Sample paper · GCSE Foundation · grades 1–5
GCSE Foundation sample Paper 2 (calculator)
The real Paper 2 is 1.5 hour 30 minutes and 80 marks, calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Foundation qualification — number 25%, algebra 20%, ratio, proportion and rates of change 25%, geometry and measures 15%, probability 7.5%, statistics 7.5% — with a calculator allowed. AO1 / AO2 / AO3 at this tier: 50% / 25% / 25%.
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Answer key: GCSE Foundation sample Paper 2 (calculator)
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- (b) 10 — First find 1/4 of 80, which is 20, then find 1/2 of that: 20 ÷ 2 = 10. Adding the two fractions together instead of applying them one after the other, 1/2 + 1/4 = 3/4, and finding 3/4 of 80 gives 60. Finding 1/4 of 80 = 20 correctly but stopping before applying the second fraction leaves 20 as the final answer. Finding 1/2 of 80 = 40 first but forgetting to then find 1/4 of that leaves 40 as the final answer.
- (d) t = 5 — The maximum height occurs halfway between the two times when the ball is at ground level: the midpoint of t = 1 and t = 9 is (1 + 9) ÷ 2 = 5, so the ball reaches its maximum height at t = 5 seconds. Getting t = 4 comes from halving the DIFFERENCE between the times, 9 − 1 = 8, then 8 ÷ 2 = 4, instead of finding their midpoint. Getting t = 8 uses that difference, 9 − 1 = 8, as if the gap between the two times were itself the time of the maximum. Getting t = 10 adds the two times, 1 + 9 = 10, but forgets to divide by 2.
- (a) 3.375 — Method: the volume scale factor between similar shapes is the length scale factor cubed, not the length scale factor itself. Working: the length scale factor is 12 ÷ 8 = 1.5, and 1.5³ = 3.375. Answer: 3.375. Jayden's answer, 1.5, is only the LENGTH scale factor — he never cubed it to get the volume scale factor. 2.25 comes from squaring the length scale factor instead of cubing it, which would give the area scale factor. 4.5 comes from multiplying the length scale factor by 3 (the number of dimensions) instead of cubing it.
- (a) 151 cm³ — Volume of the cone = 1/3 × 3.14 × 3² × 10 = 94.2 cm³. Volume of the hemisphere = 1/2 × (4/3 × 3.14 × 3³) = 1/2 × 113.04 = 56.52 cm³. Total volume = 94.2 + 56.52 = 150.72 cm³, which rounds to 151 cm³. A student who uses a full sphere instead of a hemisphere gets 94.2 + 113.04 = 207.24 cm³, rounding to 207. A student who uses a cylinder instead of a cone for the base, forgetting the 1/3, gets 3.14 × 3² × 10 = 282.6 cm³, plus the hemisphere's 56.52 cm³, totalling 339.12 cm³, rounding to 339.
- (d) 1/8 — The multiples of 3 from 1 to 8 are 3 and 6, so the probability of that event is 2/8, which simplifies to 1/4. The probability of the coin landing on heads is 1/2. Since the spin and the toss are independent, multiply the two probabilities: 1/4 × 1/2 = 1/8. A candidate who answers 1/4 has considered only the spinner and forgotten to combine it with the coin toss. A candidate who answers 1/2 has considered only the coin and forgotten the spinner condition entirely. A candidate who answers 1/16 has counted only one number, 6, as a multiple of 3 instead of two, giving 1/8 × 1/2.
- (b) Interpolation — The salary is being estimated for a value of x between 1 and 15, which is inside the range of x-values that were actually plotted, so this is interpolation. Extrapolation would apply if the estimate used a value of x below 1 or above 15, outside the plotted range. Correlation describes the relationship between the two variables, not the reliability of an estimate, and causation describes one variable actually causing a change in the other, which is a different idea altogether — neither is the word being asked for here.
- (a) £177.60 — Total raised = 240 × £1.85 = £444.00. The hospital receives 40% of this: £444.00 × 0.4 = £177.60. A candidate who works out the remaining 60% instead of the 40% given away gets £266.40. A candidate who forgets to find the percentage and gives the full total gets £444.00. A candidate who halves 40% by mistake and uses 20% gets £88.80.
- (d) 5x² — 5x² is a single term: a product of a number and a power of a letter, with no + or − sign attached to anything else. A candidate who picks 5x² + 3x is choosing the expression that contains that term, rather than the term on its own. A candidate who picks 5x² = 20 is drawn in by the equals sign and misses that this makes it an equation. A candidate who picks A = 5x² thinks any statement with a letter and a number combined must be a formula.
- (c) 250 miles — Find the distance travelled in 1 hour: 150 ÷ 3 = 50 miles. Multiply by 5 hours: 50 × 5 = 250 miles. Giving 300 miles doubles the original distance (150 × 2 = 300) using a scale factor of 2 instead of the correct 5 ÷ 3. Giving 200 miles adds only one extra hour's distance, 50, instead of the two extra hours actually needed (150 + 50 = 200, rather than 150 + 100). Giving 90 miles divides by the scale factor instead of multiplying (150 × 3 ÷ 5 = 90).
- (d) (11, −2) — First undo the original translation to find the vertex on the original shape: (1 − (−8), 6 − 3) = (9, 3). Then apply the second vector to that original vertex: (9 + 2, 3 + (−5)) = (11, −2). (3, 1) comes from applying the second vector to the image point (1, 6) instead of to the original vertex — (1 + 2, 6 + (−5)) = (3, 1). (7, 8) comes from subtracting the second vector from the original vertex (9, 3) instead of adding it — (9 − 2, 3 − (−5)) = (7, 8). (11, 3) comes from applying only the x-component of the second vector to the original vertex and leaving the y-coordinate unchanged.
- (c) 28 — Reading only is 22 − 6 = 16, and gaming only is 18 − 6 = 12, so exactly one of the two is 16 + 12 = 28. Adding 22 and 18 without removing the 6 who like both, 22 + 18 = 40, counts those 6 students twice. Giving 6 mistakes the number who like both for the number who like exactly one. Finding 22 + 18 − 6 = 34 gives the number who like at least one of reading or gaming, but stops there instead of also removing the 6 who like both to leave only those who like exactly one.
- (a) y¹² — Method: when a power is raised to another power, multiply the two indices. Working: (y³)⁴ means y³ × y³ × y³ × y³, which is four lots of three y's multiplied together, so the index is 3 × 4 = 12 and (y³)⁴ = y¹². y⁷ comes from adding the indices, 3 + 4 = 7, which is the rule for multiplying two separate powers, not for raising a power to a power. y⁸¹ comes from working out 3⁴ = 81 and using that as the index, raising the inner index to the outer power instead of multiplying the two indices. 12y comes from multiplying the indices to make 12 but then treating y as a coefficient instead of a power. Answer: y¹².
- (c) 7 — To reverse the rule, subtract the constant then divide by the coefficient: 30−2=28, then 28÷4=7, so n=7. A candidate who adds the constant instead of subtracting it, a sign error when rearranging, would compute (30+2)÷4=32÷4=8. A candidate who subtracts the constant correctly but then forgets to divide by the coefficient would stop at 30−2=28. A candidate who treats 4n+2 as a single term 6n, adding the coefficient and constant together, would compute 30÷6=5.
- (b) 4 — Method: find the length scale factor by taking the cube root of the volume scale factor, then square it to get the area scale factor. Working: 8 = 2³, so the length scale factor is 2, and the area scale factor is 2² = 4. Answer: 4. 8 comes from using the volume scale factor itself as if it were the area scale factor. 64 comes from squaring the volume scale factor, 8² = 64, instead of first taking its cube root. 2 comes from correctly finding the length scale factor but then forgetting to square it.
- (a) 2 — Method: recall that the diagonals of a rhombus are always lines of symmetry, whatever its angles are. Working: a rhombus (all sides equal) always has its two diagonals as lines of symmetry, giving 2 lines of symmetry, whether or not the angles are 90°. Options: 0 wrongly assumes a non-square rhombus has no symmetry at all; 4 comes from the number of lines of symmetry a square has, mistaking this rhombus for a square; 1 comes from treating the rhombus like a kite, which has only one diagonal as a line of symmetry. Answer: 2.
- (a) 5 — 16 + 9 = 25, then √25 = 5. Splitting the root over the addition instead gives √16 = 4 and √9 = 3, then 4 + 3 = 7 — but a root does not split over a sum like this. Multiplying those two roots instead of adding them gives 4 × 3 = 12. Taking the negative square root instead of the positive one gives −5.
- (c) 4 — Method: subtract 3 from both sides, then divide by 4. Working: 4x = 19 − 3 = 16, so x = 16 ÷ 4 = 4. Answer: 4. 4.75 comes from dividing 19 by 4 directly, without subtracting 3 first. 3.75 comes from subtracting 4 instead of 3 before dividing. 5.5 comes from a sign error, adding 3 to 19 instead of subtracting it.
- (a) 4 — Method: for inverse proportion, x × y always stays the same value. Working: when x = 5 and y = 8, the constant is 5 × 8 = 40. When x = 10, y = 40 ÷ 10 = 4. So y = 4. Distractor 16 comes from treating the relationship as direct proportion instead of inverse, working out 8 × 10 ÷ 5. Distractor 3 comes from assuming y decreases by the same amount that x increases, an additive rather than proportional idea. Distractor 0.8 comes from dividing the given y-value, 8, by the new x-value, 10, without first finding the constant.
- (b) 5 — Method: find the square root first, then divide. Working: √225 = 15, and 15 ÷ 3 = 5. Answer: 5. (75 comes from dividing 225 by 3 first and forgetting to take the square root at all. 8.7 comes from dividing 225 by 3 inside the root, √(225 ÷ 3) ≈ 8.7, instead of taking the root first. 45 comes from misreading the divisor as 5 instead of 3, working out 225 ÷ 5 = 45.)
- (a) 3/2 — Put Sam's amount over Tom's amount: 24/16. Divide both numbers by their highest common factor, 8: 24÷8 = 3, 16÷8 = 2, giving 3/2. (2/3 comes from writing Tom's amount over Sam's amount, the wrong way round. 3/5 comes from comparing Sam's amount to the total amount of money, 24/40, instead of to Tom's amount. 1/2 comes from finding the difference between the amounts, £8, and writing it as a fraction of Tom's amount, 8/16.)
How the 20 questions are shared out
- Number — 5 questions (25% of the qualification)
- Algebra — 4 questions (20% of the qualification)
- Ratio, proportion and rates of change — 5 questions (25% of the qualification)
- Geometry and measures — 3 questions (15% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.