Sample paper · GCSE Higher · grades 4–9
GCSE Higher sample Paper 1 (non-calculator)
The real Paper 1 is 1.5 hour 30 minutes and 80 marks, non-calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Higher qualification — number 15%, algebra 30%, ratio, proportion and rates of change 20%, geometry and measures 20%, probability 7.5%, statistics 7.5% — with no calculator-only items. AO1 / AO2 / AO3 at this tier: 40% / 30% / 30%.
Non-calculatorGCSE Higher
Answer key: GCSE Higher sample Paper 1 (non-calculator)
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- (c) 7 + 4√3 — Expand the brackets fully: (2 + √3)² = 2² + 2 × 2 × √3 + (√3)² = 4 + 4√3 + 3. Adding the two whole-number terms, 4 + 3 = 7, gives 7 + 4√3. Using (a + b)² = a² + b² and skipping the middle cross term entirely gives just 4 + 3 = 7, with no surd term at all. Treating (√3)² as if it stayed √3 rather than becoming 3, then merging it with the existing surd term, gives 4 + 5√3. Squaring only the surd term correctly but carrying the whole-number term as 2 instead of squaring it to 4 gives 2 + 3 + 4√3 = 5 + 4√3.
- (c) 2(x + 4) ≡ 2x + 8 — 2(x + 4) ≡ 2x + 8 is an identity because expanding the bracket on the left gives exactly the right-hand side for every value of x — try any number and both sides match. 2(x + 4) = 20 is an equation: expanding gives 2x + 8 = 20, which is only true for the single value x = 6. 2(x + 4) = 2x + 4 is not true for any value of x at all: expanding the left side gives 2x + 8, which can never equal 2x + 4 since 8 ≠ 4. x + 4 = 2x is also an equation, true only for the single value x = 4. The identity is 2(x + 4) ≡ 2x + 8.
- (c) 24p — Method: change the price to pence, then find what one tenth of 1 kg costs, since 100 g is one tenth of 1 kg. Working: £2.40 = 240p per kg, and 240 ÷ 10 = 24p per 100 g. So the cost is 24p per 100 g. Distractor 2.4p comes from dividing by 100 instead of 10. Distractor 2400p comes from multiplying by 10 instead of dividing. Distractor 240p comes from using the price per kg without scaling it down to 100 g.
- (d) 49° — Method: first combine the two given angles at the centre to find the whole central angle FOM, then apply the angle-at-the-centre theorem, which halves the central angle to give the angle at the circumference on the major arc. Working: angle FOM = angle FOP + angle POM = 55 + 43 = 98 degrees. Since S is on the major arc FM, angle FSM = 98 ÷ 2 = 49 degrees. Answer: 49°. Add BOTH given angles to find the whole angle FOM before you halve anything: halving only one of them, doubling the total instead of halving it, or subtracting from 180° all give the wrong angle for the programme.
- (d) 75% — Method: count how many cards are not hearts, write that count over the total number of cards, cancel the fraction down and then turn it into a percentage. Working: 52 − 13 = 39 cards are not hearts, so the probability is 39/52; dividing the numerator and the denominator by 13 gives 3/4, and 3/4 = 0.75, so 0.75 × 100 = 75. Answer: 75%, three quarters of the way along the 0 to 1 scale. The distractors: 25% comes from giving the probability that the card is a heart, 13 out of 52, which cancels to 1/4; 50% comes from reading 'not a heart' as 'not a red card' and halving the pack; 39% comes from writing the count of 39 cards straight down as the percentage without comparing it with the 52 cards in the pack.
- (c) 72 — Method: on a histogram the frequency of a class is the area of its bar, so frequency = frequency density × class width. Working: the class 50 ≤ m < 80 has width 80 − 50 = 30 grams and a frequency density of 2.4 per gram, so the frequency is 2.4 × 30 = 72. Answer: 72 pebbles. The distractors: 192 comes from using the upper class boundary, 80, as the width, giving 2.4 × 80; 12.5 comes from dividing the width by the density, 30 ÷ 2.4, which reverses the area rule; 2.4 comes from reading the height of the bar as the frequency itself, the commonest mistake on histograms, where a height is a density and only an area is a count.
- (d) 28 — Method: round each number to the nearest whole number, then multiply the rounded numbers to get an estimate that can be compared with the assistant's answer. Working: 7.2 rounds to 7, and 3.9 rounds to 4, so the estimate is 7 × 4 = 28. Since 28 is much smaller than 56.16, the assistant's answer cannot be correct. 56 comes from rounding the assistant's answer to the nearest whole number, instead of rounding the two numbers being multiplied and then multiplying them. 35 comes from rounding both numbers correctly but then slipping in the seven times table, writing 7 × 5 = 35 in place of 7 × 4 = 28. 21 comes from rounding 3.9 down to 3 instead of 4, giving 7 × 3 = 21. Answer: 28.
- (b) (−5, −2) — Both points have the same y-coordinate, so the midpoint lies on the same horizontal line: y = −2. The x-coordinate is the average of −9 and −1: (−9 + (−1)) ÷ 2 = −10 ÷ 2 = −5, giving (−5, −2). (−10, −2) comes from adding the x-coordinates but forgetting to divide by 2. (−4, −2) comes from a sign error on the second x-coordinate, treating −1 as +1: (−9 + 1) ÷ 2 = −4. (5, −2) comes from dropping the negative sign on the x-coordinate.
- (b) 20 km — The scale 2 cm : 5 km means each 1 cm on the map represents 5 ÷ 2 = 2.5 km in real life. The footpath is 8 cm on the map, so its real length is 8 × 2.5 = 20 km. 40 km comes from multiplying 8 by 5 directly, ignoring that the scale's '2 cm' has to be divided out first: 8 × 5 = 40. 3.2 km comes from dividing 8 by 2.5 instead of multiplying: 8 ÷ 2.5 = 3.2. 5 km comes from multiplying 2.5 by the scale's '2' instead of by the footpath's 8 cm: 2.5 × 2 = 5.
- (d) (−1, 3) — Method: two 90° rotations about the SAME centre, applied one after another, combine into a single 180° rotation about that same centre: use the shortcut (x, y) → (2a − x, 2b − y) for a half-turn about (a, b). Working: with centre (2, 3), doubling each coordinate gives 2 × 2 = 4 and 2 × 3 = 6, so the rule is (x, y) → (4 − x, 6 − y). Applying it to (5, 3) gives 4 − 5 = −1 and 6 − 3 = 3, so the coin ends at (−1, 3). Answer: (−1, 3). Rotate about the centre (2, 3) stated in the game, not about the origin, and remember the button is pressed TWICE: stopping after one press, or rotating about the wrong centre, both leave the coin somewhere else.
- (b) 11/20 — Method: the person picked is known to own a bicycle, so work inside the 20 bicycle owners and count how many of them do not own a car. Working: 9 of the 20 bicycle owners also own a car, so 11 of them do not. The probability is 11/20, which will not cancel. Answer: the probability is 11/20. The distractors: 9/20 gives the bicycle owners who DO own a car, answering the opposite event inside the correct group; 11/50 divides by the whole group of 50, keeping the restricted numerator but the full denominator; 11/32 puts the count over the number of car owners, conditioning on the wrong group entirely.
- (b) 0.3, 32%, 7/20 — Method: convert every number to a decimal so they can be compared on the same scale. Working: 7/20 = 0.35, 0.3 stays as 0.3, and 32% = 0.32. Comparing 0.3, 0.32 and 0.35 in size gives the order 0.3, then 0.32, then 0.35. Answer: 0.3, 32%, 7/20. 7/20, 32%, 0.3 lists the numbers from largest to smallest instead of smallest to largest. 0.3, 7/20, 32% swaps 32% and 7/20, treating the fraction 7/20 as smaller even though 7/20 = 0.35 is bigger than 32% = 0.32. 32%, 0.3, 7/20 comes from moving the digits one place too far when converting the percentage, giving 0.032 instead of 0.32, which makes 32% look far smaller than it really is.
- (b) 19 — A line through (x₁, y₁) with gradient m has equation y − y₁ = m(x − x₁). Substituting (6, 1) and m = −3: y − 1 = −3(x − 6), so y = −3x + 18 + 1, which simplifies to y = −3x + 19; at x = 0 this gives 19. Making a sign error when distributing, writing −3(x − 6) as −3x − 18 instead of −3x + 18, gives the wrong line y = −3x − 17, so −17 at x = 0. Forgetting to add the y₁ = 1 at the end, using y = −3(x − 6) alone, gives 18 at x = 0. Substituting the y-coordinate into the gradient term instead of using x, working out 1 + (−3 × 1), gives −2.
- (c) 2.5 — x : y = 2 : 5 means that for every matching pair of values, y ÷ x = 5 ÷ 2 = 2.5. So y = 2.5x, and comparing with y = kx gives k = 2.5. Dividing the other way round, 2 ÷ 5 = 0.4, gives x in terms of y — that is the constant for x = 0.4y, not for y = kx. Taking the y-part of the ratio on its own, 5, reads one number off the ratio instead of dividing the y-part by the x-part; 5 would only be right if the x-part were 1. Subtracting the two parts, 5 − 2 = 3, treats the ratio as a difference, but a ratio compares two quantities by multiplication, not by subtraction. The constant is k = 2.5.
- (c) 1 — sin 30° = 1/2 and cos 60° = 1/2, so sin 30° + cos 60° = 1/2 + 1/2 = 1. 0 comes from subtracting the two values instead of adding them (1/2 − 1/2). 1/2 comes from writing down only one of the two exact values and forgetting to add the other. √3 comes from swapping the two angles and working out sin 60° + cos 30° = √3/2 + √3/2 = √3.
- (b) y = 2x and y = −(1/2)x + 1 — Method: two lines are perpendicular when the product of their gradients is −1, so the gradient of each line is read from the number multiplying x and the two are multiplied together. Working: for y = 2x and y = −(1/2)x + 1 the gradients are 2 and −1/2, and 2 × (−1/2) = −1, so that pair is perpendicular. Answer: y = 2x and y = −(1/2)x + 1. The distractors: the pair y = 2x and y = 2x + 1 has equal gradients, whose product is 4, so those two lines are parallel and never meet, and they are chosen by a candidate applying the parallel condition; the pair y = 2x and y = −2x + 1 comes from changing the sign of the gradient without turning it upside down, and its product is −4; the pair y = 2x and y = (1/2)x + 1 comes from turning the gradient upside down without changing its sign, and its product is 1.
- (d) 3 : 2 : 5 — The highest common factor of 45, 30 and 75 is 15. Divide each part by 15: 45 ÷ 15 = 3, 30 ÷ 15 = 2 and 75 ÷ 15 = 5, giving 3 : 2 : 5. Giving 9 : 6 : 15 divides by 5, a common factor but not the highest one. Giving 15 : 10 : 25 divides by 3 only, even further from simplest form. Giving 2 : 3 : 5 has the first two parts swapped.
- (c) 1 — cos 45° = √2/2 and sin 45° = √2/2. Squaring each gives (√2/2)² = 2/4 = 1/2, so (cos 45°)² + (sin 45°)² = 1/2 + 1/2 = 1. The distractor √2 comes from adding cos 45° + sin 45° directly without squaring first (√2/2 + √2/2 = √2). The distractor 2 comes from squaring the top of the fraction, (√2)² = 2, but then dividing by 2 instead of 4 for each term, giving 1 + 1 = 2. The distractor 1/2 comes from squaring only cos 45° and forgetting to add the sin 45° term.
- (b) The total volume of water, in litres, that has flowed in. — On a rate-time graph, the y-axis is in litres per minute and the x-axis is in minutes; multiplying a rate by a time gives litres per minute × minutes = litres, a total volume. So the area under the graph represents the total volume of water that has flowed in. Thinking the area itself represents the rate, rather than what the rate accumulates to, gives the wrong claim about the average rate of flow. Confusing the area with the gradient of the graph — which measures how the rate is changing — gives the wrong claim about litres per minute squared. Ignoring the flow-rate axis and focusing only on the time axis gives the wrong claim that the area is simply the total time.
- (c) x = 5, y = 5 — x² − 10x + 30 = (x − 5)² − 5² + 30 = (x − 5)² + 5. Substituting x = 5: 5² = 25, 10 × 5 = 50, so 25 − 50 + 30 = 5, confirming the minimum value 5 at x = 5: turning point (5, 5). Using −10 instead of half of it inside the bracket gives (x − 10)² − 70, turning point (10, −70) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (−5, 5) — wrong, because (x − 5)² is zero at x = 5, not x = −5. Computing 25 − 30 = −5 instead of 30 − 25 = 5 flips the sign of the constant, giving (5, −5) — wrong, since the completed square's constant must be evaluated as 30 minus 25, not 25 minus 30. Always check a turning point by substituting its x-value back into the original equation.
How the 20 questions are shared out
- Number — 3 questions (15% of the qualification)
- Algebra — 6 questions (30% of the qualification)
- Ratio, proportion and rates of change — 4 questions (20% of the qualification)
- Geometry and measures — 4 questions (20% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.