 questions (15% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.