Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Foundation
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- 1.The graph of y = 24/x is drawn for x > 0. Work out the value of y when x = 6.
- 2.To solve 6x − 4 = 2x + 20, Yusuf's first step is to subtract 2x from both sides. Work out what equation this gives.
- 3.Work out the value of (x − 4)/2 + 3 when x = 10
- 4.In which quadrant does the point (−3, 0.5) lie?
- 5.A number, w, satisfies the statement "three times w, minus 5, is at least 16". Which of these is the correct inequality for w?
- 6.Grace says that 2(x + 1) and 2x + 2 always have the same value. Work out the value of both expressions when x = 3.
- 7.Which of these equations gives a graph shaped like a U, symmetrical about a vertical line?
- 8.Expand 4(2x − 3).
- 9.Which of these is a factor of 15x + 20?
- 10.The diagram shows the graph of a quadratic function. Write down the values of x where the graph crosses the x-axis.
- 11.A model rocket's height is given by h = −5t² + 20t, where h is in metres and t is in seconds. A student says the graph of h against t is n-shaped. Which statement gives the correct verdict on the SHAPE and the reason that settles it from the equation?
- 12.The solution to an inequality is n ≤ 5. Write down the largest integer value of n that satisfies this inequality.
- 13.A number, n, is tripled and then 4.5 is added. The result is 22.5. Form an equation and solve it to find n.
- 14.A fundraising chain letter starts with 3 people taking part in round 1. Each following round has 4 times as many people taking part as the round before. Work out the number of people taking part in round 4.
- 15.A pattern is made from tiles. Pattern 1 uses 4 tiles, pattern 2 uses 7 tiles, pattern 3 uses 10 tiles and pattern 4 uses 13 tiles, with each pattern using 3 more tiles than the one before. Work out an expression, in terms of n, for the number of tiles used in pattern n.
Answer key
- (d) y = 4 — Method: substitute x = 6 into y = 24/x: y = 24 ÷ 6 = 4. Distractor origins: y = 18 subtracts instead of dividing (24 − 6 = 18); y = 144 multiplies instead of dividing (24 × 6 = 144); y = 30 adds instead of dividing (24 + 6 = 30).
- (b) 4x − 4 = 20 — Method: subtract 2x from both sides of the equation, and simplify each side separately. Working: left side: 6x − 4 − 2x = 4x − 4. Right side: 2x + 20 − 2x = 20. Answer: 4x − 4 = 20. 4x = 20 drops the −4 from the left side, as though subtracting 2x also removes the constant term. 8x − 4 = 20 comes from moving the 2x across to the left without changing its sign: it is taken off the right side correctly, leaving 20, but added to the left side instead of subtracted, giving 6x + 2x = 8x. 4x − 4 = 2x + 20 comes from subtracting 2x from the left-hand side only and leaving the right-hand side unchanged; whatever is done to one side must be done to the other.
- (c) 6 — Method: substitute the value, work out the top of the fraction first, then the division, and add the 3 last. Working: the top gives 10 − 4 = 6, dividing by 2 gives 6 ÷ 2 = 3, and adding 3 gives 3 + 3 = 6. Answer: 6. The distractors: 11 comes from dividing only the 4 by 2 instead of the whole of the top, giving 10 − 2 + 3; 4.5 comes from dividing the + 3 by 2 as well, giving (10 − 4 + 3) ÷ 2; 0 comes from subtracting the wrong way round on the top, giving (4 − 10) ÷ 2 = −3 and then −3 + 3.
- (a) the second quadrant — Method: the quadrant is settled by the signs of the two coordinates, not by their size; the quadrants are numbered anticlockwise, starting from the region where both coordinates are positive. Working: the x-coordinate −3 is negative, so the point lies to the left of the y-axis; the y-coordinate 0.5 is positive, so it lies above the x-axis; the region that is both left of the y-axis and above the x-axis is the second. Answer: the second quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on −3; 'the third quadrant' comes from treating 0.5 as a negative value because it is smaller than 1, when in fact any number above zero is positive; 'the fourth quadrant' comes from reading the pair the wrong way round, as though the point were (0.5, −3).
- (b) 3w − 5 ≥ 16 — "Three times w, minus 5" translates to 3w − 5, and "is at least 16" means it must be 16 or more, giving 3w − 5 ≥ 16. A candidate who reads "at least" as a strict inequality writes 3w − 5 > 16. A candidate who misreads the wording and applies the subtraction before the multiplication writes 3(w − 5) ≥ 16. A candidate who reverses the direction of the inequality writes 3w − 5 ≤ 16.
- (c) 8 — Method: substitute x = 3 into each expression in turn, working out the bracket first in the expression that has one and the multiplication first in the expression that does not. Working: 2(x + 1) gives 2 × (3 + 1) = 2 × 4 = 8, and 2x + 2 gives 2 × 3 + 2 = 6 + 2 = 8, so both expressions take the value 8, as Grace claims. Answer: 8. The distractors: 7 comes from multiplying only the x inside the bracket and then adding the 1, giving 2 × 3 + 1; 10 comes from reading 2x + 2 as 2(x + 2) and working out 2 × 5; 6 comes from substituting into 2x and stopping before the 2 is added.
- (a) y = x² + 2 — A quadratic equation, with x², gives a graph shaped like a symmetrical U (or an upside-down U). Of the four equations, y = x² + 2 is quadratic, so it gives this U-shape. y = x³ + 2 is cubic, giving an S-shaped curve rather than a symmetrical U. y = 2x + 2 is linear, giving a straight line. y = 2/x is reciprocal, giving two separate curved branches rather than a single U-shape.
- (c) 8x − 12 — Multiply each term inside the bracket by 4: 4 × 2x = 8x and 4 × (−3) = −12, so 4(2x − 3) = 8x − 12. A candidate who forgets to multiply the second term by 4 gets 8x − 3. A candidate who makes a sign error, treating 4 × (−3) as +12, gets 8x + 12. A candidate who adds 4 to the bracket instead of multiplying gets 2x + 1.
- (a) 5 — A factor of the whole expression must divide every term exactly. 15x + 20 = 5(3x + 4), so 5 is a factor. Distractor origins: 3 divides 15x exactly but does not divide 20 exactly; 4 divides 20 exactly but does not divide 15x exactly; 10 also divides 20 exactly but does not divide 15x exactly, so it is a factor of only one term, not of the whole expression.
- (a) −2 and 2 — Method: the graph crosses the x-axis where y = 0, so read the two crossing points straight off the curve. Working: the curve meets the horizontal axis two squares to the left of the origin and two squares to the right, at x = −2 and x = 2. Answer: −2 and 2. Distractor refutation: −4 and 4 comes from reading the value where the curve crosses the y-axis, −4, and using that value and its positive partner as the x-axis crossings instead. −2 and 3 comes from misreading the right-hand crossing point one square out along the grid, taking it where the curve is already above the axis. 0 and 2 comes from confusing the lowest point of the curve, which sits on the y-axis at x = 0, with one of the crossing points.
- (a) Yes — the t² coefficient is negative, giving an n-shape. — The coefficient of t² in h = −5t² + 20t is −5, which is negative, so the graph is n-shaped with a maximum point — this matches the physical story of the rocket rising then falling, but the shape itself is decided by the negative coefficient of t², not by the story alone. Saying the shape comes from the story rather than the coefficient gets the reasoning backwards — the algebra determines the shape, and the story happens to agree with it. Saying it is U-shaped because height starts by increasing confuses the early part of the curve with its overall shape; a U-shaped curve would mean the rocket's height eventually increases again forever, which does not happen here. Saying it is n-shaped only because the rocket lands treats a consequence of the shape as if it were the cause.
- (a) 5 — The symbol ≤ means n can equal 5 or any number less than 5, so 5 is included and is the largest integer value. A candidate who treats the inequality as strict, as if it were n < 5, answers 4. A candidate who confuses ≤ with ≥ and looks for a value just above the boundary answers 6. A candidate who makes a sign error and reads the inequality as n ≤ −5 answers −5.
- (b) 6 — 3n + 4.5 = 22.5, so 3n = 18 and n = 6. A candidate who divides 22.5 by 3 first and ignores the 4.5 gets n = 7.5. A candidate who makes a sign error and forms the equation 3n − 4.5 = 22.5 gets 3n = 27 and n = 9. A candidate who divides by 3 before subtracting the 4.5, working out 22.5 ÷ 3 + 4.5, gets n = 12.
- (b) 192 — This is a geometric sequence with first term 3 and common ratio 4: round 2 has 3 × 4 = 12, round 3 has 12 × 4 = 48, round 4 has 48 × 4 = 192. A candidate who applies the ×4 multiplier four times instead of three gets 3 × 4⁴ = 768. A candidate who wrongly treats the growth as arithmetic, taking the round 2 figure of 12 as a fixed amount added each round, gets 3, 15, 27, 39. A candidate who forgets the starting 3 people and just works out 4⁴ gets 256.
- (b) 3n + 1 — Method: find how many more tiles each pattern uses, then find the constant by adjusting pattern 1's total. Working: each pattern uses 3 more tiles than the last, so the coefficient of n is 3. The constant is pattern 1's total minus the common difference: 4 − 3 = 1. Answer: the nth term is 3n + 1. 3n + 4 comes from using pattern 1's total, 4, as the constant without subtracting the common difference. 3n − 2 comes from a slip in working out the constant, subtracting the common difference twice (4 − 3 − 3 = −2) instead of once. n + 3 comes from swapping the common difference and the constant.
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