Sample paper · GCSE Higher · grades 4–9
GCSE Higher sample Paper 2 (calculator)
The real Paper 2 is 1.5 hour 30 minutes and 80 marks, calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Higher qualification — number 15%, algebra 30%, ratio, proportion and rates of change 20%, geometry and measures 20%, probability 7.5%, statistics 7.5% — with a calculator allowed. AO1 / AO2 / AO3 at this tier: 40% / 30% / 30%.
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Answer key: GCSE Higher sample Paper 2 (calculator)
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- (c) −5 — Method: the bracket is worked out first, then the multiplication and the division, which stand as separate parts, and the subtraction that joins them is carried out last; subtracting a negative is the same as adding. Working: (−3) + 5 = 2, so the product is 2 × (−4) = −8; the division gives (−6) ÷ 2 = −3; joining them gives −8 − (−3) = −8 + 3 = −5. Answer: −5. The distractors: −11 comes from taking away 3 instead of taking away −3, giving −8 − 3 = −11; −1 comes from working from left to right once the bracket is done, giving −8 − (−6) = −2 and then −2 ÷ 2 = −1; 11 comes from treating the first product as positive because it was worked out from a bracket, giving 8 − (−3) = 11.
- (a) x = 10 or x = −10 — Rearranging, x² = 100. Taking the square root of both sides gives x = ±10, i.e. x = 10 or x = −10. A candidate who forgets the negative root gives only x = 10. A candidate who halves 100 instead of taking its square root gets x = 50. A candidate who applies the ± sign to 100 itself instead of to its square root gets x = 100 or x = −100.
- (a) 10 — Since y is directly proportional to x², y = kx². Using x = 4, y = 32: 32 = k × 16, so k = 32 ÷ 16 = 2. The equation is y = 2x². When y = 200: x² = 200 ÷ 2 = 100, so x = 10, taking the positive root because the question states that x is positive. Stopping at x² = 100 without taking the square root leaves 100, not the value of x itself. Treating the relationship as if y were proportional to x itself gives k = 32 ÷ 4 = 8 and then x = 200 ÷ 8 = 25, which is a different relationship entirely. Multiplying by k instead of dividing when rearranging gives x² = 200 × 2 = 400 and x = 20, which is not this equation rearranged correctly. The value of x when y = 200 is 10.
- (d) (−1, 3) — Method: two 90° rotations about the SAME centre, applied one after another, combine into a single 180° rotation about that same centre: use the shortcut (x, y) → (2a − x, 2b − y) for a half-turn about (a, b). Working: with centre (2, 3), doubling each coordinate gives 2 × 2 = 4 and 2 × 3 = 6, so the rule is (x, y) → (4 − x, 6 − y). Applying it to (5, 3) gives 4 − 5 = −1 and 6 − 3 = 3, so the coin ends at (−1, 3). Answer: (−1, 3). Rotate about the centre (2, 3) stated in the game, not about the origin, and remember the button is pressed TWICE: stopping after one press, or rotating about the wrong centre, both leave the coin somewhere else.
- (c) 39.5% — Win, draw and lose are mutually exclusive and exhaustive, so their probabilities sum to 100%: 42% + 18.5% = 60.5% is the percentage that wins or draws. 100% − 60.5% = 39.5% is the percentage that neither wins nor draws. Adding 42% and 18.5% and stopping there, 60.5%, is the probability of winning or drawing, not of neither. Subtracting only the 42% from 100% gives 58.0%, ignoring the draw percentage. Subtracting only the 18.5% from 100% gives 81.5%, ignoring the win percentage.
- (c) No, the mode here is the lowest value of the nine — Method: an average is meant to stand for the data as a whole, so test any proposed average by asking how many values it sits near. Working: the value 4 appears three times and every other count appears once, so 4 is indeed the mode. But those three hours are the quiet ones at the start of the day, and the other six counts run from 11 up to 25; putting the nine counts in order, the middle one is the fifth, which is 13. So the mode sits at the very bottom of the data, with six of the nine hours far above it. Answer: no, because the mode here is the lowest value of the nine, so it describes the quiet opening hours rather than a typical hour. The distractors: saying the mode can only be used when no value repeats reverses the definition, since a mode exists only because a value does repeat; saying the mode is the value that occurs most often is a correct definition, but being the commonest value does not make a value typical when it lies at one end of the data; saying the mode is the best average for any list of numbers ignores the fact that mean, median and mode each describe a population well in different circumstances.
- (a) 3/13 — Vegetables are 9 of the 9 + 4 = 13 parts, so vegetables are 9/13 of the plot. Potatoes are a third of the vegetable section, so potatoes are 1/3 of 9/13, which is 9/39, simplifying to 3/13, of the whole plot. 9/13 comes from stopping after finding the fraction of the plot that is vegetables, without taking the further third for potatoes. 1/3 gives the fraction of the vegetable section that is potatoes, not the fraction of the whole plot. 4/39 comes from taking a third of the flowers' fraction, 4/13, instead of the vegetables' fraction.
- (a) x = 4, y = −3 — Method: both equations contain +y with the same coefficient, so subtracting one equation from the other removes y. Working: (2x + y) − (x + y) = 5 − 1 gives x = 4; substituting x = 4 into x + y = 1 gives 4 + y = 1, so y = −3. Answer: x = 4, y = −3, which also satisfies 8 − 3 = 5. The distractors: x = 4, y = 5 comes from rearranging x + y = 1 as y = 1 + x; x = −2, y = 3 comes from eliminating x by doubling the first equation and then reading −y = 3 as y = 3; x = 6, y = −5 comes from adding the constants instead of subtracting them while eliminating y, taking x as 5 + 1.
- (c) 135 g — Find the ratio of butter to sugar in the first batch: 240:160, which simplifies to 3:2. For the second batch, sugar = 90 g, so butter = 90 × 3/2 = 135 g. (60 g comes from using the ratio the wrong way round, 90 × 2/3. 170 g comes from subtracting the drop in sugar, 160 − 90 = 70 g, from the original butter amount, 240 − 70, instead of scaling. 240 g comes from not scaling the butter amount at all.)
- (a) 104° — Method: find each inscribed angle separately using the angle-at-the-centre theorem: for a point on the arc NOT cut off by the given central angle, halve that central angle; for a point on the OTHER arc, halve the REFLEX central angle instead; then subtract the smaller from the larger. Working: for C on the major arc, angle ACB = 76 ÷ 2 = 38 degrees. For D on the minor arc, D sees the reflex angle at the centre, 360 − 76 = 284 degrees, so angle ADB = 284 ÷ 2 = 142 degrees. The difference is 142 − 38 = 104 degrees. Answer: 104°. Both inscribed angles need the theorem applied separately, using the correct arc's central angle each time (the reflex angle for D), and the question asks for the DIFFERENCE between the two, not either angle on its own and not their sum, 180°, which is simply the opposite-angle total for the cyclic quadrilateral ACBD.
- (c) 9/25 — The frequency tree already shows the swim-and-cycle branch directly: 54 out of 150, which simplifies to 9/25. Adding both cycling branches together, 54 + 18 = 72, gives the total number of cyclists, so 72/150 = 12/25, not just those who also swim. Using the non-swimmers' cycling figure, 18, gives 18/150 = 3/25, the probability of cycling WITHOUT swimming. Using the swimmers' total of 90, before splitting by cycling, gives 90/150 = 3/5, the probability of swimming on its own.
- (a) 40 — Method: a number is odd exactly when its units digit is odd, so the restricted position is filled first and the two free positions are then filled from the digits that are left, multiplying the number of choices at each stage. Working: of the six digits only 3 and 9 are odd, so there are 2 choices for the units digit; once that digit has been used, 5 digits remain for the hundreds position and then 4 remain for the tens position, so the count is 2 × 5 × 4 = 40. Answer: 40. The distractors: 120 comes from ignoring the word odd altogether and counting every three-digit number that can be made from the six digits, 6 × 5 × 4; 60 comes from filling the hundreds and tens positions first, 6 then 5, and only then allowing 2 odd digits for the units position, which overcounts because one of 3 and 9 may already have been used, giving 6 × 5 × 2; 72 comes from restricting the units digit to 3 or 9 correctly but overlooking the condition that no digit may be used twice, so all six digits are still counted as available for each of the other two positions, giving 2 × 6 × 6.
- (d) Reflect in the y-axis, +2 in x; roots 3, −2 — f(2 − x) is zero exactly when 2 − x equals one of f's roots: 2 − x = −1 or 2 − x = 4. Solving each correctly (x = 2 − (−1) = 3, and x = 2 − 4 = −2) gives the new roots x = 3 and x = −2. This is the same as reflecting y = f(x) in the y-axis to get f(−x), then translating 2 units in the positive x-direction to get f(−(x − 2)) = f(2 − x). Solving 2 − x = k as x = k − 2 instead of x = 2 − k is a sign slip when rearranging, and gives x = −3 and x = 2. Translating +2 in x with no reflection at all uses f(x − 2), whose roots are the original roots plus 2: x = 1 and x = 6 — this misses the reflection completely. Assuming 'no overall change' wrongly treats a reflection-and-translation pair as always cancelling out, when here the roots genuinely move, from x = −1 and x = 4 to x = 3 and x = −2.
- (a) 70 km/h — Method: average speed for a whole journey is the total distance divided by the total time, not the mean of the separate speeds. Working: 3 × 80 = 240 km and 1 × 40 = 40 km, giving 280 km in 3 + 1 = 4 hours, so 280 ÷ 4 = 70. Answer: 70 km/h. The distractors: 60 km/h comes from taking the mean of 80 and 40, which would only be right if equal times were spent at each speed; 280 km/h is the total distance written with a speed unit, from forgetting to divide by the total time; 80 km/h comes from quoting the speed of the longer leg as the average for the whole journey.
- (a) 120° — Method: three sides are known, so use the cosine rule rearranged as cos A = (b² + c² − a²) ÷ 2bc, with a the side facing the angle wanted. Working: angle ABC lies between AB = 5 cm and BC = 3 cm and faces AC = 7 cm, so cos ABC = (5² + 3² − 7²) ÷ (2 × 5 × 3) = (25 + 9 − 49) ÷ 30 = −15 ÷ 30 = −0.5. The angle between 0° and 180° whose cosine is −0.5 is 180° − 60°. Answer: angle ABC = 120°. The distractors: 60° comes from taking the subtraction the other way round, (49 − 25 − 9) ÷ 30 = 0.5, which loses the minus sign that makes the angle obtuse; 90° comes from the instinct that three known sides always mean Pythagoras, and 5² + 3² = 34 is not 49, so the triangle is not right-angled; 150° comes from knowing the cosine is −0.5 but subtracting 30° from 180°, using the angle whose sine is 0.5 rather than the angle whose cosine is 0.5.
- (d) 8 — Working backwards by halving (undoing the doubling), one 4-hour step at a time: 9,600 (20 h) → 4,800 (16 h) → 2,400 (12 h) → 1,200 (8 h) → 600 (4 h) → 300 (0 h). Reading these in time order — 300, 600, 1,200, 2,400, 4,800, 9,600 at 0, 4, 8, 12, 16, 20 hours — the population is still at or below 1,000 at 4 hours (600) and first goes above 1,000 at 8 hours (1,200). So the recorded population first exceeds 1,000 at 8 hours. Answering 20 just reads off the time stated in the question, without working out when the threshold was actually first crossed — wrong, because 9,600 is only the value AT 20 hours, not necessarily the first time the population passed 1,000. Answering 0 comes from recovering the starting population by dividing 9,600 by 5 (the number of 4-hour gaps up to 20 hours) instead of by 2⁵ = 32 (the correct number of halvings), giving a wrongly-inflated starting value of 9,600 ÷ 5 = 1,920 — already above 1,000 at 0 hours — wrong, because doubling means the value must be halved five times, dividing by 2 five times (2⁵ = 32), not divided once by the number of gaps. Answering 12 comes from halving back only twice, from 9,600 to 4,800 (16 h) to 2,400 (12 h), and stopping there because 2,400 is already above 1,000, without checking that 1,200 at 8 hours is also above 1,000 and occurs earlier — wrong, because the FIRST recorded time above 1,000 is the earliest such time, not the first one reached while working backwards from 20 hours.
- (d) £2.00 — Cost for Printer A = 200 × £0.04 = £8. Cost for Printer B = 200 × £0.05 = £10. Difference = £10 − £8 = £2.00.
- (a) (4, −4) — A point is invariant under a reflection only if it lies exactly on the mirror line. The line y = −x consists of every point where the y-coordinate is the negative of the x-coordinate: (4, −4) satisfies this, since −4 = −(4), so it is invariant. (5, 5) lies on the line y = x, a different line altogether, not y = −x. (4, 4) has equal coordinates, but that alone does not put it on y = −x; it would need y = −4, not 4. (−4, −4) also has equal coordinates and lies on y = x, not y = −x — its coordinates would need opposite signs to sit on the given mirror line. Only a point whose coordinates are negatives of each other stays fixed under this reflection.
- (a) y = 2ˣ + 3 — A translation of 3 units in the positive y-direction shifts the whole graph up, which means adding to the output: y = f(x) + k with k = 3, so the image is y = 2ˣ + 3. Adding the 3 inside the power instead of outside it, which translates the graph horizontally instead of vertically, gives y = 2ˣ⁺³. Using a negative 3, which moves the graph down instead of up, gives y = 2ˣ − 3. Mistaking 2ˣ for the linear expression 2x and adding 3 inside brackets gives y = 2(x + 3).
- (c) 71 — Method: square x first, then multiply by 3, then subtract 4, following the order of operations. Working: x² = 5² = 25; 3 × 25 = 75; 75 − 4 = 71. Answer: 71. 221 comes from squaring (3x) as a whole first: (3 × 5)² = 225, then − 4 = 221, squaring the coefficient along with x. 75 comes from correctly working out 3x² but forgetting to subtract the 4. 3 comes from subtracting the 4 from x before squaring: (5 − 4)² × 3 = 3, doing the operations in the wrong order.
How the 20 questions are shared out
- Number — 3 questions (15% of the qualification)
- Algebra — 6 questions (30% of the qualification)
- Ratio, proportion and rates of change — 4 questions (20% of the qualification)
- Geometry and measures — 4 questions (20% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.