Sample paper · GCSE Higher · grades 4–9
GCSE Higher sample Paper 2 (calculator)
The real Paper 2 is 1.5 hour 30 minutes and 80 marks, calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Higher qualification — number 15%, algebra 30%, ratio, proportion and rates of change 20%, geometry and measures 20%, probability 7.5%, statistics 7.5% — with a calculator allowed. AO1 / AO2 / AO3 at this tier: 40% / 30% / 30%.
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Answer key: GCSE Higher sample Paper 2 (calculator)
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- (d) 6 — Method: the square root of a product can be found either by multiplying first and then rooting, or by rooting each factor and multiplying the two roots together. Working: 4 × 9 = 36, and 6 × 6 = 36, so the root is 6; the same value comes from √4 × √9 = 2 × 3. Answer: 6. The distractors: 36 comes from multiplying inside the root and then leaving the root untaken; 5 comes from rooting each factor and adding the results, 2 + 3, instead of multiplying them; 18 comes from rooting the 4 only and leaving the 9 untouched, giving 2 × 9.
- (b) 60 km/h — Method: the gradient of a distance-time graph is the change in distance divided by the change in time, and for a journey at a steady rate that gradient is the speed. Working: the change in distance is 195 − 15 = 180 km and the change in time is 3 hours, so the gradient is 180 ÷ 3 = 60 km/h. Answer: 60 km/h. The distractors: 180 km/h comes from stopping at the change in distance and never dividing by the 3 hours; 195 km/h comes from reading the final marker as the rate instead of working with the change between the two markers; 3 km/h comes from quoting the time taken, which belongs on the bottom of the fraction, as though it were the value of the fraction itself.
- (a) 42 — Find the value of one part: 18 ÷ 3 = 6. Find the number of dogs: 4 × 6 = 24. Add the cats and the dogs to find the total: 18 + 24 = 42. (24 is the number of dogs only, not the total number of animals. 126 comes from multiplying the number of cats by the total number of parts, 18 × 7, instead of finding one part first. 25 comes from adding the ratio numbers 3 and 4 directly to the number of cats.)
- (c) x — By convention, the side opposite a vertex is labelled with the lowercase version of that vertex's letter, so the side opposite X is labelled x. y is the label for the side opposite Y, not X. z is the label for the side opposite Z, not X. X is the vertex's own uppercase letter — the convention specifically switches to lowercase for the side, so the uppercase letter on its own is not correct.
- (c) £3.10 — Aisha's tickets cost 8 × 50p = £4.00. Her expected winnings are (8/400) × £45 = £0.90, since she holds 8 of the 400 tickets. Her expected loss is the cost minus the expected winnings: £4.00 − £0.90 = £3.10. Writing £4.00 is wrong because it is only the cost of her tickets, with no account taken of the expected winnings she might get back. Writing £0.90 is wrong because that is her expected WINNINGS, not her loss — the cost has not been subtracted. Writing £3.89 is wrong because it uses 1 ticket instead of her actual 8 tickets when working out the expected winnings: (1/400) × £45 = £0.1125, giving £4.00 − £0.11 = £3.89. Aisha should expect to lose £3.10.
- (d) 45 — Method: convert the angle into a fraction of the full circle, 360°, then apply that fraction to the total number of shoppers. Working: the card sector is 90° out of 360°, a fraction of 90 ÷ 360 = 0.25. Applying that fraction to the 180 shoppers gives 0.25 × 180 = 45 shoppers. Giving 90 states the angle itself, not a number of shoppers — the angle first has to be converted into a fraction. Using the remaining angle, 360 − 90 = 270°, and scaling that, 270 ÷ 360 × 180 = 135, finds the number who did NOT pay by card, not the number who did. Dividing 360 by 90, 360 ÷ 90 = 4, finds how many equal 90° sectors fit in the circle, a fact about the pie chart's shape, not about the shoppers at all. Always convert the angle to a fraction of 360° first, and apply that same fraction to the total number of people.
- (a) 18 — Method: round each number to the nearest whole number, then square each rounded number and add the results. Working: 2.9 rounds to 3 and 3.1 rounds to 3, so the estimate is 3² + 3² = 9 + 9. Answer: 18. The distractors: 36 comes from adding before squaring, working out (3 + 3)² instead of 3² + 3²; 12 comes from doubling each rounded number instead of squaring it, adding 6 and 6; 6 comes from adding the two rounded numbers and forgetting to square them at all.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (c) 16% — Method: scale each concentration to its own mass to find the salt it contains, add the two masses of salt, then write the ratio of salt to mixture per 100 g. Working: 10:100 = x:300 gives 30 g of salt, and 25:100 = y:200 gives 50 g of salt; the mixture holds 30 + 50 = 80 g of salt in 300 + 200 = 500 g of solution; 80:500 = 16:100. Answer: 16%. The distractors: 17.5% is the mean of 10% and 25%, which ignores that there is more of the weaker solution than of the stronger one; 19% comes from swapping the two concentrations over, working out (300 × 25% + 200 × 10%) ÷ 500; 26.7% comes from dividing the 80 g of salt by the 300 g of the first solution rather than by the 500 g of mixture.
- (d) 36.9° — sin θ = opposite/hypotenuse = 6/10 = 0.6, so θ = sin⁻¹(0.6) = 36.86...° ≈ 36.9°. "53.1°" finds the OTHER acute angle in the triangle, 90° − 36.9°, instead of θ itself, as if the two acute angles had been swapped. "31.0°" comes from using the tangent ratio instead of sine, working out tan⁻¹(6/10) = 31.0° with the wrong ratio for the two sides given. "36.8°" rounds sin⁻¹(0.6) = 36.86...° down to 36.8° instead of correctly rounding it up to 36.9°.
- (c) 0.15 — Method: for two independent events, multiply along the branches of the tree to find the probability of both outcomes happening together. Working: P(red and heads) = P(red) × P(heads) = 0.3 × 0.5 = 0.15. Answer: 0.15. Watch out: adding the two probabilities, 0.3 + 0.5 = 0.8, does not give the probability of both — probabilities along one path of a tree are multiplied, not added. Writing down 0.5 ignores the spinner altogether and gives only the coin's probability. And writing down 0.65 is the probability of red OR heads, which is 0.3 + 0.5 − 0.15 = 0.65, a different question from the one asked here.
- (c) 0.0065 — Leading zeros are never significant, so counting from the first non-zero digit, the first two significant figures of 0.006482 are 6 and 4. Look at the next digit along, 8, to decide whether the second figure rounds up: since 8 is 5 or more, the 4 rounds up to 5, giving 0.0065. Rounding to 2 decimal places instead of 2 significant figures gives 0.01, which answers a different question. Wrongly counting one of the leading zeros as a significant figure and stopping one figure short gives 0.006. Keeping an extra digit, as in 0.00648, gives 3 significant figures rather than 2.
- (a) 8 — Method: rate = height gained ÷ time taken. Working: height gained = 52 − 20 = 32 m, time taken = 4 minutes, so rate = 32 ÷ 4 = 8 metres per minute. Answer: the rate is 8 metres per minute. 32 comes from working out the height gained but forgetting to divide by the time taken. 13 comes from dividing the final height, 52, by the time taken instead of the height gained. 5 comes from dividing the starting height, 20, by the time taken instead of the height gained.
- (b) −1% — Method: write each change as a multiplier and multiply them. A 10% fall is × 0.9 and a 10% rise is × 1.1. Working: 0.9 × 1.1 = 0.99, so the final price is 99% of the original, which is 1% less. Answer: an overall change of −1%. The distractors: 0% comes from assuming a 10% fall and a 10% rise cancel — they do not, because the rise is 10% of a smaller amount; +1% has the size right but the sign wrong, from reading the multiplier 0.99 as 1% above 1 instead of 1% below it; −2% comes from finding the 1% fall and then counting it once for each of the two changes.
- (d) 9√3 cm — DE is opposite the 60° angle at F, and EF is adjacent to it, so DE = EF × tan 60° = 9 × √3 = 9√3 cm. 9√3/2 cm comes from using sin 60° = √3/2 instead of tan 60°. 3√3 cm comes from using tan 30° = 1/√3 instead of tan 60° (9 × 1/√3 = 9/√3 = 3√3). 18 cm is the hypotenuse DF, not DE: it comes from using cos 60° = 1/2 and working out 9 ÷ 1/2 = 18, which finds the wrong side of the triangle.
- (b) x = (y − 3)/5 — To make x the subject of y = 5x + 3, first subtract 3 from both sides to get y − 3 = 5x, then divide both sides by 5: x = (y − 3)/5. Writing x = (y + 3)/5 keeps the division correct but does not change the sign of the 3 when moving it across. Writing x = y/5 − 3 divides only the y term by 5 and leaves the 3 as a separate subtraction, instead of subtracting first and dividing the whole expression. Writing x = 5(y − 3) applies the correct order of subtracting 3 first, but then multiplies by 5 instead of dividing — the inverse of 5x is division, not multiplication. The correct rearrangement is x = (y − 3)/5.
- (d) 25% — Method: percentage decrease = decrease ÷ original amount × 100. Working: the reduction is £60 − £45 = £15, and 15 ÷ 60 = 0.25, so 0.25 × 100 = 25%. Answer: 25%. The distractors: 15% comes from quoting the £15 reduction as though pounds and per cent were the same thing; 33% comes from dividing the £15 by the new price £45 instead of by the original £60, which gives 33% to the nearest per cent; 75% is the new price written as a percentage of the old one, which is what is still paid rather than what has been taken off.
- (d) B is the reverse of A — Every component of vector B is the negative of the matching component of vector A (−2 is the negative of 2, and 5 is the negative of −5), so B undoes the translation that A performs — B is the reverse of A. 'B is the same as A' ignores that both signs have flipped. 'B is twice A' confuses a sign change with a scale-factor change; the sizes of the components have not changed, only their signs. 'B is unrelated to A in direction' misses that the two vectors are directly linked, just in opposite directions.
- (c) {x : x ≤ −4} ∪ {x : x ≥ 4} — Rearrange so one side is zero: x² − 16 ≥ 0, then factorise: (x − 4)(x + 4) ≥ 0. The critical values are x = −4 and x = 4. Since the coefficient of x² is positive, the graph is a U-shape that is on or above the x-axis outside its roots, so the solution is x ≤ −4 or x ≥ 4, written as {x : x ≤ −4} ∪ {x : x ≥ 4}. Distractor routes: {x : −4 ≤ x ≤ 4} takes the region BETWEEN the roots, which is where x² − 16 is negative, the opposite region. {x : x ≥ 4} keeps only the positive square root and drops the negative branch entirely. {x : x ≤ 4} comes from a sign error, treating the inequality as if it were x² ≤ 16.
- (d) 68, and it is a formula — Substituting C = 20 gives F = 1.8 × 20 + 32 = 36 + 32 = 68. The statement F = 1.8C + 32 is a formula because it expresses a general relationship between F and C that holds for any value of C, not just C = 20. A candidate who gets the correct value but calls it an equation is confusing "has an equals sign" with "is an equation" — an equation is only true for particular value(s) of the unknown, whereas this relationship is used to calculate rather than to be solved. A candidate who forgets to multiply C by 1.8 and just adds 32 to 20 gets 52. A candidate who multiplies correctly but forgets to add 32 gets 36.
How the 20 questions are shared out
- Number — 3 questions (15% of the qualification)
- Algebra — 6 questions (30% of the qualification)
- Ratio, proportion and rates of change — 4 questions (20% of the qualification)
- Geometry and measures — 4 questions (20% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.