Sample paper · GCSE Higher · grades 4–9
GCSE Higher sample Paper 1 (non-calculator)
The real Paper 1 is 1.5 hour 30 minutes and 80 marks, non-calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Higher qualification — number 15%, algebra 30%, ratio, proportion and rates of change 20%, geometry and measures 20%, probability 7.5%, statistics 7.5% — with no calculator-only items. AO1 / AO2 / AO3 at this tier: 40% / 30% / 30%.
Non-calculatorGCSE Higher
Answer key: GCSE Higher sample Paper 1 (non-calculator)
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- (b) 3/50 — Method: write the decimal over the power of ten that matches the number of digits after the point, counting every digit including a zero, then divide the numerator and the denominator by their highest common factor. Working: 0.06 has two digits after the point, so it is 6 hundredths and can be written as 6/100; the highest common factor of 6 and 100 is 2, and 6 ÷ 2 = 3 with 100 ÷ 2 = 50. Answer: 3/50. The distractors: 3/5 comes from ignoring the zero straight after the point and converting 0.6 instead, giving 6/10, which cancels to 3/5; 3/500 comes from counting three decimal places instead of two and writing 6/1000, which cancels to 3/500; 1/6 comes from putting 1 over the digits after the point, as though 0.06 meant one sixth.
- (c) 16 km/h — Method: total distance = 12 + 8 = 20 km. Total time = 30 + 30 + 15 = 75 minutes = 1.25 hours. Average speed = total distance ÷ total time = 20 ÷ 1.25 = 16 km/h. Distractor origins: 20 km/h gives the total distance without ever dividing by the total time; 24 km/h uses only the speed of the first stage (12 km in 30 minutes), ignoring the second stage and the rest; 28 km/h averages the two separate stage speeds, 24 km/h and 32 km/h, instead of using total distance over total time.
- (d) 500 ml — Varnish covers a surface, so the amount needed scales with the area scale factor, which is the square of the length scale factor. The length scale factor is 50 ÷ 20 = 2.5, so the area scale factor is 2.5 × 2.5 = 6.25. The varnish needed for the larger statue is 80 × 6.25 = 500 ml. Using 2.5 on its own would scale a length, not a surface.
- (b) 6 cm — Method: the right angle is at A, so BC is the hypotenuse and AC is the side opposite the angle at B; sin B = opposite ÷ hypotenuse therefore gives AC ÷ BC = 3/5. Working: AC ÷ 10 = 3/5, so AC = 10 × 3 ÷ 5 = 6. Answer: 6 cm. The distractors: 8 cm is AB, the side next to the angle at B, which is what cos B = 4/5 produces — the right method used on the wrong side; 3 cm comes from reading the 3 in the ratio as a length and never scaling it up to the 10 cm hypotenuse; 30 cm comes from multiplying by 3 and forgetting to divide by 5.
- (b) 12/25 — List every outcome as an ordered pair (first dice, second dice) out of the 25 equally likely outcomes. The pairs with a difference of exactly 2 are (1, 3), (3, 1), (2, 4), (4, 2), (3, 5) and (5, 3), the pairs with a difference of 3 are (1, 4), (4, 1), (2, 5) and (5, 2), and the pairs with a difference of 4 are (1, 5) and (5, 1), giving 6 + 4 + 2 = 12 outcomes with a difference of at least 2, so the probability is 12/25. Choosing 13/25 comes from finding the probability that the two scores differ by LESS than 2 instead, using the remaining 13 outcomes, the opposite of what was asked. Choosing 10/25 comes from forgetting the two outcomes where the difference is 4, (1, 5) and (5, 1), and adding only the difference-2 and difference-3 outcomes, 6 + 4 = 10 out of 25. Choosing 6/25 comes from counting only the pairs with a difference of exactly 2, forgetting that differences of 3 and 4 also count as at least 2.
- (b) 1 — Method: for data in a frequency table, find the position of the median using (n + 1) ÷ 2, then read off the value at that position from the cumulative frequencies. Working: there are 19 pupils, so the median is the 10th value. The cumulative frequencies are 7 (up to 0 pets), 10 (up to 1 pet), 14 (up to 2 pets) and 19 (up to 3 pets). The 10th value falls at the end of the '1 pet' group, so the median is 1 pet. Giving 0 pets is the mode — the category with the highest frequency, 7 — not the median. Giving 3, the highest number of pets minus the lowest, finds the range, a different statistic entirely. Giving 19 states the total number of pupils, not a number of pets at all. Find the middle POSITION first, then read off the value it belongs to — do not confuse it with the mode, the range or the total.
- (a) x¹¹ — Method: when multiplying powers of the same base, add the indices. Working: 7 + 4 = 11, so x⁷ × x⁴ = x¹¹. x²⁸ comes from multiplying the indices, 7 × 4 = 28, instead of adding them. x³ comes from working out 7 − 4 = 3, which is the rule for dividing powers, not multiplying them. 11x comes from adding the indices to make 11 but then treating x as a coefficient instead of a power. Answer: x¹¹.
- (b) £14 — Method: read the fixed charge (the cost at 0 miles) and the rate (the cost per extra mile) from the graph, then use them to work out the cost for a distance beyond the part that is plotted. Working: the graph shows a fixed charge of £2 at 0 miles, and the cost rises by £2 for every extra mile, so for 6 miles the cost is £2 + (£2 × 6) = £2 + £12 = £14. Answer: £14. Distractor refutation: £12 comes from multiplying the rate by the distance and leaving out the £2 fixed charge. £8 comes from misreading the rate as £1 per mile instead of £2 per mile. £24 comes from adding the fixed charge to the rate first and then multiplying the total by the distance, instead of multiplying the rate by the distance and then adding the fixed charge.
- (d) 20 km/h — Method: average speed = total distance ÷ total time, with the time written in hours. Working: 1 hour 30 minutes = 1.5 hours, and 30 ÷ 1.5 = 20. Answer: 20 km/h. The distractors: 45 km/h comes from multiplying 30 by 1.5 instead of dividing; 15 km/h comes from dividing by 2, as if the ride had taken 2 hours; 30 km/h comes from dividing by the whole hour only and ignoring the extra 30 minutes.
- (d) Similar, by SAS — Method: read off whether the given sides are equal or only in the same ratio, and where the given angle sits. Sides in proportion point to similarity; sides equal in length would be needed for congruence. Working: AB ÷ DE = AC ÷ DF gives two pairs of corresponding sides in the same ratio, and the equal angle at A and D lies between AB and AC in the first triangle and between DE and DF in the second, so it is the included angle. Two pairs of sides in proportion with the included angle equal is the SAS condition for similarity. Answer: similar, by SAS. The distractors: 'Similar, by AA' quotes a condition that needs two pairs of equal angles, while only one pair is given here; 'Congruent, by SAS' reads AB ÷ DE = AC ÷ DF as AB = DE and AC = DF, turning a statement about proportion into one about equal lengths; 'Congruent, by SSS' makes that same misreading and adds an assumption that the third pair of sides is equal too, which nothing in the question says.
- (c) 24 — Silver, bronze and copper cover every counter, so their probabilities sum to 1: P(copper) = 1 − 1/2 − 1/8 = 3/8. Number of copper counters = 3/8 × 64 = 24. Multiplying the silver probability by 64 gives 32, the number of silver counters, not copper. Multiplying the bronze probability by 64 gives 8, the number of bronze counters. Adding the silver and bronze probabilities (1/2 + 1/8 = 5/8) and multiplying by 64 gives 40, the combined number of silver and bronze counters, not the copper count.
- (b) 14 — Method: the greatest number of identical rows is the highest common factor of the two bulb totals, found by taking every prime factor the two totals share. Working: 42 = 2 × 3 × 7 and 56 = 2 × 2 × 2 × 7, so the prime factors common to both are 2 and 7, giving a highest common factor of 2 × 7 = 14. 2 comes from taking only the common factor 2 and forgetting the common factor 7. 7 comes from taking only the common factor 7 and forgetting the common factor 2. 168 is the lowest common multiple of 42 and 56, not their highest common factor. Answer: 14.
- (b) $y = x^3 - 4x$ — Method: count how many times the curve crosses the x-axis and check whether it is a cubic (an S-shape with up to three crossing points) rather than a lower power, and note which way it runs overall from bottom-left to top-right or the reverse. Working: the curve crosses the x-axis at three points, x = −2, 0 and 2, and runs from bottom-left to top-right, which matches y = x³ − 4x = x(x − 2)(x + 2). Answer: y = x³ − 4x. Distractor refutation: y = −x³ + 4x comes from a sign error on every term, which would flip the curve so it ran from top-left to bottom-right instead. y = x³ + 4x comes from a sign error on the x term only, which removes two of the three crossing points, since x(x² + 4) has only x = 0 as a real root. y = x² − 4x comes from dropping the cubic term altogether, giving a parabola with only two crossing points instead of an S-shaped curve with three.
- (c) Falling at £950 per year — The gradient of a tangent on a value-age graph is a rate, in pounds per year, so −950 means the van's value is falling at £950 per year at that instant. Writing this as 950% per year mistakes a rate measured in pounds per year for a percentage — the units of a gradient come from the units on the two axes, £ and years, not from a percentage. Saying the value 'falls by £950 over the next year' treats the instantaneous rate at age 2 as if it stayed constant for a whole year, which finds an average future change, not the instantaneous rate at age 2 itself. Reading the sign the wrong way round gives 'rising at £950 per year', which would mean the van is gaining value. Always match the units of a gradient to the units on the two axes of the graph.
- (c) 100√3 cm — The height is opposite the 60° angle, so height = 2 × sin 60° = 2 × √3/2 = √3 m. Converting to centimetres: √3 m = 100√3 cm. '√3 cm' forgets to convert the answer from metres to centimetres. '200√3 cm' comes from mis-recalling sin 60° as √3 instead of √3/2, dropping the denominator of the exact value: 2 × √3 = 2√3 m = 200√3 cm. '50√3 cm' comes from halving the ladder's length before multiplying by sin 60°, instead of using the full 2 m.
- (a) Subtracting 4x gives 3 = 10, which is never true. — Method: try to solve the equation as normal and see what happens. Working: subtract 4x from both sides: 4x + 3 − 4x = 4x + 10 − 4x, giving 3 = 10. This statement is false for every value of x, so the equation has no solution. Answer: subtracting 4x gives 3 = 10, which is never true. "x would have to be negative" invents a constraint on x that the equation never states. "It's true for every x" confuses this equation with an identity, where both sides would simplify to the same expression. "x = 7" misreads the false statement 3 = 10 as something to solve for x, rather than recognising it means no solution exists.
- (b) 20 — The gradient is the change in p divided by the change in t: (90 − 30) ÷ (5 − 2) = 60 ÷ 3 = 20. Choosing 0.05 comes from dividing the change in t by the change in p, the wrong way round (3 ÷ 60). Choosing −20 comes from subtracting the coordinates in the wrong order for one part of the calculation, for example (30 − 90) ÷ (5 − 2), giving a negative value. Choosing 18 comes from dividing the second p-coordinate by the second t-coordinate directly (90 ÷ 5) instead of using the change between the two points.
- (c) A rotation of 180° about the origin — An enlargement by scale factor −1 sends every point (x, y) to (−x, −y) — both coordinates change sign. A rotation of 180° about the origin does exactly the same thing to every point, so the two transformations have identical effect. A reflection in the x-axis only changes the sign of the y-coordinate, sending (x, y) to (x, −y), leaving the x-coordinate untouched. A reflection in the y-axis only changes the sign of the x-coordinate, sending (x, y) to (−x, y), leaving the y-coordinate untouched. Treating a negative scale factor as though it behaves like a positive one gives no transformation at all, but the minus sign is not decorative — it reverses both coordinates. Both signs flip together, which is exactly what a 180° rotation about the origin does.
- (a) {x : x < −3} ∪ {x : x ≥ 1} — "Less than −3" stays strict, since the wording never says "or equal to": x < −3. "Greater than or equal to 1" is inclusive: x ≥ 1. These are two separate, non-overlapping ranges joined with "or", so in set notation they are combined with the union symbol: {x : x < −3} ∪ {x : x ≥ 1}. Distractor routes: {x : x ≤ −3} ∪ {x : x > 1} swaps the strict and inclusive signs, marking −3 as included and 1 as excluded, the opposite of the wording. {x : −3 < x ≤ 1} treats "or" as "and", joining the two conditions into one continuous interval between the values instead of a union of two separate ranges. {x : x > −3} ∪ {x : x ≤ 1} reverses both inequality directions; the two reversed ranges then overlap and between them cover every number on the number line, so that set is the whole of the real line rather than the two separate ranges the description asks for.
- (d) It has a solution between x = 2.2 and x = 2.3 — Since f(2.2) is negative and f(2.3) is positive, the graph of f crosses the x-axis somewhere between x = 2.2 and x = 2.3, so the equation has a solution in that interval. Choosing 'between x = −2.2 and x = −2.3' confuses the negative f-VALUE at 2.2 with a negative x-value. Choosing 'no solution' misreads a change of sign as meaning the opposite of what it shows. Choosing 'exactly two solutions' assumes a single change of sign must give two roots, which is not what the rule guarantees.
How the 20 questions are shared out
- Number — 3 questions (15% of the qualification)
- Algebra — 6 questions (30% of the qualification)
- Ratio, proportion and rates of change — 4 questions (20% of the qualification)
- Geometry and measures — 4 questions (20% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.