Sample paper · GCSE Higher · grades 4–9
GCSE Higher sample Paper 1 (non-calculator)
The real Paper 1 is 1.5 hour 30 minutes and 80 marks, non-calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Higher qualification — number 15%, algebra 30%, ratio, proportion and rates of change 20%, geometry and measures 20%, probability 7.5%, statistics 7.5% — with no calculator-only items. AO1 / AO2 / AO3 at this tier: 40% / 30% / 30%.
Non-calculatorGCSE Higher
Answer key: GCSE Higher sample Paper 1 (non-calculator)
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- (d) 16π cm² — Method: for a circle, area = π × radius². Working: area = π × 4² = π × 16 = 16π cm². Answer: 16π cm². The student squared the radius but left out the π, which is why 16 cm² is not the exact area. 4π cm² comes from multiplying by the radius once instead of squaring it: π × 4 = 4π. 8π cm² comes from using the circumference formula 2 × π × radius instead of the area formula: 2 × π × 4 = 8π. 64π cm² comes from using the diameter (8 cm) as the radius in the area formula: π × 8² = 64π.
- (b) 4x − 4 = 20 — Method: subtract 2x from both sides of the equation, and simplify each side separately. Working: left side: 6x − 4 − 2x = 4x − 4. Right side: 2x + 20 − 2x = 20. Answer: 4x − 4 = 20. 4x = 20 drops the −4 from the left side, as though subtracting 2x also removes the constant term. 8x − 4 = 20 comes from moving the 2x across to the left without changing its sign: it is taken off the right side correctly, leaving 20, but added to the left side instead of subtracted, giving 6x + 2x = 8x. 4x − 4 = 2x + 20 comes from subtracting 2x from the left-hand side only and leaving the right-hand side unchanged; whatever is done to one side must be done to the other.
- (a) It's an average over 20 days, which may miss the day-5 rate. — Method: a chord's gradient is the AVERAGE rate of change across the whole interval it spans; it only closely approximates the INSTANTANEOUS rate of change at a point inside that interval when the rate of change is roughly constant across the interval, which usually means the interval needs to be short. Working: here the chord spans 20 days while the point of interest, t = 5, is only a quarter of the way along it, so if the reservoir's level rose or fell at different rates over that time, the chord's gradient will not be close to the true gradient of the curve at t = 5 — this is the correct reason. Claiming the chord's gradient needs the water level at every day in between is wrong: a chord's gradient needs only the two endpoint values, at t = 0 and t = 20. Claiming a chord can only estimate the rate at its own endpoints is wrong: a chord between two points can be used to estimate the instantaneous rate of change at any point inside the interval, including one that is not an endpoint — that is exactly the technique being used here, and it is the SIZE of the interval that makes the estimate poor, not the fact that t = 5 is an interior point. Claiming the units do not match is wrong: the chord's gradient and the instantaneous rate of change are both measured in metres per day, so the units are the same. A chord is only a good estimate of an instantaneous rate when the interval it spans is short enough that the rate does not change much within it — always check how long the interval is compared with how far it is to the point you actually want.
- (a) 6 cm — Method: a rectangle is made of two lengths and two widths, so the perimeter is 2 × (length + width). Half the perimeter is therefore one length plus one width, and the width is what is left of that half once the length is taken away. Working: 30 ÷ 2 = 15 cm is one length added to one width, and 15 − 9 = 6. Answer: 6 cm. The distractors: 21 cm comes from taking the length off the whole perimeter, 30 − 9, so three sides are still counted in the figure that is written down; 12 cm comes from removing both lengths correctly, 30 − 2 × 9 = 12, and then recording that remainder as the width instead of halving it, because it is in fact the two widths together; 7.5 cm comes from dividing the perimeter by four, 30 ÷ 4, which is the calculation for the side of a square and throws away the length that was given.
- (b) 1/20 — Method: two draws with nothing put back are combined by multiplying, with the second probability worked out from the tickets still in the bag. Working: the first draw takes the wanted ticket with probability 1/5. That ticket is kept out, so 4 tickets remain and only one of them is the ticket wanted second, giving 1/4. Multiplying gives 1/20. Answer: the probability is 1/20. The distractors: 1/10 comes from ignoring the order and treating the draw as a choice of two tickets from five, of which there are ten; 1/25 comes from keeping the total at 5 for the second draw, which is what happens only if the first ticket is put back; 2/5 comes from counting the two wanted tickets over the five in the bag, as though one draw decided the whole question.
- (d) 3 — Method: the height of a bar is its frequency density, frequency ÷ class width, so work out both heights and divide one by the other. Working: the class 0 ≤ t < 4 is 4 minutes wide and holds 30 visits, so its frequency density is 30 ÷ 4 = 7.5 per minute; the class 4 ≤ t < 20 is 16 minutes wide and holds 40 visits, so its frequency density is 40 ÷ 16 = 2.5 per minute; dividing the heights, 7.5 ÷ 2.5 = 3. Answer: the first bar is 3 times as tall. The distractors: 0.75 comes from comparing the frequencies, 30 ÷ 40, as though the frequencies were the heights, which is the mistake the unequal widths are there to expose; 4 comes from comparing the class widths, 16 ÷ 4, instead of the heights; 5 comes from subtracting the two frequency densities, 7.5 − 2.5, which answers how much taller rather than how many times taller.
- (d) 5 — Method: the greatest number of identical bunches is the highest common factor of the two flower totals; then divide the red roses by that number of bunches. Working: 60 = 2² × 3 × 5 and 84 = 2² × 3 × 7, so their highest common factor is 2² × 3 = 12. That means 12 bunches, and 60 ÷ 12 = 5 red roses in each. 7 is the number of white roses in each bunch, since 84 ÷ 12 = 7, not red roses. 12 is the number of bunches itself, not the number of red roses in one bunch. 20 comes from working out 60 ÷ 3 = 20, dividing by only part of the highest common factor. Answer: 5.
- (c) x = 3, y = 1 — Method: the y terms are +y and −y, so adding the two equations removes y and leaves an equation in x alone. Working: adding 2x + y = 7 and x − y = 2 gives 3x = 9, so x = 3; substituting x = 3 into x − y = 2 gives 3 − y = 2, so y = 1. Answer: x = 3, y = 1, which also satisfies 2 × 3 + 1 = 7. The distractors: x = 1, y = 3 comes from finding the two values correctly and then writing them against the wrong letters; x = 3, y = 2 comes from substituting x = 3 into 2x + y = 7 as 2 + 3 + y = 7, adding the coefficient instead of multiplying by it; x = 3, y = −1 comes from substituting into x − y = 2 as though it read x + y = 2.
- (a) 42 — Find the value of one part: 18 ÷ 3 = 6. Find the number of dogs: 4 × 6 = 24. Add the cats and the dogs to find the total: 18 + 24 = 42. (24 is the number of dogs only, not the total number of animals. 126 comes from multiplying the number of cats by the total number of parts, 18 × 7, instead of finding one part first. 25 comes from adding the ratio numbers 3 and 4 directly to the number of cats.)
- (a) 3 cm² — Area scale factor = (linear scale factor)² = (1/4)² = 1/16. Area of T = 48 × 1/16 = 3 cm². (12 cm² comes from multiplying by the linear scale factor 1/4 directly, without squaring it; 24 cm² comes from taking the square root of the scale factor instead of squaring it; 768 cm² comes from squaring the reciprocal of the scale factor, 4, instead of the scale factor itself.)
- (a) 1/12 — Method: for draws with nothing put back, multiply the probabilities of the three draws, reducing both the number of red counters and the total each time a red counter is removed. Working: the first counter is red with probability 5/10. One red counter has gone, so the second is red with probability 4/9, and then the third is red with probability 3/8. Multiplying gives 60/720. Answer: the probability is 1/12. The distractors: 1/8 comes from using 5/10 three times, which is what happens only if each counter is put back; 2/9 comes from stopping after two draws and giving 5/10 × 4/9; 3/50 comes from taking one off the red count each time but leaving the total at 10, giving 5/10 × 4/10 × 3/10.
- (b) £13.48 — Method: an amount of money is written to the nearest penny, which is 2 decimal places, so the calculator display has to be rounded to 2 decimal places. Working: 53.90 ÷ 4 = 13.475, and the digit in the third decimal place is 5, so the penny digit goes up from 7 to 8. Answer: £13.48. The distractors: £13.47 comes from chopping the third decimal place off instead of rounding with it; £13.50 comes from rounding to the nearest 10p rather than to the nearest penny; £13.40 comes from cutting the display short at 1 decimal place, which is both the wrong degree of accuracy and a truncation rather than a rounding.
- (a) x = 10 or x = −10 — Rearranging, x² = 100. Taking the square root of both sides gives x = ±10, i.e. x = 10 or x = −10. A candidate who forgets the negative root gives only x = 10. A candidate who halves 100 instead of taking its square root gets x = 50. A candidate who applies the ± sign to 100 itself instead of to its square root gets x = 100 or x = −100.
- (d) 7/3 — Put the kettle's energy over the toaster's energy: 2.1/0.9. Multiply both numbers by 10 to clear the decimals: 21/9. Divide both by their highest common factor, 3: 21÷3 = 7, 9÷3 = 3, giving 7/3. (3/7 comes from writing the energy values the wrong way round. 4/3 comes from finding the difference, 2.1 − 0.9 = 1.2 kWh, and writing it as a fraction of the toaster's energy, 1.2/0.9. 7/10 comes from comparing the kettle's energy to the total energy used by both appliances, 2.1/3.0.)
- (c) $\binom{-4}{9}$ — The reverse of a translation negates both components, so the reverse of $\binom{4}{-9}$ is $\binom{-4}{9}$. $\binom{4}{9}$ is the student's mistake — only the bottom number has been negated, and the top number was left unchanged. $\binom{-4}{-9}$ makes the opposite error, negating only the top number. $\binom{4}{-9}$ is simply the original vector, unchanged.
- (c) y = 3x + 1 — Method: a line of known gradient m has equation y = mx + c, and c is found by substituting the coordinates of a point known to lie on it. Working: the gradient is 3, so the line is y = 3x + c; substituting x = 1 and y = 4 gives 4 = 3 × 1 + c, so c = 4 − 3 = 1. Answer: y = 3x + 1. The distractors: y = 3x − 1 comes from working out the constant as mx − y, 3 − 4 = −1, instead of y − mx; y = x + 3 comes from swapping the two numbers over, putting the gradient 3 in the constant position and the x-coordinate 1 in front of x; y = 3x + 4 comes from using the y-coordinate 4 as the constant without substituting.
- (d) 4/3 — The amount of yellow paint is 0.75 times the amount of blue paint. As a fraction, 0.75 = 3/4, so yellow = 3/4 of blue. To write blue as a fraction of yellow, use the reciprocal: flip 3/4 to get 4/3. 3/4 comes from keeping the original fraction without inverting it. 1/4 comes from computing 1 − 3/4 = 1/4, which is not how a fraction reverses. 40/3 comes from converting 0.75 to a fraction as 75/1000 = 3/40 (misplacing the decimal point), then inverting that.
- (c) $\binom{2}{7}$ — First find the character's position after the first move: (−5 + 6, 2 + (−9)) = (1, −7). The second move takes it from (1, −7) to (3, 0), so subtract the current position from the target: (3 − 1, 0 − (−7)) = $\binom{2}{7}$. $\binom{8}{−2}$ works from the starting point (−5, 2) and ignores the first move — (3 − (−5), 0 − 2) = $\binom{8}{−2}$. $\binom{−2}{−7}$ subtracts the wrong way round, current position minus target, instead of target minus current position — (1 − 3, −7 − 0) = $\binom{−2}{−7}$. $\binom{4}{−7}$ adds the target's coordinates to the current position instead of subtracting — (1 + 3, −7 + 0) = $\binom{4}{−7}$.
- (a) n² + n — n² + n = n(n + 1), the product of two consecutive integers. One of any two consecutive integers is always even, so their product is always even, whatever whole number n is. n² − n + 1 = n(n − 1) + 1 is always ODD, since n(n − 1) is even and adding 1 makes it odd — the opposite of what's asked. 2n + 1 is always odd by definition, not even. n² + 1 is not always even at all: it depends on whether n is odd or even, and testing n = 2 gives 5, which is odd.
- (b) 6x − 3 = 4x + 9 — Method: multiply every term inside the bracket by the number outside it; the right-hand side stays as it is given. Working: 3 × 2x = 6x and 3 × (−1) = −3, so 3(2x − 1) = 6x − 3. Answer: 6x − 3 = 4x + 9. 6x − 1 = 4x + 9 comes from multiplying only the 2x by 3 and leaving the −1 unchanged. 5x − 3 = 4x + 9 comes from adding the 3 to the 2 instead of multiplying, treating 3 × 2x as (3 + 2)x = 5x. 6x − 4 = 4x + 9 comes from working out 3 × (−1) as −1 − 3 = −4 instead of 3 × (−1) = −3.
How the 20 questions are shared out
- Number — 3 questions (15% of the qualification)
- Algebra — 6 questions (30% of the qualification)
- Ratio, proportion and rates of change — 4 questions (20% of the qualification)
- Geometry and measures — 4 questions (20% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.