Sample paper · GCSE Higher · grades 4–9
GCSE Higher sample Paper 1 (non-calculator)
The real Paper 1 is 1.5 hour 30 minutes and 80 marks, non-calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Higher qualification — number 15%, algebra 30%, ratio, proportion and rates of change 20%, geometry and measures 20%, probability 7.5%, statistics 7.5% — with no calculator-only items. AO1 / AO2 / AO3 at this tier: 40% / 30% / 30%.
Non-calculatorGCSE Higher
Answer key: GCSE Higher sample Paper 1 (non-calculator)
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- (a) 25 — Method: squaring a square root removes the root, so a square root raised to the power 4 can be squared in two stages. Working: (√5)⁴ = ((√5)²)² = 5² = 5 × 5 = 25. Answer: 25. The distractors: 5 comes from squaring once and stopping, treating the fourth power as a square; 625 comes from raising 5 to the power 4 and ignoring the root sign altogether; 20 comes from multiplying 5 by the index 4 instead of raising 5 to that power.
- (d) 30 — Method: give each group a letter, turn each sentence of the stem into an equation in those letters, then eliminate one letter by adding the two equations. Working: let m be the number of men and w the number of women. The 50 adults give m + w = 50, and 10 more men than women gives m − w = 10. Adding the two equations term by term cancels w: (m + w) + (m − w) = 50 + 10, so 2m = 60 and m = 30. Substituting back into m + w = 50 gives w = 20, and 30 − 20 = 10 as required. Answer: 30. The distractors: 20 comes from subtracting the equations instead of adding them, which cancels m and gives 2w = 40, so w = 20 — the other unknown, not the one asked for; 40 comes from forming the second equation as w = 10, reading '10 more men than women' as '10 women', and then getting m = 50 − 10 from the first equation; 35 comes from using m + w = 50 alone with m = w, giving 25 each, and then adding the whole difference of 10 to the men instead of splitting it between the two groups, which leaves a difference of 20 rather than 10.
- (a) 1.5 km — Multiply the map length by the scale: 6 × 25 000 = 150 000 cm. Convert to kilometres: 150 000 cm = 1.5 km. Dividing by only 1000 instead of the full conversion when changing units gives 150 km, a hundred times too large. Misreading the scale as 1 : 2500 instead of 1 : 25 000 gives 6 × 2500 = 15 000 cm = 0.15 km, a hundred times too small. Leaving the answer as 150 000 without converting units at all, and calling it 150 000 km, mistakes centimetres for kilometres completely.
- (a) 10.4 cm — The scale factor from the smaller triangle to the larger triangle is 8 ÷ 5 = 1.6, so the larger side is 6.5 × 1.6 = 10.4 cm. The distractor 4.0625 cm comes from using the ratio the wrong way round, 6.5 × 5 ÷ 8 = 4.0625. The distractor 9.5 cm comes from adding the difference between the ratio numbers (8 − 5 = 3) to the given length, 6.5 + 3 = 9.5. The distractor 13 cm comes from doubling the given length, treating the scale factor as 2 instead of 1.6.
- (b) 6/25 — The probability of winning on any one spin is 2/5, and the probability of losing on any one spin is 3/5. Since the spins are independent, multiply the probability of winning on the first spin by the probability of losing on the second spin: 2/5 × 3/5 = 6/25. A candidate who answers 4/25 has used the winning probability for both spins, 2/5 × 2/5. A candidate who answers 9/25 has used the losing probability for both spins, 3/5 × 3/5. A candidate who answers 3/10 has treated the spins as if they were dependent, reducing the second spin's denominator to 4.
- (a) 26 — Method: a line of best fit lets one quantity be predicted from the other, so the score is substituted into the equation of the line and the resulting inequality is solved for the number of hours. Working: a score of at least 80 means 2.5x + 15 ≥ 80; taking 15 from both sides gives 2.5x ≥ 65, and dividing both sides by 2.5 gives x ≥ 26, so the least whole number of hours is 26. Checking, 2.5 × 26 + 15 = 80, which does reach the target. Answer: 26 hours — and this is only an estimate, because a line of best fit predicts a trend rather than an individual result, and a prediction made outside the range of hours the pupils actually revised for would be an extrapolation and less reliable still. The distractors: 27 comes from reaching 26 and then rounding up again, although 26 hours already gives a score of exactly 80; 32 comes from 80 ÷ 2.5, which ignores the 15 in the equation of the line; 38 comes from (80 + 15) ÷ 2.5, that is from adding the 15 instead of subtracting it when rearranging.
- (c) 5 × 10⁻³ — Method: in standard form the coefficient must be at least 1 and less than 10, and for a number smaller than 1 the index is negative and counts the places the decimal point moves to the right. Working: the only significant digit is 5, so the coefficient is 5; moving the decimal point in 0.005 three places to the right gives 5, so the index is −3. Answer: 5 × 10⁻³. The distractors: 0.5 × 10⁻² is the same value written the wrong way, because 0.5 is smaller than 1 and so is not an allowed coefficient; 5 × 10⁻² comes from counting the two zeros after the decimal point instead of the three places the point moves; 5 × 10³ comes from taking the index as positive, which describes a number in the thousands rather than one smaller than 1.
- (d) y = (x + 3)(x − 5) — A root at x = −3 means the matching bracket must be zero when x = −3, so the bracket is (x − (−3)) = (x + 3). A root at x = 5 means the other bracket is (x − 5). So the equation is y = (x + 3)(x − 5); checking the y-intercept, (0 + 3)(0 − 5) = 3 × (−5) = −15, which matches the given value. The option (x − 3)(x + 5) swaps the signs of both roots. The option (x + 3)(x + 5) keeps the correct sign for the first root but gets the second wrong. The option (x − 3)(x − 5) gets the first root's sign wrong.
- (b) 2/5 — The ratio red : yellow is 6:15, so write red over yellow: 6/15. Divide both numbers by their highest common factor, 3: 6÷3 = 2, 15÷3 = 5, giving 2/5. (5/2 comes from writing the ratio the wrong way round, yellow over red, 15/6, which simplifies to 5/2. 2/7 comes from comparing the red paint to the total amount of paint, 6 parts out of 21. 5/7 comes from comparing the yellow paint to the total amount of paint, 15 parts out of 21.)
- (c) $\binom{2}{7}$ — First find the character's position after the first move: (−5 + 6, 2 + (−9)) = (1, −7). The second move takes it from (1, −7) to (3, 0), so subtract the current position from the target: (3 − 1, 0 − (−7)) = $\binom{2}{7}$. $\binom{8}{−2}$ works from the starting point (−5, 2) and ignores the first move — (3 − (−5), 0 − 2) = $\binom{8}{−2}$. $\binom{−2}{−7}$ subtracts the wrong way round, current position minus target, instead of target minus current position — (1 − 3, −7 − 0) = $\binom{−2}{−7}$. $\binom{4}{−7}$ adds the target's coordinates to the current position instead of subtracting — (1 + 3, −7 + 0) = $\binom{4}{−7}$.
- (b) £13.50 — The total cost of Nadia's 25 tickets is 25 × £1.50 = £37.50. The expected number of winning tickets is 25 × 0.12 = 3, so the expected prize money is 3 × £8 = £24.00. Nadia's expected loss is the cost minus the expected prize money: £37.50 − £24.00 = £13.50. A candidate who answers £24.00 has given the expected prize money and mistaken it for the loss. A candidate who answers £37.50 has given the total cost of the tickets, forgetting to subtract the expected prize money. A candidate who answers £34.50 has subtracted the expected number of wins, 3, from the cost instead of first converting it to prize money by multiplying by £8.
- (b) 0.58333... — Divide 7 by 12 using long division. 70 ÷ 12 = 5 remainder 10, so the first decimal digit is 5. Bring down a 0 to make 100: 100 ÷ 12 = 8 remainder 4, so the second digit is 8. Bring down a 0 to make 40: 40 ÷ 12 = 3 remainder 4, so the third digit is 3. Bring down a 0 to make 40 again — the remainder 4 has reappeared, so the digit 3 repeats forever from here. This gives 7/12 = 0.58333... . Stopping the division after two digits and writing 0.58 treats it as if it terminated, when the remainder is not yet zero. Misreading the pattern as a two-digit repeating block, '58', gives 0.585858..., which wrongly makes the 5 recur as well as the 3. A slip in the long division that carries the wrong remainder forward can make the second digit itself appear to repeat instead of the third, giving 0.588888... .
- (d) x = 3 — The table is symmetrical about the turning point: y = 0 at both x = 1 and x = 5, and the lowest value, y = −4, occurs exactly halfway between them, at x = 3. Choosing x = 5 picks one of the roots rather than the midpoint between them. Choosing x = 1 picks the other root for the same reason. Choosing x = 6 picks the x-value where y returns to its starting value of 5, which is not the turning point.
- (d) £117.60 — Add the hours worked over the two days: 6 + 4.5 = 10.5 hours. Multiply by the rate of pay: 10.5 × £11.20 = £117.60. (£67.20 is Monday's pay only. £50.40 is Tuesday's pay only. £106.40 comes from mistakenly adding the hours as 6 + 3.5 = 9.5 — misreading Tuesday's 4.5 hours as 3.5 — and then multiplying by £11.20.)
- (d) (−1, 3) — Method: two 90° rotations about the SAME centre, applied one after another, combine into a single 180° rotation about that same centre: use the shortcut (x, y) → (2a − x, 2b − y) for a half-turn about (a, b). Working: with centre (2, 3), doubling each coordinate gives 2 × 2 = 4 and 2 × 3 = 6, so the rule is (x, y) → (4 − x, 6 − y). Applying it to (5, 3) gives 4 − 5 = −1 and 6 − 3 = 3, so the coin ends at (−1, 3). Answer: (−1, 3). Rotate about the centre (2, 3) stated in the game, not about the origin, and remember the button is pressed TWICE: stopping after one press, or rotating about the wrong centre, both leave the coin somewhere else.
- (a) 12 + 4√2 — a₁ = 4, a₂ = 4√2, and a₃ = a₁ × r² = 4 × (√2)² = 4 × 2 = 8. The sum of the first three terms is 4 + 4√2 + 8 = 12 + 4√2. 8 + 4√2 comes from leaving out a₁ and adding only a₂ + a₃ = 4√2 + 8. 36 + 4√2 comes from squaring the whole second term instead of applying the ratio to the first term: (4√2)² = 32 used as a₃, giving 4 + 4√2 + 32 = 36 + 4√2. 4 + 12√2 comes from using r³ instead of r² for the third term: 4 × (√2)³ = 4 × 2√2 = 8√2, giving 4 + 4√2 + 8√2 = 4 + 12√2.
- (c) 6.00 m — Method: the ratio of height to shadow length is the same for both objects. Working: road sign height ÷ shadow = 3 ÷ 5 = 0.6. Lamppost height = 0.6 × 10 = 6.00 m. Wrong options: 16.67 m comes from inverting the ratio, using shadow ÷ height instead of height ÷ shadow (10 × 5 ÷ 3); 8.00 m comes from adding the difference between the two shadow lengths to the road sign's height instead of scaling (3 + (10 − 5)); 1.50 m comes from multiplying by the ratio of the two shadow lengths the wrong way round (3 × 5 ÷ 10).
- (b) 70 cm³ — Area of the triangular cross-section = base × height ÷ 2. Base × height = 3.5 × 4 = 14 cm², and half of that is 14 ÷ 2 = 7 cm². Volume of the prism = cross-sectional area × length = 7 × 10 = 70 cm³. A pupil who forgets to halve when finding the triangle's area gets 3.5 × 4 × 10 = 140 cm³. A pupil who correctly finds the cross-sectional area but forgets to multiply by the length stops at 7 cm³. A pupil who ignores the height altogether, multiplying base by length, gets 3.5 × 10 = 35 cm³. The correct volume is 70 cm³.
- (c) Second and fourth — If x + y = 0 then y = −x, so x and y always have opposite signs, one positive and one negative. A point with a negative x and a positive y lies in the second quadrant, and a point with a positive x and a negative y lies in the fourth quadrant, so the point lies in the second or the fourth. A candidate who reads x + y = 0 as meaning x and y have the same sign picks First and third, which is where x × y is positive, not where x + y = 0. A candidate who decides that y must be the positive coordinate picks the two quadrants above the x-axis, First and second. A candidate who decides that y must be the negative coordinate picks the two quadrants below the x-axis, Third and fourth.
- (b) y ≥ 2, y ≤ x, x ≤ 6 — "On or above the line y = 2" means y ≥ 2. "On or below the line y = x" means y ≤ x. "On or to the left of the line x = 6" means x ≤ 6. Together these give y ≥ 2, y ≤ x, x ≤ 6. Distractor routes: y ≤ 2, y ≤ x, x ≤ 6 flips the first inequality, describing "on or below" y = 2 instead of "on or above". y ≥ 2, y ≥ x, x ≤ 6 flips the second, describing "on or above" y = x instead of "on or below". y ≥ 2, y ≤ x, x ≥ 6 flips the third, describing "on or to the right of" x = 6 instead of "on or to the left".
How the 20 questions are shared out
- Number — 3 questions (15% of the qualification)
- Algebra — 6 questions (30% of the qualification)
- Ratio, proportion and rates of change — 4 questions (20% of the qualification)
- Geometry and measures — 4 questions (20% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.