12 short questions across all six content areas, designed as a lesson starter or a daily warm-up.
⏱️ Ten-minute starters — Foundation
Twelve short questions, two from each of the six content areas: number, algebra, ratio, geometry, probability and statistics. Nothing here needs more than a minute, and nothing needs a calculator. It is built as a lesson starter — print it, hand it out, take ten minutes, mark it together — and it works just as well as a daily warm-up at home in the fortnight before a mock. The value is in the spread rather than the depth: a student who has spent a week on algebra can find out in ten minutes what a week away from statistics has cost. Generate a new sheet whenever you want a fresh twelve on the same pattern.
- 1.A car travels 180 km using 6 litres of fuel. Work out the car's fuel consumption in kilometres per litre, then work out how many kilometres it can travel on a full tank of 12 litres at this rate.
- 2.Zoe worked out 3/8 + 1/8 by adding the numerators and the denominators, and got 4/16. Work out the correct value of 3/8 + 1/8, giving your answer in its simplest form.
- 3.How many vertices does a square-based pyramid have?
- 4.A speed-time graph for a car shows the speed increasing steadily from 5 m/s to 17 m/s over 6 seconds. Work out the acceleration of the car, in m/s².
- 5.The formula for the volume of a cuboid is V = lwh, where l is the length, w is the width and h is the height. Make h the subject of the formula.
- 6.A ferry's distance-time graph is a straight line from (0 minutes, 0 km) to (25 minutes, 15 km). Work out the ferry's speed in kilometres per hour.
- 7.A graph shows two quantities, x and y, in direct proportion. Write down which statement about the graph must be true.
- 8.A board game has 5 different character pieces and 4 different colour tokens. The dragon piece can only be used with the gold token. Work out how many different combinations of one character piece and one colour token are possible.
- 9.A pin on a map is at grid reference (5, 2). It is moved by the vector . Write down its new grid reference.
- 10.A company's profit this year is 130% of last year's profit. Last year's profit was £40,000. Work out this year's profit.
- 11.A garden water trough is a prism whose cross-section is a right-angled triangle with base 40 cm and height 30 cm. The trough is 120 cm long. Work out the volume of water needed to fill the trough completely.
- 12.Solve 2x − 2 = 2
Answer key
- (d) 360 km — Method: first find the kilometres per litre by dividing distance by fuel used, then multiply this rate by the new tank size. Working: 180 ÷ 6 = 30 km per litre; 30 × 12 = 360 km. Answer: 360 km. 30 km comes from finding the correct fuel consumption but stopping there, without scaling it up to the full tank. 2160 km comes from multiplying the original distance (180) by the tank size (12) directly, skipping the unit rate. 90 km comes from pairing the numbers the wrong way round: dividing the distance by the new tank size, 180 ÷ 12 = 15, and then multiplying by the original 6 litres, 15 × 6 = 90.
- (d) 1/2 — Method: since the fractions already share a denominator, add only the numerators and keep the denominator the same. Working: 3/8 + 1/8 = 4/8 = 1/2. Answer: 1/2. Zoe's method, adding the denominators too, gives 4/16 = 1/4. 4/9 comes from adding the numerators correctly to get 4, but then building the denominator by adding the 8 of the first fraction to the 1 of the second (8 + 1 = 9), mixing a denominator with a numerator. 3/8 comes from ignoring the second fraction and simply restating the first one.
- (d) 5 — A square-based pyramid has four vertices at the corners of the square base, plus one more vertex at the apex where the four triangular faces meet: 4 + 1 = 5 vertices. Choosing 8 counts the edges instead of the vertices. Choosing 4 counts only the base corners and forgets the apex at the top. Choosing 6 is the vertex count of a triangular prism, not a square-based pyramid.
- (a) 2 m/s² — Method: acceleration = change in speed ÷ time = (17 − 5) ÷ 6 = 12 ÷ 6 = 2 m/s². Distractor origins: 12 m/s² stops after finding the change in speed and forgets to divide by the time; 22 m/s² adds the two speeds instead of subtracting them, and also forgets to divide by time (5 + 17 = 22); 72 m/s² multiplies the change in speed by the time instead of dividing (12 × 6 = 72).
- (c) h = V / (lw) — Method: undo the multiplication by lw by dividing both sides by lw. Working: V = lwh, so dividing both sides by lw gives h = V / (lw). The value h = V − lw comes from subtracting lw instead of dividing by it. The value h = Vlw comes from multiplying by lw instead of dividing. The value h = lw / V comes from inverting the fraction, dividing lw by V instead of V by lw.
- (a) 36 km/h — Speed is distance ÷ time. Convert 25 minutes to hours: 25 ÷ 60 = 5/12 hours. Then 15 ÷ (5/12) = 15 × 12/5 = 36 km/h. Dividing 15 by 25 without converting minutes to hours gives 0.6 km/h. Multiplying 15 by 25/60 instead of dividing by it gives 6.25 km/h. Working out the speed in km per minute, 0.6, and then multiplying by 24 instead of 60 gives 14.4 km/h.
- (d) The line is straight and passes through the origin. — Direct proportion means y = kx for a constant k. This is a straight line, and when x = 0, y = 0, so it passes through the origin. For a positive k it slopes upward from left to right.
- (d) 17 — Without the restriction there would be 5 × 4 = 20 combinations. The dragon piece can only be paired with the gold token, so of the 4 tokens, 3 are not allowed with the dragon piece, giving 20 − 3 = 17 valid combinations. 20 comes from ignoring the restriction completely. 19 comes from subtracting only 1 of the 3 invalid dragon combinations instead of all 3, 20 − 1 = 19. 16 comes from multiplying only the 4 non-dragon pieces by the 4 tokens, 4 × 4 = 16, and forgetting to add back the one valid combination of the dragon piece with the gold token.
- (a) (2, 6) — Adding the vector to the point gives the new position: (5 + (−3), 2 + 4) = (2, 6). '(8, 6)' comes from adding 3 instead of subtracting it, treating the top number as positive. '(9, −1)' comes from swapping the two components of the vector before adding them. '(2, 2)' applies the horizontal movement correctly but forgets to add the vertical movement.
- (b) £52,000 — Method: convert 130% to a decimal multiplier and multiply it by last year's profit. Working: 130% = 1.3, so this year's profit is £40,000 × 1.3 = £52,000. Answer: £52,000. £12,000 comes from using only the extra 30% (130% − 100%) and forgetting to include the original 100%, £40,000 × 0.3 = £12,000. £40,130 comes from simply adding 130 onto £40,000, treating the percentage as an amount of money rather than a multiplier. £5,200 comes from misreading 130% as 13%, giving £40,000 × 0.13 = £5,200.
- (b) 72 000 cm³ — Cross-sectional area = 1/2 × 40 × 30 = 600 cm². Volume = cross-sectional area × length = 600 × 120 = 72 000 cm³. (144 000 cm³ comes from forgetting the 1/2 in the triangle's area, using 40 × 30 as the cross-section; 36 000 cm³ comes from halving the correct volume again, as if the 1/2 applied a second time; 720 cm³ comes from adding the cross-sectional area and the length, 600 + 120, instead of multiplying them.)
- (a) x = 2 — Method: undo the subtraction first, then undo the multiplication, doing the same to both sides each time. Working: adding 2 to both sides gives 2x = 4, and dividing both sides by 2 gives x = 2. Answer: x = 2. The distractors: x = 4 comes from stopping at 2x = 4 and writing 4 as the value of x; x = 0 comes from subtracting 2 from both sides instead of adding it, giving 2x = 0; x = 8 comes from multiplying 4 by 2 instead of dividing by 2.
What is on this worksheet?
The sheet holds 12 questions drawn from the MathsUK bank — the content areas covered: Number, Algebra, Ratio, proportion and rates of change, Geometry and measures, Probability, Statistics. It is pitched at GCSE Foundation and takes about 10 minutes to work through in full. It works as a class handout, a homework, or a warm-up before a test.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 12 questions before checking — about 10 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 12 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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