Sample paper · GCSE Higher · grades 4–9
GCSE Higher sample Paper 2 (calculator)
The real Paper 2 is 1.5 hour 30 minutes and 80 marks, calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Higher qualification — number 15%, algebra 30%, ratio, proportion and rates of change 20%, geometry and measures 20%, probability 7.5%, statistics 7.5% — with a calculator allowed. AO1 / AO2 / AO3 at this tier: 40% / 30% / 30%.
CalculatorGCSE Higher
GCSE Higher sample Paper 2 (calculator)
MathsUKwww.geekhero.co.uk
- 1.Write these three numbers in order of size, starting with the smallest: 0.7, 3/4, 0.72
- 2.The point (6, 8) lies on the circle x² + y² = 100. Work out the gradient of the tangent to the circle at (6, 8).
- 3.A car uses fuel at a constant rate. It uses 24 litres of fuel to travel 300 km. Assuming the same rate, work out how many litres of fuel are needed for a journey of 175 km.
- 4.A treasure map has a scale of 1 cm to 4 m. A path from the start to a rock is drawn as two straight sections, measuring 3 cm and 2.5 cm. Work out the total real distance from the start to the rock, in metres.
- 5.A bag contains 5 red counters and 5 green counters. Three counters are taken out one at a time and are not put back. Work out the probability that all three counters are red.
- 6.The mean of the numbers x, 20 and 30 is equal to the mean of the numbers 15 and 25. Work out the value of x.
- 7.Work out √225 ÷ 3.
- 8.Yusuf has £40 saved and adds £6 each week. His sister Aisha has £10 saved and adds £11 each week. After how many weeks will they have saved the same amount?
- 9.For the pairs x = 6, y = 15 and x = 10, y = 25, which statement is correct?
- 10.A stage designer is building a triangular platform ABC for a school play. AB = 11.5 m, AC = 8.2 m and angle BAC = 72°, the angle between them. The flooring for the platform costs £15.80 per square metre. Work out the total cost of the flooring, to the nearest pound.
- 11.Kwame flips a fair coin three times and writes down what it lands on each time. Work out the probability that it lands on heads all three times.
- 12.A cube-shaped storage tank has a volume of 15,625 cubic centimetres. Work out the length of one edge of the tank.
- 13.Which of these quadratic graphs does NOT cross the x-axis at all?
- 14.A car travels for 3 hours at an average speed of 80 km/h and then for 1 hour at an average speed of 40 km/h. Work out the average speed for the whole journey.
- 15.A, B and C are points on a circle with centre O. B is on the major arc AC. Angle AOC = (4x + 20)°. Work out the size of angle ABC in terms of x, in its simplest form.
- 16.A straight line has equation 4y = 12x + 20. Work out the gradient of the line.y = 12x + 20
- 17.A cyclist rides 30 km in 1 hour 30 minutes. Work out the average speed of the cyclist in km/h.
- 18.A game designer places a coin at (5, 3) on a grid. The game rotates the coin 90° clockwise about the point (2, 3) each time the player presses a button, and this is applied twice in a row. Work out the coordinates of the coin after the button is pressed twice.
- 19.The graph of y = f(x) has roots at x = −1 and x = 4, and crosses the y-axis at (0, −8). Which statement about the graph of y = f(x − 3) is correct?
- 20.By completing the square, find the turning point of the curve y = 3x² + 12x + 7.y = 3x² + 12x + 7
Answer key
- (c) 0.7, 0.72, 3/4 — Method: numbers written in different forms cannot be compared as they stand, so every fraction is turned into a decimal by dividing the numerator by the denominator, and the decimals are then compared place by place from the left. Working: 3/4 means 3 ÷ 4 = 0.75, so the three values to compare are 0.7, 0.75 and 0.72; written to two decimal places they are 0.70, 0.75 and 0.72, and the hundredths digits 0, 5 and 2 put 0.70 first, 0.72 next and 0.75 last; written again in the forms the question used, the order from smallest is 0.7, then 0.72, then 3/4. Answer: 0.7, 0.72, 3/4. The distractors: 3/4, 0.7, 0.72 comes from turning 3/4 into 0.34 by writing the numerator and the denominator as the two digits after the point, which makes the fraction the smallest of the three; 0.72, 3/4, 0.7 comes from the belief that the more digits a decimal has the smaller it must be, which puts both 0.72 and 0.75 below 0.7 and 0.72 below 0.75; 3/4, 0.72, 0.7 comes from comparing the three values correctly but listing them largest first, against an instruction to start with the smallest.
- (a) −3/4 — Method: the tangent at a point on a circle is perpendicular to the radius drawn to that point, so find the gradient of the radius and then take its negative reciprocal. Working: the radius joins (0, 0) to (6, 8), so its gradient is 8 ÷ 6, which cancels to 4/3. Turning 4/3 upside down gives 3/4, and changing the sign gives −3/4. Answer: the gradient of the tangent is −3/4. The distractors: 4/3 is the gradient of the radius itself, quoted without taking the perpendicular at all; −4/3 changes the sign but leaves the fraction the same way up, so the two gradients do not multiply to give −1; 3/4 turns the fraction upside down but keeps it positive, which is the other half of the same rule left undone.
- (c) 14 litres — Method: find the amount of fuel used per km first, then use it to find the fuel needed for 175 km. Working: 24 ÷ 300 = 0.08 litres per km, and 0.08 × 175 = 14 litres. So 14 litres are needed. Distractor 24 litres comes from assuming the same amount of fuel is used no matter the distance, without scaling. Distractor 21 litres comes from misreading the original distance as 200 km instead of 300 km. Distractor 1.4 litres comes from a decimal-point slip, giving an answer ten times too small.
- (b) 22 — Method: add the two drawn lengths together first, then apply the scale to the total. Working: 3 cm + 2.5 cm = 5.5 cm; 5.5 cm × 4 = 22 m. A student who answers 10 has only converted one of the two sections (2.5 cm × 4) and forgotten the other. A student who answers 5.5 has added the two drawn lengths but forgotten to apply the scale at all. A student who answers 44 has doubled the correct answer, effectively applying the scale twice. Answer: 22 m.
- (a) 1/12 — Method: for draws with nothing put back, multiply the probabilities of the three draws, reducing both the number of red counters and the total each time a red counter is removed. Working: the first counter is red with probability 5/10. One red counter has gone, so the second is red with probability 4/9, and then the third is red with probability 3/8. Multiplying gives 60/720. Answer: the probability is 1/12. The distractors: 1/8 comes from using 5/10 three times, which is what happens only if each counter is put back; 2/9 comes from stopping after two draws and giving 5/10 × 4/9; 3/50 comes from taking one off the red count each time but leaving the total at 10, giving 5/10 × 4/10 × 3/10.
- (c) 10 — Method: work out the mean that can be found straight away, then use total = mean × number of values on the group of three to find the missing number. Working: the mean of 15 and 25 is (15 + 25) ÷ 2 = 40 ÷ 2 = 20, so the group of three must also have a mean of 20; three numbers with a mean of 20 have a total of 20 × 3 = 60, and 20 + 30 = 50 of that total is already accounted for, so x = 60 − 50 = 10. Answer: 10, and checking, (10 + 20 + 30) ÷ 3 = 20. The distractors: 20 comes from working out the mean the two groups share and writing that down as x; −10 comes from dividing the group of three by 2 instead of by 3, which gives x + 50 = 40; 70 comes from reading the total 15 + 25 = 40 as the mean of the pair, which sets the target total at 120 and leaves x = 70.
- (b) 5 — Method: find the square root first, then divide. Working: √225 = 15, and 15 ÷ 3 = 5. Answer: 5. (75 comes from dividing 225 by 3 first and forgetting to take the square root at all. 8.7 comes from dividing 225 by 3 inside the root, √(225 ÷ 3) ≈ 8.7, instead of taking the root first. 45 comes from misreading the divisor as 5 instead of 3, working out 225 ÷ 5 = 45.)
- (d) 6 — Method: write an expression for each person's savings after w weeks, and set them equal. Working: 40 + 6w = 10 + 11w. Subtract 6w from both sides: 40 = 10 + 5w. Subtract 10: 30 = 5w, so w = 6. Answer: 6 weeks. 0 comes from setting only the weekly amounts equal, 6w = 11w, and ignoring the different starting amounts entirely. 10 comes from adding the two starting amounts and dividing by the difference in weekly amounts, (40 + 10) ÷ (11 − 6), instead of forming and solving the correct equation. 1.76 comes from adding the two weekly amounts instead of subtracting them when rearranging, (40 − 10) ÷ (11 + 6).
- (c) They are in direct proportion, because y ÷ x = 2.5 for both pairs. — Testing direct proportion means checking that y ÷ x is the same for every pair: 15 ÷ 6 = 2.5 and 25 ÷ 10 = 2.5, so the quantities are in direct proportion. Saying they are not in proportion because x + y differs uses addition, which is not the correct test for proportion. Saying they are not in proportion because y − x differs also uses the wrong test — subtraction, not division. Saying they are in proportion because x × y is 90 and 250 uses multiplication, which is the test for inverse proportion, and the two products are not even equal to each other, so this option also contradicts itself.
- (b) £709 — Method: first find the area of the triangular platform with Area = (1/2)ab sin C, then multiply by the cost per square metre. Working: Area = 1/2 × 11.5 × 8.2 × sin 72° = 44.8 m² (1 d.p.); cost = area × £15.80, which rounds to £709 to the nearest pound. Answer: £709. Leaving out the 1/2 in the area formula doubles the area, giving a cost of £1417; using cos 72° instead of sin 72° gives a much smaller area and a cost of £230; and squaring the 11.5 m side instead of multiplying the two different given sides together gives a cost of £994. Find the exact area first — don't round it early — then multiply by the cost per square metre and round only the final answer.
- (d) 1/8 — Method: a run of flips of a fair coin gives equally likely sequences of heads and tails, so count the sequences that match and divide by how many sequences there are. Working: each flip lands two ways and no flip affects another, so three flips give 2 × 2 × 2 = 8 equally likely sequences: HHH, HHT, HTH, HTT, THH, THT, TTH and TTT. Only HHH has a head at every flip, so 1 sequence of the 8 matches. Answer: the probability is 1/8. The distractors: 1/4 comes from treating 'three heads', 'two heads', 'one head' and 'no heads' as four equally likely results, which they are not, since one sequence gives three heads and three sequences give two; 1/6 comes from taking the number of sequences to be 2 + 2 + 2 = 6, adding the two ways each flip can land instead of multiplying them; 1/2 comes from reading the first flip only and giving the probability of a head on one flip, without combining it with the other two.
- (c) 25 cm — Method: for a cube, the edge length is the cube root of the volume. Working: 25 × 25 × 25 = 15,625, so the edge length is 25 cm. 5 cm comes from cube-rooting 125 instead of 15,625, misreading the number of digits. 50 cm comes from working out 25 × 2 = 50, doubling the correct edge length. 125 cm comes from taking the square root of the volume instead of the cube root, since 125 × 125 = 15,625 — that would be the side of a SQUARE of area 15,625, not the edge of a cube of that volume. Answer: 25 cm.
- (a) y = (x − 2)² + 3 — Since (x − 2)² is never negative, (x − 2)² + 3 is always at least 3, so y can never equal 0 and the graph never crosses the x-axis. The other three graphs are all given in a factorised or difference-of-squares form that shows two real roots: y = (x − 2)(x + 3) crosses at x = 2 and x = −3; y = x² − 9 = (x − 3)(x + 3) crosses at x = 3 and x = −3; y = (x + 4)(x − 1) crosses at x = −4 and x = 1.
- (a) 70 km/h — Method: average speed for a whole journey is the total distance divided by the total time, not the mean of the separate speeds. Working: 3 × 80 = 240 km and 1 × 40 = 40 km, giving 280 km in 3 + 1 = 4 hours, so 280 ÷ 4 = 70. Answer: 70 km/h. The distractors: 60 km/h comes from taking the mean of 80 and 40, which would only be right if equal times were spent at each speed; 280 km/h is the total distance written with a speed unit, from forgetting to divide by the total time; 80 km/h comes from quoting the speed of the longer leg as the average for the whole journey.
- (b) (2x + 10)° — By the angle at the centre theorem, angle ABC is half of angle AOC, because both stand on the same arc AC: angle ABC = (4x + 20)° ÷ 2 = (2x + 10)°. Writing down the centre angle itself, without halving at all, gives (4x + 20)°. Halving only the constant term and leaving the x-term unchanged gives (4x + 10)°. Doubling the centre angle instead of halving it gives (8x + 40)°. Halve every term in the expression, and (2x + 10)° is what you get.
- (b) 3 — Method: rearrange the equation into the form y = mx + c first, then read off the gradient. Working: dividing 4y = 12x + 20 by 4 gives y = 3x + 5, so the gradient is 3. The value 12 comes from reading the coefficient of x before dividing the equation by 4. The value 20 comes from using the constant term of the unsimplified equation instead of the gradient. The value 5 comes from finding the y-intercept, 20 / 4 = 5, and giving that instead of the gradient.
- (d) 20 km/h — Method: average speed = total distance ÷ total time, with the time written in hours. Working: 1 hour 30 minutes = 1.5 hours, and 30 ÷ 1.5 = 20. Answer: 20 km/h. The distractors: 45 km/h comes from multiplying 30 by 1.5 instead of dividing; 15 km/h comes from dividing by 2, as if the ride had taken 2 hours; 30 km/h comes from dividing by the whole hour only and ignoring the extra 30 minutes.
- (d) (−1, 3) — Method: two 90° rotations about the SAME centre, applied one after another, combine into a single 180° rotation about that same centre: use the shortcut (x, y) → (2a − x, 2b − y) for a half-turn about (a, b). Working: with centre (2, 3), doubling each coordinate gives 2 × 2 = 4 and 2 × 3 = 6, so the rule is (x, y) → (4 − x, 6 − y). Applying it to (5, 3) gives 4 − 5 = −1 and 6 − 3 = 3, so the coin ends at (−1, 3). Answer: (−1, 3). Rotate about the centre (2, 3) stated in the game, not about the origin, and remember the button is pressed TWICE: stopping after one press, or rotating about the wrong centre, both leave the coin somewhere else.
- (a) x = 2, x = 7; y-intercept cannot be found here — Translating y = f(x) to y = f(x − 3) shifts the graph 3 units to the right, so each root increases by 3: x = −1 becomes x = 2, and x = 4 becomes x = 7. The y-intercept is the value at x = 0, which for this new graph is f(0 − 3) = f(−3) — and f(−3) is not one of the values given, so the new y-intercept cannot be worked out from the information given. Writing 'y-intercept stays at (0, −8)' wrongly assumes a horizontal translation leaves the y-intercept unchanged — it generally does not, since it moves the whole graph sideways, including the point that used to sit on the y-axis. Writing roots at x = −4 and x = 1 comes from translating 3 units to the LEFT instead of to the right — f(x − 3) shifts the graph in the positive x-direction, not the negative direction.
- (d) x = −2, y = −5 — 3x² + 12x + 7 rewrites as 3(x² + 4x) + 7, then as 3[(x + 2)² − 4] + 7, which simplifies to 3(x + 2)² − 5, since −3 × 4 + 7 = −5. Substituting x = −2: 3 × (−2)² = 12, 12 × (−2) = −24, so 12 − 24 + 7 = −5, confirming the minimum value −5 at x = −2: turning point x = −2, y = −5. Halving b instead of halving b/a — using −4 as the shift instead of −2 — lands on turning point x = −4, y = −41, which is wrong because when a ≠ 1 the shift inside the bracket is b/(2a), not b/a alone. Reading the bracket's sign directly as the turning point's x-coordinate gives x = 2, y = −5 — wrong, because (x + 2)² is zero at x = −2, not x = 2. Computing 12 − 7 = 5 instead of 7 − 12 = −5 flips the sign of the constant, giving x = −2, y = 5 — wrong, since the completed square's constant must be evaluated as 7 minus 12, not 12 minus 7. Whenever a ≠ 1, factor a out of the x² and x terms first, and always check a turning point by substituting back into the original equation.
How the 20 questions are shared out
- Number — 3 questions (15% of the qualification)
- Algebra — 6 questions (30% of the qualification)
- Ratio, proportion and rates of change — 4 questions (20% of the qualification)
- Geometry and measures — 4 questions (20% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.