Sample paper · GCSE Higher · grades 4–9
GCSE Higher sample Paper 2 (calculator)
The real Paper 2 is 1.5 hour 30 minutes and 80 marks, calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Higher qualification — number 15%, algebra 30%, ratio, proportion and rates of change 20%, geometry and measures 20%, probability 7.5%, statistics 7.5% — with a calculator allowed. AO1 / AO2 / AO3 at this tier: 40% / 30% / 30%.
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Answer key: GCSE Higher sample Paper 2 (calculator)
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- (b) 90 km/h — To convert metres per second to kilometres per hour, multiply by 3.6 (there are 3600 seconds in an hour and 1000 metres in a kilometre, and 3600 ÷ 1000 = 3.6): 25 × 3.6 = 90 km/h. Dividing by 3.6 instead of multiplying gives 25 ÷ 3.6 = 6.9 km/h (to 1 d.p.). Multiplying by 60 instead of 3.6, confusing the conversion from seconds to minutes with the conversion to hours, gives 25 × 60 = 1500 km/h. Multiplying by 3600 to convert seconds to hours but forgetting to convert metres to kilometres gives 25 × 3600 = 90000, which is a speed in metres per hour, not kilometres per hour.
- (b) n² + 2n + 3 — First differences: 5, 7, 9, 11. Second differences: 2, 2, 2, so a = 2 ÷ 2 = 1. Subtracting n² (1, 4, 9, 16, 25) from the terms (6, 11, 18, 27, 38) leaves 5, 7, 9, 11, 13, which is the linear expression 2n + 3. So the nth term is n² + 2n + 3. Using the second difference itself as a, without halving it, gives 2n² + 2n + 3. Finding a = 1 correctly but then dropping the linear part 2n, keeping only the constant, gives n² + 3. Finding a = 1 correctly but dropping the constant +3 gives n² + 2n.
- (a) Inverse proportion — A curve that decreases and never touches either axis is the standard shape for inverse proportion, y = k/x. Direct proportion graphs are straight lines through the origin, which this is not, so it must be inverse proportion rather than neither.
- (b) 3 — Method: the scale factor is a length of the second triangle divided by the corresponding length of the first, and corresponding means shortest paired with shortest. Working: the shortest side of the first triangle is 3 cm and the shortest side of the second is 9 cm, so the scale factor is 9 ÷ 3 = 3. Answer: 3. The distractors: 1/3 comes from dividing 3 by 9, which is the scale factor from the second triangle back to the first; 6 comes from subtracting, 9 − 3, treating the scale factor as a difference rather than a multiplier; 1.8 comes from dividing 9 by 5, pairing the second triangle's shortest side with the first triangle's longest side.
- (c) 325 — Method: first find the relative frequency of NOT landing on red from the 200 spins, then scale that up to 500 spins. Working: non-red results = 50 + 80 = 130, out of 200 spins, so P(not red) = 130 ÷ 200 = 0.65. Expected non-red results in 500 spins = 500 × 0.65 = 325. Answer: 325. Watch out: writing down 175 finds the expected number of RED results instead, 70 ÷ 200 × 500 = 175, answering the opposite of what was asked. Writing down 250 assumes landing red or not landing red must be a fair 50-50 split, but the spinner is biased and the actual results do not split evenly. And writing down 130 stops after finding how many of the 200 spins were non-red and forgets to scale that figure up to the 500 spins asked for.
- (d) Both the mean and the range increase. — The original mean is 150 + 152 + 155 + 158 + 160 = 775, and 775 ÷ 5 = 155 cm; the original range is 160 − 150 = 10 cm. Including the new height of 170 cm gives a new total of 775 + 170 = 945, and 945 ÷ 6 = 157.5 cm, which is higher than 155 cm, and a new range of 170 − 150 = 20 cm, which is higher than 10 cm, so both the mean and the range increase. Saying the range stays the same ignores that 170 cm is a new, higher maximum than the old 160 cm. Saying the mean stays the same ignores that 170 cm is above the original mean of 155 cm, which pulls the average up. Saying both decrease is the opposite of what happens here.
- (a) 23 — Division undoes multiplication, so the missing number is 391 ÷ 17 = 23. Writing down 17 repeats the number already given instead of solving for the missing one. Subtracting instead of dividing gives 391 − 17 = 374. Multiplying instead of dividing gives 391 × 17 = 6647.
- (c) x = 0 or x = −7 — Factorising: x² + 7x = x(x + 7) = 0, so x = 0 or x + 7 = 0, giving x = 0 or x = −7. A candidate who divides both sides of the original equation by x, which loses the solution x = 0, gets only x = −7. A candidate who makes a sign error solving x + 7 = 0 gets x = 0 or x = 7. A candidate who misreads the coefficient and doubles it gets x = 0 or x = −14.
- (c) 2:3 — The white paint is 5 − 2 = 3 litres. The ratio of blue paint to white paint is 2 : 3, which has no common factor, so it is already in simplest form. Getting 2 : 5 compares the blue paint to the total amount of shade instead of to the white paint. Getting 3 : 2 has the two parts the wrong way round. Getting 5 : 3 uses the total amount of shade instead of the blue paint as the first part.
- (a) £157.00 — Area covered = (angle ÷ 360) × π × r² = (90 ÷ 360) × 3.14 × 400 = 0.25 × 1256 = 314 km². Charge = 314 × £0.50 = £157.00. (£7.85 comes from forgetting to square the radius, using 0.25 × 3.14 × 20 = 15.7 km² and then charging that; £628.00 comes from finding the area of a full circle, 3.14 × 400 = 1256 km², and forgetting the angle fraction before charging; £15.70 comes from using the arc length formula, 0.25 × 2 × 3.14 × 20 = 31.4, in place of the area, and charging that.)
- (b) Organiser favoured — expected pay-out is under £1 — The expected pay-out per game is the prize times the probability of winning: £4 × 1/5 = £0.80. The expected income per game is the £1 entry fee, which the organiser collects regardless of the result. Since £0.80 is less than £1, the game favours the organiser, because the expected pay-out is under £1. The claim that the game favours the player, because the pay-out is over £1, is wrong on both counts — the pay-out is not over £1, and it is the organiser who benefits. The claim that the organiser is favoured because the pay-out is over £1 reaches the right side but the wrong reason: £0.80 is under £1, not over it. The claim that the two expected amounts are equal is also wrong: £0.80 and £1 are different amounts, so the game is not fair to both sides.
- (a) 12 — Compare the powers of each prime that appears in both factorisations. In 2² × 3² and 2² × 3 × 7, the prime 2 appears with power 2 in both, and the prime 3 appears with power 2 in one and only power 1 in the other — take the lower power, 3¹. Multiplying the shared primes at their lower powers, 2² × 3, gives 12. Using power 1 for both primes instead of comparing the powers properly, 2 × 3, gives 6, which misses that 2 is common at power 2, not power 1. Multiplying the primes at their higher powers and including 7, which only appears in 84, gives 2² × 3² × 7, which comes to 252 — this is the lowest common multiple, not the highest common factor. Only spotting that 3 is a common prime and overlooking that 2 is common as well gives 3. So the highest common factor of 36 and 84 is 12.
- (b) 3 and 4 — Method: the graph of f(x) is continuous, so where it crosses the x-axis the value of f(x) changes sign; substitute consecutive integers until one value is negative and the next is positive. Working: f(2) = 8 − 6 − 20 = −18, f(3) = 27 − 9 − 20 = −2 and f(4) = 64 − 12 − 20 = 32. The sign changes from negative to positive between x = 3 and x = 4, so the solution lies there. Answer: 3 and 4. The distractors: 2 and 3 comes from ignoring the −3x term and solving x³ = 20, whose root is 2.71, one interval to the left; 6 and 7 comes from reading x³ as x² and solving x² − 3x − 20 = 0, whose positive root is 6.22; 4 and 5 is the interval immediately after the change of sign, named by a candidate who finds f(4) positive and quotes the interval beginning there instead of the one across which the sign actually turned.
- (d) 4:5 — Write the ratio pounds : dollars as 1 : 1.25. Multiply both parts by 4 to clear the decimal: 1 × 4 = 4 and 1.25 × 4 = 5, giving 4 : 5. (5:4 comes from writing the ratio the wrong way round, dollars to pounds. 1:1 comes from rounding 1.25 dollars down to the nearest whole dollar. 1:5 comes from multiplying only the dollars by 4 to clear the decimal and leaving the pounds as 1 — both parts of a ratio must be multiplied by the same number.)
- (a) 104° — Method: find each inscribed angle separately using the angle-at-the-centre theorem: for a point on the arc NOT cut off by the given central angle, halve that central angle; for a point on the OTHER arc, halve the REFLEX central angle instead; then subtract the smaller from the larger. Working: for C on the major arc, angle ACB = 76 ÷ 2 = 38 degrees. For D on the minor arc, D sees the reflex angle at the centre, 360 − 76 = 284 degrees, so angle ADB = 284 ÷ 2 = 142 degrees. The difference is 142 − 38 = 104 degrees. Answer: 104°. Both inscribed angles need the theorem applied separately, using the correct arc's central angle each time (the reflex angle for D), and the question asks for the DIFFERENCE between the two, not either angle on its own and not their sum, 180°, which is simply the opposite-angle total for the cyclic quadrilateral ACBD.
- (b) 20 — a²b means a² multiplied by b: a² = 2² = 4, and 4 × 5 = 20. Reading the expression as (ab)² instead of a²b gives (2 × 5)² = 100. Squaring b instead of a, 2 × 5² = 50, squares the wrong letter. Adding a² and b instead of multiplying them, 2² + 5 = 9, uses the wrong operation.
- (c) 20 cm — Convert 5 km to centimetres: 5 km = 5000 m = 500 000 cm. Divide by the scale factor: 500 000 ÷ 25 000 = 20, giving 20 cm. Converting only as far as metres, 5000 ÷ 25 000 = 0.2, gives 0.2 cm — the conversion to centimetres was never finished. Dropping a zero in the division gives 2 cm, ten times too small. Misreading the scale as 1 : 2500 instead of 1 : 25 000 gives 500 000 ÷ 2500 = 200 cm, ten times too big.
- (a) isosceles trapezium — One pair of parallel sides, plus a separate pair of equal non-parallel sides, is exactly the definition of an isosceles trapezium — the shape the designer should draw. Parallelogram is wrong because a parallelogram needs BOTH pairs of opposite sides parallel, but only one pair is parallel here. Kite is wrong because a kite has two separate pairs of adjacent equal sides and no requirement for any sides to be parallel, a different combination of properties. Rhombus is wrong because a rhombus needs all four sides equal, but the description only makes two of the four sides equal to each other.
- (c) x ≥ 3 — Method: collect the number terms first; the x term is negative, so the final step multiplies both sides by −1, and that is the one step that turns the inequality sign round. Working: subtracting 5 from both sides of 5 − x ≤ 2 gives −x ≤ −3; multiplying both sides by −1 turns −x into x and −3 into 3, and because the multiplier is negative the ≤ becomes ≥, so x ≥ 3. Answer: x ≥ 3. The distractors: x ≤ 3 comes from multiplying by −1 without turning the sign round, the commonest slip on this type; x ≤ −3 comes from reading −x ≤ −3 as though the minus sign could simply be rubbed off the left-hand side; x ≥ −3 comes from turning the sign round correctly but leaving the right-hand side at −3 instead of multiplying it by −1 as well.
- (d) 4 — Method: collect the x terms on one side and the number terms on the other. Working: subtract 3x from both sides: 4x − 5 = 11. Add 5 to both sides: 4x = 16. Divide by 4: x = 4. Answer: 4. 0.6 comes from adding the x terms instead of subtracting when collecting them, 7x + 3x = 10x, and also subtracting the constants the wrong way round, 11 − 5 = 6, giving 10x = 6. 1.5 comes from correctly collecting the x terms as 4x but subtracting the constants the wrong way round, 11 − 5 instead of 11 + 5. −4 comes from moving the x terms to the wrong side, giving 3x − 7x instead of 7x − 3x, along with a matching sign error on the constants.
How the 20 questions are shared out
- Number — 3 questions (15% of the qualification)
- Algebra — 6 questions (30% of the qualification)
- Ratio, proportion and rates of change — 4 questions (20% of the qualification)
- Geometry and measures — 4 questions (20% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.