Sample paper · GCSE Higher · grades 4–9
GCSE Higher sample Paper 1 (non-calculator)
The real Paper 1 is 1.5 hour 30 minutes and 80 marks, non-calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Higher qualification — number 15%, algebra 30%, ratio, proportion and rates of change 20%, geometry and measures 20%, probability 7.5%, statistics 7.5% — with no calculator-only items. AO1 / AO2 / AO3 at this tier: 40% / 30% / 30%.
Non-calculatorGCSE Higher
Answer key: GCSE Higher sample Paper 1 (non-calculator)
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- (b) 6.2 ≤ x < 6.3 — Truncating simply cuts off the digits after the required decimal place instead of rounding them, so every value from 6.2 up to (but not reaching) 6.3 truncates to 6.2. This gives the error interval 6.2 ≤ x < 6.3, with no allowance made on the lower side because truncation never rounds a smaller value up into this interval. Using 6.15 ≤ x < 6.25 applies the rounding rule of going half a unit either side, which does not apply to truncation. Writing 6.1 < x ≤ 6.2 puts the interval below 6.2 instead of above it. Writing 6.2 ≤ x ≤ 6.3 wrongly includes 6.3, which truncates down to itself, not to 6.2.
- (c) 55 — Continuing the pattern: 8+13=21 (5th term), 13+21=34 (6th term), 21+34=55 (7th term). A candidate who miscounts the position and stops one term early would give 34, the 6th term. A candidate who doubles the most recent term instead of adding the two before it would compute 34×2=68. A candidate who adds a non-adjacent pair — the 4th and 6th terms, skipping the 5th — would compute 13+34=47.
- (a) The gradient is 3; the candidate's method is right. — The gradient of a tangent, like any straight line, is the change in y divided by the change in x between two points on it. Here the tangent passes through (1, 2) and (5, 14), so the change in y is 14 − 2 = 12 and the change in x is 5 − 1 = 4. The gradient is 12 ÷ 4 = 3, so the candidate's calculation is correct. Subtracting in the wrong order, (2 − 14) ÷ (5 − 1), gives −12 ÷ 4 = −3, the wrong sign. Adding the two changes instead of dividing them, 12 + 4 = 16, does not find a gradient at all. Dividing the change in x by the change in y instead of the other way round, 4 ÷ 12 = 1/3, inverts the calculation completely. Before accepting or rejecting a claimed gradient, always redo the calculation yourself in the same order — change in y over change in x — rather than trusting the arithmetic as given.
- (c) (3, 2) — For an enlargement centred on the origin, multiply every coordinate by the scale factor: (9 × 1/3, 6 × 1/3) = (3, 2). A pupil who multiplies by 3 instead of by 1/3 gets (27, 18). A pupil who subtracts a third of each coordinate instead of scaling by a third gets (9 − 3, 6 − 2) = (6, 4). A pupil who applies the scale factor to the x-coordinate only gets (3, 6). The correct image is (3, 2).
- (a) 0.16 — The probability that Kofi fails a single attempt is 1 − 0.6 = 0.4. Since the attempts are independent, the probability he fails both is 0.4 × 0.4 = 0.16. Choosing 0.36 comes from squaring the probability of PASSING instead, 0.6 × 0.6 = 0.36, which is the probability of passing both attempts, not failing both. Choosing 0.4 comes from giving the probability of failing just one attempt, forgetting to combine two attempts. Choosing 0.24 comes from multiplying the fail probability by the pass probability, 0.4 × 0.6 = 0.24, mixing up passing and failing between the two attempts.
- (a) 1.24 — Method: for data given as a frequency table, the mean is Σfx ÷ Σf — multiply each value by its frequency, add the results, then divide by the total frequency. Working: 0 × 6 = 0. 1 × 10 = 10. 2 × 6 = 12. 3 × 3 = 9. So Σfx = 0 + 10 + 12 + 9 = 31. The total frequency is Σf = 6 + 10 + 6 + 3 = 25. Mean = 31 ÷ 25 = 1.24 siblings. Averaging the frequency column itself, (6 + 10 + 6 + 3) ÷ 4 = 6.25, mixes up the frequencies with the values they belong to. Writing down 1, the number of siblings with the highest frequency, gives the mode, not the mean. Writing down 31 stops after finding Σfx and forgets to divide by the total frequency, 25. Always divide Σfx by Σf — never stop at the top of the fraction.
- (a) 12 — Method: build the number one place at a time, listing systematically: fix the tens digit, then run through every units digit that is still available. Working: any of the 4 digits can go in the tens place, and once it has been used only 3 digits are left for the units place, so there are 4 × 3 = 12 numbers; listing the numbers that begin with 1 gives 12, 13 and 14, and each of the other three starting digits gives 3 numbers in the same way. Answer: 12. The distractors: 16 comes from working out 4 × 4, which allows a digit to be used twice; 8 comes from multiplying the 4 digits by the 2 places in the number instead of multiplying the choices available at each place; 6 comes from treating a number and its reverse as the same, counting only the unordered pairs of digits.
- (b) −5 — Method: a point whose x-coordinate is 0 lies on the y-axis, so its y-coordinate is the constant c; once m and c are both known the equation can be written down and x substituted into it. Working: the line passes through (0, 1), so c = 1 and the equation is y = −3x + 1; substituting x = 2 gives y = −3 × 2 + 1 = −6 + 1 = −5. Answer: −5. The distractors: 7 comes from ignoring the minus sign on the gradient and working out 3 × 2 + 1; 5 comes from working out 3 × 2 = 6 and then using the minus sign to take the constant off the product, 6 − 1 = 5; −7 comes from subtracting the constant instead of adding it, −6 − 1 = −7.
- (c) 1 : 27 — The edge lengths are in the ratio 2 : 6, which simplifies to 1 : 3. Volumes scale with the cube of the length ratio, so the volume ratio is 1³ : 3³ = 1 : 27. Giving 1 : 3 uses the length ratio without cubing it. Giving 1 : 9 squares the length ratio, which is the rule for areas, instead of cubing it, which is the rule for volumes. Giving 27 : 1 has the ratio the right way round for larger to smaller, not smaller to larger as the question asks.
- (b) 2 cm — Method: the volume of a cube is edge × edge × edge, so finding the edge from the volume means undoing a cube, not a square or a halving. Working: edge × edge × edge = 8; testing whole numbers, 1 × 1 × 1 = 1 is too small and the next whole number gives 2 × 2 × 2 = 8, which matches. Answer: 2 cm. The distractors: 8 cm comes from writing the volume down as the edge length and changing only the unit; 4 cm comes from halving the volume, 8 ÷ 2, as though a cube were undone by dividing by 2; 2.83 cm is the square root of 8, from taking a square root where a cube root is needed.
- (d) 4 — Method: list the elements of each set in full, then find which elements appear in both lists — that is A ∩ B. Working: factors of 12 = {1, 2, 3, 4, 6, 12}. Factors of 18 = {1, 2, 3, 6, 9, 18}. The elements in both lists are 1, 2, 3 and 6, so A ∩ B = {1, 2, 3, 6} and n(A ∩ B) = 4. Answer: 4. Watch out: writing down 6 gives n(A), the size of the factors-of-12 list on its own, not the size of the overlap. Writing down 8 comes from counting every element that appears in EITHER list, 1, 2, 3, 4, 6, 9, 12 and 18 — that is the union, a different set from the intersection. And writing down 3 misses that 1 is a factor of both 12 and 18, and so belongs in A ∩ B alongside 2, 3 and 6.
- (c) 24 — Method: round each number to the nearest whole number, then multiply the rounded values. Working: 6.4 rounds to 6 (nearest whole number) and 3.9 rounds to 4 (nearest whole number). 6 × 4 = 24. Answer: 24. 18 comes from rounding 3.9 down to 3 instead of up to the nearest whole number, 4, giving 6 × 3. 28 comes from rounding 6.4 up to 7 instead of down to the nearest whole number, 6, giving 7 × 4. 25 is the exact value of 6.4 × 3.9, which is 24.96, rounded to the nearest whole number after multiplying, rather than estimated by rounding first.
- (c) It has two different real solutions — Method: the discriminant is the quantity under the square root sign in the quadratic formula, so its sign decides how many real values the formula produces. Working: when the discriminant is positive its square root is a real number that is not zero, and the formula adds that root and subtracts it in turn, so the two results are different; a positive discriminant that is not a perfect square still gives two solutions, but they are not whole numbers. Answer: it has two different real solutions. The distractors: one repeated real solution is what a discriminant of zero gives, because adding and subtracting zero changes nothing; no real solutions is what a negative discriminant gives, because a negative number has no real square root; two whole-number solutions happens only when the discriminant is a perfect square and the division works out exactly, which a positive discriminant does not guarantee.
- (d) 20 — Method: equivalent ratios are linked by a single multiplier, so find it from the part you know and apply it to the other part. Working: 15 ÷ 3 = 5, so the multiplier is 5, and 4 × 5 = 20. Answer: 20. The distractors: 16 comes from adding the difference between the ratio parts, 4 − 3 = 1, to 15, treating the ratio as a difference; 60 comes from multiplying 15 by 4 without first dividing by 3; 11.25 comes from using the ratio the wrong way round, working out 15 × 3 ÷ 4.
- (c) chord — A diameter is a straight line joining two points on the circle that happens to pass through the centre. The general term for any straight line joining two points on a circle is a chord — every diameter is a chord, but not every chord is a diameter. Calling it a radius is wrong because a radius runs from the centre to just ONE point on the circle, not between two points on the circle. A tangent touches the circle at only one point, so it cannot be a diameter at all. An arc is a curved part of the circle's edge, not a straight line.
- (c) 6 km/h — Total distance = 8 + 4 = 12 km. Total time = 1 hour + 0.5 hours resting + 0.5 hours = 2 hours. Average speed = total distance ÷ total time = 12 ÷ 2 = 6 km/h. A speed of 8 km/h comes from leaving the resting time out of the total time: 12 ÷ 1.5 = 8. A speed of 4 km/h comes from dividing by too much time, such as double-counting the rest period: 12 ÷ 3 = 4. A speed of 12 km/h simply gives the total distance and forgets to divide by the total time at all.
- (c) 3 : 2 — Method: 'A is k times B' means that if B is taken as 1 part then A is k parts, and a ratio in its simplest form is written with whole numbers that have no common factor. Working: taking B as 1, A is 1.5, so A : B = 1.5 : 1; multiplying both parts by 2 clears the decimal and gives 3 : 2, and 3 and 2 share no factor. Answer: 3 : 2. The distractors: 2 : 3 comes from writing B before A, reversing the order the question asks for; 1.5 : 1 is the right relationship but is not in its simplest form, because a ratio in its simplest form uses whole numbers; 3 : 5 comes from comparing A with the combined length rather than with B, since A : (A + B) = 1.5 : 2.5 = 3 : 5.
- (b) (6, 2) — The overall journey from house to park is the sum of the two vectors: top = 2 + 4 = 6, bottom = 5 + (−3) = 2, giving (6, 2). A candidate who subtracts the second vector from the first instead of adding gets (2 − 4, 5 − (−3)) = (−2, 8). A candidate who subtracts the other way round gets (4 − 2, −3 − 5) = (2, −8). A candidate who forgets the negative sign on the second vector's bottom number and adds 3 instead of −3 gets (6, 8). Because the journeys join end to end, the correct resultant vector is (6, 2).
- (a) 1 — Method: the value of y when x = 0 is where the line meets the y-axis, which is the constant c in y = mx + c, so the gradient is worked out from the two given points first and the constant follows by substituting one of them. Working: m = (16 − 7) ÷ (5 − 2) = 9 ÷ 3 = 3, so the line is y = 3x + c; substituting x = 2 and y = 7 gives 7 = 3 × 2 + c, so c = 7 − 6 = 1, and the value of y when x = 0 is that constant. Answer: 1. The distractors: 3 comes from stopping at the gradient and offering it as the intercept; 4 comes from stepping back from x = 2 to x = 0 by one unit of x instead of two, 7 − 3 = 4; −1 comes from working the constant out as mx − y, 3 × 2 − 7 = −1, instead of y − mx.
- (a) x = 6 — Method: a minus sign in front of a bracket changes the sign of every term inside it, so expand the bracket first and then simplify. Working: expanding gives 4x − 2x + 6 = 18, which simplifies to 2x + 6 = 18; subtracting 6 from both sides gives 2x = 12, and dividing both sides by 2 gives x = 6. Answer: x = 6. The distractors: x = 12 comes from leaving the −6 unchanged when the bracket is removed, giving 4x − 2x − 6 = 18 and so 2x = 24; x = 24 comes from reaching 2x = 12 correctly and then multiplying by 2 instead of dividing by 2; x = 3 comes from dividing by 2 too early, at 2x + 6 = 18, and dividing only the 2x and the 18 while leaving the 6 untouched, which gives x + 6 = 9.
How the 20 questions are shared out
- Number — 3 questions (15% of the qualification)
- Algebra — 6 questions (30% of the qualification)
- Ratio, proportion and rates of change — 4 questions (20% of the qualification)
- Geometry and measures — 4 questions (20% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.