Sample paper · GCSE Higher · grades 4–9
GCSE Higher sample Paper 1 (non-calculator)
The real Paper 1 is 1.5 hour 30 minutes and 80 marks, non-calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Higher qualification — number 15%, algebra 30%, ratio, proportion and rates of change 20%, geometry and measures 20%, probability 7.5%, statistics 7.5% — with no calculator-only items. AO1 / AO2 / AO3 at this tier: 40% / 30% / 30%.
Non-calculatorGCSE Higher
Answer key: GCSE Higher sample Paper 1 (non-calculator)
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- (b) −5 — Using the order of operations, work out the multiplication first: 4 × (−2) = −8. Then 3 + (−8) = −5. A candidate who adds before multiplying gets (3 + 4) × (−2) = −14. A candidate who drops the negative sign on the multiplication gets 3 + 4 × 2 = 11. A candidate who works out the multiplication correctly but gives that as the final answer, forgetting to combine it with the 3, gets −8.
- (b) Translate −90° in x, then translate −2 in y. — cos(x + 90°) translates the graph 90° in the NEGATIVE x-direction, since a positive shift inside the bracket moves a graph left, not right, and subtracting 2 afterwards translates it 2 units in the negative y-direction (down). So the sequence is: translate −90° in x, then translate −2 in y. Using +90° in x reverses the direction of the horizontal shift — the sign inside the bracket moves the graph the opposite way to what it looks like. Using +2 in y reverses the direction of the vertical shift; subtracting 2 outside the function moves the graph down, not up. Describing the −2 as a reflection in the x-axis is wrong because a reflection turns positive y-values negative and vice versa, whereas here every y-value is simply reduced by the fixed amount 2, which is what a translation does, not a reflection.
- (b) 3:2 — Write both fractions over a common denominator of 4: 3/4 stays as 3/4, and 1/2 = 2/4. Comparing the numerators gives the ratio 3 : 2. Getting 2 : 3 swaps the two parts round. Getting 3 : 1 comes from using the numerator of the first fraction and the original numerator of the second fraction (1) without converting to a common denominator. Getting 2 : 1 comes from using only the denominators, 4 and 2, and simplifying those instead of the numerators.
- (a) A square's diagonals are equal in length — A square has two pairs of parallel sides, four equal sides, and diagonals that are equal in length and cross at right angles. This tile's diagonals are not equal, so it is a rhombus that is not a square.
- (c) 30 — The numbers less than 4 are 1, 2 and 3, so the probability of that event is 3/6, and the expected count in 90 rolls is 90 × 3/6 = 45. The probability of rolling a 6 is 1/6, and the expected count is 90 × 1/6 = 15. The difference between the two expected counts is 45 − 15 = 30. A candidate who answers 45 has given the expected count for 'less than 4' only, forgetting to subtract the other expected count. A candidate who answers 15 has given the expected count for '6' only. A candidate who answers 36 has used a dice with 5 possible numbers instead of 6, giving 90 × 3/5 = 54 and 90 × 1/5 = 18, a difference of 36.
- (c) No, the mode here is the lowest value of the nine — Method: an average is meant to stand for the data as a whole, so test any proposed average by asking how many values it sits near. Working: the value 4 appears three times and every other count appears once, so 4 is indeed the mode. But those three hours are the quiet ones at the start of the day, and the other six counts run from 11 up to 25; putting the nine counts in order, the middle one is the fifth, which is 13. So the mode sits at the very bottom of the data, with six of the nine hours far above it. Answer: no, because the mode here is the lowest value of the nine, so it describes the quiet opening hours rather than a typical hour. The distractors: saying the mode can only be used when no value repeats reverses the definition, since a mode exists only because a value does repeat; saying the mode is the value that occurs most often is a correct definition, but being the commonest value does not make a value typical when it lies at one end of the data; saying the mode is the best average for any list of numbers ignores the fact that mean, median and mode each describe a population well in different circumstances.
- (c) 24 — Method: round each number to the nearest whole number, then multiply the rounded values. Working: 6.4 rounds to 6 (nearest whole number) and 3.9 rounds to 4 (nearest whole number). 6 × 4 = 24. Answer: 24. 18 comes from rounding 3.9 down to 3 instead of up to the nearest whole number, 4, giving 6 × 3. 28 comes from rounding 6.4 up to 7 instead of down to the nearest whole number, 6, giving 7 × 4. 25 is the exact value of 6.4 × 3.9, which is 24.96, rounded to the nearest whole number after multiplying, rather than estimated by rounding first.
- (b) No, because their gradients are 2 and −2 — Method: two lines are parallel exactly when their gradients are equal as signed numbers, so m is read from each equation written in the form y = mx + c and the two are compared. Working: y = 2x + 1 has gradient 2 and y = −2x + 3 has gradient −2; those are not equal, so the lines are not parallel, and indeed one slopes upwards while the other slopes downwards. Answer: No, because their gradients are 2 and −2. The distractors: saying yes because both gradients have size 2 comes from comparing the sizes of the gradients and ignoring their signs; saying yes because the gradients add to 0 comes from using a sum of zero as the test for parallel lines instead of equality of gradients; saying no because the y-intercepts are 1 and 3 reaches the right verdict by the wrong route, since the intercepts decide where the lines sit rather than whether they are parallel.
- (a) 4:3 — Multiply both parts by the lowest common denominator, 6: (2/3) × 6 = 4 and (1/2) × 6 = 3, giving the ratio 4 : 3, which is already in simplest form.
- (b) 28 — The width of the rectangle is the difference in x-coordinates, 9 − 2 = 7, and the height is the difference in y-coordinates, 5 − 1 = 4. The area is width × height = 7 × 4 = 28. 22 comes from using the perimeter formula, 2 × (7 + 4), instead of the area formula. 35 comes from multiplying 7 by 5 instead of 4, misreading one of the y-coordinates. 63 comes from multiplying 9 by 7, using an x-coordinate instead of the height.
- (b) £100 — Method: find the expected number of wins, turn that into the expected pay out, then compare it with what the games cost. Working: the expected number of wins is 200 × 0.15 = 30. Each win pays £10, so the expected pay out is 30 × 10 = 300 pounds. Playing 200 times at £2 a go costs 200 × 2 = 400 pounds. The expected loss is 400 − 300 = 100 pounds. Answer: Amir should expect to be about £100 down. The distractors: £300 is the expected winnings on their own, with the cost of playing never taken off; £400 is the total cost of playing, with the winnings never taken off; £700 comes from adding the two totals, 400 + 300 = 700, instead of subtracting one from the other.
- (b) 2² × 3 × 5 — Repeatedly divide 60 by prime numbers: 60 ÷ 2 = 30, 30 ÷ 2 = 15, 15 ÷ 3 = 5, and 5 is itself prime. So 60 is 2 × 2 × 3 × 5, which in index notation is 2² × 3 × 5. Stopping the factor tree after only three divisions and writing 2 × 3 × 5 misses that the 2 divides in twice, and gives only 30, not 60. Squaring the 3 as well as the 2 gives 2² × 3² × 5, which comes to 180, far too big. Squaring the 5 instead of the 2 gives 2 × 3 × 5², which comes to 150, also too big. So 60 = 2² × 3 × 5.
- (d) 10 — The right angle is at (1, 1). The vertical side has length 5 − 1 = 4 and the horizontal side has length 6 − 1 = 5, so the area is (4 × 5) ÷ 2 = 20 ÷ 2 = 10. A candidate who forgets to halve the product of the two sides gets 4 × 5 = 20. A candidate who forgets to subtract the shared vertex's coordinate and uses the raw coordinates 6 and 5 as the side lengths gets (6 × 5) ÷ 2 = 30 ÷ 2 = 15. A candidate who uses only one side length as the area gets 5.
- (c) 4 : 5 — Method: a formula of the form y = kx says that for every 1 of x there are k of y, so the ratio y : x is k : 1, which is then written with whole numbers and cancelled. Working: here k = 0.8, so y : x = 0.8 : 1; multiplying both parts by 10 gives 8 : 10, and dividing both parts by their highest common factor 2 gives 4 : 5. Answer: 4 : 5. The distractors: 5 : 4 comes from writing x : y, reversing the order asked for; 8 : 10 has the decimal cleared but the ratio left unsimplified, and the question asks for the simplest form; 8 : 1 comes from multiplying only the left-hand part by 10 and leaving the 1 unchanged, which changes the relationship instead of keeping it.
- (b) 3 — Method: the scale factor is a length of the second triangle divided by the corresponding length of the first, and corresponding means shortest paired with shortest. Working: the shortest side of the first triangle is 3 cm and the shortest side of the second is 9 cm, so the scale factor is 9 ÷ 3 = 3. Answer: 3. The distractors: 1/3 comes from dividing 3 by 9, which is the scale factor from the second triangle back to the first; 6 comes from subtracting, 9 − 3, treating the scale factor as a difference rather than a multiplier; 1.8 comes from dividing 9 by 5, pairing the second triangle's shortest side with the first triangle's longest side.
- (a) 9 m — Undo the multiplication by the bracket first: dividing both sides by 2 gives P/2 = l + w. Subtracting the length from both sides gives w = P/2 − l. Substituting the measurements, 46 ÷ 2 = 23, and 23 − 14 = 9, so the width is 9 m. Taking the length off before halving gives (46 − 14) ÷ 2 = 16, which halves the length as well; expanding to P = 2l + 2w and then forgetting to divide by 2 gives 46 − 28 = 18; subtracting the length in the wrong direction gives 23 + 14 = 37.
- (b) −3 — Method: the gradient is the change in the vertical value divided by the change in the horizontal value, with both changes taken in the same direction along the line. Working: going from (1, 20) to (5, 8) the change in y is 8 − 20 = −12 and the change in x is 5 − 1 = 4, so the gradient is −12 ÷ 4 = −3. Answer: −3, and the negative sign is expected because the line falls from left to right. The distractors: 3 comes from subtracting the smaller y from the larger, 20 − 8 = 12, while still taking the x values from left to right, which loses the minus sign that says the line falls; −12 is the change in y left undivided by the change in x of 4; −1/3 comes from dividing the change in x by the change in y, 4 ÷ (−12), turning the gradient upside down.
- (b) 2 500 000 cm³ — Method: a volume conversion uses the length factor three times, once for each dimension. Working: 1 m = 100 cm, so a cube of side 1 m is a cube of side 100 cm, and 100 × 100 × 100 = 1 000 000, giving 1 m³ = 1 000 000 cm³. Then 2.5 × 1 000 000 = 2 500 000. Answer: 2 500 000 cm³. Using the plain length factor 100 gives 250 cm³. Using 1000, which is the factor that turns cubic metres into litres, gives 2500 cm³. Using 10 000, which is the factor that belongs to square metres and square centimetres, gives 25 000 cm³.
- (a) 12 + 4√2 — a₁ = 4, a₂ = 4√2, and a₃ = a₁ × r² = 4 × (√2)² = 4 × 2 = 8. The sum of the first three terms is 4 + 4√2 + 8 = 12 + 4√2. 8 + 4√2 comes from leaving out a₁ and adding only a₂ + a₃ = 4√2 + 8. 36 + 4√2 comes from squaring the whole second term instead of applying the ratio to the first term: (4√2)² = 32 used as a₃, giving 4 + 4√2 + 32 = 36 + 4√2. 4 + 12√2 comes from using r³ instead of r² for the third term: 4 × (√2)³ = 4 × 2√2 = 8√2, giving 4 + 4√2 + 8√2 = 4 + 12√2.
- (b) 6x − 3 = 4x + 9 — Method: multiply every term inside the bracket by the number outside it; the right-hand side stays as it is given. Working: 3 × 2x = 6x and 3 × (−1) = −3, so 3(2x − 1) = 6x − 3. Answer: 6x − 3 = 4x + 9. 6x − 1 = 4x + 9 comes from multiplying only the 2x by 3 and leaving the −1 unchanged. 5x − 3 = 4x + 9 comes from adding the 3 to the 2 instead of multiplying, treating 3 × 2x as (3 + 2)x = 5x. 6x − 4 = 4x + 9 comes from working out 3 × (−1) as −1 − 3 = −4 instead of 3 × (−1) = −3.
How the 20 questions are shared out
- Number — 3 questions (15% of the qualification)
- Algebra — 6 questions (30% of the qualification)
- Ratio, proportion and rates of change — 4 questions (20% of the qualification)
- Geometry and measures — 4 questions (20% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.